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/usr/include/libinput.h is in libinput-dev 0.6.0+dfsg-2.

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/*
 * Copyright © 2013 Jonas Ådahl
 *
 * Permission to use, copy, modify, distribute, and sell this software and
 * its documentation for any purpose is hereby granted without fee, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of the copyright holders not be used in
 * advertising or publicity pertaining to distribution of the software
 * without specific, written prior permission.  The copyright holders make
 * no representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef LIBINPUT_H
#define LIBINPUT_H

#ifdef __cplusplus
extern "C" {
#endif

#include <stdlib.h>
#include <stdint.h>
#include <libudev.h>

#define LIBINPUT_ATTRIBUTE_PRINTF(_format, _args) \
	__attribute__ ((format (printf, _format, _args)))
#define LIBINPUT_ATTRIBUTE_DEPRECATED __attribute__ ((deprecated))

/**
 * @mainpage
 * libinput is a generic input device handling library. It abstracts
 * commonly-used concepts such as keyboard, pointer and touchpad handling
 * behind an API.
 */

/**
 * @page tpbuttons Touchpad button behavior
 *
 * For touchpad devices without physical buttons, libinput enables an
 * emulated right button area through either of two methods.
 *
 * Software button areas
 * =====================
 * On most touchpads, the bottom area of the touchpad is split into a left
 * and a right-button area. Pressing the touchpad down with a finger in
 * those areas will generate clicks as shown in the diagram below:
 *
 * @code
    +------------------------+
    |                        |
    |                        |
    |          LEFT          |
    |                        |
    |                        |
    +------------------------+
    |    LEFT    |   RIGHT   |
    +------------------------+
 * @endcode
 *
 * Generally, the touchpad will emulate a right-button click if the finger
 * was set down in the right button area and did not leave the
 * right button area before clicking, even if another finger was already
 * down on the touchpad in another area.
 * A middle click is generated by clicking the touchpad when one finger is
 * in the bottom left button area, and one finger is in the botton right
 * button area.
 * The exact behavior of the touchpad is implementation-dependent.
 *
 * Top software button area
 * ========================
 * On selected touchpads, the top area of the touchpad is a separate set of
 * software buttons split into a left, middle and right button area.
 * Pressing the touchpad down with a finger in those areas will generate
 * clicks as shown in the diagram below:
 *
 * @code
    +------------------------+
    |  LEFT | MIDDLE | RIGHT |
    +------------------------+
    |                        |
    |          LEFT          |
    |                        |
    +------------------------+
    |    LEFT    |   RIGHT   |
    +------------------------+
 * @endcode
 * This behavior is enabled on the Lenovo *40 series (T440, T540, T240...)
 * and the Lenovo Helix, Yoga S1 and Carbon X1 2nd.
 *
 * Clickfinger
 * ===========
 * On Apple touchpads, no button areas are provided. Instead, use a
 * two-finger click for a right button click, and a three-finger click for a
 * middle button click.
 */

/**
 * @page udev_config Static device configuration via udev
 *
 * libinput supports some static configuration through udev properties.
 * These propertiesare read when the device is initially added
 * to libinput's device list, i.e. before the @ref
 * LIBINPUT_EVENT_DEVICE_ADDED event is generated.
 *
 * The following udev properties are supported:
 * <dl>
 * <dt>LIBINPUT_CALIBRATION_MATRIX</dt>
 * <dd>Sets the calibration matrix, see
 * libinput_device_config_calibration_get_default_matrix(). If unset,
 * defaults to the identity matrix.</dd>
 * <dt>ID_SEAT</dt>
 * <dd>Assigns the physical seat for this device. See
 * libinput_seat_get_physical_name(). Defaults to "seat0".</dd>
 * <dt>WL_SEAT</dt>
 * <dd>Assigns the logical seat for this device. See
 * libinput_seat_get_logical_name()
 * context. Defaults to "default".</dd>
 * </dl>
 *
 * Below is an example udev rule to assign "seat1" to a device from vendor
 * 0x012a with the model ID of 0x034b.
 * @code
 * ACTION=="add|change", KERNEL=="event[0-9]*", ENV{ID_VENDOR_ID}=="012a", \
 * ENV{ID_MODEL_ID}=="034b", ENV{ID_SEAT}="seat1"
 * @endcode
 *
 */

/**
 * Log priority for internal logging messages.
 */
enum libinput_log_priority {
	LIBINPUT_LOG_PRIORITY_DEBUG = 10,
	LIBINPUT_LOG_PRIORITY_INFO = 20,
	LIBINPUT_LOG_PRIORITY_ERROR = 30,
};

/**
 * @ingroup device
 *
 * Capabilities on a device. A device may have one or more capabilities
 * at a time, and capabilities may appear or disappear during the
 * lifetime of the device.
 */
enum libinput_device_capability {
	LIBINPUT_DEVICE_CAP_KEYBOARD = 0,
	LIBINPUT_DEVICE_CAP_POINTER = 1,
	LIBINPUT_DEVICE_CAP_TOUCH = 2
};

/**
 * @ingroup device
 *
 * Logical state of a key. Note that the logical state may not represent
 * the physical state of the key.
 */
enum libinput_key_state {
	LIBINPUT_KEY_STATE_RELEASED = 0,
	LIBINPUT_KEY_STATE_PRESSED = 1
};

/**
 * @ingroup device
 *
 * Mask reflecting LEDs on a device.
 */
enum libinput_led {
	LIBINPUT_LED_NUM_LOCK = (1 << 0),
	LIBINPUT_LED_CAPS_LOCK = (1 << 1),
	LIBINPUT_LED_SCROLL_LOCK = (1 << 2)
};

/**
 * @ingroup device
 *
 * Logical state of a physical button. Note that the logical state may not
 * represent the physical state of the button.
 */
enum libinput_button_state {
	LIBINPUT_BUTTON_STATE_RELEASED = 0,
	LIBINPUT_BUTTON_STATE_PRESSED = 1
};


