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<div class="header">
  <div class="headertitle">
<div class="title">Class Hierarchy</div>  </div>
</div><!--header-->
<div class="contents">
<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span><span onclick="javascript:toggleLevel(5);">5</span><span onclick="javascript:toggleLevel(6);">6</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct__EdgeTableEntry.html" target="_self">_EdgeTableEntry</a></td><td class="desc"></td></tr>
<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct__ScanLineList.html" target="_self">_ScanLineList</a></td><td class="desc"></td></tr>
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct__ScanLineListBlock.html" target="_self">_ScanLineListBlock</a></td><td class="desc"></td></tr>
<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classActionGenerator.html" target="_self">ActionGenerator</a></td><td class="desc">Generate an action </td></tr>
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnimationMotorAddon.html" target="_self">AnimationMotorAddon</a></td><td class="desc">The Animation Motor addon class </td></tr>
<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnsysBatch.html" target="_self">AnsysBatch</a></td><td class="desc">Ansys batch file handler </td></tr>
<tr id="row_6_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_6_" class="arrow" onclick="toggleFolder('6_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnsysBatchWriter.html" target="_self">AnsysBatchWriter</a></td><td class="desc">Ansys batch writer helps to write a part of a batch file </td></tr>
<tr id="row_6_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classParametersWriter.html" target="_self">ParametersWriter</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_6_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPostWriter.html" target="_self">PostWriter</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_6_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPrepWriter.html" target="_self">PrepWriter</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_6_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSoluWriter.html" target="_self">SoluWriter</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAtomIterator.html" target="_self">AtomIterator</a></td><td class="desc">Allow iteration over a set of atoms given by a target list (component name or index list) </td></tr>
<tr id="row_8_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_8_" class="arrow" onclick="toggleFolder('8_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>basic_streambuf</b></td><td class="desc"></td></tr>
<tr id="row_8_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ConsoleStream.html" target="_self">camitk::ConsoleStream</a></td><td class="desc">Provides a console windows, within the CamiTK application </td></tr>
<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structBRESINFO.html" target="_self">BRESINFO</a></td><td class="desc"></td></tr>
<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCepGenerator.html" target="_self">CepGenerator</a></td><td class="desc">This class contains the entry points to generate CEP </td></tr>
<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classChrono.html" target="_self">Chrono</a></td><td class="desc">Elapsed real-time timer </td></tr>
<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classClassNameHandler.html" target="_self">ClassNameHandler</a></td><td class="desc">Helper class to handle class names </td></tr>
<tr id="row_13_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_13_" class="arrow" onclick="toggleFolder('13_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>Command</b></td><td class="desc"></td></tr>
<tr id="row_13_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ItkProgressObserver.html" target="_self">camitk::ItkProgressObserver</a></td><td class="desc">Allows showing a progress bar when using ITK methods </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structCompareInfo.html" target="_self">CompareInfo</a></td><td class="desc"></td></tr>
<tr id="row_15_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_15_" class="arrow" onclick="toggleFolder('15_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponent.html" target="_self">Component</a></td><td class="desc">A component is something that composed something and could also be a part of something </td></tr>
<tr id="row_15_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultiComponent.html" target="_self">MultiComponent</a></td><td class="desc">A multi-component stores other components, hence providing a way to have an tree representation of components </td></tr>
<tr id="row_15_1_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_15_1_" class="arrow" onclick="toggleFolder('15_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStructuralComponent.html" target="_self">StructuralComponent</a></td><td class="desc">A structural component is composed either by cell or by atoms </td></tr>
<tr id="row_15_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCell.html" target="_self">Cell</a></td><td class="desc">A cell has an unique index in the physical model object, is composed by atoms, and different basic properties </td></tr>
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentGenerator.html" target="_self">ComponentGenerator</a></td><td class="desc">Create a component </td></tr>
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Core.html" target="_self">camitk::Core</a></td><td class="desc"><a class="el" href="classcamitk_1_1Core.html" title="Core class specifies the basic static information for the CamiTK API. ">Core</a> class specifies the basic static information for the CamiTK API </td></tr>
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCriterionFactory.html" target="_self">CriterionFactory</a></td><td class="desc">A factory to create criterion </td></tr>
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtIntPropertyManagerPrivate_1_1Data.html" target="_self">QtIntPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtDoublePropertyManagerPrivate_1_1Data.html" target="_self">QtDoublePropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtStringPropertyManagerPrivate_1_1Data.html" target="_self">QtStringPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtDatePropertyManagerPrivate_1_1Data.html" target="_self">QtDatePropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtPointFPropertyManagerPrivate_1_1Data.html" target="_self">QtPointFPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtSizePropertyManagerPrivate_1_1Data.html" target="_self">QtSizePropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtSizeFPropertyManagerPrivate_1_1Data.html" target="_self">QtSizeFPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtRectPropertyManagerPrivate_1_1Data.html" target="_self">QtRectPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtRectFPropertyManagerPrivate_1_1Data.html" target="_self">QtRectFPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_28_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtVector3DPropertyManagerPrivate_1_1Data.html" target="_self">QtVector3DPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_29_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtEnumPropertyManagerPrivate_1_1Data.html" target="_self">QtEnumPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_30_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtFlagPropertyManagerPrivate_1_1Data.html" target="_self">QtFlagPropertyManagerPrivate::Data</a></td><td class="desc"></td></tr>
<tr id="row_31_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structDecoratedDoublePropertyManager_1_1Data.html" target="_self">DecoratedDoublePropertyManager::Data</a></td><td class="desc"></td></tr>
<tr id="row_32_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structVariantManager_1_1Data.html" target="_self">VariantManager::Data</a></td><td class="desc"></td></tr>
<tr id="row_33_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structDDXPointRec.html" target="_self">DDXPointRec</a></td><td class="desc"></td></tr>
<tr id="row_34_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_34_" class="arrow" onclick="toggleFolder('34_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDecoration.html" target="_self">Decoration</a></td><td class="desc">Abstract class representing a decoration added to a DC </td></tr>
<tr id="row_34_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnyDecoration.html" target="_self">AnyDecoration</a></td><td class="desc">This class allows you to display any geometric object represented by a SC (e.g </td></tr>
<tr id="row_34_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAtomDecoration.html" target="_self">AtomDecoration</a></td><td class="desc">This class allows you to display a geometric object (arrow, sphere, ...) positionned on an atom </td></tr>
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<tr id="row_58_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classFacet.html" target="_self">Facet</a></td><td class="desc">Class facet to hold and compare facet This class is used for the extraction of external surface during importation of simulator specific files </td></tr>
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<tr id="row_65_0_3_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_65_0_3_0_" class="arrow" onclick="toggleFolder('65_0_3_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentDC.html" target="_self">ComponentDC</a></td><td class="desc">The manager of the <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> data </td></tr>
<tr id="row_65_0_3_0_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultiComponentDC.html" target="_self">MultiComponentDC</a></td><td class="desc">The manager of the <a class="el" href="classMultiComponent.html" title="A multi-component stores other components, hence providing a way to have an tree representation of co...">MultiComponent</a> data </td></tr>
<tr id="row_65_0_3_0_1_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span id="arr_65_0_3_0_1_" class="arrow" onclick="toggleFolder('65_0_3_0_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStructuralComponentDC.html" target="_self">StructuralComponentDC</a></td><td class="desc">The manager of the Structural component data </td></tr>
<tr id="row_65_0_3_0_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:96px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCellDC.html" target="_self">CellDC</a></td><td class="desc">The manager of the <a class="el" href="classCell.html" title="A cell has an unique index in the physical model object, is composed by atoms, and different basic pr...">Cell</a> data </td></tr>
<tr id="row_65_0_3_1_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMshComponent.html" target="_self">MshComponent</a></td><td class="desc">This simple MSH <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> allows you to manipulate .msh legacy and V2 files (gmsh) </td></tr>
<tr id="row_65_0_3_2_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classObjComponent.html" target="_self">ObjComponent</a></td><td class="desc">The manager of the objdata (alias wavefront format) </td></tr>
<tr id="row_65_0_3_3_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classOffComponent.html" target="_self">OffComponent</a></td><td class="desc">The manager of the .off </td></tr>
<tr id="row_65_0_3_4_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMLComponent.html" target="_self">PMLComponent</a></td><td class="desc">This class manages a physical model (PML) CamiTK component </td></tr>
<tr id="row_65_0_3_5_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMManagerDC.html" target="_self">PMManagerDC</a></td><td class="desc">The manager of the physical model data </td></tr>
<tr id="row_65_0_3_6_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStlComponent.html" target="_self">StlComponent</a></td><td class="desc">The manager of the STL format, see <a href="https://en.wikipedia.org/wiki/STL_%28file_format%29">https://en.wikipedia.org/wiki/STL_%28file_format%29</a> </td></tr>
<tr id="row_65_0_3_7_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVtkMeshComponent.html" target="_self">VtkMeshComponent</a></td><td class="desc">Features various Vtk mesh for CamiTK </td></tr>
<tr id="row_65_0_4_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1SimplisticComponent.html" target="_self">camitk::SimplisticComponent</a></td><td class="desc">This class has been implemented to be able to instanciate a very basic component with NO_REPRESENTATION </td></tr>
<tr id="row_65_0_5_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1SingleImageComponent.html" target="_self">camitk::SingleImageComponent</a></td><td class="desc">This <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> manages a set of images, destined to be seen in a single orientation only (axial OR sagittal OR coronal) </td></tr>
