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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<head>
<!-- Generated by HsColour, http://code.haskell.org/~malcolm/hscolour/ -->
<title>Graphics/Gloss/Internals/Render/Picture.hs</title>
<link type='text/css' rel='stylesheet' href='hscolour.css' />
</head>
<body>
<pre><a name="line-1"></a><span class='hs-comment'>{-# OPTIONS -fwarn-incomplete-patterns #-}</span>
<a name="line-2"></a><span class='hs-comment'>{-# OPTIONS_HADDOCK hide #-}</span>
<a name="line-3"></a><span class='hs-comment'>{-# LANGUAGE ImplicitParams, ScopedTypeVariables #-}</span>
<a name="line-4"></a>
<a name="line-5"></a><span class='hs-keyword'>module</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Render</span><span class='hs-varop'>.</span><span class='hs-conid'>Picture</span>
<a name="line-6"></a>	<span class='hs-layout'>(</span><span class='hs-varid'>renderPicture</span><span class='hs-layout'>)</span>
<a name="line-7"></a><span class='hs-keyword'>where</span>
<a name="line-8"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Data</span><span class='hs-varop'>.</span><span class='hs-conid'>Picture</span>
<a name="line-9"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Data</span><span class='hs-varop'>.</span><span class='hs-conid'>Color</span>
<a name="line-10"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Interface</span><span class='hs-varop'>.</span><span class='hs-conid'>Backend</span>
<a name="line-11"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Interface</span><span class='hs-varop'>.</span><span class='hs-conid'>ViewPort</span>
<a name="line-12"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Render</span><span class='hs-varop'>.</span><span class='hs-conid'>State</span>
<a name="line-13"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Render</span><span class='hs-varop'>.</span><span class='hs-conid'>Common</span>
<a name="line-14"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Render</span><span class='hs-varop'>.</span><span class='hs-conid'>Circle</span>
<a name="line-15"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Gloss</span><span class='hs-varop'>.</span><span class='hs-conid'>Internals</span><span class='hs-varop'>.</span><span class='hs-conid'>Render</span><span class='hs-varop'>.</span><span class='hs-conid'>Bitmap</span>
<a name="line-16"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>System</span><span class='hs-varop'>.</span><span class='hs-conid'>Mem</span><span class='hs-varop'>.</span><span class='hs-conid'>StableName</span>
<a name="line-17"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Foreign</span><span class='hs-varop'>.</span><span class='hs-conid'>ForeignPtr</span>
<a name="line-18"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Data</span><span class='hs-varop'>.</span><span class='hs-conid'>IORef</span>
<a name="line-19"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Data</span><span class='hs-varop'>.</span><span class='hs-conid'>List</span>
<a name="line-20"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Control</span><span class='hs-varop'>.</span><span class='hs-conid'>Monad</span>
<a name="line-21"></a><span class='hs-keyword'>import</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Rendering</span><span class='hs-varop'>.</span><span class='hs-conid'>OpenGL</span>	               	<span class='hs-layout'>(</span><span class='hs-layout'>(</span><span class='hs-varop'>$=</span><span class='hs-layout'>)</span><span class='hs-layout'>,</span> <span class='hs-varid'>get</span><span class='hs-layout'>)</span>
<a name="line-22"></a><span class='hs-keyword'>import</span> <span class='hs-keyword'>qualified</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Rendering</span><span class='hs-varop'>.</span><span class='hs-conid'>OpenGL</span><span class='hs-varop'>.</span><span class='hs-conid'>GL</span>	        <span class='hs-keyword'>as</span> <span class='hs-conid'>GL</span>
<a name="line-23"></a><span class='hs-keyword'>import</span> <span class='hs-keyword'>qualified</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>Rendering</span><span class='hs-varop'>.</span><span class='hs-conid'>OpenGL</span><span class='hs-varop'>.</span><span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-conid'>Errors</span>   <span class='hs-keyword'>as</span> <span class='hs-conid'>GLU</span>
<a name="line-24"></a><span class='hs-keyword'>import</span> <span class='hs-keyword'>qualified</span> <span class='hs-conid'>Graphics</span><span class='hs-varop'>.</span><span class='hs-conid'>UI</span><span class='hs-varop'>.</span><span class='hs-conid'>GLUT</span>		        <span class='hs-keyword'>as</span> <span class='hs-conid'>GLUT</span>
<a name="line-25"></a>
<a name="line-26"></a>
<a name="line-27"></a><a name="renderPicture"></a><span class='hs-comment'>-- | Render a picture using the given render options and viewport.</span>
<a name="line-28"></a><span class='hs-definition'>renderPicture</span>
<a name="line-29"></a>	<span class='hs-keyglyph'>::</span> <span class='hs-keyword'>forall</span> <span class='hs-varid'>a</span> <span class='hs-varop'>.</span> <span class='hs-conid'>Backend</span> <span class='hs-varid'>a</span>
<a name="line-30"></a>	<span class='hs-keyglyph'>=&gt;</span> <span class='hs-conid'>IORef</span> <span class='hs-varid'>a</span>
<a name="line-31"></a>	<span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>State</span>		<span class='hs-comment'>-- ^ The render state</span>
<a name="line-32"></a>	<span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>ViewPort</span>		<span class='hs-comment'>-- ^ The current viewport.</span>
<a name="line-33"></a>	<span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Picture</span> 		<span class='hs-comment'>-- ^ The picture to render.</span>
<a name="line-34"></a>	<span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-35"></a>
<a name="line-36"></a><span class='hs-definition'>renderPicture</span>
<a name="line-37"></a>	<span class='hs-varid'>backendRef</span>
<a name="line-38"></a>	<span class='hs-varid'>renderS</span>
<a name="line-39"></a>	<span class='hs-varid'>viewS</span>
<a name="line-40"></a>	<span class='hs-varid'>picture</span>
<a name="line-41"></a> <span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>
<a name="line-42"></a>	<span class='hs-comment'>-- This GL state doesn't change during rendering, </span>
<a name="line-43"></a>	<span class='hs-comment'>--	so we can just read it once here</span>
<a name="line-44"></a>	<span class='hs-layout'>(</span><span class='hs-varid'>matProj_</span>  <span class='hs-keyglyph'>::</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>GLmatrix</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>GLdouble</span><span class='hs-layout'>)</span>	
<a name="line-45"></a>			<span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>get</span> <span class='hs-varop'>$</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>matrix</span> <span class='hs-layout'>(</span><span class='hs-conid'>Just</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Projection</span><span class='hs-layout'>)</span>