/**
 * @ingroup device
 *
 * Axes on a device that are not x or y coordinates.
 */
enum libinput_pointer_axis {
	LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL = 0,
	LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL = 1,
};

/**
 * @ingroup base
 *
 * Event type for events returned by libinput_get_event().
 */
enum libinput_event_type {
	/**
	 * This is not a real event type, and is only used to tell the user that
	 * no new event is available in the queue. See
	 * libinput_next_event_type().
	 */
	LIBINPUT_EVENT_NONE = 0,

	/**
	 * Signals that a device has been added to the context. The device will
	 * not be read until the next time the user calls libinput_dispatch()
	 * and data is available.
	 *
	 * This allows setting up initial device configuration before any events
	 * are created.
	 */
	LIBINPUT_EVENT_DEVICE_ADDED,

	/**
	 * Signals that a device has been removed. No more events from the
	 * associated device will be in the queue or be queued after this event.
	 */
	LIBINPUT_EVENT_DEVICE_REMOVED,

	LIBINPUT_EVENT_KEYBOARD_KEY = 300,

	LIBINPUT_EVENT_POINTER_MOTION = 400,
	LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE,
	LIBINPUT_EVENT_POINTER_BUTTON,
	LIBINPUT_EVENT_POINTER_AXIS,

	LIBINPUT_EVENT_TOUCH_DOWN = 500,
	LIBINPUT_EVENT_TOUCH_UP,
	LIBINPUT_EVENT_TOUCH_MOTION,
	LIBINPUT_EVENT_TOUCH_CANCEL,
	/**
	 * Signals the end of a set of touchpoints at one device sample
	 * time. This event has no coordinate information attached.
	 */
	LIBINPUT_EVENT_TOUCH_FRAME
};

struct libinput;
struct libinput_device;
struct libinput_seat;

struct libinput_event;
struct libinput_event_device_notify;
struct libinput_event_keyboard;
struct libinput_event_pointer;

/**
 * @ingroup event_touch
 * @struct libinput_event_touch
 *
 * Touch event representing a touch down, move or up, as well as a touch
 * cancel and touch frame events. Valid event types for this event are @ref
 * LIBINPUT_EVENT_TOUCH_DOWN, @ref LIBINPUT_EVENT_TOUCH_MOTION, @ref
 * LIBINPUT_EVENT_TOUCH_UP, @ref LIBINPUT_EVENT_TOUCH_CANCEL and @ref
 * LIBINPUT_EVENT_TOUCH_FRAME.
 */
struct libinput_event_touch;

/**
 * @defgroup event Accessing and destruction of events
 */

/**
 * @ingroup event
 *
 * Destroy the event.
 *
 * @param event An event retrieved by libinput_get_event().
 */
void
libinput_event_destroy(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Get the type of the event.
 *
 * @param event An event retrieved by libinput_get_event().
 */
enum libinput_event_type
libinput_event_get_type(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Get the libinput context from the event.
 *
 * @param event The libinput event
 * @return The libinput context for this event.
 */
struct libinput *
libinput_event_get_context(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Return the device associated with this event, if applicable. For device
 * added/removed events this is the device added or removed. For all other
 * device events, this is the device that generated the event.
 *
 * This device is not refcounted and its lifetime is that of the event. Use
 * libinput_device_ref() before using the device outside of this scope.
 *
 * @return The device associated with this event
 */

struct libinput_device *
libinput_event_get_device(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Return the pointer event that is this input event. If the event type does
 * not match the pointer event types, this function returns NULL.
 *
 * The inverse of this function is libinput_event_pointer_get_base_event().
 *
 * @return A pointer event, or NULL for other events
 */
struct libinput_event_pointer *
libinput_event_get_pointer_event(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Return the keyboard event that is this input event. If the event type does
 * not match the keyboard event types, this function returns NULL.
 *
 * The inverse of this function is libinput_event_keyboard_get_base_event().
 *
 * @return A keyboard event, or NULL for other events
 */
struct libinput_event_keyboard *
libinput_event_get_keyboard_event(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Return the touch event that is this input event. If the event type does
 * not match the touch event types, this function returns NULL.
 *
 * The inverse of this function is libinput_event_touch_get_base_event().
 *
 * @return A touch event, or NULL for other events
 */
struct libinput_event_touch *
libinput_event_get_touch_event(struct libinput_event *event);

/**
 * @ingroup event
 *
 * Return the device event that is this input event. If the event type does
 * not match the device event types, this function returns NULL.
 *
 * The inverse of this function is
 * libinput_event_device_notify_get_base_event().
 *
 * @return A device event, or NULL for other events
 */
struct libinput_event_device_notify *
libinput_event_get_device_notify_event(struct libinput_event *event);

/**
 * @ingroup event
 *
 * @return The generic libinput_event of this event
 */
struct libinput_event *
libinput_event_device_notify_get_base_event(struct libinput_event_device_notify *event);

/**
 * @defgroup event_keyboard Keyboard events
 *
 * Key events are generated when a key changes its logical state, usually by
 * being pressed or released.
 */

/**
 * @ingroup event_keyboard
 *
 * @return The event time for this event
 */
uint32_t
libinput_event_keyboard_get_time(struct libinput_event_keyboard *event);

/**
 * @ingroup event_keyboard
 *
 * @return The keycode that triggered this key event
 */
uint32_t
libinput_event_keyboard_get_key(struct libinput_event_keyboard *event);

/**
 * @ingroup event_keyboard
 *
 * @return The state change of the key
 */
enum libinput_key_state
libinput_event_keyboard_get_key_state(struct libinput_event_keyboard *event);


/**
 * @ingroup event_keyboard
 *
 * @return The generic libinput_event of this event
 */
struct libinput_event *
libinput_event_keyboard_get_base_event(struct libinput_event_keyboard *event);