<tr id="row_65_0_6_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDicomTreeDirectoryComponent.html" target="_self">DicomTreeDirectoryComponent</a></td><td class="desc">This component allows you to read DICOM images files from a directory </td></tr>
<tr id="row_65_0_7_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDicomTreeStudyComponent.html" target="_self">DicomTreeStudyComponent</a></td><td class="desc">This component allows you to read DICOM images files of several SERIES of a same STUDY </td></tr>
<tr id="row_65_0_8_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMMLComponent.html" target="_self">MMLComponent</a></td><td class="desc">This class manage an MML monitoring document ".mml" </td></tr>
<tr id="row_65_0_9_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVRMLComponent.html" target="_self">VRMLComponent</a></td><td class="desc">The manager of the VRML data </td></tr>
<tr id="row_65_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Slice.html" target="_self">camitk::Slice</a></td><td class="desc">Display a slice (i.e </td></tr>
<tr id="row_66_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_66_" class="arrow" onclick="toggleFolder('66_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1InterfaceFrame.html" target="_self">camitk::InterfaceFrame</a></td><td class="desc">This class describes what are the methods to implement in order to manage a <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> position in space </td></tr>
<tr id="row_66_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Component.html" target="_self">camitk::Component</a></td><td class="desc">A <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> represents something that could be included in the explorer view, the interactive 3D viewer, and that could have or not a contextual popup menu (open by a right click in the explorer), a property dialog (to change some properties) Thus, a <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> inherits from many abstract classes </td></tr>
<tr id="row_66_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Frame.html" target="_self">camitk::Frame</a></td><td class="desc">Represents a hierarchy of frames </td></tr>
<tr id="row_67_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_67_" class="arrow" onclick="toggleFolder('67_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1InterfaceGeometry.html" target="_self">camitk::InterfaceGeometry</a></td><td class="desc">This class describes what are the methods to implement for a <a class="el" href="classcamitk_1_1Geometry.html" title="A 3D representation of a vtkPointSet to be displayed in a InteractiveViewer, this class implements th...">Geometry</a> (rendering parameters, input/output, filters, picking parameters...) </td></tr>
<tr id="row_67_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Component.html" target="_self">camitk::Component</a></td><td class="desc">A <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> represents something that could be included in the explorer view, the interactive 3D viewer, and that could have or not a contextual popup menu (open by a right click in the explorer), a property dialog (to change some properties) Thus, a <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> inherits from many abstract classes </td></tr>
<tr id="row_67_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Geometry.html" target="_self">camitk::Geometry</a></td><td class="desc">A 3D representation of a vtkPointSet to be displayed in a <a class="el" href="classcamitk_1_1InteractiveViewer.html" title="InteractiveViewer is used to view 3D objects and slices (anything that provides either a InterfaceBit...">InteractiveViewer</a>, this class implements the <a class="el" href="classcamitk_1_1InterfaceGeometry.html" title="This class describes what are the methods to implement for a Geometry (rendering parameters, input/output, filters, picking parameters...) ">InterfaceGeometry</a> </td></tr>
<tr id="row_68_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_68_" class="arrow" onclick="toggleFolder('68_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1InterfaceNode.html" target="_self">camitk::InterfaceNode</a></td><td class="desc">This class describe what are the methods to implement for a hierarchical tree node </td></tr>
<tr id="row_68_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Component.html" target="_self">camitk::Component</a></td><td class="desc">A <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> represents something that could be included in the explorer view, the interactive 3D viewer, and that could have or not a contextual popup menu (open by a right click in the explorer), a property dialog (to change some properties) Thus, a <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> inherits from many abstract classes </td></tr>
<tr id="row_69_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structChangeLanguage_1_1languageAndFlag.html" target="_self">ChangeLanguage::languageAndFlag</a></td><td class="desc"></td></tr>
<tr id="row_70_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_70_" class="arrow" onclick="toggleFolder('70_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoad.html" target="_self">Load</a></td><td class="desc">Class that describes a load to be used in the simulation </td></tr>
<tr id="row_70_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAcceleration.html" target="_self">Acceleration</a></td><td class="desc">Class that defines the type of <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classAcceleration.html" title="Class that defines the type of Load &#39;Acceleration&#39;, for example to set the gravity. ">Acceleration</a>', for example to set the gravity </td></tr>
<tr id="row_70_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classForce.html" target="_self">Force</a></td><td class="desc">Class that defines the type of <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classForce.html" title="Class that defines the type of Load &#39;Force&#39;. ">Force</a>' </td></tr>
<tr id="row_70_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPressure.html" target="_self">Pressure</a></td><td class="desc">Class that defines the type of <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classPressure.html" title="Class that defines the type of Load &#39;Pressure&#39;. ">Pressure</a>' </td></tr>
<tr id="row_70_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRotation.html" target="_self">Rotation</a></td><td class="desc">Class that defines the type of <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classRotation.html" title="Class that defines the type of Load &#39;Rotation&#39;. ">Rotation</a>' </td></tr>
<tr id="row_70_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTranslation.html" target="_self">Translation</a></td><td class="desc">Class that defines the type of <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classTranslation.html" title="Class that defines the type of Load &#39;Translation&#39;. ">Translation</a>' </td></tr>
<tr id="row_71_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoads.html" target="_self">Loads</a></td><td class="desc">This class makes it possible to manage a list of "Load" </td></tr>
<tr id="row_72_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadsManager.html" target="_self">LoadsManager</a></td><td class="desc">This class manages the applied all loads (see LML), deformation add-on, atom data monitoring and atom decoration </td></tr>
<tr id="row_73_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Log.html" target="_self">camitk::Log</a></td><td class="desc">This class is a log utility </td></tr>
<tr id="row_74_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_74_" class="arrow" onclick="toggleFolder('74_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMethod.html" target="_self">Method</a></td><td class="desc">A <a class="el" href="classMethod.html" title="A Method represent how to make the boolean assessment with criteria data (a vector of double) ...">Method</a> represent how to make the boolean assessment with criteria data (a vector of double) </td></tr>
<tr id="row_74_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMinThreshold.html" target="_self">MinThreshold</a></td><td class="desc">A <a class="el" href="classThreshold.html" title="A Threshold method is a method where individualTest is true is the tested double is inferior or equal...">Threshold</a> method is a method where individualTest is true is the tested double is superior or equal to a fixed value </td></tr>
<tr id="row_74_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classThreshold.html" target="_self">Threshold</a></td><td class="desc">A <a class="el" href="classThreshold.html" title="A Threshold method is a method where individualTest is true is the tested double is inferior or equal...">Threshold</a> method is a method where individualTest is true is the tested double is inferior or equal to a fixed value </td></tr>
<tr id="row_74_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTimePeriodThreshold.html" target="_self">TimePeriodThreshold</a></td><td class="desc">A <a class="el" href="classTimePeriodThreshold.html" title="A TimePeriodThreshold method is a method where individualTest is true when the tested double is true ...">TimePeriodThreshold</a> method is a method where individualTest is true when the tested double is true during a time period defined by a number of iterations </td></tr>
<tr id="row_75_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMethodFactory.html" target="_self">MethodFactory</a></td><td class="desc">A factory to create method </td></tr>
<tr id="row_76_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMMLMonitorDisplayFactory.html" target="_self">MMLMonitorDisplayFactory</a></td><td class="desc">A Factory for creating MMLMonitorDiplay </td></tr>
<tr id="row_77_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_77_" class="arrow" onclick="toggleFolder('77_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitor.html" target="_self">Monitor</a></td><td class="desc">A monitor calculate and store followed data (ex:calculation between current position and references) At current time (current state of simulation is given by Parameters class) A monitor is active between startAt and stopAt time </td></tr>
<tr id="row_77_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorComputingTime.html" target="_self">MonitorComputingTime</a></td><td class="desc">A monitor based on the computing time </td></tr>
<tr id="row_77_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorDisplacement.html" target="_self">MonitorDisplacement</a></td><td class="desc">A monitor that give the displacement (vector) </td></tr>
<tr id="row_77_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorDistanceX.html" target="_self">MonitorDistanceX</a></td><td class="desc">A monitor that calculate the distance between two points </td></tr>
<tr id="row_77_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorDistanceY.html" target="_self">MonitorDistanceY</a></td><td class="desc">A monitor that calculate the distance between two points </td></tr>
<tr id="row_77_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorDistanceZ.html" target="_self">MonitorDistanceZ</a></td><td class="desc">A monitor that calculate the distance between two points </td></tr>
<tr id="row_77_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorForce.html" target="_self">MonitorForce</a></td><td class="desc">A monitor for forces </td></tr>
<tr id="row_77_6_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorGeometricDeviation.html" target="_self">MonitorGeometricDeviation</a></td><td class="desc">A monitor that calculate the distance between two points </td></tr>
<tr id="row_77_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorNormDisplacement.html" target="_self">MonitorNormDisplacement</a></td><td class="desc">A monitor that give the norm of the displacement </td></tr>
<tr id="row_77_8_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorPointFinalSetDistance.html" target="_self">MonitorPointFinalSetDistance</a></td><td class="desc">A monitor that calculate the distance between a point and a set of points </td></tr>
<tr id="row_77_9_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorPointSetDistance.html" target="_self">MonitorPointSetDistance</a></td><td class="desc">A monitor that calculate the distance between a point and a set of points </td></tr>
<tr id="row_77_10_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorPointToTriangleMeshDistanceFinal.html" target="_self">MonitorPointToTriangleMeshDistanceFinal</a></td><td class="desc">A monitor that calculate the distance between a point a triangle mesh </td></tr>
