This file is indexed.

/usr/share/perl5/POE/Component/Client/TCP.pm is in libpoe-perl 2:1.3670-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
package POE::Component::Client::TCP;

use strict;

use vars qw($VERSION);
$VERSION = '1.367'; # NOTE - Should be #.### (three decimal places)

use Carp qw(carp croak);
use Errno qw(ETIMEDOUT ECONNRESET);

# Explicit use to import the parameter constants;
use POE::Session;
use POE::Driver::SysRW;
use POE::Filter::Line;
use POE::Wheel::ReadWrite;
use POE::Wheel::SocketFactory;

# Create the client.  This is just a handy way to encapsulate
# POE::Session->create().  Because the states are so small, it uses
# real inline coderefs.

sub new {
  my $type = shift;

  # Helper so we don't have to type it all day.  $mi is a name I call
  # myself.
  my $mi = $type . '->new()';

  # If they give us lemons, tell them to make their own damn
  # lemonade.
  croak "$mi requires an even number of parameters" if (@_ & 1);
  my %param = @_;

  # Validate what we're given.
  croak "$mi needs a RemoteAddress parameter"
    unless exists $param{RemoteAddress};
  croak "$mi needs a RemotePort parameter"
    unless exists $param{RemotePort};

  # Extract parameters.
  my $alias           = delete $param{Alias};
  my $address         = delete $param{RemoteAddress};
  my $port            = delete $param{RemotePort};
  my $domain          = delete $param{Domain};
  my $bind_address    = delete $param{BindAddress};
  my $bind_port       = delete $param{BindPort};
  my $ctimeout        = delete $param{ConnectTimeout};
  my $args            = delete $param{Args};
  my $session_type    = delete $param{SessionType};
  my $session_params  = delete $param{SessionParams};

  $args = [] unless defined $args;
  croak "Args must be an array reference" unless ref($args) eq "ARRAY";

  foreach (
    qw(
      PreConnect Connected ConnectError Disconnected ServerInput
      ServerError ServerFlushed Started
      ServerHigh ServerLow
    )
  ) {
    croak "$_ must be a coderef" if(
      defined($param{$_}) and ref($param{$_}) ne 'CODE'
    );
  }

  my $high_mark_level = delete $param{HighMark};
  my $low_mark_level  = delete $param{LowMark};
  my $high_event      = delete $param{ServerHigh};
  my $low_event       = delete $param{ServerLow};

  # this is ugly, but now its elegant :)  grep++
  my $using_watermarks = grep { defined $_ }
    ($high_mark_level, $low_mark_level, $high_event, $low_event);
  if ($using_watermarks > 0 and $using_watermarks != 4) {
    croak "If you use the Mark settings, you must define all four";
  }

  $high_event = sub { } unless defined $high_event;
  $low_event  = sub { } unless defined $low_event;

  my $pre_conn_callback   = delete $param{PreConnect};
  my $conn_callback       = delete $param{Connected};
  my $conn_error_callback = delete $param{ConnectError};
  my $disc_callback       = delete $param{Disconnected};
  my $input_callback      = delete $param{ServerInput};
  my $error_callback      = delete $param{ServerError};
  my $flush_callback      = delete $param{ServerFlushed};
  my $start_callback      = delete $param{Started};
  my $filter              = delete $param{Filter};
  # TODO should we have ServerInputFilter/ServerOutputFilter like Server-TCP does?

  # Extra states.

  my $inline_states = delete $param{InlineStates};
  $inline_states = {} unless defined $inline_states;

  my $package_states = delete $param{PackageStates};
  $package_states = [] unless defined $package_states;

  my $object_states = delete $param{ObjectStates};
  $object_states = [] unless defined $object_states;

  croak "InlineStates must be a hash reference"
    unless ref($inline_states) eq 'HASH';

  croak "PackageStates must be a list or array reference"
    unless ref($package_states) eq 'ARRAY';

  croak "ObjectStates must be a list or array reference"
    unless ref($object_states) eq 'ARRAY';

  # Errors.

  croak "$mi requires a ServerInput parameter" unless defined $input_callback;

  foreach (sort keys %param) {
    carp "$mi doesn't recognize \"$_\" as a parameter";
  }

  # Defaults.

  $session_type = 'POE::Session' unless defined $session_type;
  if (defined($session_params) && ref($session_params)) {
    if (ref($session_params) ne 'ARRAY') {
      croak "SessionParams must be an array reference";
    }
  } else {
    $session_params = [ ];
  }

  $address = '127.0.0.1' unless defined $address;

  $conn_error_callback = \&_default_error unless defined $conn_error_callback;
  $error_callback      = \&_default_io_error unless defined $error_callback;

  # Spawn the session that makes the connection and then interacts
  # with what was connected to.

  return $session_type->create
    ( @$session_params,
      inline_states =>
      { _start => sub {
          my ($kernel, $heap) = @_[KERNEL, HEAP];
          $heap->{shutdown_on_error} = 1;
          $kernel->alias_set( $alias ) if defined $alias;
          $kernel->yield( 'reconnect' );
          $start_callback and $start_callback->(@_);
        },