/**
 * @ingroup event_keyboard
 *
 * For the key of a LIBINPUT_EVENT_KEYBOARD_KEY event, return the total number
 * of keys pressed on all devices on the associated seat after the event was
 * triggered.
 *
 " @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_KEYBOARD_KEY. For other events, this function returns 0.
 *
 * @return the seat wide pressed key count for the key of this event
 */
uint32_t
libinput_event_keyboard_get_seat_key_count(
	struct libinput_event_keyboard *event);

/**
 * @defgroup event_pointer Pointer events
 *
 * Pointer events reflect motion, button and scroll events, as well as
 * events from other axes.
 */

/**
 * @ingroup event_pointer
 *
 * @return The event time for this event
 */
uint32_t
libinput_event_pointer_get_time(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the delta between the last event and the current event. For pointer
 * events that are not of type LIBINPUT_EVENT_POINTER_MOTION, this function
 * returns 0.
 *
 * If a device employs pointer acceleration, the delta returned by this
 * function is the accelerated delta.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_MOTION.
 *
 * @return the relative x movement since the last event
 */
double
libinput_event_pointer_get_dx(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the delta between the last event and the current event. For pointer
 * events that are not of type LIBINPUT_EVENT_POINTER_MOTION, this function
 * returns 0.
 *
 * If a device employs pointer acceleration, the delta returned by this
 * function is the accelerated delta.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_MOTION.
 *
 * @return the relative y movement since the last event
 */
double
libinput_event_pointer_get_dy(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the current absolute x coordinate of the pointer event, in mm from
 * the top left corner of the device. To get the corresponding output screen
 * coordinate, use libinput_event_pointer_get_absolute_x_transformed().
 *
 * For pointer events that are not of type
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE, this function returns 0.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE.
 *
 * @return the current absolute x coordinate
 */
double
libinput_event_pointer_get_absolute_x(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the current absolute y coordinate of the pointer event, in mm from
 * the top left corner of the device. To get the corresponding output screen
 * coordinate, use libinput_event_pointer_get_absolute_y_transformed().
 *
 * For pointer events that are not of type
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE, this function returns 0.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE.
 *
 * @return the current absolute y coordinate
 */
double
libinput_event_pointer_get_absolute_y(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the current absolute x coordinate of the pointer event, transformed to
 * screen coordinates.
 *
 * For pointer events that are not of type
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE, the return value of this function is
 * undefined.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE.
 *
 * @param event The libinput pointer event
 * @param width The current output screen width
 * @return the current absolute x coordinate transformed to a screen coordinate
 */
double
libinput_event_pointer_get_absolute_x_transformed(
	struct libinput_event_pointer *event,
	uint32_t width);

/**
 * @ingroup event_pointer
 *
 * Return the current absolute y coordinate of the pointer event, transformed to
 * screen coordinates.
 *
 * For pointer events that are not of type
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE, the return value of this function is
 * undefined.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE.
 *
 * @param event The libinput pointer event
 * @param height The current output screen height
 * @return the current absolute y coordinate transformed to a screen coordinate
 */
double
libinput_event_pointer_get_absolute_y_transformed(
	struct libinput_event_pointer *event,
	uint32_t height);

/**
 * @ingroup event_pointer
 *
 * Return the button that triggered this event.
 * For pointer events that are not of type LIBINPUT_EVENT_POINTER_BUTTON,
 * this function returns 0.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_BUTTON.
 *
 * @return the button triggering this event
 */
uint32_t
libinput_event_pointer_get_button(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the button state that triggered this event.
 * For pointer events that are not of type LIBINPUT_EVENT_POINTER_BUTTON,
 * this function returns 0.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_BUTTON.
 *
 * @return the button state triggering this event
 */
enum libinput_button_state
libinput_event_pointer_get_button_state(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * For the button of a LIBINPUT_EVENT_POINTER_BUTTON event, return the total
 * number of buttons pressed on all devices on the associated seat after the
 * the event was triggered.
 *
 " @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_BUTTON. For other events, this function returns 0.
 *
 * @return the seat wide pressed button count for the key of this event
 */
uint32_t
libinput_event_pointer_get_seat_button_count(
	struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the axis that triggered this event.
 * For pointer events that are not of type LIBINPUT_EVENT_POINTER_AXIS,
 * this function returns 0.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_AXIS.
 *
 * @return the axis triggering this event
 */
enum libinput_pointer_axis
libinput_event_pointer_get_axis(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * Return the axis value of the given axis. The interpretation of the value
 * is dependent on the axis. For the two scrolling axes
 * LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL and
 * LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, the value of the event is in
 * relative scroll units, with the positive direction being down or right,
 * respectively. The dimension of a scroll unit is equal to one unit of
 * motion in the respective axis, where applicable (e.g. touchpad two-finger
 * scrolling).
 *
 * For pointer events that are not of type LIBINPUT_EVENT_POINTER_AXIS,
 * this function returns 0.
 *
 * @note It is an application bug to call this function for events other than
 * LIBINPUT_EVENT_POINTER_AXIS.
 *
 * @return the axis value of this event
 */
double
libinput_event_pointer_get_axis_value(struct libinput_event_pointer *event);

/**
 * @ingroup event_pointer
 *
 * @return The generic libinput_event of this event
 */
struct libinput_event *
libinput_event_pointer_get_base_event(struct libinput_event_pointer *event);


/**
 * @defgroup event_touch Touch events
 *
 * Events from absolute touch devices.
 */

/**
 * @ingroup event_touch
 *
 * @return The event time for this event
 */
uint32_t
libinput_event_touch_get_time(struct libinput_event_touch *event);

/**
 * @ingroup event_touch
 *
 * Get the slot of this touch event. See the kernel's multitouch
 * protocol B documentation for more information.
 *
 * If the touch event has no assigned slot, for example if it is from a
 * single touch device, this function returns -1.
 *
 * @note this function should not be called for LIBINPUT_EVENT_TOUCH_CANCEL or
 * LIBINPUT_EVENT_TOUCH_FRAME.
 *
 * @return The slot of this touch event
 */
int32_t
libinput_event_touch_get_slot(struct libinput_event_touch *event);