<tr id="row_77_11_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorPosition.html" target="_self">MonitorPosition</a></td><td class="desc">A monitor based on the position </td></tr>
<tr id="row_77_12_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorRen.html" target="_self">MonitorRen</a></td><td class="desc">A monitor based on the relative energy norm </td></tr>
<tr id="row_77_13_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorSurface.html" target="_self">MonitorSurface</a></td><td class="desc">A monitor that calculate Surface </td></tr>
<tr id="row_77_14_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorVolume.html" target="_self">MonitorVolume</a></td><td class="desc">A monitor that calculate Volume </td></tr>
<tr id="row_78_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitorFactory.html" target="_self">MonitorFactory</a></td><td class="desc">A factory to create monitors </td></tr>
<tr id="row_79_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_79_" class="arrow" onclick="toggleFolder('79_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitoringManager.html" target="_self">MonitoringManager</a></td><td class="desc">Manager of the benchmark tests </td></tr>
<tr id="row_79_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classInteractiveMonitoringManager.html" target="_self">InteractiveMonitoringManager</a></td><td class="desc">Interactice managers are managers linked with an interactive simulator </td></tr>
<tr id="row_79_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classNonInteractiveMonitoringManager.html" target="_self">NonInteractiveMonitoringManager</a></td><td class="desc">NonInteractice managers are managers linked with an non interactive simulator </td></tr>
<tr id="row_80_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitoringManagerFactory.html" target="_self">MonitoringManagerFactory</a></td><td class="desc">A factory to create <a class="el" href="classMonitoringManager.html" title="Manager of the benchmark tests. ">MonitoringManager</a> </td></tr>
<tr id="row_81_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultipleCriterionFactory.html" target="_self">MultipleCriterionFactory</a></td><td class="desc">A factory to create <a class="el" href="classMultipleCriterion.html" title="class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or ...">MultipleCriterion</a> </td></tr>
<tr id="row_82_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ObjectControllerPrivate.html" target="_self">camitk::ObjectControllerPrivate</a></td><td class="desc"></td></tr>
<tr id="row_83_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classObjectControllerPrivate.html" target="_self">ObjectControllerPrivate</a></td><td class="desc"></td></tr>
<tr id="row_84_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classParameterGenerator.html" target="_self">ParameterGenerator</a></td><td class="desc">Generate parameters </td></tr>
<tr id="row_85_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPhysicalModel.html" target="_self">PhysicalModel</a></td><td class="desc">This is the main class of this project </td></tr>
<tr id="row_86_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPickedPixelMap.html" target="_self">PickedPixelMap</a></td><td class="desc">This class is dedicated to manage an ImageComponent with a list of selected/picked pixels </td></tr>
<tr id="row_87_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1PlaneC.html" target="_self">camitk::PlaneC</a></td><td class="desc">This class allows you to transform a plane(translation,rotation around an axis) and visualize it </td></tr>
<tr id="row_88_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMLTransform.html" target="_self">PMLTransform</a></td><td class="desc">PML Transform is composed by static methods It performs transformations on pml object and do a lot of useful things </td></tr>
<tr id="row_89_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structLoadsSimulationDriver_1_1Position.html" target="_self">LoadsSimulationDriver::Position</a></td><td class="desc">Private struct to store the initial positions </td></tr>
<tr id="row_90_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_90_" class="arrow" onclick="toggleFolder('90_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>ProcessObject</b></td><td class="desc"></td></tr>
<tr id="row_90_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classitk_1_1ImageToVTKImageFilter.html" target="_self">itk::ImageToVTKImageFilter&lt; TInputImage &gt;</a></td><td class="desc">Converts an ITK image into a VTK image and plugs a itk data pipeline to a VTK datapipeline </td></tr>
<tr id="row_90_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classitk_1_1VTKImageToImageFilter.html" target="_self">itk::VTKImageToImageFilter&lt; TOutputImage &gt;</a></td><td class="desc">Converts a VTK image into an ITK image and plugs a vtk data pipeline to an ITK datapipeline </td></tr>
<tr id="row_91_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_91_" class="arrow" onclick="toggleFolder('91_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>ProjectiveConstraintSet</b></td><td class="desc"></td></tr>
<tr id="row_91_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTranslationConstraint.html" target="_self">TranslationConstraint&lt; DataTypes &gt;</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_91_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTranslationConstraint.html" target="_self">TranslationConstraint&lt; sofa::defaulttype::Vec3Types &gt;</a></td><td class="desc"></td></tr>
<tr id="row_92_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_92_" class="arrow" onclick="toggleFolder('92_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classProperties.html" target="_self">Properties</a></td><td class="desc">Describes the properties common to all structures and components </td></tr>
<tr id="row_92_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStructuralComponentProperties.html" target="_self">StructuralComponentProperties</a></td><td class="desc">A class that manages the structural component properties </td></tr>
<tr id="row_92_1_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_92_1_" class="arrow" onclick="toggleFolder('92_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStructureProperties.html" target="_self">StructureProperties</a></td><td class="desc">Describes the properties common to all structures </td></tr>
<tr id="row_92_1_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAtomProperties.html" target="_self">AtomProperties</a></td><td class="desc">This class manages all the properties attached to an atom </td></tr>
<tr id="row_92_1_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCellProperties.html" target="_self">CellProperties</a></td><td class="desc">Describes and manages the properties attached to cells </td></tr>
<tr id="row_93_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Property.html" target="_self">camitk::Property</a></td><td class="desc">This class describes a property that can be used in components and actions or any class that needs to be passed to ObjectControler </td></tr>
<tr id="row_94_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_94_" class="arrow" onclick="toggleFolder('94_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QAbstractTableModel</b></td><td class="desc"></td></tr>
<tr id="row_94_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1MeshDataModel.html" target="_self">camitk::MeshDataModel</a></td><td class="desc">Qt model for mesh data </td></tr>
<tr id="row_94_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1MeshSelectionModel.html" target="_self">camitk::MeshSelectionModel</a></td><td class="desc">Qt model for mesh selection This class use the Qt model/view design </td></tr>
<tr id="row_95_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_95_" class="arrow" onclick="toggleFolder('95_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QApplication</b></td><td class="desc"></td></tr>
<tr id="row_95_0_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_95_0_" class="arrow" onclick="toggleFolder('95_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Application.html" target="_self">camitk::Application</a></td><td class="desc">The generic/default application </td></tr>
<tr id="row_95_0_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classActionStateMachine.html" target="_self">ActionStateMachine</a></td><td class="desc">This Class describes <a class="el" href="classActionStateMachine.html" title="This Class describes ActionStateMachine MainWindow extension. ">ActionStateMachine</a> <a class="el" href="classMainWindow.html">MainWindow</a> extension </td></tr>
<tr id="row_96_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_96_" class="arrow" onclick="toggleFolder('96_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QDialog</b></td><td class="desc"></td></tr>
<tr id="row_96_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1SettingsDialog.html" target="_self">camitk::SettingsDialog</a></td><td class="desc">This class controls the settings dialog user interface </td></tr>
<tr id="row_96_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDicomDialog.html" target="_self">DicomDialog</a></td><td class="desc">Dialog class to select the DICOM series to open, using a GUI </td></tr>
<tr id="row_96_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadsAppliedTo.html" target="_self">LoadsAppliedTo</a></td><td class="desc">This dialog allows one to see the empty list of appliedTo </td></tr>
<tr id="row_96_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadsEditor.html" target="_self">LoadsEditor</a></td><td class="desc">A clean dialog to edit (add, modify, delete), loads and their parameters, directly from Core </td></tr>
<tr id="row_96_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadsMovie.html" target="_self">LoadsMovie</a></td><td class="desc">This dialog allows one to see the simulation It plays the impload, allowing the user to see the evolution of translations along time </td></tr>
<tr id="row_96_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadsSimulation.html" target="_self">LoadsSimulation</a></td><td class="desc">This dialog allows one to run a simulation using a simulation motor </td></tr>
<tr id="row_96_6_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadsValueEvent.html" target="_self">LoadsValueEvent</a></td><td class="desc">This dialog .. </td></tr>
<tr id="row_96_7_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMonitoringDialog.html" target="_self">MonitoringDialog</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_96_8_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMyController.html" target="_self">MyController</a></td><td class="desc"></td></tr>
<tr id="row_96_9_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRawDataDialog.html" target="_self">RawDataDialog</a></td><td class="desc">Input of the parameter to read a raw data file </td></tr>
<tr id="row_96_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classReportBugDialog.html" target="_self">ReportBugDialog</a></td><td class="desc"></td></tr>
<tr id="row_97_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_97_" class="arrow" onclick="toggleFolder('97_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QFrame</b></td><td class="desc"></td></tr>
<tr id="row_97_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ActionWidget.html" target="_self">camitk::ActionWidget</a></td><td class="desc">Build a default widget for a given action using its Qt properties </td></tr>
<tr id="row_97_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1InteractiveViewerFrame.html" target="_self">camitk::InteractiveViewerFrame</a></td><td class="desc"><a class="el" href="classcamitk_1_1InteractiveViewerFrame.html" title="InteractiveViewerFrame is just a QFrame that delegates all key events to its InteractiveViewer. ">InteractiveViewerFrame</a> is just a QFrame that delegates all key events to its <a class="el" href="classcamitk_1_1InteractiveViewer.html" title="InteractiveViewer is used to view 3D objects and slices (anything that provides either a InterfaceBit...">InteractiveViewer</a> </td></tr>
<tr id="row_98_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_98_" class="arrow" onclick="toggleFolder('98_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QItemDelegate</b></td><td class="desc"></td></tr>
<tr id="row_98_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtPropertyEditorDelegate.html" target="_self">QtPropertyEditorDelegate</a></td><td class="desc"></td></tr>
<tr id="row_99_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_99_" class="arrow" onclick="toggleFolder('99_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QMainWindow</b></td><td class="desc"></td></tr>