<a name="line-46"></a>	<span class='hs-varid'>viewport_</span>  	<span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>get</span> <span class='hs-varop'>$</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>viewport</span>
<a name="line-47"></a>	<span class='hs-varid'>windowSize_</span>	<span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>getWindowDimensions</span> <span class='hs-varid'>backendRef</span>
<a name="line-48"></a>
<a name="line-49"></a>	<span class='hs-comment'>-- </span>
<a name="line-50"></a>	<span class='hs-keyword'>let</span> <span class='hs-varop'>?</span><span class='hs-varid'>modeWireframe</span>	<span class='hs-keyglyph'>=</span> <span class='hs-varid'>stateWireframe</span> <span class='hs-varid'>renderS</span>
<a name="line-51"></a>	    <span class='hs-varop'>?</span><span class='hs-varid'>modeColor</span>		<span class='hs-keyglyph'>=</span> <span class='hs-varid'>stateColor</span>     <span class='hs-varid'>renderS</span>
<a name="line-52"></a>	    <span class='hs-varop'>?</span><span class='hs-varid'>refTextures</span>        <span class='hs-keyglyph'>=</span> <span class='hs-varid'>stateTextures</span>  <span class='hs-varid'>renderS</span>
<a name="line-53"></a>	    <span class='hs-varop'>?</span><span class='hs-varid'>matProj</span>		<span class='hs-keyglyph'>=</span> <span class='hs-varid'>matProj_</span>
<a name="line-54"></a>	    <span class='hs-varop'>?</span><span class='hs-varid'>viewport</span>		<span class='hs-keyglyph'>=</span> <span class='hs-varid'>viewport_</span>
<a name="line-55"></a>	    <span class='hs-varop'>?</span><span class='hs-varid'>windowSize</span>		<span class='hs-keyglyph'>=</span> <span class='hs-varid'>windowSize_</span>
<a name="line-56"></a>	
<a name="line-57"></a>	<span class='hs-comment'>-- setup render state for world</span>
<a name="line-58"></a>	<span class='hs-varid'>setLineSmooth</span>	<span class='hs-layout'>(</span><span class='hs-varid'>stateLineSmooth</span> <span class='hs-varid'>renderS</span><span class='hs-layout'>)</span>
<a name="line-59"></a>	<span class='hs-varid'>setBlendAlpha</span>	<span class='hs-layout'>(</span><span class='hs-varid'>stateBlendAlpha</span> <span class='hs-varid'>renderS</span><span class='hs-layout'>)</span>
<a name="line-60"></a>	
<a name="line-61"></a>        <span class='hs-varid'>checkErrors</span> <span class='hs-str'>"before drawPicture."</span>
<a name="line-62"></a>        <span class='hs-varid'>drawPicture</span> <span class='hs-layout'>(</span><span class='hs-varid'>viewPortScale</span> <span class='hs-varid'>viewS</span><span class='hs-layout'>)</span> <span class='hs-varid'>picture</span>
<a name="line-63"></a>        <span class='hs-varid'>checkErrors</span> <span class='hs-str'>"after drawPicture."</span>
<a name="line-64"></a>
<a name="line-65"></a>
<a name="line-66"></a><a name="drawPicture"></a><span class='hs-definition'>drawPicture</span>
<a name="line-67"></a>	<span class='hs-keyglyph'>::</span> <span class='hs-layout'>(</span> <span class='hs-varop'>?</span><span class='hs-varid'>modeWireframe</span>     <span class='hs-keyglyph'>::</span> <span class='hs-conid'>Bool</span>
<a name="line-68"></a>	   <span class='hs-layout'>,</span> <span class='hs-varop'>?</span><span class='hs-varid'>modeColor</span>         <span class='hs-keyglyph'>::</span> <span class='hs-conid'>Bool</span>
<a name="line-69"></a>	   <span class='hs-layout'>,</span> <span class='hs-varop'>?</span><span class='hs-varid'>refTextures</span>       <span class='hs-keyglyph'>::</span> <span class='hs-conid'>IORef</span> <span class='hs-keyglyph'>[</span><span class='hs-conid'>Texture</span><span class='hs-keyglyph'>]</span><span class='hs-layout'>)</span>
<a name="line-70"></a>	<span class='hs-keyglyph'>=&gt;</span> <span class='hs-conid'>Float</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Picture</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>	  
<a name="line-71"></a>
<a name="line-72"></a><span class='hs-definition'>drawPicture</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>picture</span>
<a name="line-73"></a> <span class='hs-keyglyph'>=</span> <span class='hs-comment'>{-# SCC "drawComponent" #-}</span>
<a name="line-74"></a>   <span class='hs-keyword'>case</span> <span class='hs-varid'>picture</span> <span class='hs-keyword'>of</span>
<a name="line-75"></a>
<a name="line-76"></a>	<span class='hs-comment'>-- nothin'</span>
<a name="line-77"></a>	<span class='hs-conid'>Blank</span>
<a name="line-78"></a>	 <span class='hs-keyglyph'>-&gt;</span> 	<span class='hs-varid'>return</span> <span class='hs-conid'>()</span>
<a name="line-79"></a>
<a name="line-80"></a>	<span class='hs-comment'>-- line</span>
<a name="line-81"></a> 	<span class='hs-conid'>Line</span> <span class='hs-varid'>path</span>	
<a name="line-82"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>renderPrimitive</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>LineStrip</span> 
<a name="line-83"></a>		<span class='hs-varop'>$</span> <span class='hs-varid'>vertexPFs</span> <span class='hs-varid'>path</span>
<a name="line-84"></a>
<a name="line-85"></a>
<a name="line-86"></a>	<span class='hs-comment'>-- polygon (where?)</span>
<a name="line-87"></a>	<span class='hs-conid'>Polygon</span> <span class='hs-varid'>path</span>
<a name="line-88"></a>	 <span class='hs-keyglyph'>|</span> <span class='hs-varop'>?</span><span class='hs-varid'>modeWireframe</span>
<a name="line-89"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>renderPrimitive</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>LineLoop</span>
<a name="line-90"></a>	 	<span class='hs-varop'>$</span> <span class='hs-varid'>vertexPFs</span> <span class='hs-varid'>path</span>
<a name="line-91"></a>		
<a name="line-92"></a>	 <span class='hs-keyglyph'>|</span> <span class='hs-varid'>otherwise</span>
<a name="line-93"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>renderPrimitive</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Polygon</span>
<a name="line-94"></a>	 	<span class='hs-varop'>$</span> <span class='hs-varid'>vertexPFs</span> <span class='hs-varid'>path</span>
<a name="line-95"></a>
<a name="line-96"></a>	<span class='hs-comment'>-- circle</span>
<a name="line-97"></a>	<span class='hs-conid'>Circle</span> <span class='hs-varid'>radius</span>
<a name="line-98"></a>	 <span class='hs-keyglyph'>-&gt;</span>  <span class='hs-varid'>renderCircle</span> <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-num'>0</span>
<a name="line-99"></a>	
<a name="line-100"></a>	<span class='hs-conid'>ThickCircle</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span>
<a name="line-101"></a>	 <span class='hs-keyglyph'>-&gt;</span>  <span class='hs-varid'>renderCircle</span> <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span>
<a name="line-102"></a>	
<a name="line-103"></a>        <span class='hs-comment'>-- arc</span>
<a name="line-104"></a>        <span class='hs-conid'>Arc</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>radius</span>