/**
 * @ingroup event_touch
 *
 * Get the seat slot of the touch event. A seat slot is a non-negative seat
 * wide unique identifier of an active touch point.
 *
 * Events from single touch devices will be represented as one individual
 * touch point per device.
 *
 * @note this function should not be called for LIBINPUT_EVENT_TOUCH_CANCEL or
 * LIBINPUT_EVENT_TOUCH_FRAME.
 *
 * @return The seat slot of the touch event
 */
int32_t
libinput_event_touch_get_seat_slot(struct libinput_event_touch *event);

/**
 * @ingroup event_touch
 *
 * Return the current absolute x coordinate of the touch event, in mm from
 * the top left corner of the device. To get the corresponding output screen
 * coordinate, use libinput_event_touch_get_x_transformed().
 *
 * @note this function should only be called for LIBINPUT_EVENT_TOUCH_DOWN and
 * LIBINPUT_EVENT_TOUCH_MOTION.
 *
 * @param event The libinput touch event
 * @return the current absolute x coordinate
 */
double
libinput_event_touch_get_x(struct libinput_event_touch *event);

/**
 * @ingroup event_touch
 *
 * Return the current absolute y coordinate of the touch event, in mm from
 * the top left corner of the device. To get the corresponding output screen
 * coordinate, use libinput_event_touch_get_y_transformed().
 *
 * For LIBINPUT_EVENT_TOUCH_UP 0 is returned.
 *
 * @note this function should only be called for LIBINPUT_EVENT_TOUCH_DOWN and
 * LIBINPUT_EVENT_TOUCH_MOTION.
 *
 * @param event The libinput touch event
 * @return the current absolute y coordinate
 */
double
libinput_event_touch_get_y(struct libinput_event_touch *event);

/**
 * @ingroup event_touch
 *
 * Return the current absolute x coordinate of the touch event, transformed to
 * screen coordinates.
 *
 * @note this function should only be called for LIBINPUT_EVENT_TOUCH_DOWN and
 * LIBINPUT_EVENT_TOUCH_MOTION.
 *
 * @param event The libinput touch event
 * @param width The current output screen width
 * @return the current absolute x coordinate transformed to a screen coordinate
 */
double
libinput_event_touch_get_x_transformed(struct libinput_event_touch *event,
				       uint32_t width);

/**
 * @ingroup event_touch
 *
 * Return the current absolute y coordinate of the touch event, transformed to
 * screen coordinates.
 *
 * @note this function should only be called for LIBINPUT_EVENT_TOUCH_DOWN and
 * LIBINPUT_EVENT_TOUCH_MOTION.
 *
 * @param event The libinput touch event
 * @param height The current output screen height
 * @return the current absolute y coordinate transformed to a screen coordinate
 */
double
libinput_event_touch_get_y_transformed(struct libinput_event_touch *event,
				       uint32_t height);

/**
 * @ingroup event_touch
 *
 * @return The generic libinput_event of this event
 */
struct libinput_event *
libinput_event_touch_get_base_event(struct libinput_event_touch *event);

/**
 * @defgroup base Initialization and manipulation of libinput contexts
 */

struct libinput_interface {
	/**
	 * Open the device at the given path with the flags provided and
	 * return the fd.
	 *
	 * @param path The device path to open
	 * @param flags Flags as defined by open(2)
	 * @param user_data The user_data provided in
	 * libinput_udev_create_context()
	 *
	 * @return the file descriptor, or a negative errno on failure.
	 */
	int (*open_restricted)(const char *path, int flags, void *user_data);
	/**
	 * Close the file descriptor.
	 *
	 * @param fd The file descriptor to close
	 * @param user_data The user_data provided in
	 * libinput_udev_create_context()
	 */
	void (*close_restricted)(int fd, void *user_data);
};

/**
 * @ingroup base
 *
 * Create a new libinput context from udev. This context is inactive until
 * assigned a seat ID with libinput_udev_assign_seat().
 *
 * @param interface The callback interface
 * @param user_data Caller-specific data passed to the various callback
 * interfaces.
 * @param udev An already initialized udev context
 *
 * @return An initialized, but inactive libinput context or NULL on error
 */
struct libinput *
libinput_udev_create_context(const struct libinput_interface *interface,
			     void *user_data,
			     struct udev *udev);

/**
 * @ingroup base
 *
 * Assign a seat to this libinput context. New devices or the removal of
 * existing devices will appear as events during libinput_dispatch().
 *
 * libinput_udev_assign_seat() succeeds even if no input devices are currently
 * available on this seat, or if devices are available but fail to open in
 * @ref libinput_interface::open_restricted. Devices that do not have the
 * minimum capabilities to be recognized as pointer, keyboard or touch
 * device are ignored. Such devices and those that failed to open
 * ignored until the next call to libinput_resume().
 *
 * This function may only be called once per context.
 *
 * @param libinput A libinput context initialized with
 * libinput_udev_create_context()
 * @param seat_id A seat identifier. This string must not be NULL.
 *
 * @return 0 on success or -1 on failure.
 */
int
libinput_udev_assign_seat(struct libinput *libinput,
			  const char *seat_id);

/**
 * @ingroup base
 *
 * Create a new libinput context that requires the caller to manually add or
 * remove devices with libinput_path_add_device() and
 * libinput_path_remove_device().
 *
 * The context is fully initialized but will not generate events until at
 * least one device has been added.
 *
 * The reference count of the context is initialized to 1. See @ref
 * libinput_unref.
 *
 * @param interface The callback interface
 * @param user_data Caller-specific data passed to the various callback
 * interfaces.
 *
 * @return An initialized, empty libinput context.
 */
struct libinput *
libinput_path_create_context(const struct libinput_interface *interface,
			     void *user_data);