<tr id="row_99_0_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_99_0_" class="arrow" onclick="toggleFolder('99_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1MainWindow.html" target="_self">camitk::MainWindow</a></td><td class="desc">This Class is the base class for your application </td></tr>
<tr id="row_99_0_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classImpMainWindow.html" target="_self">ImpMainWindow</a></td><td class="desc">This Class describes the "historical" imp application </td></tr>
<tr id="row_99_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMainWindow.html" target="_self">MainWindow</a></td><td class="desc"></td></tr>
<tr id="row_99_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMainWindow.html" target="_self">MainWindow</a></td><td class="desc"></td></tr>
<tr id="row_99_3_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classWizardMainWindow.html" target="_self">WizardMainWindow</a></td><td class="desc">The main window of the Wizard </td></tr>
<tr id="row_100_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_100_" class="arrow" onclick="toggleFolder('100_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QMenu</b></td><td class="desc"></td></tr>
<tr id="row_100_0_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_100_0_" class="arrow" onclick="toggleFolder('100_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ComponentPopupMenu.html" target="_self">camitk::ComponentPopupMenu</a></td><td class="desc">Generic class for <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> popup menu. To create your own <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> popup, create a class that inherits from this one. Your class could have as many slot that you want. Create popup menu item and connect your slot using the addAction method </td></tr>
<tr id="row_100_0_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAtomDCPopup.html" target="_self">AtomDCPopup</a></td><td class="desc">The popup menu of the atom data component </td></tr>
<tr id="row_100_0_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultiComponentDCPopup.html" target="_self">MultiComponentDCPopup</a></td><td class="desc">The popup menu of the multi component data component </td></tr>
<tr id="row_100_0_2_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMManagerDCPopup.html" target="_self">PMManagerDCPopup</a></td><td class="desc">The popup menu of the Physical Manager data component </td></tr>
<tr id="row_100_0_3_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStructuralComponentDCPopup.html" target="_self">StructuralComponentDCPopup</a></td><td class="desc">The popup menu of the structural component data component </td></tr>
<tr id="row_101_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_101_" class="arrow" onclick="toggleFolder('101_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>QObject</b></td><td class="desc"></td></tr>
<tr id="row_101_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAtomDCProperties.html" target="_self">AtomDCProperties</a></td><td class="desc">The class <a class="el" href="classAtomDCProperties.html" title="The class AtomDCProperties defines an object that allows interaction of some properties of an atom...">AtomDCProperties</a> defines an object that allows interaction of some properties of an atom </td></tr>
<tr id="row_101_1_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_101_1_" class="arrow" onclick="toggleFolder('101_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Action.html" target="_self">camitk::Action</a></td><td class="desc"><a class="el" href="classcamitk_1_1Action.html" title="Action class is an abstract class that enables you to build a action (generally on a component)...">Action</a> class is an abstract class that enables you to build a action (generally on a component) </td></tr>
<tr id="row_101_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAboutAction.html" target="_self">AboutAction</a></td><td class="desc">Handles the pop-up "About CamiTK" with information about CamiTK </td></tr>
<tr id="row_101_1_1_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnisotropicDiffusion.html" target="_self">AnisotropicDiffusion</a></td><td class="desc">Perform a anisotropic diffusion on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_2_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAppendMeshes.html" target="_self">AppendMeshes</a></td><td class="desc">Append several meshes in one mesh </td></tr>
<tr id="row_101_1_3_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classBoxVOI.html" target="_self">BoxVOI</a></td><td class="desc">Action to crop a volumic image </td></tr>
<tr id="row_101_1_4_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCannyEdgeDetection.html" target="_self">CannyEdgeDetection</a></td><td class="desc">Perform a Canny edge detection on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_5_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCenterMesh.html" target="_self">CenterMesh</a></td><td class="desc">Center the current <a class="el" href="classcamitk_1_1MeshComponent.html">camitk::MeshComponent</a> in the center of the space coordinate </td></tr>
<tr id="row_101_1_6_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classChangeColor.html" target="_self">ChangeColor</a></td><td class="desc">Change the color of the rendering of the current selected mesh </td></tr>
<tr id="row_101_1_7_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classChangeLanguage.html" target="_self">ChangeLanguage</a></td><td class="desc">When triggered, the <a class="el" href="classChangeLanguage.html" title="When triggered, the ChangeLanguage automatically opens the given setting file language. ">ChangeLanguage</a> automatically opens the given setting file language </td></tr>
<tr id="row_101_1_8_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCleanPolyData.html" target="_self">CleanPolyData</a></td><td class="desc">Using vtkCleanPolyData for example to clean nodes that are too close </td></tr>
<tr id="row_101_1_9_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classClearSelectionAction.html" target="_self">ClearSelectionAction</a></td><td class="desc">The <a class="el" href="classClearSelectionAction.html" title="The ClearSelectionAction allows user to clear the selected components in the components explorer...">ClearSelectionAction</a> allows user to clear the selected components in the components explorer </td></tr>
<tr id="row_101_1_10_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCloseAction.html" target="_self">CloseAction</a></td><td class="desc">Closes the selected component </td></tr>
<tr id="row_101_1_11_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCloseAllAction.html" target="_self">CloseAllAction</a></td><td class="desc">Allows one to close all selected component in the current application </td></tr>
<tr id="row_101_1_12_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComputeCurvatures.html" target="_self">ComputeCurvatures</a></td><td class="desc"></td></tr>
<tr id="row_101_1_13_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComputeNormals.html" target="_self">ComputeNormals</a></td><td class="desc"></td></tr>
<tr id="row_101_1_14_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classConnectedComponents.html" target="_self">ConnectedComponents</a></td><td class="desc">Perform a connected component analysis on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_15_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCreateSC.html" target="_self">CreateSC</a></td><td class="desc">Action to generate MML/Sofa scn from a vtk mesh </td></tr>
<tr id="row_101_1_16_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDecimation.html" target="_self">Decimation</a></td><td class="desc">Decimate the input mesh in order to reduce its number of triangles </td></tr>
<tr id="row_101_1_17_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDerivative.html" target="_self">Derivative</a></td><td class="desc">Perform a derivative filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_18_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDisplayFrame.html" target="_self">DisplayFrame</a></td><td class="desc">This action allows you to apply a linear transformation (translation,rotation around axes) on the top level selected Frame </td></tr>
<tr id="row_101_1_19_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classEditFrame.html" target="_self">EditFrame</a></td><td class="desc">This action allows you to apply a linear transformation (translation,rotation around axes) on the top level selected Frame </td></tr>
<tr id="row_101_1_20_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classExportAsMDL.html" target="_self">ExportAsMDL</a></td><td class="desc"></td></tr>
<tr id="row_101_1_21_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classExtractEdges.html" target="_self">ExtractEdges</a></td><td class="desc">Extract edges from a mesh </td></tr>
<tr id="row_101_1_22_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classExtractSelection.html" target="_self">ExtractSelection</a></td><td class="desc">Extract the current selection of a mesh </td></tr>
<tr id="row_101_1_23_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classExtractSurface.html" target="_self">ExtractSurface</a></td><td class="desc">Extract the surface of an input mesh </td></tr>
<tr id="row_101_1_24_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classFillWithPoints.html" target="_self">FillWithPoints</a></td><td class="desc">Fill a surfacic mesh with regularly spaced nodes (create new nodes inside the mesh) </td></tr>
<tr id="row_101_1_25_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGaussianFilter.html" target="_self">GaussianFilter</a></td><td class="desc">Perform a gaussian filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_26_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGenerateModel.html" target="_self">GenerateModel</a></td><td class="desc">Action to generate MML/Sofa scn from a vtk mesh </td></tr>
<tr id="row_101_1_27_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGradientMagnitude.html" target="_self">GradientMagnitude</a></td><td class="desc">Perform a gradient magnitude filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_28_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGradientMagnitudeRecursiveGaussian.html" target="_self">GradientMagnitudeRecursiveGaussian</a></td><td class="desc">Perform a gradient magnitude recursive filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_29_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGridTopology.html" target="_self">GridTopology</a></td><td class="desc">Create a 3D/2D/1D grid mesh </td></tr>
<tr id="row_101_1_30_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classICPRegistration.html" target="_self">ICPRegistration</a></td><td class="desc">Perform an Iterative Closest Point registration between two meshes </td></tr>
<tr id="row_101_1_31_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classImageLutAction.html" target="_self">ImageLutAction</a></td><td class="desc">The lut action itself </td></tr>
<tr id="row_101_1_32_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classImageReconstructionAction.html" target="_self">ImageReconstructionAction</a></td><td class="desc">The class <a class="el" href="classImageReconstructionAction.html" title="The class ImageReconstructionAction interfaces the reconstruction of 3D volumes from a set of images ...">ImageReconstructionAction</a> interfaces the reconstruction of 3D volumes from a set of images (ImageComponent), typically using the marching cubes algorithm </td></tr>
<tr id="row_101_1_33_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classInitImagerAction.html" target="_self">InitImagerAction</a></td><td class="desc">Initialize image acquisition </td></tr>
<tr id="row_101_1_34_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classInvertMesh.html" target="_self">InvertMesh</a></td><td class="desc">Invert the input mesh </td></tr>
<tr id="row_101_1_35_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLaplacian.html" target="_self">Laplacian</a></td><td class="desc">Perform a laplacian filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_36_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLaplacianRecursiveGaussian.html" target="_self">LaplacianRecursiveGaussian</a></td><td class="desc">Perform a laplacian-gaussian recursive filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_37_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLaplacianSharpening.html" target="_self">LaplacianSharpening</a></td><td class="desc">Perform a laplacian sharpening filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_38_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadTextureFromBMP.html" target="_self">LoadTextureFromBMP</a></td><td class="desc"></td></tr>