<a name="line-105"></a>         <span class='hs-keyglyph'>-&gt;</span>  <span class='hs-varid'>renderArc</span> <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-num'>0</span>
<a name="line-106"></a>             
<a name="line-107"></a>        <span class='hs-conid'>ThickArc</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span>
<a name="line-108"></a>         <span class='hs-keyglyph'>-&gt;</span>  <span class='hs-varid'>renderArc</span> <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>thickness</span>
<a name="line-109"></a>             
<a name="line-110"></a>	<span class='hs-comment'>-- stroke text</span>
<a name="line-111"></a>	<span class='hs-comment'>-- 	text looks weird when we've got blend on,</span>
<a name="line-112"></a>	<span class='hs-comment'>--	so disable it during the renderString call.</span>
<a name="line-113"></a>	<span class='hs-conid'>Text</span> <span class='hs-varid'>str</span> 
<a name="line-114"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-keyword'>do</span>
<a name="line-115"></a>	 	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>blend</span>	<span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Disabled</span>
<a name="line-116"></a>                <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>preservingMatrix</span> <span class='hs-varop'>$</span> <span class='hs-conid'>GLUT</span><span class='hs-varop'>.</span><span class='hs-varid'>renderString</span> <span class='hs-conid'>GLUT</span><span class='hs-varop'>.</span><span class='hs-conid'>Roman</span> <span class='hs-varid'>str</span>
<a name="line-117"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>blend</span>	<span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Enabled</span>
<a name="line-118"></a>
<a name="line-119"></a>	<span class='hs-comment'>-- colors with float components.</span>
<a name="line-120"></a>	<span class='hs-conid'>Color</span> <span class='hs-varid'>col</span> <span class='hs-varid'>p</span>
<a name="line-121"></a>	 <span class='hs-keyglyph'>|</span>  <span class='hs-varop'>?</span><span class='hs-varid'>modeColor</span>
<a name="line-122"></a>	 <span class='hs-keyglyph'>-&gt;</span>  <span class='hs-keyword'>do</span>	<span class='hs-varid'>oldColor</span> 	 <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>get</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>currentColor</span>
<a name="line-123"></a>
<a name="line-124"></a>		<span class='hs-keyword'>let</span> <span class='hs-layout'>(</span><span class='hs-varid'>r</span><span class='hs-layout'>,</span> <span class='hs-varid'>g</span><span class='hs-layout'>,</span> <span class='hs-varid'>b</span><span class='hs-layout'>,</span> <span class='hs-varid'>a</span><span class='hs-layout'>)</span> <span class='hs-keyglyph'>=</span> <span class='hs-varid'>rgbaOfColor</span> <span class='hs-varid'>col</span>
<a name="line-125"></a>
<a name="line-126"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>currentColor</span>	 <span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Color4</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>r</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>g</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>b</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>a</span><span class='hs-layout'>)</span>
<a name="line-127"></a>		<span class='hs-varid'>drawPicture</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>p</span>
<a name="line-128"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>currentColor</span>	<span class='hs-varop'>$=</span> <span class='hs-varid'>oldColor</span>		
<a name="line-129"></a>
<a name="line-130"></a>	 <span class='hs-keyglyph'>|</span>  <span class='hs-varid'>otherwise</span>
<a name="line-131"></a>	 <span class='hs-keyglyph'>-&gt;</span> 	<span class='hs-varid'>drawPicture</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>p</span>
<a name="line-132"></a>
<a name="line-133"></a>
<a name="line-134"></a>        <span class='hs-comment'>-- Translation --------------------------</span>
<a name="line-135"></a>        <span class='hs-comment'>-- Easy translations are done directly to avoid calling GL.perserveMatrix.</span>
<a name="line-136"></a>	<span class='hs-conid'>Translate</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-layout'>(</span><span class='hs-conid'>Circle</span> <span class='hs-varid'>radius</span><span class='hs-layout'>)</span>
<a name="line-137"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderCircle</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-num'>0</span>
<a name="line-138"></a>
<a name="line-139"></a>	<span class='hs-conid'>Translate</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-layout'>(</span><span class='hs-conid'>ThickCircle</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span><span class='hs-layout'>)</span>
<a name="line-140"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderCircle</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span>
<a name="line-141"></a>
<a name="line-142"></a>	<span class='hs-conid'>Translate</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-layout'>(</span><span class='hs-conid'>Arc</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>radius</span><span class='hs-layout'>)</span>
<a name="line-143"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderArc</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-num'>0</span>
<a name="line-144"></a>
<a name="line-145"></a>	<span class='hs-conid'>Translate</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-layout'>(</span><span class='hs-conid'>ThickArc</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span><span class='hs-layout'>)</span>
<a name="line-146"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderArc</span> <span class='hs-varid'>posX</span> <span class='hs-varid'>posY</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>thickness</span>
<a name="line-147"></a>             
<a name="line-148"></a>	<span class='hs-conid'>Translate</span> <span class='hs-varid'>tx</span> <span class='hs-varid'>ty</span> <span class='hs-layout'>(</span><span class='hs-conid'>Rotate</span> <span class='hs-varid'>deg</span> <span class='hs-varid'>p</span><span class='hs-layout'>)</span>
<a name="line-149"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>preservingMatrix</span>
<a name="line-150"></a>	  <span class='hs-varop'>$</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>translate</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Vector3</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>tx</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>ty</span><span class='hs-layout'>)</span> <span class='hs-num'>0</span><span class='hs-layout'>)</span>
<a name="line-151"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>rotate</span>    <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>deg</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Vector3</span> <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-layout'>(</span><span class='hs-comment'>-</span><span class='hs-num'>1</span><span class='hs-layout'>)</span><span class='hs-layout'>)</span>