/**
 * @ingroup base
 *
 * Add a device to a libinput context initialized with
 * libinput_path_create_context(). If successful, the device will be
 * added to the internal list and re-opened on libinput_resume(). The device
 * can be removed with libinput_path_remove_device().
 *
 * If the device was successfully initialized, it is returned in the device
 * argument. The lifetime of the returned device pointer is limited until
 * the next libinput_dispatch(), use libinput_device_ref() to keep a permanent
 * reference.
 *
 * @param libinput A previously initialized libinput context
 * @param path Path to an input device
 * @return The newly initiated device on success, or NULL on failure.
 *
 * @note It is an application bug to call this function on a libinput
 * context initialized with libinput_udev_create_context().
 */
struct libinput_device *
libinput_path_add_device(struct libinput *libinput,
			 const char *path);

/**
 * @ingroup base
 *
 * Remove a device from a libinput context initialized with
 * libinput_path_create_context() or added to such a context with
 * libinput_path_add_device().
 *
 * Events already processed from this input device are kept in the queue,
 * the LIBINPUT_EVENT_DEVICE_REMOVED event marks the end of events for this
 * device.
 *
 * If no matching device exists, this function does nothing.
 *
 * @param device A libinput device
 *
 * @note It is an application bug to call this function on a libinput
 * context initialized with libinput_udev_create_context().
 */
void
libinput_path_remove_device(struct libinput_device *device);

/**
 * @ingroup base
 *
 * libinput keeps a single file descriptor for all events. Call into
 * libinput_dispatch() if any events become available on this fd.
 *
 * @return the file descriptor used to notify of pending events.
 */
int
libinput_get_fd(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Main event dispatchment function. Reads events of the file descriptors
 * and processes them internally. Use libinput_get_event() to retrieve the
 * events.
 *
 * Dispatching does not necessarily queue libinput events.
 *
 * @param libinput A previously initialized libinput context
 *
 * @return 0 on success, or a negative errno on failure
 */
int
libinput_dispatch(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Retrieve the next event from libinput's internal event queue.
 *
 * After handling the retrieved event, the caller must destroy it using
 * libinput_event_destroy().
 *
 * @param libinput A previously initialized libinput context
 * @return The next available event, or NULL if no event is available.
 */
struct libinput_event *
libinput_get_event(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Return the type of the next event in the internal queue. This function
 * does not pop the event off the queue and the next call to
 * libinput_get_event() returns that event.
 *
 * @param libinput A previously initialized libinput context
 * @return The event type of the next available event or LIBINPUT_EVENT_NONE
 * if no event is availble.
 */
enum libinput_event_type
libinput_next_event_type(struct libinput *libinput);

/**
 * @ingroup base
 *
 * @param libinput A previously initialized libinput context
 * @return the caller-specific data previously assigned in
 * libinput_create_udev().
 */
void *
libinput_get_user_data(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Resume a suspended libinput context. This re-enables device
 * monitoring and adds existing devices.
 *
 * @param libinput A previously initialized libinput context
 * @see libinput_suspend
 *
 * @return 0 on success or -1 on failure
 */
int
libinput_resume(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Suspend monitoring for new devices and close existing devices.
 * This all but terminates libinput but does keep the context
 * valid to be resumed with libinput_resume().
 *
 * @param libinput A previously initialized libinput context
 */
void
libinput_suspend(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Add a reference to the context. A context is destroyed whenever the
 * reference count reaches 0. See @ref libinput_unref.
 *
 * @param libinput A previously initialized valid libinput context
 * @return The passed libinput context
 */
struct libinput *
libinput_ref(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Dereference the libinput context. After this, the context may have been
 * destroyed, if the last reference was dereferenced. If so, the context is
 * invalid and may not be interacted with.
 *
 * @param libinput A previously initialized libinput context
 * @return NULL if context was destroyed otherwise the passed context
 */
struct libinput *
libinput_unref(struct libinput *libinput);

/**
 * @ingroup base
 *
 * Set the global log priority. Messages with priorities equal to or
 * higher than the argument will be printed to the current log handler.
 *
 * The default log priority is LIBINPUT_LOG_PRIORITY_ERROR.
 *
 * @param libinput A previously initialized libinput context
 * @param priority The minimum priority of log messages to print.
 *
 * @see libinput_log_set_handler
 * @see libinput_log_get_priority
 */
void
libinput_log_set_priority(struct libinput *libinput,
			  enum libinput_log_priority priority);

/**
 * @ingroup base
 *
 * Get the global log priority. Messages with priorities equal to or
 * higher than the argument will be printed to the current log handler.
 *
 * The default log priority is LIBINPUT_LOG_PRIORITY_ERROR.
 *
 * @param libinput A previously initialized libinput context
 * @return The minimum priority of log messages to print.
 *
 * @see libinput_log_set_handler
 * @see libinput_log_set_priority
 */
enum libinput_log_priority
libinput_log_get_priority(const struct libinput *libinput);

/**
 * @ingroup base
 *
 * Log handler type for custom logging.
 *
 * @param libinput The libinput context
 * @param priority The priority of the current message
 * @param format Message format in printf-style
 * @param args Message arguments
 *
 * @see libinput_set_log_priority
 * @see libinput_log_set_handler
 */
typedef void (*libinput_log_handler)(struct libinput *libinput,
				     enum libinput_log_priority priority,
				     const char *format, va_list args)
	   LIBINPUT_ATTRIBUTE_PRINTF(3, 0);

/**
 * @ingroup base
 *
 * Set the global log handler. Messages with priorities equal to or higher
 * than the current log priority will be passed to the given
 * log handler.
 *
 * The default log handler prints to stderr.
 *
 * @param libinput A previously initialized libinput context
 * @param log_handler The log handler for library messages.
 * @param user_data Caller-specific data pointer, passed into the log
 * handler.
 *
 * @see libinput_log_set_handler
 */
void
libinput_log_set_handler(struct libinput *libinput,
			 libinput_log_handler log_handler);