<tr id="row_101_1_39_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLoadTransformation.html" target="_self">LoadTransformation</a></td><td class="desc"></td></tr>
<tr id="row_101_1_40_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classManualThreshold.html" target="_self">ManualThreshold</a></td><td class="desc">Segment the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> using a manual threshold </td></tr>
<tr id="row_101_1_41_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMeanFilter.html" target="_self">MeanFilter</a></td><td class="desc">Perform a mean filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_42_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMedianFilter.html" target="_self">MedianFilter</a></td><td class="desc">Perform a median filter on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_43_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMergeMeshs.html" target="_self">MergeMeshs</a></td><td class="desc"><a class="el" href="classMergeMeshs.html" title="MergeMeshs action creates new mesh from two input meshs by merging points which are exactly at the sa...">MergeMeshs</a> action creates new mesh from two input meshs by merging points which are exactly at the same coordinates and remove duplicate cells </td></tr>
<tr id="row_101_1_44_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMeshClipping.html" target="_self">MeshClipping</a></td><td class="desc">This action allows the user to clip several kinds of MeshComponents : vtkStructuredGridClip, vtkUnstructuredGridClip, vtkPolyData </td></tr>
<tr id="row_101_1_45_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMeshPicking.html" target="_self">MeshPicking</a></td><td class="desc">Demonstrates how to get information from image picking </td></tr>
<tr id="row_101_1_46_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMeshQuality.html" target="_self">MeshQuality</a></td><td class="desc">Display mesures of mesh quality listed by element types </td></tr>
<tr id="row_101_1_47_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMeshToImageStencil.html" target="_self">MeshToImageStencil</a></td><td class="desc">Convert the image into an image stencil </td></tr>
<tr id="row_101_1_48_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMorphologicalOperators.html" target="_self">MorphologicalOperators</a></td><td class="desc">Perform some morphological operators such as opening, closing .. </td></tr>
<tr id="row_101_1_49_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultiPicking.html" target="_self">MultiPicking</a></td><td class="desc">This action allows the user to store a list of picked pixels </td></tr>
<tr id="row_101_1_50_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classOpenAction.html" target="_self">OpenAction</a></td><td class="desc">When triggered, open a file open dialog box </td></tr>
<tr id="row_101_1_51_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classOpenFile.html" target="_self">OpenFile</a></td><td class="desc">When triggered, the <a class="el" href="classOpenFile.html" title="When triggered, the OpenFile automatically opens the given file. ">OpenFile</a> automatically opens the given file </td></tr>
<tr id="row_101_1_52_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classOtsuFilter.html" target="_self">OtsuFilter</a></td><td class="desc">Segment using the otsu filter the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_53_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPixelColorChanger.html" target="_self">PixelColorChanger</a></td><td class="desc"></td></tr>
<tr id="row_101_1_54_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMLExplorerAction.html" target="_self">PMLExplorerAction</a></td><td class="desc"></td></tr>
<tr id="row_101_1_55_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQuitAction.html" target="_self">QuitAction</a></td><td class="desc">When triggered, quit the current application </td></tr>
<tr id="row_101_1_56_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRegionGrowing.html" target="_self">RegionGrowing</a></td><td class="desc">Segment using a region growing algorithm the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_57_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRemoveLastInstanciatedAction.html" target="_self">RemoveLastInstanciatedAction</a></td><td class="desc">Remove the last top-level selected component (if several top level components were selected, the latest one is removed) </td></tr>
<tr id="row_101_1_58_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRenderingOption.html" target="_self">RenderingOption</a></td><td class="desc">An operator to change the way mesh are visualized </td></tr>
<tr id="row_101_1_59_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classReorientImage.html" target="_self">ReorientImage</a></td><td class="desc"></td></tr>
<tr id="row_101_1_60_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classResampleAction.html" target="_self">ResampleAction</a></td><td class="desc"><a class="el" href="classResampleAction.html" title="ResampleAction rescales an image to the given number of pixels, the output scalar type can be changed...">ResampleAction</a> rescales an image to the given number of pixels, the output scalar type can be changed </td></tr>
<tr id="row_101_1_61_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRigidTransform.html" target="_self">RigidTransform</a></td><td class="desc">This action allows you to apply a linear transformation (translation,rotation around axes,scaling) the currently selected MeshComponents </td></tr>
<tr id="row_101_1_62_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSaveAction.html" target="_self">SaveAction</a></td><td class="desc">Save the current selected component </td></tr>
<tr id="row_101_1_63_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSaveAllAction.html" target="_self">SaveAllAction</a></td><td class="desc">Save all the current selected components </td></tr>
<tr id="row_101_1_64_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSaveAsAction.html" target="_self">SaveAsAction</a></td><td class="desc">Save as the current selected component </td></tr>
<tr id="row_101_1_65_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSaveDisplacementFromTransformation.html" target="_self">SaveDisplacementFromTransformation</a></td><td class="desc"></td></tr>
<tr id="row_101_1_66_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSelectLastInstanciatedAction.html" target="_self">SelectLastInstanciatedAction</a></td><td class="desc">Save the current selected component </td></tr>
<tr id="row_101_1_67_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSetAnglesAction.html" target="_self">SetAnglesAction</a></td><td class="desc">This action simply display the widget allowing the user to select an angle to orientate the arbitrary slice </td></tr>
<tr id="row_101_1_68_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSetPathToTestData.html" target="_self">SetPathToTestData</a></td><td class="desc">Specify the current directory to the test data directory </td></tr>
<tr id="row_101_1_69_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShow3DViewer.html" target="_self">Show3DViewer</a></td><td class="desc">Set the visibility of the MedicalImageViewer in order to only show the 3D viewer </td></tr>
<tr id="row_101_1_70_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowAllViewers.html" target="_self">ShowAllViewers</a></td><td class="desc">Within the MedicalImageViewer, display all viewers (except arbitrary) </td></tr>
<tr id="row_101_1_71_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowArbitrarySliceIn3D.html" target="_self">ShowArbitrarySliceIn3D</a></td><td class="desc">Shows the arbitrary slice of the <a class="el" href="classcamitk_1_1ImageComponent.html">camitk::ImageComponent</a> in the 3D viewer </td></tr>
<tr id="row_101_1_72_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowArbitraryViewer.html" target="_self">ShowArbitraryViewer</a></td><td class="desc">Within the MedicalImageViewer, display the arbitrary viewer </td></tr>
<tr id="row_101_1_73_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowAxialSliceIn3D.html" target="_self">ShowAxialSliceIn3D</a></td><td class="desc">Shows the axial slice of the <a class="el" href="classcamitk_1_1ImageComponent.html">camitk::ImageComponent</a> in the 3D viewer </td></tr>
<tr id="row_101_1_74_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowAxialViewer.html" target="_self">ShowAxialViewer</a></td><td class="desc">Within the MedicalImageViewer, display the axial viewer </td></tr>
<tr id="row_101_1_75_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowConsoleAction.html" target="_self">ShowConsoleAction</a></td><td class="desc">Display the console application widget, which, by default, prints the standard output </td></tr>
<tr id="row_101_1_76_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowCoronalSliceIn3D.html" target="_self">ShowCoronalSliceIn3D</a></td><td class="desc">Shows the coronal slice of the <a class="el" href="classcamitk_1_1ImageComponent.html">camitk::ImageComponent</a> in the 3D viewer </td></tr>
<tr id="row_101_1_77_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowCoronalViewer.html" target="_self">ShowCoronalViewer</a></td><td class="desc">Within the MedicalImageViewer, display the coronal viewer </td></tr>
<tr id="row_101_1_78_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowImageIn3D.html" target="_self">ShowImageIn3D</a></td><td class="desc">Shows the whole volumic image (i.e </td></tr>
<tr id="row_101_1_79_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowSagittalSliceIn3D.html" target="_self">ShowSagittalSliceIn3D</a></td><td class="desc">Shows the sagittal slice of the volumic image in the 3D viewer </td></tr>
<tr id="row_101_1_80_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowSagittalViewer.html" target="_self">ShowSagittalViewer</a></td><td class="desc">Within the MedicalImageViewer, display the sagittal viewer </td></tr>
<tr id="row_101_1_81_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSimulationDialog.html" target="_self">SimulationDialog</a></td><td class="desc">Action to show the MML Simulation Dialog </td></tr>
<tr id="row_101_1_82_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSingleAcquisition2DAction.html" target="_self">SingleAcquisition2DAction</a></td><td class="desc">Generic action to perform a 2D acquisition process </td></tr>
<tr id="row_101_1_83_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSingleAcquisition3DAction.html" target="_self">SingleAcquisition3DAction</a></td><td class="desc">Generic action to perform a 3D acquisition process </td></tr>
<tr id="row_101_1_84_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSmoothFilter.html" target="_self">SmoothFilter</a></td><td class="desc">Smooth the input mesh </td></tr>
<tr id="row_101_1_85_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSobelEdgeDetection.html" target="_self">SobelEdgeDetection</a></td><td class="desc">Perform the Sobel edge detection on the <a class="el" href="classcamitk_1_1ImageComponent.html">ImageComponent</a> </td></tr>
<tr id="row_101_1_86_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSphereTopology.html" target="_self">SphereTopology</a></td><td class="desc">Create a sphere mesh </td></tr>
<tr id="row_101_1_87_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStartImaging2DAction.html" target="_self">StartImaging2DAction</a></td><td class="desc">Generic action to start a 2D acquisition process </td></tr>
<tr id="row_101_1_88_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStartImaging3DAction.html" target="_self">StartImaging3DAction</a></td><td class="desc">Generic action to start a 3D acquisition process </td></tr>
<tr id="row_101_1_89_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStopImaging2DAction.html" target="_self">StopImaging2DAction</a></td><td class="desc">Generic action to stop a 2D acquisition process </td></tr>
<tr id="row_101_1_90_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStopImaging3DAction.html" target="_self">StopImaging3DAction</a></td><td class="desc">Generic action to stop a 3D acquisition process </td></tr>
<tr id="row_101_1_91_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVolumeRenderingAction.html" target="_self">VolumeRenderingAction</a></td><td class="desc">This action perform a volume rendering </td></tr>
<tr id="row_101_1_92_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classWarpOut.html" target="_self">WarpOut</a></td><td class="desc">This action extracts the outer surface of a multiple surface polydata model and warp it outward </td></tr>
