/usr/include/suitesparse/umfpack_load_numeric.h is in libsuitesparse-dev 1:4.2.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/* === umfpack_load_numeric ================================================= */
/* ========================================================================== */
/* -------------------------------------------------------------------------- */
/* Copyright (c) 2005-2012 by Timothy A. Davis, http://www.suitesparse.com. */
/* All Rights Reserved. See ../Doc/License for License. */
/* -------------------------------------------------------------------------- */
int umfpack_di_load_numeric
(
void **Numeric,
char *filename
) ;
SuiteSparse_long umfpack_dl_load_numeric
(
void **Numeric,
char *filename
) ;
int umfpack_zi_load_numeric
(
void **Numeric,
char *filename
) ;
SuiteSparse_long umfpack_zl_load_numeric
(
void **Numeric,
char *filename
) ;
/*
double int Syntax:
#include "umfpack.h"
int status ;
char *filename ;
void *Numeric ;
status = umfpack_di_load_numeric (&Numeric, filename) ;
double SuiteSparse_long Syntax:
#include "umfpack.h"
SuiteSparse_long status ;
char *filename ;
void *Numeric ;
status = umfpack_dl_load_numeric (&Numeric, filename) ;
complex int Syntax:
#include "umfpack.h"
int status ;
char *filename ;
void *Numeric ;
status = umfpack_zi_load_numeric (&Numeric, filename) ;
complex SuiteSparse_long Syntax:
#include "umfpack.h"
SuiteSparse_long status ;
char *filename ;
void *Numeric ;
status = umfpack_zl_load_numeric (&Numeric, filename) ;
Purpose:
Loads a Numeric object from a file created by umfpack_*_save_numeric. The
Numeric handle passed to this routine is overwritten with the new object.
If that object exists prior to calling this routine, a memory leak will
occur. The contents of Numeric are ignored on input.
Returns:
UMFPACK_OK if successful.
UMFPACK_ERROR_out_of_memory if not enough memory is available.
UMFPACK_ERROR_file_IO if an I/O error occurred.
Arguments:
void **Numeric ; Output argument.
**Numeric is the address of a (void *) pointer variable in the user's
calling routine (see Syntax, above). On input, the contents of this
variable are not defined. On output, this variable holds a (void *)
pointer to the Numeric object (if successful), or (void *) NULL if
a failure occurred.
char *filename ; Input argument, not modified.
A string that contains the filename from which to read the Numeric
object.
*/
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