/**
 * @defgroup seat Initialization and manipulation of seats
 *
 * A seat has two identifiers, the physical name and the logical name. The
 * physical name is summarized as the list of devices a process on the same
 * physical seat has access to.
 *
 * The logical seat name is the seat name for a logical group of devices. A
 * compositor may use that to create additonal seats as independent device
 * sets. Alternatively, a compositor may limit itself to a single logical
 * seat, leaving a second compositor to manage devices on the other logical
 * seats.
 *
 * @code
 * +---+--------+------------+------------------------+------------+
 * |   | event0 |            |                        | log seat A |
 * | K +--------+            |                        +------------+
 * | e | event1 | phys seat0 |    libinput context 1  |            |
 * | r +--------+            |                        | log seat B |
 * | n | event2 |            |                        |            |
 * | e +--------+------------+------------------------+------------+
 * | l | event3 | phys seat1 |    libinput context 2  | log seat C |
 * +---+--------+------------+------------------------+------------+
 * @endcode
 */

/**
 * @ingroup seat
 *
 * Increase the refcount of the seat. A seat will be freed whenever the
 * refcount reaches 0. This may happen during dispatch if the
 * seat was removed from the system. A caller must ensure to reference
 * the seat correctly to avoid dangling pointers.
 *
 * @param seat A previously obtained seat
 * @return The passed seat
 */
struct libinput_seat *
libinput_seat_ref(struct libinput_seat *seat);

/**
 * @ingroup seat
 *
 * Decrease the refcount of the seat. A seat will be freed whenever the
 * refcount reaches 0. This may happen during dispatch if the
 * seat was removed from the system. A caller must ensure to reference
 * the seat correctly to avoid dangling pointers.
 *
 * @param seat A previously obtained seat
 * @return NULL if seat was destroyed, otherwise the passed seat
 */
struct libinput_seat *
libinput_seat_unref(struct libinput_seat *seat);

/**
 * @ingroup seat
 *
 * Set caller-specific data associated with this seat. libinput does
 * not manage, look at, or modify this data. The caller must ensure the
 * data is valid.
 *
 * @param seat A previously obtained seat
 * @param user_data Caller-specific data pointer
 * @see libinput_seat_get_user_data
 */
void
libinput_seat_set_user_data(struct libinput_seat *seat, void *user_data);

/**
 * @ingroup seat
 *
 * Get the caller-specific data associated with this seat, if any.
 *
 * @param seat A previously obtained seat
 * @return Caller-specific data pointer or NULL if none was set
 * @see libinput_seat_set_user_data
 */
void *
libinput_seat_get_user_data(struct libinput_seat *seat);

/**
 * @ingroup seat
 *
 * Return the physical name of the seat. For libinput contexts created from
 * udev, this is always the same value as passed into
 * libinput_udev_assign_seat() and all seats from that context will have
 * the same physical name.
 *
 * The physical name of the seat is one that is usually set by the system or
 * lower levels of the stack. In most cases, this is the base filter for
 * devices - devices assigned to seats outside the current seat will not
 * be available to the caller.
 *
 * @param seat A previously obtained seat
 * @return the physical name of this seat
 */
const char *
libinput_seat_get_physical_name(struct libinput_seat *seat);

/**
 * @ingroup seat
 *
 * Return the logical name of the seat. This is an identifier to group sets
 * of devices within the compositor.
 *
 * @param seat A previously obtained seat
 * @return the logical name of this seat
 */
const char *
libinput_seat_get_logical_name(struct libinput_seat *seat);

/**
 * @defgroup device Initialization and manipulation of input devices
 */

/**
 * @ingroup device
 *
 * Increase the refcount of the input device. An input device will be freed
 * whenever the refcount reaches 0. This may happen during dispatch if the
 * device was removed from the system. A caller must ensure to reference
 * the device correctly to avoid dangling pointers.
 *
 * @param device A previously obtained device
 * @return The passed device
 */
struct libinput_device *
libinput_device_ref(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Decrease the refcount of the input device. An input device will be freed
 * whenever the refcount reaches 0. This may happen during dispatch if the
 * device was removed from the system. A caller must ensure to reference
 * the device correctly to avoid dangling pointers.
 *
 * @param device A previously obtained device
 * @return NULL if device was destroyed, otherwise the passed device
 */
struct libinput_device *
libinput_device_unref(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Set caller-specific data associated with this input device. libinput does
 * not manage, look at, or modify this data. The caller must ensure the
 * data is valid.
 *
 * @param device A previously obtained device
 * @param user_data Caller-specific data pointer
 * @see libinput_device_get_user_data
 */
void
libinput_device_set_user_data(struct libinput_device *device, void *user_data);

/**
 * @ingroup device
 *
 * Get the caller-specific data associated with this input device, if any.
 *
 * @param device A previously obtained device
 * @return Caller-specific data pointer or NULL if none was set
 * @see libinput_device_set_user_data
 */
void *
libinput_device_get_user_data(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Get the system name of the device.
 *
 * To get the descriptive device name, use libinput_device_get_name().
 *
 * @param device A previously obtained device
 * @return System name of the device
 *
 */
const char *
libinput_device_get_sysname(struct libinput_device *device);

/**
 * @ingroup device
 *
 * The descriptive device name as advertised by the kernel and/or the
 * hardware itself. To get the sysname for this device, use
 * libinput_device_get_sysname().
 *
 * The lifetime of the returned string is tied to the struct
 * libinput_device. The string may be the empty string but is never NULL.
 *
 * @param device A previously obtained device
 * @return The device name
 */
const char *
libinput_device_get_name(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Get the product ID for this device.
 *
 * @param device A previously obtained device
 * @return The product ID of this device
 */
unsigned int
libinput_device_get_id_product(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Get the vendor ID for this device.
 *
 * @param device A previously obtained device
 * @return The vendor ID of this device
 */
unsigned int
libinput_device_get_id_vendor(struct libinput_device *device);