        # To quiet ASSERT_STATES.
        _stop   => sub { },
        _child  => sub { },

        reconnect => sub {
          my ($kernel, $heap) = @_[KERNEL, HEAP];

          $heap->{shutdown} = 0;
          $heap->{connected} = 0;

          # Tentative patch to re-establish the alias upon reconnect.
          # Necessary because otherwise the alias goes away for good.
          # Unfortunately, there is a gap where the alias may not be
          # set, and any events dispatched then will be dropped.
          $kernel->alias_set( $alias ) if defined $alias;

          $heap->{server} = POE::Wheel::SocketFactory->new
            ( RemoteAddress => $address,
              RemotePort    => $port,
              SocketDomain  => $domain,
              BindAddress   => $bind_address,
              BindPort      => $bind_port,
              SuccessEvent  => 'got_connect_success',
              FailureEvent  => 'got_connect_error',
            );
          $_[KERNEL]->alarm_remove( delete $heap->{ctimeout_id} )
            if exists $heap->{ctimeout_id};
          $heap->{ctimeout_id} = $_[KERNEL]->alarm_set
            ( got_connect_timeout => time + $ctimeout
            ) if defined $ctimeout;
        },

        connect => sub {
          my ($new_address, $new_port) = @_[ARG0, ARG1];
          $address = $new_address if defined $new_address;
          $port    = $new_port    if defined $new_port;
          $_[KERNEL]->yield("reconnect");
        },

        got_connect_success => sub {
          my ($kernel, $heap, $socket) = @_[KERNEL, HEAP, ARG0];

          $kernel->alarm_remove( delete $heap->{ctimeout_id} )
            if exists $heap->{ctimeout_id};

          # Pre-connected callback.
          if ($pre_conn_callback) {
            unless ($socket = $pre_conn_callback->(@_)) {
              $heap->{connected} = 0;
              # TODO - Error callback?  Disconnected callback?
              return;
            }
          }

          # Ok to overwrite like this as of 0.13.
          $_[HEAP]->{server} = POE::Wheel::ReadWrite->new
            ( Handle       => $socket,
              Driver       => POE::Driver::SysRW->new(),
              Filter       => _get_filter($filter),
              InputEvent   => 'got_server_input',
              ErrorEvent   => 'got_server_error',
              FlushedEvent => 'got_server_flush',
              (
                $using_watermarks
                ? (
                  HighMark  => $high_mark_level,
                  HighEvent => 'got_high',
                  LowMark   => $low_mark_level,
                  LowEvent  => 'got_low',
                )
                : ()
              )
            );

          $heap->{connected} = 1;
          $conn_callback and $conn_callback->(@_);
        },
        got_high => $high_event,
        got_low => $low_event,

        got_connect_error => sub {
          my $heap = $_[HEAP];
          $_[KERNEL]->alarm_remove( delete $heap->{ctimeout_id} )
            if exists $heap->{ctimeout_id};
          $heap->{connected} = 0;
          $conn_error_callback->(@_);
          delete $heap->{server};
        },

        got_connect_timeout => sub {
          my $heap = $_[HEAP];
          $heap->{connected} = 0;
          $_[KERNEL]->alarm_remove( delete $heap->{ctimeout_id} )
            if exists $heap->{ctimeout_id};
          $! = ETIMEDOUT;
          @_[ARG0,ARG1,ARG2] = ('connect', $!+0, $!);
          $conn_error_callback->(@_);
          delete $heap->{server};
        },

        got_server_error => sub {
          $error_callback->(@_);
          if ($_[HEAP]->{shutdown_on_error}) {
            $_[KERNEL]->yield("shutdown");
            $_[HEAP]->{got_an_error} = 1;
          }
        },

        got_server_input => sub {
          my $heap = $_[HEAP];
          return if $heap->{shutdown};
          $input_callback->(@_);
        },

        got_server_flush => sub {
          my $heap = $_[HEAP];
          $flush_callback and $flush_callback->(@_);
          if ($heap->{shutdown}) {
            delete $heap->{server};
            $disc_callback and $disc_callback->(@_);
          }
        },

        shutdown => sub {
          my ($kernel, $heap) = @_[KERNEL, HEAP];
          $heap->{shutdown} = 1;

          $kernel->alarm_remove( delete $heap->{ctimeout_id} )
            if exists $heap->{ctimeout_id};

          if ($heap->{connected}) {
            $heap->{connected} = 0;
            if (defined $heap->{server}) {
              if (
                $heap->{got_an_error} or
                not $heap->{server}->get_driver_out_octets()
              ) {
                delete $heap->{server};
                $disc_callback and $disc_callback->(@_);
              }
            }
          }
          else {
            delete $heap->{server};
          }