<a name="line-152"></a>		<span class='hs-varid'>drawPicture</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>p</span>
<a name="line-153"></a>
<a name="line-154"></a>	<span class='hs-conid'>Translate</span> <span class='hs-varid'>tx</span> <span class='hs-varid'>ty</span>	<span class='hs-varid'>p</span>
<a name="line-155"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>preservingMatrix</span>
<a name="line-156"></a>	  <span class='hs-varop'>$</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>translate</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Vector3</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>tx</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>ty</span><span class='hs-layout'>)</span> <span class='hs-num'>0</span><span class='hs-layout'>)</span>
<a name="line-157"></a>		<span class='hs-varid'>drawPicture</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>p</span>
<a name="line-158"></a>
<a name="line-159"></a>
<a name="line-160"></a>        <span class='hs-comment'>-- Rotation -----------------------------</span>
<a name="line-161"></a>        <span class='hs-comment'>-- Easy rotations are done directly to avoid calling GL.perserveMatrix.</span>
<a name="line-162"></a>        <span class='hs-conid'>Rotate</span> <span class='hs-keyword'>_</span>   <span class='hs-layout'>(</span><span class='hs-conid'>Circle</span> <span class='hs-varid'>radius</span><span class='hs-layout'>)</span>
<a name="line-163"></a>         <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderCircle</span>   <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-num'>0</span>
<a name="line-164"></a>
<a name="line-165"></a>        <span class='hs-conid'>Rotate</span> <span class='hs-keyword'>_</span>   <span class='hs-layout'>(</span><span class='hs-conid'>ThickCircle</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span><span class='hs-layout'>)</span>
<a name="line-166"></a>         <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderCircle</span>   <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span>
<a name="line-167"></a>
<a name="line-168"></a>        <span class='hs-conid'>Rotate</span> <span class='hs-varid'>deg</span> <span class='hs-layout'>(</span><span class='hs-conid'>Arc</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>radius</span><span class='hs-layout'>)</span>
<a name="line-169"></a>         <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderArc</span>      <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-layout'>(</span><span class='hs-varid'>a1</span><span class='hs-comment'>-</span><span class='hs-varid'>deg</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>a2</span><span class='hs-comment'>-</span><span class='hs-varid'>deg</span><span class='hs-layout'>)</span> <span class='hs-num'>0</span>
<a name="line-170"></a>
<a name="line-171"></a>        <span class='hs-conid'>Rotate</span> <span class='hs-varid'>deg</span> <span class='hs-layout'>(</span><span class='hs-conid'>ThickArc</span> <span class='hs-varid'>a1</span> <span class='hs-varid'>a2</span> <span class='hs-varid'>radius</span> <span class='hs-varid'>thickness</span><span class='hs-layout'>)</span>
<a name="line-172"></a>         <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>renderArc</span>      <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>radius</span> <span class='hs-layout'>(</span><span class='hs-varid'>a1</span><span class='hs-comment'>-</span><span class='hs-varid'>deg</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>a2</span><span class='hs-comment'>-</span><span class='hs-varid'>deg</span><span class='hs-layout'>)</span> <span class='hs-varid'>thickness</span>
<a name="line-173"></a>
<a name="line-174"></a>        
<a name="line-175"></a>	<span class='hs-conid'>Rotate</span> <span class='hs-varid'>deg</span> <span class='hs-varid'>p</span>
<a name="line-176"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>preservingMatrix</span>
<a name="line-177"></a>	  <span class='hs-varop'>$</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>rotate</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>deg</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Vector3</span> <span class='hs-num'>0</span> <span class='hs-num'>0</span> <span class='hs-layout'>(</span><span class='hs-comment'>-</span><span class='hs-num'>1</span><span class='hs-layout'>)</span><span class='hs-layout'>)</span>
<a name="line-178"></a>		<span class='hs-varid'>drawPicture</span> <span class='hs-varid'>circScale</span> <span class='hs-varid'>p</span>
<a name="line-179"></a>
<a name="line-180"></a>
<a name="line-181"></a>        <span class='hs-comment'>-- Scale --------------------------------</span>
<a name="line-182"></a>	<span class='hs-conid'>Scale</span> <span class='hs-varid'>sx</span> <span class='hs-varid'>sy</span> <span class='hs-varid'>p</span>
<a name="line-183"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>preservingMatrix</span>
<a name="line-184"></a>	  <span class='hs-varop'>$</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>scale</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>sx</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>sy</span><span class='hs-layout'>)</span> <span class='hs-num'>1</span>
<a name="line-185"></a>		<span class='hs-keyword'>let</span> <span class='hs-varid'>mscale</span>	<span class='hs-keyglyph'>=</span> <span class='hs-varid'>max</span> <span class='hs-varid'>sx</span> <span class='hs-varid'>sy</span>
<a name="line-186"></a>		<span class='hs-varid'>drawPicture</span> <span class='hs-layout'>(</span><span class='hs-varid'>circScale</span> <span class='hs-varop'>*</span> <span class='hs-varid'>mscale</span><span class='hs-layout'>)</span> <span class='hs-varid'>p</span>
<a name="line-187"></a>			
<a name="line-188"></a>	<span class='hs-comment'>-- Bitmap -------------------------------</span>
<a name="line-189"></a>	<span class='hs-conid'>Bitmap</span> <span class='hs-varid'>width</span> <span class='hs-varid'>height</span> <span class='hs-varid'>imgData</span> <span class='hs-varid'>cacheMe</span>
<a name="line-190"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-keyword'>do</span>	
<a name="line-191"></a>                <span class='hs-comment'>-- Load the image data into a texture,</span>
<a name="line-192"></a>                <span class='hs-comment'>-- or grab it from the cache if we've already done that before.</span>
<a name="line-193"></a>	        <span class='hs-varid'>tex</span>     <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>loadTexture</span> <span class='hs-varop'>?</span><span class='hs-varid'>refTextures</span> <span class='hs-varid'>width</span> <span class='hs-varid'>height</span> <span class='hs-varid'>imgData</span> <span class='hs-varid'>cacheMe</span>
<a name="line-194"></a>	 
<a name="line-195"></a>		<span class='hs-comment'>-- Set up wrap and filtering mode</span>