/**
 * @ingroup device
 *
 * A device may be mapped to a single output, or all available outputs. If a
 * device is mapped to a single output only, a relative device may not move
 * beyond the boundaries of this output. An absolute device has its input
 * coordinates mapped to the extents of this output.
 *
 * @return the name of the output this device is mapped to, or NULL if no
 * output is set
 */
const char *
libinput_device_get_output_name(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Get the seat associated with this input device.
 *
 * A seat can be uniquely identified by the physical and logical seat name.
 * There will ever be only one seat instance with a given physical and logical
 * seat name pair at any given time, but if no external reference is kept, it
 * may be destroyed if no device belonging to it is left.
 *
 * @param device A previously obtained device
 * @return The seat this input device belongs to
 */
struct libinput_seat *
libinput_device_get_seat(struct libinput_device *device);

/**
 * @ingroup device
 *
 * Update the LEDs on the device, if any. If the device does not have
 * LEDs, or does not have one or more of the LEDs given in the mask, this
 * function does nothing.
 *
 * @param device A previously obtained device
 * @param leds A mask of the LEDs to set, or unset.
 */
void
libinput_device_led_update(struct libinput_device *device,
			   enum libinput_led leds);

/**
 * @ingroup device
 *
 * Set the bitmask in keys to the bitmask of the keys present on the device
 * (see linux/input.h), up to size characters.
 *
 * @param device A current input device
 * @param keys An array filled with the bitmask for the keys
 * @param size Size of the keys array
 *
 * @return The number of valid bytes in keys, or a negative errno on failure
 */
int
libinput_device_get_keys(struct libinput_device *device,
			 char *keys, size_t size)
	LIBINPUT_ATTRIBUTE_DEPRECATED;

/**
 * @ingroup device
 *
 * @deprecated Use libinput_device_config_calibration_set_matrix() instead.
 */
void
libinput_device_calibrate(struct libinput_device *device,
			  float calibration[6])
	LIBINPUT_ATTRIBUTE_DEPRECATED;

/**
 * @ingroup device
 *
 * Check if the given device has the specified capability
 *
 * @return 1 if the given device has the capability or 0 if not
 */
int
libinput_device_has_capability(struct libinput_device *device,
			       enum libinput_device_capability capability);

/**
 * @ingroup device
 *
 * Get the physical size of a device in mm, where meaningful. This function
 * only succeeds on devices with the required data, i.e. tablets, touchpads
 * and touchscreens.
 *
 * If this function returns nonzero, width and height are unmodified.
 *
 * @param device The device
 * @param width Set to the width of the device
 * @param height Set to the height of the device
 * @return 0 on success, or nonzero otherwise
 */
int
libinput_device_get_size(struct libinput_device *device,
			 double *width,
			 double *height);


/**
 * @defgroup config Device configuration
 *
 * Enable, disable, change and/or check for device-specific features. For
 * all features, libinput assigns a default based on the hardware
 * configuration. This default can be obtained with the respective
 * get_default call.
 *
 * Some configuration option may be dependent on or mutually exclusive with
 * with other options. The behavior in those cases is
 * implementation-defined, the caller must ensure that the options are set
 * in the right order.
 */

/**
 * @ingroup config
 *
 * Status codes returned when applying configuration settings.
 */
enum libinput_config_status {
	LIBINPUT_CONFIG_STATUS_SUCCESS = 0,	/**< Config applied successfully */
	LIBINPUT_CONFIG_STATUS_UNSUPPORTED,	/**< Configuration not available on
						     this device */
	LIBINPUT_CONFIG_STATUS_INVALID,		/**< Invalid parameter range */
};

/**
 * @ingroup config
 *
 * Return a string describing the error.
 *
 * @param status The status to translate to a string
 * @return A human-readable string representing the error or NULL for an
 * invalid status.
 */
const char *
libinput_config_status_to_str(enum libinput_config_status status);

/**
 * @ingroup config
 */
enum libinput_config_tap_state {
	LIBINPUT_CONFIG_TAP_DISABLED, /**< Tapping is to be disabled, or is
					currently disabled */
	LIBINPUT_CONFIG_TAP_ENABLED, /**< Tapping is to be enabled, or is
				       currently enabled */
};

/**
 * @ingroup config
 *
 * Check if the device supports tap-to-click. See
 * libinput_device_config_tap_set_enabled() for more information.
 *
 * @param device The device to configure
 * @return The number of fingers that can generate a tap event, or 0 if the
 * device does not support tapping.
 *
 * @see libinput_device_config_tap_set_enabled
 * @see libinput_device_config_tap_get_enabled
 * @see libinput_device_config_tap_get_default_enabled
 */
int
libinput_device_config_tap_get_finger_count(struct libinput_device *device);

/**
 * @ingroup config
 *
 * Enable or disable tap-to-click on this device, with a default mapping of
 * 1, 2, 3 finger tap mapping to left, right, middle click, respectively.
 * Tapping is limited by the number of simultaneous touches
 * supported by the device, see
 * libinput_device_config_tap_get_finger_count().
 *
 * @param device The device to configure
 * @param enable @ref LIBINPUT_CONFIG_TAP_ENABLED to enable tapping or @ref
 * LIBINPUT_CONFIG_TAP_DISABLED to disable tapping
 *
 * @return A config status code. Disabling tapping on a device that does not
 * support tapping always succeeds.
 *
 * @see libinput_device_config_tap_get_finger_count
 * @see libinput_device_config_tap_get_enabled
 * @see libinput_device_config_tap_get_default_enabled
 */
enum libinput_config_status
libinput_device_config_tap_set_enabled(struct libinput_device *device,
				       enum libinput_config_tap_state enable);