<tr id="row_101_2_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_101_2_" class="arrow" onclick="toggleFolder('101_2_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ActionExtension.html" target="_self">camitk::ActionExtension</a></td><td class="desc">This class describes what is a generic <a class="el" href="classcamitk_1_1Action.html" title="Action class is an abstract class that enables you to build a action (generally on a component)...">Action</a> extension </td></tr>
<tr id="row_101_2_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classApplicationActionExtension.html" target="_self">ApplicationActionExtension</a></td><td class="desc">Features all the application actions </td></tr>
<tr id="row_101_2_1_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classArbitrarySliceExtension.html" target="_self">ArbitrarySliceExtension</a></td><td class="desc">The arbitrary slice action extension </td></tr>
<tr id="row_101_2_2_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classBasicMeshExtension.html" target="_self">BasicMeshExtension</a></td><td class="desc">The basic mesh action extension </td></tr>
<tr id="row_101_2_3_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classBasicTopologyExtension.html" target="_self">BasicTopologyExtension</a></td><td class="desc">The basic topology action extension </td></tr>
<tr id="row_101_2_4_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classBoxVOIExtension.html" target="_self">BoxVOIExtension</a></td><td class="desc">Action extension of volume croping </td></tr>
<tr id="row_101_2_5_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classImageAcquisitionActionExtension.html" target="_self">ImageAcquisitionActionExtension</a></td><td class="desc">Provides some generic actions to use the image acquisition component which provides the necessary interface to connect to a generic acquisition device </td></tr>
<tr id="row_101_2_6_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classImageLutExtension.html" target="_self">ImageLutExtension</a></td><td class="desc">The lut action extension </td></tr>
<tr id="row_101_2_7_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classITKFiltersExtension.html" target="_self">ITKFiltersExtension</a></td><td class="desc">Manager of the ITK filter actions </td></tr>
<tr id="row_101_2_8_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classITKSegmentationExtension.html" target="_self">ITKSegmentationExtension</a></td><td class="desc">Manager for the ITK segmentation filter actions </td></tr>
<tr id="row_101_2_9_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMeshProcessingExtension.html" target="_self">MeshProcessingExtension</a></td><td class="desc">The mesh processing actions extension </td></tr>
<tr id="row_101_2_10_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMMLActionExtension.html" target="_self">MMLActionExtension</a></td><td class="desc">Manager for the MML action </td></tr>
<tr id="row_101_2_11_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultiPickingExtension.html" target="_self">MultiPickingExtension</a></td><td class="desc">The multipicking action extension </td></tr>
<tr id="row_101_2_12_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPixelColorChangerExtension.html" target="_self">PixelColorChangerExtension</a></td><td class="desc"></td></tr>
<tr id="row_101_2_13_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMLActionExtension.html" target="_self">PMLActionExtension</a></td><td class="desc"></td></tr>
<tr id="row_101_2_14_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classReconstructionExtension.html" target="_self">ReconstructionExtension</a></td><td class="desc">This reconstruction action extension </td></tr>
<tr id="row_101_2_15_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classReorientImageExtension.html" target="_self">ReorientImageExtension</a></td><td class="desc"></td></tr>
<tr id="row_101_2_16_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classResampleExtension.html" target="_self">ResampleExtension</a></td><td class="desc"></td></tr>
<tr id="row_101_2_17_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classShowIn3DExtension.html" target="_self">ShowIn3DExtension</a></td><td class="desc">Show the selected <a class="el" href="classcamitk_1_1ImageComponent.html">camitk::ImageComponent</a> slices in the 3D viewer(s) action extension </td></tr>
<tr id="row_101_2_18_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTestFrameExtension.html" target="_self">TestFrameExtension</a></td><td class="desc"></td></tr>
<tr id="row_101_2_19_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVolumeRenderingExtension.html" target="_self">VolumeRenderingExtension</a></td><td class="desc">The volume rendering action extension </td></tr>
<tr id="row_101_3_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_101_3_" class="arrow" onclick="toggleFolder('101_3_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ComponentExtension.html" target="_self">camitk::ComponentExtension</a></td><td class="desc">This class describes what is a generic <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> extension </td></tr>
<tr id="row_101_3_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ImageAcquisitionComponentExtension.html" target="_self">camitk::ImageAcquisitionComponentExtension</a></td><td class="desc">This class describes what is a generic Image Acquisition <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> extension </td></tr>
<tr id="row_101_3_1_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_101_3_1_" class="arrow" onclick="toggleFolder('101_3_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ImageComponentExtension.html" target="_self">camitk::ImageComponentExtension</a></td><td class="desc">Abstract class created to support export file formats for <a class="el" href="classcamitk_1_1ImageComponent.html" title="The manager of the Image Volume data. ">ImageComponent</a> Any data component plugin creating an <a class="el" href="classcamitk_1_1ImageComponent.html" title="The manager of the Image Volume data. ">ImageComponent</a> should inherit from this class </td></tr>
<tr id="row_101_3_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDicomItkComponentExtension.html" target="_self">DicomItkComponentExtension</a></td><td class="desc">This allows you to manipulate a limited number of dicom images </td></tr>
<tr id="row_101_3_1_1_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classItkImageComponentExtension.html" target="_self">ItkImageComponentExtension</a></td><td class="desc">This ItkImages <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> allows you to manipulate several file provided by ITK </td></tr>
<tr id="row_101_3_1_2_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVtkImageComponentExtension.html" target="_self">VtkImageComponentExtension</a></td><td class="desc">This vtkImages ComponentExtension allows you to manipulate any files handled by vtk </td></tr>
<tr id="row_101_3_2_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_101_3_2_" class="arrow" onclick="toggleFolder('101_3_2_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1MeshComponentExtension.html" target="_self">camitk::MeshComponentExtension</a></td><td class="desc">Abstract class created to support export file formats for <a class="el" href="classcamitk_1_1MeshComponent.html" title="Basic component to manage any kind of mesh. ">MeshComponent</a> Any data component plugin creating a <a class="el" href="classcamitk_1_1MeshComponent.html" title="Basic component to manage any kind of mesh. ">MeshComponent</a> should inherit from this class </td></tr>
<tr id="row_101_3_2_0_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMshExtension.html" target="_self">MshExtension</a></td><td class="desc">This simple MSH <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> allows you to manipulate .msh legacy files (gmsh) </td></tr>
<tr id="row_101_3_2_1_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classObjExtension.html" target="_self">ObjExtension</a></td><td class="desc">This simple OBJ <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> allows you to manipulate obj files (alias wavefront) </td></tr>
<tr id="row_101_3_2_2_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classOffExtension.html" target="_self">OffExtension</a></td><td class="desc">The manager of the .off </td></tr>
<tr id="row_101_3_2_3_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMComponentExtension.html" target="_self">PMComponentExtension</a></td><td class="desc">This PML ComponentExtension allows you to manipulate physical model file ".pml" </td></tr>
<tr id="row_101_3_2_4_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMLComponentExtension.html" target="_self">PMLComponentExtension</a></td><td class="desc">This PML ComponentExtension allows you to manipulate physical model file ".pml" </td></tr>
<tr id="row_101_3_2_5_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVRMLComponentExtension.html" target="_self">VRMLComponentExtension</a></td><td class="desc">This VRML <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> allows you to manipulate VRML files (unstructured grid and polydata files) </td></tr>
<tr id="row_101_3_2_6_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVtkMeshComponentExtension.html" target="_self">VtkMeshComponentExtension</a></td><td class="desc">This Vtk ComponentExtension allows you to manipulate VTK files (unstructured grid and polydata files) </td></tr>
<tr id="row_101_3_3_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDicomComponentExtension.html" target="_self">DicomComponentExtension</a></td><td class="desc">DICOM image <a class="el" href="classComponent.html" title="A component is something that composed something and could also be a part of something. ">Component</a> manager </td></tr>
<tr id="row_101_3_4_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDicomTreeComponentExtension.html" target="_self">DicomTreeComponentExtension</a></td><td class="desc">Manager for handling DICOM directories which store DICOM images </td></tr>
<tr id="row_101_3_5_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMMLComponentExtension.html" target="_self">MMLComponentExtension</a></td><td class="desc">This MML ComponentPlugin allows you to manipulate MML document </td></tr>
<tr id="row_101_3_6_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStlExtension.html" target="_self">StlExtension</a></td><td class="desc">Manage the STL extension </td></tr>
<tr id="row_101_4_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ExtensionManager.html" target="_self">camitk::ExtensionManager</a></td><td class="desc">This class is used to manage all plugins loaded by the application </td></tr>
<tr id="row_101_5_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ImageOrientationHelper.html" target="_self">camitk::ImageOrientationHelper</a></td><td class="desc">Helper class </td></tr>
<tr id="row_101_6_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_101_6_" class="arrow" onclick="toggleFolder('101_6_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1InterfaceProperty.html" target="_self">camitk::InterfaceProperty</a></td><td class="desc">This class describe what are the methods to implement in order to manage dynamic properties </td></tr>
<tr id="row_101_6_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Component.html" target="_self">camitk::Component</a></td><td class="desc">A <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> represents something that could be included in the explorer view, the interactive 3D viewer, and that could have or not a contextual popup menu (open by a right click in the explorer), a property dialog (to change some properties) Thus, a <a class="el" href="classcamitk_1_1Component.html" title="A Component represents something that could be included in the explorer view, the interactive 3D view...">Component</a> inherits from many abstract classes </td></tr>
<tr id="row_101_7_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1PropertyObject.html" target="_self">camitk::PropertyObject</a></td><td class="desc">This class describes a property object </td></tr>
<tr id="row_101_8_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_101_8_" class="arrow" onclick="toggleFolder('101_8_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Viewer.html" target="_self">camitk::Viewer</a></td><td class="desc"><a class="el" href="classcamitk_1_1Viewer.html" title="Viewer is an abstract viewer. ">Viewer</a> is an abstract viewer </td></tr>
<tr id="row_101_8_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classActionStateViewer.html" target="_self">ActionStateViewer</a></td><td class="desc">The current action state viewer </td></tr>