<a name="line-196"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>textureWrapMode</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>S</span> <span class='hs-varop'>$=</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Repeated</span><span class='hs-layout'>,</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Repeat</span><span class='hs-layout'>)</span>
<a name="line-197"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>textureWrapMode</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>T</span> <span class='hs-varop'>$=</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Repeated</span><span class='hs-layout'>,</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Repeat</span><span class='hs-layout'>)</span>
<a name="line-198"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>textureFilter</span>   <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span>      <span class='hs-varop'>$=</span> <span class='hs-layout'>(</span><span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Nearest</span><span class='hs-layout'>,</span> <span class='hs-conid'>Nothing</span><span class='hs-layout'>)</span><span class='hs-layout'>,</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Nearest</span><span class='hs-layout'>)</span>
<a name="line-199"></a>		
<a name="line-200"></a>		<span class='hs-comment'>-- Enable texturing</span>
<a name="line-201"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>texture</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span> <span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Enabled</span>
<a name="line-202"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>textureFunction</span>      <span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Combine</span>
<a name="line-203"></a>		
<a name="line-204"></a>		<span class='hs-comment'>-- Set current texture</span>
<a name="line-205"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>textureBinding</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span> <span class='hs-varop'>$=</span> <span class='hs-conid'>Just</span> <span class='hs-layout'>(</span><span class='hs-varid'>texObject</span> <span class='hs-varid'>tex</span><span class='hs-layout'>)</span>
<a name="line-206"></a>		
<a name="line-207"></a>		<span class='hs-comment'>-- Set to opaque</span>
<a name="line-208"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>currentColor</span> <span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Color4</span> <span class='hs-num'>1.0</span> <span class='hs-num'>1.0</span> <span class='hs-num'>1.0</span> <span class='hs-num'>1.0</span>
<a name="line-209"></a>		
<a name="line-210"></a>		<span class='hs-comment'>-- Draw textured polygon</span>
<a name="line-211"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>renderPrimitive</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Polygon</span>
<a name="line-212"></a>		 <span class='hs-varop'>$</span> <span class='hs-varid'>zipWithM_</span>
<a name="line-213"></a>		        <span class='hs-layout'>(</span><span class='hs-keyglyph'>\</span><span class='hs-layout'>(</span><span class='hs-varid'>pX</span><span class='hs-layout'>,</span> <span class='hs-varid'>pY</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>tX</span><span class='hs-layout'>,</span> <span class='hs-varid'>tY</span><span class='hs-layout'>)</span>
<a name="line-214"></a>			  <span class='hs-keyglyph'>-&gt;</span> <span class='hs-keyword'>do</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>texCoord</span> <span class='hs-varop'>$</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>TexCoord2</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>tX</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>tY</span><span class='hs-layout'>)</span>
<a name="line-215"></a>		           	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>vertex</span>   <span class='hs-varop'>$</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Vertex2</span>   <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>pX</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>pY</span><span class='hs-layout'>)</span><span class='hs-layout'>)</span>
<a name="line-216"></a>
<a name="line-217"></a>			<span class='hs-layout'>(</span><span class='hs-varid'>bitmapPath</span> <span class='hs-layout'>(</span><span class='hs-varid'>fromIntegral</span> <span class='hs-varid'>width</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>fromIntegral</span> <span class='hs-varid'>height</span><span class='hs-layout'>)</span><span class='hs-layout'>)</span>
<a name="line-218"></a>			        <span class='hs-keyglyph'>[</span><span class='hs-layout'>(</span><span class='hs-num'>0</span><span class='hs-layout'>,</span><span class='hs-num'>0</span><span class='hs-layout'>)</span><span class='hs-layout'>,</span> <span class='hs-layout'>(</span><span class='hs-num'>1.0</span><span class='hs-layout'>,</span><span class='hs-num'>0</span><span class='hs-layout'>)</span><span class='hs-layout'>,</span> <span class='hs-layout'>(</span><span class='hs-num'>1.0</span><span class='hs-layout'>,</span><span class='hs-num'>1.0</span><span class='hs-layout'>)</span><span class='hs-layout'>,</span> <span class='hs-layout'>(</span><span class='hs-num'>0</span><span class='hs-layout'>,</span><span class='hs-num'>1.0</span><span class='hs-layout'>)</span><span class='hs-keyglyph'>]</span>
<a name="line-219"></a>
<a name="line-220"></a>		<span class='hs-comment'>-- Disable texturing</span>
<a name="line-221"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>texture</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span> <span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Disabled</span>
<a name="line-222"></a>
<a name="line-223"></a>                <span class='hs-comment'>-- Free uncachable texture objects.</span>
<a name="line-224"></a>                <span class='hs-varid'>freeTexture</span> <span class='hs-varid'>tex</span>
<a name="line-225"></a>                
<a name="line-226"></a>
<a name="line-227"></a>	<span class='hs-conid'>Pictures</span> <span class='hs-varid'>ps</span>
<a name="line-228"></a>	 <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>mapM_</span> <span class='hs-layout'>(</span><span class='hs-varid'>drawPicture</span> <span class='hs-varid'>circScale</span><span class='hs-layout'>)</span> <span class='hs-varid'>ps</span>
<a name="line-229"></a>	
<a name="line-230"></a><a name="checkErrors"></a><span class='hs-comment'>-- Errors ---------------------------------------------------------------------</span>
<a name="line-231"></a><span class='hs-definition'>checkErrors</span> <span class='hs-keyglyph'>::</span> <span class='hs-conid'>String</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-232"></a><span class='hs-definition'>checkErrors</span> <span class='hs-varid'>place</span>
<a name="line-233"></a> <span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>   <span class='hs-varid'>errors</span>          <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>get</span> <span class='hs-varop'>$</span> <span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-varid'>errors</span>
