/usr/include/blitz/numtrait.h is in libblitz0-dev 1:0.10-3.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | // -*- C++ -*-
/***************************************************************************
* blitz/numtrait.h Declaration of the NumericTypeTraits class
*
* $Id$
*
* Copyright (C) 1997-2011 Todd Veldhuizen <tveldhui@acm.org>
*
* This file is a part of Blitz.
*
* Blitz is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Blitz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Blitz. If not, see <http://www.gnu.org/licenses/>.
*
* Suggestions: blitz-devel@lists.sourceforge.net
* Bugs: blitz-support@lists.sourceforge.net
*
* For more information, please see the Blitz++ Home Page:
* https://sourceforge.net/projects/blitz/
*
***************************************************************************/
#ifndef BZ_NUMTRAIT_H
#define BZ_NUMTRAIT_H
#ifndef BZ_BLITZ_H
#include <blitz/blitz.h>
#endif
BZ_NAMESPACE(blitz)
#ifndef BZ_USE_NUMTRAIT
#define BZ_SUMTYPE(X) X
#define BZ_DIFFTYPE(X) X
#define BZ_FLOATTYPE(X) X
#define BZ_SIGNEDTYPE(X) X
#else
#define BZ_SUMTYPE(X) _bz_typename NumericTypeTraits<X>::T_sumtype
#define BZ_DIFFTYPE(X) _bz_typename NumericTypeTraits<X>::T_difftype
#define BZ_FLOATTYPE(X) _bz_typename NumericTypeTraits<X>::T_floattype
#define BZ_SIGNEDTYPE(X) _bz_typename NumericTypeTraits<X>::T_signedtype
template<typename P_numtype>
class NumericTypeTraits {
public:
typedef P_numtype T_sumtype; // Type to be used for summing
typedef P_numtype T_difftype; // Type to be used for difference
typedef P_numtype T_floattype; // Type to be used for floating-point
// calculations
typedef P_numtype T_signedtype; // Type to be used for signed calculations
enum { hasTrivialCtor = 0 }; // Assume the worst
};
#define BZDECLNUMTRAIT(X,Y,Z,W,U) \
template<> \
class NumericTypeTraits<X> { \
public: \
typedef Y T_sumtype; \
typedef Z T_difftype; \
typedef W T_floattype; \
typedef U T_signedtype; \
enum { hasTrivialCtor = 1 }; \
}
#ifdef BZ_HAVE_BOOL
BZDECLNUMTRAIT(bool,unsigned,int,float,int);
#endif
BZDECLNUMTRAIT(char,int,int,float,char);
BZDECLNUMTRAIT(unsigned char, unsigned, int, float,int);
BZDECLNUMTRAIT(short int, int, int, float, short int);
BZDECLNUMTRAIT(short unsigned int, unsigned int, int, float, int);
BZDECLNUMTRAIT(int, long, int, float, int);
BZDECLNUMTRAIT(unsigned int, unsigned long, int, float, long);
BZDECLNUMTRAIT(long, long, long, double, long);
BZDECLNUMTRAIT(unsigned long, unsigned long, long, double, long);
BZDECLNUMTRAIT(float, double, float, float, float);
BZDECLNUMTRAIT(double, double, double, double, double);
#ifdef BZ_HAVE_COMPLEX
// BZDECLNUMTRAIT(complex<float>, complex<double>, complex<float>, complex<float>);
// BZDECLNUMTRAIT(complex<double>, complex<long double>, complex<double>, complex<double>);
#endif // BZ_HAVE_COMPLEX
#endif // BZ_USE_NUMTRAIT
BZ_NAMESPACE_END
#endif // BZ_NUMTRAIT_H
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