/**
 * @ingroup config
 *
 * Check if tap-to-click is enabled on this device. If the device does not
 * support tapping, this function always returns 0.
 *
 * @param device The device to configure
 *
 * @return @ref LIBINPUT_CONFIG_TAP_ENABLED if tapping is currently enabled,
 * or @ref LIBINPUT_CONFIG_TAP_DISABLED is currently disabled
 *
 * @see libinput_device_config_tap_get_finger_count
 * @see libinput_device_config_tap_set_enabled
 * @see libinput_device_config_tap_get_default_enabled
 */
enum libinput_config_tap_state
libinput_device_config_tap_get_enabled(struct libinput_device *device);

/**
 * @ingroup config
 *
 * Return the default setting for whether tapping is enabled on this device.
 *
 * @param device The device to configure
 * @return @ref LIBINPUT_CONFIG_TAP_ENABLED if tapping is enabled by default,
 * or @ref LIBINPUT_CONFIG_TAP_DISABLED is disabled by default
 *
 * @see libinput_device_config_tap_get_finger_count
 * @see libinput_device_config_tap_set_enabled
 * @see libinput_device_config_tap_get_enabled
 */
enum libinput_config_tap_state
libinput_device_config_tap_get_default_enabled(struct libinput_device *device);

/**
 * @ingroup config
 *
 * Check if the device can be calibrated via a calibration matrix.
 *
 * @param device The device to check
 * @return non-zero if the device can be calibrated, zero otherwise.
 *
 * @see libinput_device_config_calibration_set_matrix
 * @see libinput_device_config_calibration_get_matrix
 * @see libinput_device_config_calibration_get_default_matrix
 */
int
libinput_device_config_calibration_has_matrix(struct libinput_device *device);

/**
 * @ingroup config
 *
 * Apply the 3x3 transformation matrix to absolute device coordinates. This
 * matrix has no effect on relative events.
 *
 * Given a 6-element array [a, b, c, d, e, f], the matrix is applied as
 * @code
 * [ a  b  c ]   [ x ]
 * [ d  e  f ] * [ y ]
 * [ 0  0  1 ]   [ 1 ]
 * @endcode
 *
 * The translation component (c, f) is expected to be normalized to the
 * device coordinate range. For example, the matrix
 * @code
 * [ 1 0  1 ]
 * [ 0 1 -1 ]
 * [ 0 0  1 ]
 * @endcode
 * moves all coordinates by 1 device-width to the right and 1 device-height
 * up.
 *
 * The rotation matrix for rotation around the origin is defined as
 * @code
 * [ cos(a) -sin(a) 0 ]
 * [ sin(a)  cos(a) 0 ]
 * [   0      0     1 ]
 * @endcode
 * Note that any rotation requires an additional translation component to
 * translate the rotated coordinates back into the original device space.
 * The rotation matrixes for 90, 180 and 270 degrees clockwise are:
 * @code
 * 90 deg cw:		180 deg cw:		270 deg cw:
 * [ 0 -1 1]		[ -1  0 1]		[  0 1 0 ]
 * [ 1  0 0]		[  0 -1 1]		[ -1 0 1 ]
 * [ 0  0 1]		[  0  0 1]		[  0 0 1 ]
 * @endcode
 *
 * @param device The device to configure
 * @param matrix An array representing the first two rows of a 3x3 matrix as
 * described above.
 *
 * @return A config status code.
 *
 * @see libinput_device_config_calibration_has_matrix
 * @see libinput_device_config_calibration_get_matrix
 * @see libinput_device_config_calibration_get_default_matrix
 */
enum libinput_config_status
libinput_device_config_calibration_set_matrix(struct libinput_device *device,
					      const float matrix[6]);

/**
 * @ingroup config
 *
 * Return the current calibration matrix for this device.
 *
 * @param device The device to configure
 * @param matrix Set to the array representing the first two rows of a 3x3 matrix as
 * described in libinput_device_config_calibration_set_matrix().
 *
 * @return 0 if no calibration is set and the returned matrix is the
 * identity matrix, 1 otherwise
 *
 * @see libinput_device_config_calibration_has_matrix
 * @see libinput_device_config_calibration_set_matrix
 * @see libinput_device_config_calibration_get_default_matrix
 */
int
libinput_device_config_calibration_get_matrix(struct libinput_device *device,
					      float matrix[6]);

/**
 * @ingroup config
 *
 * Return the default calibration matrix for this device. On most devices,
 * this is the identity matrix. If the udev property
 * <b>LIBINPUT_CALIBRATION_MATRIX</b> is set on the respective udev device,
 * that property's value becomes the default matrix.
 *
 * The udev property is parsed as 6 floating point numbers separated by a
 * single space each (scanf(3) format "%f %f %f %f %f %f").
 * The 6 values represent the first two rows of the calibration matrix as
 * described in libinput_device_config_calibration_set_matrix().
 *
 * Example values are:
 * @code
 * ENV{LIBINPUT_CALIBRATION_MATRIX}="1 0 0 0 1 0" # default
 * ENV{LIBINPUT_CALIBRATION_MATRIX}="0 -1 1 1 0 0" # 90 degree clockwise
 * ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 0 -1 1" # 180 degree clockwise
 * ENV{LIBINPUT_CALIBRATION_MATRIX}="0 1 0 -1 0 1" # 270 degree clockwise
 * ENV{LIBINPUT_CALIBRATION_MATRIX}="-1 0 1 1 0 0" # reflect along y axis
 * @endcode
 *
 * @param device The device to configure
 * @param matrix Set to the array representing the first two rows of a 3x3 matrix as
 * described in libinput_device_config_calibration_set_matrix().
 *
 * @return 0 if no calibration is set and the returned matrix is the
 * identity matrix, 1 otherwise
 *
 * @see libinput_device_config_calibration_has_matrix
 * @see libinput_device_config_calibration_set_matrix
 * @see libinput_device_config_calibration_get_default_matrix
 */
int
libinput_device_config_calibration_get_default_matrix(struct libinput_device *device,
						      float matrix[6]);

#ifdef __cplusplus
}
#endif
#endif /* LIBINPUT_H */