/usr/include/blitz/blitz.h is in libblitz0-dev 1:0.10-3.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 | // -*- C++ -*-
/***************************************************************************
* blitz/blitz.h Includes all the important header files
*
* $Id$
*
* Copyright (C) 1997-2011 Todd Veldhuizen <tveldhui@acm.org>
*
* This file is a part of Blitz.
*
* Blitz is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Blitz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Blitz. If not, see <http://www.gnu.org/licenses/>.
*
* Suggestions: blitz-devel@lists.sourceforge.net
* Bugs: blitz-support@lists.sourceforge.net
*
* For more information, please see the Blitz++ Home Page:
* https://sourceforge.net/projects/blitz/
*
***************************************************************************/
#ifndef BZ_BLITZ_H
#define BZ_BLITZ_H
/*
* These symbols allow use of the IEEE and System V math libraries
* (libm.a and libmsaa.a) on some platforms.
*/
#ifdef BZ_ENABLE_XOPEN_SOURCE
#ifndef _ALL_SOURCE
#define _ALL_SOURCE
#endif
#ifndef _XOPEN_SOURCE
#define _XOPEN_SOURCE
#endif
#ifndef _XOPEN_SOURCE_EXTENDED
#define _XOPEN_SOURCE_EXTENDED 1
#endif
#endif
#include <blitz/bzconfig.h>
#include <blitz/compiler.h> // Compiler-specific directives
#include <blitz/tuning.h> // Performance tuning
#include <blitz/tau.h> // Profiling
#ifdef BZ_HAVE_STL
#include <string>
#endif
#ifdef BZ_HAVE_STD
#include <iostream>
#include <iomanip>
#include <cstdio> // sprintf, etc.
#include <cmath>
#else
#include <iostream.h>
#include <iomanip.h>
#include <stdio.h> // sprintf, etc.
#include <math.h>
#endif
#ifdef BZ_HAVE_COMPLEX
#include <complex>
#endif
#define BZ_THROW // Needed in <blitz/numinquire.h>
// This macro is needed to pass template types to macros, since macros
// don't recognize <> as parentheses.
#define bzCC(...) __VA_ARGS__
BZ_NAMESPACE(blitz)
#ifdef BZ_HAVE_STD
BZ_USING_NAMESPACE(std)
#endif
#ifdef BZ_GENERATE_GLOBAL_INSTANCES
#define _bz_global
#define BZ_GLOBAL_INIT(X) =X
#else
#define _bz_global extern
#define BZ_GLOBAL_INIT(X)
#endif
/* Define types for indexing, depending on whether 64- or 32-bit
indices are desired. There are separate typedefs for sizeType and
indexType, because it might be useful to have possibility of arrays
with 64-bit numbers of elements without paying the size overhead of
making all dimensional indexes 64-bit.
*/
// Used for dimensional indexes (not implemented yet).
#ifdef BZ_FULLY64BIT
#warning 64-bit array dimensions not yet implemented
typedef ptrdiff_t indexType;
#else
typedef int indexType;
#endif
typedef size_t sizeType; // Used for memory indexing
typedef ptrdiff_t diffType; // Used for memory index differences, ie strides
// set the default padding policy
#ifdef BZ_PAD_ARRAYS
#define BZ_PADDING_DEFAULT paddedData
#else
#define BZ_PADDING_DEFAULT contiguousData
#endif
BZ_NAMESPACE_END
/*
* Thread safety issues. Compiling with -pthread under gcc, or -mt
* under solaris, should automatically define _REENTRANT. Also have
* support for OpenMP (which defines _OPENMP) or Windows thread
* implementation. The --enable-threadsafe configure option now
* defines BZ_THREADSAFE. If this is defined but no thread support is
* detected when compiling, we call #error below.
*/
/*
* Which mutex implementation should be used for synchronizing
* reference counts. Options are Thread Building Block Atomics (which
* is preferred over the others), pthreads, OpenMP, or Windows
* threads. If we use TBB, the mutex macros are empty since it
* requires no locking.
*/
#ifdef BZ_THREADSAFE
#ifdef BZ_THREADSAFE_USE_TBB
#include "tbb/atomic.h"
#define BZ_THREADSAFE_USE_ATOMIC
#define BZ_REFCOUNT_DECLARE(name) tbb::atomic<int> name;
#else
#define BZ_REFCOUNT_DECLARE(name) volatile int name;
#if defined(_REENTRANT)
#define BZ_THREADSAFE_USE_PTHREADS
#elif defined (_OPENMP)
#define BZ_THREADSAFE_USE_OPENMP
#elif defined(_WIN32)
#define BZ_THREADSAFE_USE_WINDOWS
#else
#error Blitz is configured with --enable-threadsafe, but no compiler thread support is found. Did you forget, e.g., "--pthread"?
#endif
#endif
#else
#define BZ_REFCOUNT_DECLARE(name) int name;
#endif
#ifdef BZ_THREADSAFE_USE_PTHREADS
#include <pthread.h>
#define BZ_MUTEX_DECLARE(name) mutable pthread_mutex_t name;
#define BZ_MUTEX_INIT(name) pthread_mutex_init(&name,NULL); mutexLocking_ = true;
#define BZ_MUTEX_LOCK(name) if (mutexLocking_) pthread_mutex_lock(&name);
#define BZ_MUTEX_UNLOCK(name) if (mutexLocking_) pthread_mutex_unlock(&name);
#define BZ_MUTEX_DESTROY(name) pthread_mutex_destroy(&name);
#elif defined (BZ_THREADSAFE_USE_WINDOWS)
// Include Windows.h header in case user has not already done so.
// Disable Windows min/max macro definitions
#define NOMINMAX
#include <Windows.h>
#define BZ_MUTEX_DECLARE(name) mutable CRITICAL_SECTION name;
#define BZ_MUTEX_INIT(name) ::InitializeCriticalSection(&name); mutexLocking_ = true;
#define BZ_MUTEX_LOCK(name) if (mutexLocking_) ::EnterCriticalSection(&name);
#define BZ_MUTEX_UNLOCK(name) if (mutexLocking_) ::LeaveCriticalSection(&name);
#define BZ_MUTEX_DESTROY(name) ::DeleteCriticalSection(&name);
#elif defined (BZ_THREADSAFE_USE_OPENMP)
#include <omp.h>
#define BZ_MUTEX_DECLARE(name) mutable omp_lock_t name;
#define BZ_MUTEX_INIT(name) omp_init_lock(&name); mutexLocking_ = true;
#define BZ_MUTEX_LOCK(name) if (mutexLocking_) omp_set_lock(&name);
#define BZ_MUTEX_UNLOCK(name) if (mutexLocking_) omp_unset_lock(&name);
#define BZ_MUTEX_DESTROY(name) omp_destroy_lock(&name);
#else
#define BZ_MUTEX_DECLARE(name)
#define BZ_MUTEX_INIT(name)
#define BZ_MUTEX_LOCK(name)
#define BZ_MUTEX_UNLOCK(name)
#define BZ_MUTEX_DESTROY(name)
#endif
#include <blitz/bzdebug.h> // Debugging macros
#endif // BZ_BLITZ_H
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