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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Gloss.Interface.IO.Simulate</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Gloss-Interface-IO-Simulate.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">gloss-1.7.8.3: Painless 2D vector graphics, animations and simulations.</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Safe Haskell</th><td>None</td></tr></table><p class="caption">Graphics.Gloss.Interface.IO.Simulate</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>Simulate mode is for producing an animation of some model who's picture
   changes over finite time steps. The behavior of the model can also depent
   on the current <code><a href="Graphics-Gloss-Interface-IO-Simulate.html#t:ViewPort">ViewPort</a></code>.
</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src">module <a href="Graphics-Gloss-Data-Display.html">Graphics.Gloss.Data.Display</a></p></div><div class="top"><p class="src">module <a href="Graphics-Gloss-Data-Picture.html">Graphics.Gloss.Data.Picture</a></p></div><div class="top"><p class="src">module <a href="Graphics-Gloss-Data-Color.html">Graphics.Gloss.Data.Color</a></p></div><div class="top"><p class="src"><a name="v:simulateIO" class="def">simulateIO</a><a href="src/Graphics-Gloss-Interface-IO-Simulate.html#simulateIO" class="link">Source</a></p><div class="subs arguments"><p class="caption">Arguments</p><table><tr><td class="src">:: <span class="keyword">forall</span> model . </td><td class="doc empty">&nbsp;</td></tr><tr><td class="src">=&gt; <a href="Graphics-Gloss-Data-Display.html#t:Display">Display</a></td><td class="doc"><p>Display mode.
</p></td></tr><tr><td class="src">-&gt; <a href="Graphics-Gloss-Data-Color.html#t:Color">Color</a></td><td class="doc"><p>Background color.
</p></td></tr><tr><td class="src">-&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Int.html#t:Int">Int</a></td><td class="doc"><p>Number of simulation steps to take for each second of real time.
</p></td></tr><tr><td class="src">-&gt; model</td><td class="doc"><p>The initial model.
</p></td></tr><tr><td class="src">-&gt; (model -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> <a href="Graphics-Gloss-Data-Picture.html#t:Picture">Picture</a>)</td><td class="doc"><p>A function to convert the model to a picture.
</p></td></tr><tr><td class="src">-&gt; (<a href="Graphics-Gloss-Interface-IO-Simulate.html#t:ViewPort">ViewPort</a> -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Float">Float</a> -&gt; model -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> model)</td><td class="doc"><p>A function to step the model one iteration. It is passed the 
     current viewport and the amount of time for this simulation
     step (in seconds).
</p></td></tr><tr><td class="src">-&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()</td><td class="doc empty">&nbsp;</td></tr></table></div></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:ViewPort" class="def">ViewPort</a>  <a href="src/Graphics-Gloss-Internals-Interface-ViewPort.html#ViewPort" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:ViewPort" class="def">ViewPort</a></td><td class="doc empty">&nbsp;</td></tr><tr><td colspan="2"><div class="subs fields"><p class="caption">Fields</p><dl><dt class="src"><a name="v:viewPortTranslate" class="def">viewPortTranslate</a> :: !(<a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Float">Float</a>, <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Float">Float</a>)</dt><dd class="doc"><p>Global translation.
</p></dd><dt class="src"><a name="v:viewPortRotate" class="def">viewPortRotate</a> :: !<a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Float">Float</a></dt><dd class="doc"><p>Global rotation (in degrees).
</p></dd><dt class="src"><a name="v:viewPortScale" class="def">viewPortScale</a> :: !<a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Prelude.html#t:Float">Float</a></dt><dd class="doc"><p>Global scaling (of both x and y coordinates).
</p></dd></dl><div class="clear"></div></div></td></tr></table></div></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.13.2</p></div></body></html>