<a name="line-234"></a>        <span class='hs-varid'>when</span> <span class='hs-layout'>(</span><span class='hs-varid'>not</span> <span class='hs-varop'>$</span> <span class='hs-varid'>null</span> <span class='hs-varid'>errors</span><span class='hs-layout'>)</span>
<a name="line-235"></a>         <span class='hs-varop'>$</span> <span class='hs-varid'>mapM_</span> <span class='hs-layout'>(</span><span class='hs-varid'>handleError</span> <span class='hs-varid'>place</span><span class='hs-layout'>)</span> <span class='hs-varid'>errors</span>
<a name="line-236"></a>
<a name="line-237"></a><a name="handleError"></a><span class='hs-definition'>handleError</span> <span class='hs-keyglyph'>::</span> <span class='hs-conid'>String</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-conid'>Error</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-238"></a><span class='hs-definition'>handleError</span> <span class='hs-varid'>place</span> <span class='hs-varid'>err</span>
<a name="line-239"></a> <span class='hs-keyglyph'>=</span> <span class='hs-keyword'>case</span> <span class='hs-varid'>err</span> <span class='hs-keyword'>of</span>
<a name="line-240"></a>    <span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-conid'>Error</span> <span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-conid'>StackOverflow</span> <span class='hs-keyword'>_</span>
<a name="line-241"></a>     <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>error</span> <span class='hs-varop'>$</span> <span class='hs-varid'>unlines</span> 
<a name="line-242"></a>      <span class='hs-keyglyph'>[</span> <span class='hs-str'>"Gloss / OpenGL Stack Overflow "</span> <span class='hs-varop'>++</span> <span class='hs-varid'>show</span> <span class='hs-varid'>place</span>
<a name="line-243"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  This program uses the Gloss vector graphics library, which tried to"</span>
<a name="line-244"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  draw a picture using more nested transforms (Translate/Rotate/Scale)"</span>
<a name="line-245"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  than your OpenGL implementation supports. The OpenGL spec requires"</span>
<a name="line-246"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  all implementations to have a transform stack depth of at least 32,"</span>
<a name="line-247"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  and Gloss tries not to push the stack when it doesn't have to, but"</span>
<a name="line-248"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  that still wasn't enough."</span>
<a name="line-249"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>""</span>
<a name="line-250"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  You should complain to your harware vendor that they don't provide"</span>
<a name="line-251"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  a better way to handle this situation at the OpenGL API level."</span>
<a name="line-252"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>""</span>
<a name="line-253"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  To make this program work you'll need to reduce the number of nested"</span>
<a name="line-254"></a>      <span class='hs-layout'>,</span> <span class='hs-str'>"  transforms used when defining the Picture given to Gloss. Sorry."</span> <span class='hs-keyglyph'>]</span>
<a name="line-255"></a>
<a name="line-256"></a>    <span class='hs-comment'>-- Issue #32: Spurious "Invalid Operation" errors under Windows 7 64-bit.</span>
<a name="line-257"></a>    <span class='hs-comment'>--   When using GLUT under Windows 7 it complains about InvalidOperation, </span>
<a name="line-258"></a>    <span class='hs-comment'>--   but doesn't provide any other details. All the examples look ok, so </span>
<a name="line-259"></a>    <span class='hs-comment'>--   we're just ignoring the error for now.</span>
<a name="line-260"></a>    <span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-conid'>Error</span> <span class='hs-conid'>GLU</span><span class='hs-varop'>.</span><span class='hs-conid'>InvalidOperation</span> <span class='hs-keyword'>_</span>
<a name="line-261"></a>     <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>return</span> <span class='hs-conid'>()</span>
<a name="line-262"></a>    <span class='hs-keyword'>_</span> 
<a name="line-263"></a>     <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>error</span> <span class='hs-varop'>$</span> <span class='hs-varid'>unlines</span> 
<a name="line-264"></a>     <span class='hs-keyglyph'>[</span>  <span class='hs-str'>"Gloss / OpenGL Internal Error "</span> <span class='hs-varop'>++</span> <span class='hs-varid'>show</span> <span class='hs-varid'>place</span>
<a name="line-265"></a>     <span class='hs-layout'>,</span>  <span class='hs-str'>"  Please report this on haskell-gloss@googlegroups.com."</span>
<a name="line-266"></a>     <span class='hs-layout'>,</span>  <span class='hs-varid'>show</span> <span class='hs-varid'>err</span> <span class='hs-keyglyph'>]</span>
<a name="line-267"></a>
<a name="line-268"></a>
<a name="line-269"></a><a name="loadTexture"></a><span class='hs-comment'>-- Textures -------------------------------------------------------------------</span>
<a name="line-270"></a><span class='hs-comment'>-- | Load a texture.</span>
<a name="line-271"></a><span class='hs-comment'>--   If we've seen it before then use the pre-installed one from the texture</span>
<a name="line-272"></a><span class='hs-comment'>--   cache, otherwise load it into OpenGL.</span>
<a name="line-273"></a><span class='hs-definition'>loadTexture</span>
<a name="line-274"></a>        <span class='hs-keyglyph'>::</span> <span class='hs-conid'>IORef</span> <span class='hs-keyglyph'>[</span><span class='hs-conid'>Texture</span><span class='hs-keyglyph'>]</span>
<a name="line-275"></a>        <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Int</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Int</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>BitmapData</span>
<a name="line-276"></a>        <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Bool</span>
<a name="line-277"></a>        <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>Texture</span>
<a name="line-278"></a>
<a name="line-279"></a><span class='hs-definition'>loadTexture</span> <span class='hs-varid'>refTextures</span> <span class='hs-varid'>width</span> <span class='hs-varid'>height</span> <span class='hs-varid'>imgData</span> <span class='hs-varid'>cacheMe</span>
<a name="line-280"></a> <span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>   <span class='hs-varid'>textures</span>        <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>readIORef</span> <span class='hs-varid'>refTextures</span>
<a name="line-281"></a>
<a name="line-282"></a>        <span class='hs-comment'>-- Try and find this same texture in the cache.</span>
<a name="line-283"></a>        <span class='hs-varid'>name</span>            <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>makeStableName</span> <span class='hs-varid'>imgData</span>