<tr id="row_101_8_1_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ActionViewer.html" target="_self">camitk::ActionViewer</a></td><td class="desc"><a class="el" href="classcamitk_1_1ActionViewer.html" title="ActionViewer is the viewer used to manage the actions. ">ActionViewer</a> is the viewer used to manage the actions </td></tr>
<tr id="row_101_8_2_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1Explorer.html" target="_self">camitk::Explorer</a></td><td class="desc"><a class="el" href="classcamitk_1_1Explorer.html" title="Explorer window, display the list of all data currently opened in the application. ">Explorer</a> window, display the list of all data currently opened in the application </td></tr>
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<tr id="row_101_8_5_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1MedicalImageViewer.html" target="_self">camitk::MedicalImageViewer</a></td><td class="desc">The views manager </td></tr>
<tr id="row_101_8_6_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1PropertyExplorer.html" target="_self">camitk::PropertyExplorer</a></td><td class="desc">The property explorer </td></tr>
<tr id="row_101_9_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCamiTKPropertyList.html" target="_self">CamiTKPropertyList</a></td><td class="desc">This class holds a list of CamiTK <a class="el" href="classProperties.html" title="Describes the properties common to all structures and components. ">Properties</a> and can be used as an editable QObject for the ObjectControler widget </td></tr>
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<tr id="row_101_16_10_0_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtFontEditorFactory.html" target="_self">QtFontEditorFactory</a></td><td class="desc">Font editing for properties created by <a class="el" href="classQtFontPropertyManager.html" title="The QtFontPropertyManager provides and manages QFont properties. ">QtFontPropertyManager</a> objects </td></tr>
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<tr id="row_101_16_11_0_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtScrollBarFactory.html" target="_self">QtScrollBarFactory</a></td><td class="desc">QScrollBar widgets for properties created by <a class="el" href="classQtIntPropertyManager.html" title="The QtIntPropertyManager provides and manages int properties. ">QtIntPropertyManager</a> objects </td></tr>
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<tr id="row_164_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classActionDescriptionWidget.html" target="_self">ActionDescriptionWidget</a></td><td class="desc">Widget to describe action </td></tr>
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<tr id="row_164_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1ObjectController.html" target="_self">camitk::ObjectController</a></td><td class="desc">The object controller class </td></tr>
<tr id="row_164_13_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1SliderSpinBoxWidget.html" target="_self">camitk::SliderSpinBoxWidget</a></td><td class="desc">A utility class to have QSpinBox and QSlider synchronized </td></tr>
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<tr id="row_164_15_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCepContactWidget.html" target="_self">CepContactWidget</a></td><td class="desc">Widget to enter contact of the creator of the CEP </td></tr>
<tr id="row_164_16_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCepCreateOrModifyWidget.html" target="_self">CepCreateOrModifyWidget</a></td><td class="desc">Widget to choose to modify an existing CEP or to create a new one </td></tr>
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<tr id="row_164_18_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCepCreationDirectoryWidget.html" target="_self">CepCreationDirectoryWidget</a></td><td class="desc">Widget to define the directory of the CEP </td></tr>
<tr id="row_164_19_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCepDescriptionWidget.html" target="_self">CepDescriptionWidget</a></td><td class="desc">Widget to describe the CEP </td></tr>
<tr id="row_164_20_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classColorPointWidget.html" target="_self">ColorPointWidget</a></td><td class="desc">This widget handle specifically the color of each voxel (R, G, B) in the output rendered image </td></tr>
<tr id="row_164_21_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentAddPropertyWidget.html" target="_self">ComponentAddPropertyWidget</a></td><td class="desc">Widget to add or remove properties to the component </td></tr>
<tr id="row_164_22_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentDescriptionWidget.html" target="_self">ComponentDescriptionWidget</a></td><td class="desc">Widget to describe component </td></tr>
<tr id="row_164_23_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentExtensionDescriptionWidget.html" target="_self">ComponentExtensionDescriptionWidget</a></td><td class="desc">Widget to describe component extension </td></tr>
<tr id="row_164_24_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentPropertyWidget.html" target="_self">ComponentPropertyWidget</a></td><td class="desc">Widget to define a component property </td></tr>
<tr id="row_164_25_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentsCreationWidget.html" target="_self">ComponentsCreationWidget</a></td><td class="desc">Widget to create components </td></tr>
<tr id="row_164_26_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComponentSummaryWidget.html" target="_self">ComponentSummaryWidget</a></td><td class="desc">Widget to summarise the component creation </td></tr>
<tr id="row_164_27_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classDependenciesWidget.html" target="_self">DependenciesWidget</a></td><td class="desc">Widget to define dependencies </td></tr>
<tr id="row_164_28_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classExtensionSummaryWidget.html" target="_self">ExtensionSummaryWidget</a></td><td class="desc">Widget to summarize the extension </td></tr>
<tr id="row_164_29_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGeneratingCEPWidget.html" target="_self">GeneratingCEPWidget</a></td><td class="desc">Widget to generate CEP </td></tr>
<tr id="row_164_30_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classGradientOpacityWidget.html" target="_self">GradientOpacityWidget</a></td><td class="desc">This widget handle specifically the gradient opacity in the output image </td></tr>
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<tr id="row_164_33_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classLibraryDescriptionWidget.html" target="_self">LibraryDescriptionWidget</a></td><td class="desc">Widget to describe a library </td></tr>
<tr id="row_164_34_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultiPickingWidget.html" target="_self">MultiPickingWidget</a></td><td class="desc">The multipicking action widget (a table with the pixel coordinates/3D indexes + some buttons to interact with it) </td></tr>
<tr id="row_164_35_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classObjectController.html" target="_self">ObjectController</a></td><td class="desc"></td></tr>
<tr id="row_164_36_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPMLExplorerWidget.html" target="_self">PMLExplorerWidget</a></td><td class="desc">This class is the Pml explore action widget presented/controller </td></tr>
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<tr id="row_164_37_2_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtTreePropertyBrowser.html" target="_self">QtTreePropertyBrowser</a></td><td class="desc">The description of this class will come soon ! </td></tr>
<tr id="row_164_38_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtBoolEdit.html" target="_self">QtBoolEdit</a></td><td class="desc"></td></tr>
<tr id="row_164_39_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtCanvasWidget.html" target="_self">QtCanvasWidget</a></td><td class="desc"></td></tr>
<tr id="row_164_40_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtCanvasWidget.html" target="_self">QtCanvasWidget</a></td><td class="desc"></td></tr>
<tr id="row_164_41_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtCharEdit.html" target="_self">QtCharEdit</a></td><td class="desc"></td></tr>
<tr id="row_164_42_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtColorEditWidget.html" target="_self">QtColorEditWidget</a></td><td class="desc"></td></tr>
<tr id="row_164_43_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtFontEditWidget.html" target="_self">QtFontEditWidget</a></td><td class="desc"></td></tr>
<tr id="row_164_44_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classQtKeySequenceEdit.html" target="_self">QtKeySequenceEdit</a></td><td class="desc"></td></tr>
<tr id="row_164_45_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRegionGrowingWidget.html" target="_self">RegionGrowingWidget</a></td><td class="desc"><a class="el" href="classRegionGrowing.html">RegionGrowing</a> action widget </td></tr>
<tr id="row_164_46_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_164_46_" class="arrow" onclick="toggleFolder('164_46_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSimulatorWidget.html" target="_self">SimulatorWidget</a></td><td class="desc">A widget specific of the simulator to add in the gui all simulator widget have to derive from this class </td></tr>
<tr id="row_164_46_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnsysWidget.html" target="_self">AnsysWidget</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_164_46_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSofaWidget.html" target="_self">SofaWidget</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_164_47_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTransparencyPointWidget.html" target="_self">TransparencyPointWidget</a></td><td class="desc">This widget handle specifically the transparency in the output image </td></tr>
<tr id="row_164_48_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVolumeRenderingWidget.html" target="_self">VolumeRenderingWidget</a></td><td class="desc">The widget allows the user to select the desired parameter for the transfer function </td></tr>
<tr id="row_164_49_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classWelcomeWidget.html" target="_self">WelcomeWidget</a></td><td class="desc">Class linked with welcome interface which allows user to choose what he wants to create ( action, component etc..) </td></tr>
<tr id="row_165_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classReference.html" target="_self">Reference</a></td><td class="desc">A reference is used to compare to simulated data </td></tr>
<tr id="row_166_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRenderingMode.html" target="_self">RenderingMode</a></td><td class="desc">Handle rendering options (surface and wireframe) of an Object3D </td></tr>
<tr id="row_167_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structSaveActionState_1_1saveComponentsInfo.html" target="_self">SaveActionState::saveComponentsInfo</a></td><td class="desc"></td></tr>
<tr id="row_168_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1RendererWidget_1_1ScreenshotFormatInfo.html" target="_self">camitk::RendererWidget::ScreenshotFormatInfo</a></td><td class="desc">Sub-class containing all information concerning exporting images (screenshot) </td></tr>
<tr id="row_169_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_169_" class="arrow" onclick="toggleFolder('169_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSimulator.html" target="_self">Simulator</a></td><td class="desc">A simulator engine is used to compute the displacements of all atoms of the model </td></tr>
<tr id="row_169_0_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_169_0_" class="arrow" onclick="toggleFolder('169_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classInteractiveSimulator.html" target="_self">InteractiveSimulator</a></td><td class="desc">An interactive simulator is a simulator that we can control step by step (ex: Sofa) </td></tr>
<tr id="row_169_0_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSofaSimulator.html" target="_self">SofaSimulator</a></td><td class="desc">TODO Comment class here </td></tr>
<tr id="row_169_1_" class="even" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_169_1_" class="arrow" onclick="toggleFolder('169_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classNonInteractiveSimulator.html" target="_self">NonInteractiveSimulator</a></td><td class="desc">An interactive simulator is a simulator that we cannot control step by step (ex: Ansys) Entire simulation is performed and then post-processed </td></tr>
