/usr/include/vtk-6.1/vtkSMPThreadLocal.h is in libvtk6-dev 6.1.0+dfsg2-6.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkSMPThreadLocal.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSMPThreadLocal - A simple thread local implementation for sequential operations.
// .SECTION Description
// A thread local object is one that maintains a copy of an object of the
// template type for each thread that processes data. vtkSMPThreadLocal
// creates storage for all threads but the actual objects are created
// the first time Local() is called. Note that some of the vtkSMPThreadLocal
// API is not thread safe. It can be safely used in a multi-threaded
// environment because Local() returns storage specific to a particular
// thread, which by default will be accessed sequentially. It is also
// thread-safe to iterate over vtkSMPThreadLocal as long as each thread
// creates its own iterator and does not change any of the thread local
// objects.
//
// A common design pattern in using a thread local storage object is to
// write/accumulate data to local object when executing in parallel and
// then having a sequential code block that iterates over the whole storage
// using the iterators to do the final accumulation.
//
// Note that this particular implementation is designed to work in sequential
// mode and supports only 1 thread.
#ifndef __vtkSMPThreadLocal_h
#define __vtkSMPThreadLocal_h
#include "vtkSystemIncludes.h"
#include <vector>
template <typename T>
class vtkSMPThreadLocal
{
typedef std::vector<T> TLS;
typedef typename TLS::iterator TLSIter;
public:
// Description:
// Default constructor. Creates a default exemplar.
vtkSMPThreadLocal()
{
this->Initialize();
}
// Description:
// Constructor that allows the specification of an exemplar object
// which is used when constructing objects when Local() is first called.
// Note that a copy of the exemplar is created using its copy constructor.
vtkSMPThreadLocal(const T& exemplar) : Exemplar(exemplar)
{
this->Initialize();
}
// Description:
// Returns an object of type T that is local to the current thread.
// This needs to be called mainly within a threaded execution path.
// It will create a new object (local to the tread so each thread
// get their own when calling Local) which is a copy of exemplar as passed
// to the constructor (or a default object if no exemplar was provided)
// the first time it is called. After the first time, it will return
// the same object.
T& Local()
{
int tid = this->GetThreadID();
if (!this->Initialized[tid])
{
this->Internal[tid] = this->Exemplar;
this->Initialized[tid] = true;
}
return this->Internal[tid];
}
// Description:
// Subset of the standard iterator API.
// The most common design patter is to use iterators in a sequential
// code block and to use only the thread local objects in parallel
// code blocks.
// It is thread safe to iterate over the thread local containers
// as long as each thread uses its own iterator and does not modify
// objects in the container.
class iterator
{
public:
iterator& operator++()
{
this->InitIter++;
this->Iter++;
// Make sure to skip uninitialized
// entries.
while(this->InitIter != this->EndIter)
{
if (*this->InitIter)
{
break;
}
this->InitIter++;
this->Iter++;
}
return *this;
}
bool operator!=(const iterator& other)
{
return this->Iter != other.Iter;
}
T& operator*()
{
return *this->Iter;
}
private:
friend class vtkSMPThreadLocal<T>;
std::vector<bool>::iterator InitIter;
std::vector<bool>::iterator EndIter;
TLSIter Iter;
};
// Description:
// Returns a new iterator pointing to the beginning of
// the local storage container. Thread safe.
iterator begin()
{
TLSIter iter = this->Internal.begin();
std::vector<bool>::iterator iter2 =
this->Initialized.begin();
std::vector<bool>::iterator enditer =
this->Initialized.end();
// fast forward to first initialized
// value
while(iter2 != enditer)
{
if (*iter2)
{
break;
}
iter2++;
iter++;
}
iterator retVal;
retVal.InitIter = iter2;
retVal.EndIter = enditer;
retVal.Iter = iter;
return retVal;
};
// Description:
// Returns a new iterator pointing to past the end of
// the local storage container. Thread safe.
iterator end()
{
iterator retVal;
retVal.InitIter = this->Initialized.end();
retVal.EndIter = this->Initialized.end();
retVal.Iter = this->Internal.end();
return retVal;
}
private:
TLS Internal;
std::vector<bool> Initialized;
T Exemplar;
void Initialize()
{
this->Internal.resize(this->GetNumberOfThreads());
this->Initialized.resize(this->GetNumberOfThreads());
std::fill(this->Initialized.begin(),
this->Initialized.end(),
false);
}
inline int GetNumberOfThreads()
{
return 1;
}
inline int GetThreadID()
{
return 0;
}
};
#endif
// VTK-HeaderTest-Exclude: vtkSMPThreadLocal.h
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