<a name="line-284"></a>        <span class='hs-keyword'>let</span> <span class='hs-varid'>mTexCached</span>      
<a name="line-285"></a>                <span class='hs-keyglyph'>=</span> <span class='hs-varid'>find</span> <span class='hs-layout'>(</span><span class='hs-keyglyph'>\</span><span class='hs-varid'>tex</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-varid'>texName</span>   <span class='hs-varid'>tex</span> <span class='hs-varop'>==</span> <span class='hs-varid'>name</span>
<a name="line-286"></a>                             <span class='hs-varop'>&amp;&amp;</span> <span class='hs-varid'>texWidth</span>  <span class='hs-varid'>tex</span> <span class='hs-varop'>==</span> <span class='hs-varid'>width</span>
<a name="line-287"></a>                             <span class='hs-varop'>&amp;&amp;</span> <span class='hs-varid'>texHeight</span> <span class='hs-varid'>tex</span> <span class='hs-varop'>==</span> <span class='hs-varid'>height</span><span class='hs-layout'>)</span>
<a name="line-288"></a>                <span class='hs-varid'>textures</span>
<a name="line-289"></a>                
<a name="line-290"></a>        <span class='hs-keyword'>case</span> <span class='hs-varid'>mTexCached</span> <span class='hs-keyword'>of</span>
<a name="line-291"></a>         <span class='hs-conid'>Just</span> <span class='hs-varid'>tex</span>
<a name="line-292"></a>          <span class='hs-keyglyph'>-&gt;</span>    <span class='hs-varid'>return</span> <span class='hs-varid'>tex</span>
<a name="line-293"></a>                
<a name="line-294"></a>         <span class='hs-conid'>Nothing</span>
<a name="line-295"></a>          <span class='hs-keyglyph'>-&gt;</span> <span class='hs-keyword'>do</span> <span class='hs-varid'>tex</span>     <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>installTexture</span> <span class='hs-varid'>width</span> <span class='hs-varid'>height</span> <span class='hs-varid'>imgData</span> <span class='hs-varid'>cacheMe</span>
<a name="line-296"></a>                <span class='hs-varid'>when</span> <span class='hs-varid'>cacheMe</span>
<a name="line-297"></a>                 <span class='hs-varop'>$</span> <span class='hs-varid'>writeIORef</span> <span class='hs-varid'>refTextures</span> <span class='hs-layout'>(</span><span class='hs-varid'>tex</span> <span class='hs-conop'>:</span> <span class='hs-varid'>textures</span><span class='hs-layout'>)</span>
<a name="line-298"></a>                <span class='hs-varid'>return</span> <span class='hs-varid'>tex</span>
<a name="line-299"></a>
<a name="line-300"></a>
<a name="line-301"></a><a name="installTexture"></a><span class='hs-comment'>-- | Install a texture into OpenGL.</span>
<a name="line-302"></a><span class='hs-definition'>installTexture</span>     
<a name="line-303"></a>        <span class='hs-keyglyph'>::</span> <span class='hs-conid'>Int</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Int</span>
<a name="line-304"></a>        <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>BitmapData</span>
<a name="line-305"></a>        <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>Bool</span>
<a name="line-306"></a>        <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>Texture</span>
<a name="line-307"></a>
<a name="line-308"></a><span class='hs-definition'>installTexture</span> <span class='hs-varid'>width</span> <span class='hs-varid'>height</span> <span class='hs-varid'>bitmapData</span><span class='hs-keyglyph'>@</span><span class='hs-layout'>(</span><span class='hs-conid'>BitmapData</span> <span class='hs-keyword'>_</span> <span class='hs-varid'>fptr</span><span class='hs-layout'>)</span> <span class='hs-varid'>cacheMe</span>
<a name="line-309"></a> <span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>   
<a name="line-310"></a>	<span class='hs-comment'>-- Allocate texture handle for texture</span>
<a name="line-311"></a>	<span class='hs-keyglyph'>[</span><span class='hs-varid'>tex</span><span class='hs-keyglyph'>]</span> <span class='hs-keyglyph'>&lt;-</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>genObjectNames</span> <span class='hs-num'>1</span>
<a name="line-312"></a>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>textureBinding</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Texture2D</span> <span class='hs-varop'>$=</span> <span class='hs-conid'>Just</span> <span class='hs-varid'>tex</span>
<a name="line-313"></a>
<a name="line-314"></a>	<span class='hs-comment'>-- Sets the texture in imgData as the current texture</span>
<a name="line-315"></a>	<span class='hs-comment'>-- This copies the data from the pointer into OpenGL texture memory, </span>
<a name="line-316"></a>	<span class='hs-comment'>-- so it's ok if the foreignptr gets garbage collected after this.</span>
<a name="line-317"></a>        <span class='hs-varid'>withForeignPtr</span> <span class='hs-varid'>fptr</span>
<a name="line-318"></a>         <span class='hs-varop'>$</span> <span class='hs-keyglyph'>\</span><span class='hs-varid'>ptr</span> <span class='hs-keyglyph'>-&gt;</span>
<a name="line-319"></a>   	   <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>texImage2D</span>
<a name="line-320"></a>		<span class='hs-conid'>Nothing</span>
<a name="line-321"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>NoProxy</span>
<a name="line-322"></a>		<span class='hs-num'>0</span>
<a name="line-323"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>RGBA8</span>
<a name="line-324"></a>		<span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>TextureSize2D</span>
<a name="line-325"></a>			<span class='hs-layout'>(</span><span class='hs-varid'>gsizei</span> <span class='hs-varid'>width</span><span class='hs-layout'>)</span>
<a name="line-326"></a>			<span class='hs-layout'>(</span><span class='hs-varid'>gsizei</span> <span class='hs-varid'>height</span><span class='hs-layout'>)</span><span class='hs-layout'>)</span>
<a name="line-327"></a>		<span class='hs-num'>0</span>
<a name="line-328"></a>		<span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>PixelData</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>RGBA</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>UnsignedInt8888</span> <span class='hs-varid'>ptr</span><span class='hs-layout'>)</span>
<a name="line-329"></a>
<a name="line-330"></a>        <span class='hs-comment'>-- Make a stable name that we can use to identify this data again.</span>
<a name="line-331"></a>        <span class='hs-comment'>-- If the user gives us the same texture data at the same size then we</span>
<a name="line-332"></a>        <span class='hs-comment'>-- can avoid loading it into texture memory again.</span>
<a name="line-333"></a>        <span class='hs-varid'>name</span>    <span class='hs-keyglyph'>&lt;-</span> <span class='hs-varid'>makeStableName</span> <span class='hs-varid'>bitmapData</span>
<a name="line-334"></a>
<a name="line-335"></a>        <span class='hs-varid'>return</span>  <span class='hs-conid'>Texture</span>