<tr id="row_169_1_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAnsysSimulator.html" target="_self">AnsysSimulator</a></td><td class="desc"><a class="el" href="classSimulator.html" title="A simulator engine is used to compute the displacements of all atoms of the model. ">Simulator</a> class to use Ansys as simulation engine </td></tr>
<tr id="row_169_1_1_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classArtisynthSimulator.html" target="_self">ArtisynthSimulator</a></td><td class="desc"><a class="el" href="classSimulator.html" title="A simulator engine is used to compute the displacements of all atoms of the model. ">Simulator</a> class to use Artisynth as simulation engine </td></tr>
<tr id="row_170_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSimulatorFactory.html" target="_self">SimulatorFactory</a></td><td class="desc">A factory to create <a class="el" href="classSimulator.html" title="A simulator engine is used to compute the displacements of all atoms of the model. ">Simulator</a> </td></tr>
<tr id="row_171_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structSomeDicomInfo.html" target="_self">SomeDicomInfo</a></td><td class="desc"></td></tr>
<tr id="row_172_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_172_" class="arrow" onclick="toggleFolder('172_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStoppingCriterion.html" target="_self">StoppingCriterion</a></td><td class="desc">Class which represent the stopping criterion to check to stop simulation a <a class="el" href="classStoppingCriterion.html" title="class which represent the stopping criterion to check to stop simulation a StoppingCriterion is eithe...">StoppingCriterion</a> is either a <a class="el" href="classCriterion.html" title="Class which represents a simple criterion A criterion can be checked using checkCriterion method to k...">Criterion</a> or a <a class="el" href="classMultipleCriterion.html" title="class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or ...">MultipleCriterion</a> a <a class="el" href="classStoppingCriterion.html" title="class which represent the stopping criterion to check to stop simulation a StoppingCriterion is eithe...">StoppingCriterion</a> can be checked using checkCriterion method to know if the <a class="el" href="classStoppingCriterion.html" title="class which represent the stopping criterion to check to stop simulation a StoppingCriterion is eithe...">StoppingCriterion</a> is reach </td></tr>
<tr id="row_172_0_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_172_0_" class="arrow" onclick="toggleFolder('172_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCriterion.html" target="_self">Criterion</a></td><td class="desc">Class which represents a simple criterion A criterion can be checked using checkCriterion method to know if the criterion is reach A criterion calculate a set of double (values) wich is checked by a method (method) to make the boolean assessment of checkCriterion </td></tr>
<tr id="row_172_0_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classForceCriterion.html" target="_self">ForceCriterion</a></td><td class="desc">A simple criterion based on force calculation </td></tr>
<tr id="row_172_0_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classkineticEnergy.html" target="_self">kineticEnergy</a></td><td class="desc">A simple criterion based on Kinetic energy calculation </td></tr>
<tr id="row_172_0_2_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPosition.html" target="_self">Position</a></td><td class="desc">A simple criterion based on position calculation </td></tr>
<tr id="row_172_0_3_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTime.html" target="_self">Time</a></td><td class="desc">A simple criterion based on time calculation </td></tr>
<tr id="row_172_0_4_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVelocity.html" target="_self">Velocity</a></td><td class="desc">A simple criterion based on velocity calculation </td></tr>
<tr id="row_172_1_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_172_1_" class="arrow" onclick="toggleFolder('172_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classMultipleCriterion.html" target="_self">MultipleCriterion</a></td><td class="desc">Class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or an <a class="el" href="classAndMultipleCriterion.html" title="A AndMultipleCriterion is a MultipleCriterion where a call of checkCriteria methof is true if every s...">AndMultipleCriterion</a> A <a class="el" href="classMultipleCriterion.html" title="class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or ...">MultipleCriterion</a> can be checked using checkCriterion method to know if the <a class="el" href="classMultipleCriterion.html" title="class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or ...">MultipleCriterion</a> is reach it contains a set of criterion (criteria vector) wich are all checked to make the boolena assessment of checkCriterion method </td></tr>
<tr id="row_172_1_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAndMultipleCriterion.html" target="_self">AndMultipleCriterion</a></td><td class="desc">A <a class="el" href="classAndMultipleCriterion.html" title="A AndMultipleCriterion is a MultipleCriterion where a call of checkCriteria methof is true if every s...">AndMultipleCriterion</a> is a <a class="el" href="classMultipleCriterion.html" title="class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or ...">MultipleCriterion</a> where a call of checkCriteria methof is true if every single <a class="el" href="classCriterion.html" title="Class which represents a simple criterion A criterion can be checked using checkCriterion method to k...">Criterion</a> of the Criteria vector is reached </td></tr>
<tr id="row_172_1_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classOrMultipleCriterion.html" target="_self">OrMultipleCriterion</a></td><td class="desc">A <a class="el" href="classOrMultipleCriterion.html" title="A OrMultipleCriterion is a MultipleCriterion where a call of checkCriteria methof is true if at least...">OrMultipleCriterion</a> is a <a class="el" href="classMultipleCriterion.html" title="class which represents a multiple criterion a multiple criterion is either an OrMUltipleCriterion or ...">MultipleCriterion</a> where a call of checkCriteria methof is true if at least one of <a class="el" href="classCriterion.html" title="Class which represents a simple criterion A criterion can be checked using checkCriterion method to k...">Criterion</a> of the Criteria vector is reached </td></tr>
<tr id="row_173_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStoppingCriterionFactory.html" target="_self">StoppingCriterionFactory</a></td><td class="desc">A factory to create stopping criterion </td></tr>
<tr id="row_174_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_174_" class="arrow" onclick="toggleFolder('174_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classStructure.html" target="_self">Structure</a></td><td class="desc">Pure virtual class that represent an element of the structure </td></tr>
<tr id="row_174_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAtom.html" target="_self">Atom</a></td><td class="desc">An atom has an unique index in the physical model object, a 3D position, and different basic properties </td></tr>
<tr id="row_174_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classCell.html" target="_self">Cell</a></td><td class="desc">A cell has an unique index in the physical model object, is composed by atoms, and different basic properties </td></tr>
<tr id="row_175_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classSurfaceExtractor.html" target="_self">SurfaceExtractor</a></td><td class="desc">A class to generate the external surface of a pml to use it just add the cells among which you want to extract an external surface designed for the case where a pml represent several object and thus there are several surface to extract for an exemple of use see <a class="el" href="SofaSimulator_8cpp.html">SofaSimulator.cpp</a> </td></tr>
<tr id="row_176_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTargetList.html" target="_self">TargetList</a></td><td class="desc">Manage a list of targets, can be created/modified using either an integer, a name, a list of integers given in a string (e.g </td></tr>
<tr id="row_177_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structReference_1_1timeStep.html" target="_self">Reference::timeStep</a></td><td class="desc">Private structure with monitors for a time step </td></tr>
<tr id="row_178_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_178_" class="arrow" onclick="toggleFolder('178_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classUnit.html" target="_self">Unit</a></td><td class="desc">Class that defines the unit of the <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> </td></tr>
<tr id="row_178_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classAccelerationUnit.html" target="_self">AccelerationUnit</a></td><td class="desc">Class that defines the different units of a <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classAcceleration.html" title="Class that defines the type of Load &#39;Acceleration&#39;, for example to set the gravity. ">Acceleration</a>' </td></tr>
<tr id="row_178_1_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classForceUnit.html" target="_self">ForceUnit</a></td><td class="desc">Class that defines the different units of a <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classForce.html" title="Class that defines the type of Load &#39;Force&#39;. ">Force</a>' </td></tr>
<tr id="row_178_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPressureUnit.html" target="_self">PressureUnit</a></td><td class="desc">Class that defines the different units of a <a class="el" href="classLoad.html" title="Class that describes a load to be used in the simulation. ">Load</a> '<a class="el" href="classPressure.html" title="Class that defines the type of Load &#39;Pressure&#39;. ">Pressure</a>' </td></tr>
<tr id="row_178_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classRotationUnit.html" target="_self">RotationUnit</a></td><td class="desc"><a class="el" href="classRotationUnit.html" title="RotationUnit model the different values that can be taken by the unit field of a rotation. ">RotationUnit</a> model the different values that can be taken by the unit field of a rotation </td></tr>
<tr id="row_178_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classTranslationUnit.html" target="_self">TranslationUnit</a></td><td class="desc"><a class="el" href="classTranslationUnit.html" title="TranslationUnit model the different values that can be taken by the unit field of a translation...">TranslationUnit</a> model the different values that can be taken by the unit field of a translation </td></tr>
<tr id="row_179_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classValueEvent.html" target="_self">ValueEvent</a></td><td class="desc">A valueEvent of a load is composed of a value and a date </td></tr>
<tr id="row_180_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_180_" class="arrow" onclick="toggleFolder('180_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>vtkCommand</b></td><td class="desc"></td></tr>
<tr id="row_180_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classPlaneWidget.html" target="_self">PlaneWidget</a></td><td class="desc">This class implements a VTK implicit plane in the CamiTK application </td></tr>
<tr id="row_181_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_181_" class="arrow" onclick="toggleFolder('181_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><b>vtkInteractorStyle</b></td><td class="desc"></td></tr>
<tr id="row_181_0_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcamitk_1_1vtkInteractorStylePick.html" target="_self">camitk::vtkInteractorStylePick</a></td><td class="desc">Interactor used when we are in picking mode </td></tr>
<tr id="row_182_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVtkMeshUtil.html" target="_self">VtkMeshUtil</a></td><td class="desc">This class helps to transform, export and import vtk point sets </td></tr>
<tr id="row_183_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtGroupBoxPropertyBrowserPrivate_1_1WidgetItem.html" target="_self">QtGroupBoxPropertyBrowserPrivate::WidgetItem</a></td><td class="desc"></td></tr>
<tr id="row_184_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structQtButtonPropertyBrowserPrivate_1_1WidgetItem.html" target="_self">QtButtonPropertyBrowserPrivate::WidgetItem</a></td><td class="desc"></td></tr>
<tr id="row_185_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classWizardController.html" target="_self">WizardController</a></td><td class="desc">Controller class, based on MVP architecture </td></tr>
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