/usr/include/osgEarthAnnotation/Decoration is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ANNOTATION_DECORATION_H
#define OSGEARTH_ANNOTATION_DECORATION_H 1
#include <osgEarthAnnotation/Common>
#include <osg/NodeVisitor>
namespace osgEarth { namespace Annotation
{
using namespace osgEarth;
//-----------------------------------------------------------------------
class OSGEARTHANNO_EXPORT Decoration : public osg::Referenced
{
public:
Decoration() { }
virtual ~Decoration() { }
virtual bool isShareable() const { return false; }
virtual Decoration* clone() const =0;
Decoration* copyOrClone() { return isShareable() ? this : clone(); }
public:
virtual bool apply(class AnnotationNode& node, bool enable);
virtual bool apply(class LocalizedNode& node, bool enable);
virtual bool apply(class OrthoNode& node, bool enable);
};
//-----------------------------------------------------------------------
/**
* Simple visitor that installs a decoration on all the
* AnnotationNode's in a graph.
*/
class OSGEARTHANNO_EXPORT DecorationInstaller : public osg::NodeVisitor
{
public:
struct Callback : public osg::Referenced
{
virtual void operator()( AnnotationNode* node ) =0;
};
public:
/**
* Constructor - for applying a single decorator to all the Annotations
* found in the visited graph.
*/
DecorationInstaller( const std::string& name, Decoration* tech )
: osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_tech(tech), _name(name) { }
/**
* Constructor - for using a callback to assign a decorator to each
* individual Annotation.
*/
DecorationInstaller( const std::string& name, Callback* callback )
: osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_callback(callback), _name(name) { }
virtual ~DecorationInstaller() { }
public:
virtual void apply(osg::Node& node);
public:
osg::ref_ptr<Decoration> _tech;
osg::ref_ptr<Callback> _callback;
std::string _name;
};
//-----------------------------------------------------------------------
/**
* A decorator that injects a node below the annotation's
* transform. For example, you could install an Effect node, or a node
* that activates a shader.
*/
class OSGEARTHANNO_EXPORT InjectionDecoration : public Decoration
{
public:
InjectionDecoration( osg::Group* group =0L );
virtual ~InjectionDecoration() { }
virtual Decoration* clone() const { return new InjectionDecoration(osg::clone(_injectionGroup.get(), osg::CopyOp::DEEP_COPY_ALL)); }
virtual bool apply(class AnnotationNode& node, bool enable);
protected:
osg::ref_ptr<osg::Group> _injectionGroup;
virtual bool apply(osg::Group* attachPoint, bool enable);
};
} } // namespace osgEarth::Annotation
#endif //OSGEARTH_ANNOTATION_DECORATION_H
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