<a name="line-336"></a>                <span class='hs-layout'>{</span> <span class='hs-varid'>texName</span>       <span class='hs-keyglyph'>=</span> <span class='hs-varid'>name</span>
<a name="line-337"></a>                <span class='hs-layout'>,</span> <span class='hs-varid'>texWidth</span>      <span class='hs-keyglyph'>=</span> <span class='hs-varid'>width</span>
<a name="line-338"></a>                <span class='hs-layout'>,</span> <span class='hs-varid'>texHeight</span>     <span class='hs-keyglyph'>=</span> <span class='hs-varid'>height</span>
<a name="line-339"></a>                <span class='hs-layout'>,</span> <span class='hs-varid'>texData</span>       <span class='hs-keyglyph'>=</span> <span class='hs-varid'>fptr</span>
<a name="line-340"></a>                <span class='hs-layout'>,</span> <span class='hs-varid'>texObject</span>     <span class='hs-keyglyph'>=</span> <span class='hs-varid'>tex</span>
<a name="line-341"></a>                <span class='hs-layout'>,</span> <span class='hs-varid'>texCacheMe</span>    <span class='hs-keyglyph'>=</span> <span class='hs-varid'>cacheMe</span> <span class='hs-layout'>}</span>
<a name="line-342"></a>
<a name="line-343"></a>
<a name="line-344"></a><a name="freeTexture"></a><span class='hs-comment'>-- | If this texture does not have its `cacheMe` flag set then delete it from </span>
<a name="line-345"></a><span class='hs-comment'>--   OpenGL and free the memory.</span>
<a name="line-346"></a><span class='hs-definition'>freeTexture</span> <span class='hs-keyglyph'>::</span> <span class='hs-conid'>Texture</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-347"></a><span class='hs-definition'>freeTexture</span> <span class='hs-varid'>tex</span>
<a name="line-348"></a> <span class='hs-keyglyph'>|</span> <span class='hs-varid'>texCacheMe</span> <span class='hs-varid'>tex</span>       <span class='hs-keyglyph'>=</span> <span class='hs-varid'>return</span> <span class='hs-conid'>()</span>
<a name="line-349"></a> <span class='hs-keyglyph'>|</span> <span class='hs-varid'>otherwise</span>            <span class='hs-keyglyph'>=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>deleteObjectNames</span> <span class='hs-keyglyph'>[</span><span class='hs-varid'>texObject</span> <span class='hs-varid'>tex</span><span class='hs-keyglyph'>]</span>
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<a name="line-353"></a><a name="setBlendAlpha"></a><span class='hs-comment'>-- Utils ----------------------------------------------------------------------</span>
<a name="line-354"></a><span class='hs-comment'>-- | Turn alpha blending on or off</span>
<a name="line-355"></a><span class='hs-definition'>setBlendAlpha</span> <span class='hs-keyglyph'>::</span> <span class='hs-conid'>Bool</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-356"></a><span class='hs-definition'>setBlendAlpha</span> <span class='hs-varid'>state</span>
<a name="line-357"></a> 	<span class='hs-keyglyph'>|</span> <span class='hs-varid'>state</span>	
<a name="line-358"></a> 	<span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>blend</span>	<span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Enabled</span>
<a name="line-359"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>blendFunc</span>	<span class='hs-varop'>$=</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>SrcAlpha</span><span class='hs-layout'>,</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>OneMinusSrcAlpha</span><span class='hs-layout'>)</span>
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<a name="line-361"></a>	<span class='hs-keyglyph'>|</span> <span class='hs-varid'>otherwise</span>
<a name="line-362"></a> 	<span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>blend</span>	<span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Disabled</span>
<a name="line-363"></a>		<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>blendFunc</span>	<span class='hs-varop'>$=</span> <span class='hs-layout'>(</span><span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>One</span><span class='hs-layout'>,</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Zero</span><span class='hs-layout'>)</span> 	
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<a name="line-365"></a><a name="setLineSmooth"></a><span class='hs-comment'>-- | Turn line smoothing on or off</span>
<a name="line-366"></a><span class='hs-definition'>setLineSmooth</span> <span class='hs-keyglyph'>::</span> <span class='hs-conid'>Bool</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-367"></a><span class='hs-definition'>setLineSmooth</span> <span class='hs-varid'>state</span>
<a name="line-368"></a>	<span class='hs-keyglyph'>|</span> <span class='hs-varid'>state</span>		<span class='hs-keyglyph'>=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>lineSmooth</span>	<span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Enabled</span>
<a name="line-369"></a>	<span class='hs-keyglyph'>|</span> <span class='hs-varid'>otherwise</span>	<span class='hs-keyglyph'>=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>lineSmooth</span> <span class='hs-varop'>$=</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Disabled</span>
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<a name="line-372"></a><a name="vertexPFs"></a><span class='hs-definition'>vertexPFs</span> <span class='hs-keyglyph'>::</span>	<span class='hs-keyglyph'>[</span><span class='hs-layout'>(</span><span class='hs-conid'>Float</span><span class='hs-layout'>,</span> <span class='hs-conid'>Float</span><span class='hs-layout'>)</span><span class='hs-keyglyph'>]</span> <span class='hs-keyglyph'>-&gt;</span> <span class='hs-conid'>IO</span> <span class='hs-conid'>()</span>
<a name="line-373"></a><span class='hs-comment'>{-# INLINE vertexPFs #-}</span>
<a name="line-374"></a><span class='hs-definition'>vertexPFs</span> <span class='hs-conid'>[]</span>	<span class='hs-keyglyph'>=</span> <span class='hs-varid'>return</span> <span class='hs-conid'>()</span>
<a name="line-375"></a><span class='hs-definition'>vertexPFs</span> <span class='hs-layout'>(</span><span class='hs-layout'>(</span><span class='hs-varid'>x</span><span class='hs-layout'>,</span> <span class='hs-varid'>y</span><span class='hs-layout'>)</span> <span class='hs-conop'>:</span> <span class='hs-varid'>rest</span><span class='hs-layout'>)</span>
<a name="line-376"></a> <span class='hs-keyglyph'>=</span> <span class='hs-keyword'>do</span>	<span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-varid'>vertex</span> <span class='hs-varop'>$</span> <span class='hs-conid'>GL</span><span class='hs-varop'>.</span><span class='hs-conid'>Vertex2</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>x</span><span class='hs-layout'>)</span> <span class='hs-layout'>(</span><span class='hs-varid'>gf</span> <span class='hs-varid'>y</span><span class='hs-layout'>)</span>
<a name="line-377"></a> 	<span class='hs-varid'>vertexPFs</span> <span class='hs-varid'>rest</span>
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<a name="line-379"></a>
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