This file is indexed.

/usr/share/games/colobot/levels/train308.txt is in colobot-common 0.1.3-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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Title.E text="The gold digger"
Resume.E text="Instruct your bot to search a zone for subsoil resources."
ScriptName.E text="Digger"
Title.F text="Le chercheur d'or"
Resume.F text="Recherche de minerai en sous-sol en programmant un robot pour quadriller une zone."
ScriptName.F text="Cherche"
Title.P text="Poszukiwacz złota"
Resume.P text="Zaprogramuj robota do szukania podziemnych zasobów."
ScriptName.P text="Koparka"
Title.R text="Золотоискатель"
Resume.R text="Прикажите своему боту исследовать местность в поисках полезных ископаемых."
ScriptName.R text="Digger"
// End of level headers translations

Instructions name="tsniff.txt"
HelpFile     name="cbot.txt"
EndingFile   win=1 lost=0

Audio         track=0
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000  // magenta
VehicleColor  color=0.659;0.620;0.463;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
ForegroundName image="lens5.png"
Background    up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000;

TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind     speed=-3.0;0.0
TerrainRelief   image="relief02.png" factor=1.0
TerrainResource image="res02.png"
//TerrainWater    image="water12.png" level=30.0 moveX=1.0 moveY=0.3
TerrainCloud    image="cloud03.png" level=125.0

TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial      image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4
TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6

TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6
TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6

TerrainInit     id=2  // roc1
TerrainLevel    id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0  // sand
TerrainLevel    id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0  // roc2

TerrainCreate

BeginObject
CreateObject pos=37.50;-65.00 dir=1.1 type=Me option=2
CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledSniffer reset=1 trainer=1 script4="tsniff.txt" select=1

// Ligne supérieure.
CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1

// Ligne inférieure.
CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1

// Ligne gauche.
CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1

// Ligne droite.
CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1

MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom  factor=8

EnableResearch type=WINGER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledSniffer lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=TitaniumSpot min=3

Camera eye=50.00;20.00;-65.00 lookat=32.50;1.00;-65.00 delay=10