          $kernel->alias_remove($alias) if defined $alias;
        },

        # User supplied states.
        %$inline_states,
      },

      # User arguments.
      args => $args,

      # User supplied states.
      package_states => $package_states,
      object_states  => $object_states,
    )->ID;
}

sub _get_filter {
  my $filter = shift;
  if (ref $filter eq 'ARRAY') {
    my @filter_args = @$filter;
    $filter = shift @filter_args;
    return $filter->new(@filter_args);
  } elsif (ref $filter) {
    return $filter->clone();
  } elsif (!defined($filter)) {
    return POE::Filter::Line->new();
  } else {
    return $filter->new();
  }
}

# The default error handler logs to STDERR and shuts down the socket.

sub _default_error {
  unless ($_[ARG0] eq "read" and ($_[ARG1] == 0 or $_[ARG1] == ECONNRESET)) {
    warn(
      'Client ', $_[SESSION]->ID, " got $_[ARG0] error $_[ARG1] ($_[ARG2])\n"
    );
  }
  delete $_[HEAP]->{server};
}

sub _default_io_error {
  my ($syscall, $errno, $error) = @_[ARG0..ARG2];
  $error = "Normal disconnection" unless $errno;
  warn('Client ', $_[SESSION]->ID, " got $syscall error $errno ($error)\n");
  $_[KERNEL]->yield("shutdown");
}

1;

__END__

=head1 NAME

POE::Component::Client::TCP - a simplified TCP client

=head1 SYNOPSIS

  #!perl

  use warnings;
  use strict;

  use POE qw(Component::Client::TCP);

  POE::Component::Client::TCP->new(
    RemoteAddress => "yahoo.com",
    RemotePort    => 80,
    Connected     => sub {
      $_[HEAP]{server}->put("HEAD /");
    },
    ServerInput   => sub {
      my $input = $_[ARG0];
      print "from server: $input\n";
    },
  );

  POE::Kernel->run();
  exit;

=head1 DESCRIPTION

POE::Component::Client::TCP implements a generic single-Session
client.  Internally it uses POE::Wheel::SocketFactory to establish the
connection and POE::Wheel::ReadWrite to interact with the server.

POE::Component::Client::TCP is customized by providing callbacks for
common operations.  Most operations have sensible default callbacks,
so clients may be created with as little work as possible.

=head2 Performance Considerations

POE::Component::Client::TCP's ease of use comes at a price.  The
component is generic, so it's not tuned to perform well for any
particular application.

If performance is your primary goal, POE::Kernel's select_read() and
select_write() perform about the same as IO::Select, but your code
will be portable across every event loop POE supports.

=head1 PUBLIC METHODS

=head2 new

new() starts a client based on POE::Component::Client::TCP and returns
the ID of the session that will handle server interaction.

new() returns immediately, which may be before the client has
established its connection.  It is always reliable to wait for the
C<Connected> callback to fire before transmitting data to the server.

The client's constructor may seem to take a daunting number of
parameters.  As with most POE modules, POE::Component::Client::TCP
tries to do as much work in its constructor so that the run-time code
path is relatively light.

=head3 Constructor Parameters Affecting the Session

The parameters in this section affect how the client's POE::Session
object will be created.

=head4 Alias

C<Alias> is an optional symbolic name for the client's Session.  It
allows other sessions to post events to the client, such as "shutdown"
and "reconnect".  The client itself may yield() these events, so an
alias isn't usually needed.

  Alias => "client",

=head4 Args

C<Args> is optional.  When specified, it holds an ARRAYREF that will
be passed to the C<Started> callback via @_[ARG0..$#_].  This allows a
program to pass extra information into the client session.

=head4 InlineStates

C<InlineStates> is optional.  If specified, it must hold a hashref of
named callbacks.  Its syntax is that of POE:Session->create()'s
inline_states parameter.

=head4 ObjectStates

If C<ObjectStates> is specified, it must hold an arrayref of objects
and the events they will handle.  The arrayref must follow the syntax
for POE::Session->create()'s object_states parameter.

=head4 PackageStates

When the optional C<PackageStates> is set, it must hold an arrayref of
package names and the events they will handle  The arrayref must
follow the syntax for POE::Session->create()'s package_states
parameter.

=head4 PreConnect

C<PreConnect> is called before C<Connected>, and it has different
parameters: $_[ARG0] contains a copy of the socket before it's given
to POE::Wheel::ReadWrite for management.  Most HEAP members are set,
except of course $_[HEAP]{server}, because the POE::Wheel::ReadWrite
object has not been created yet.  C<PreConnect> may enable SSL on the
socket using POE::Component::SSLify.  C<PreConnect> must return a
valid socket to complete the connection; the client will disconnect if
anything else is returned.

  PreConnect => {
    # Convert the socket into an SSL socket.
    my $socket = eval { Client_SSLify($_[ARG0]) };

    # Disconnect if SSL failed.
    return if $@;

    # Return the SSL-ified socket.
    return $socket;
  }

=head4 SessionType

Each client is created within its own Session.  C<SessionType> names
the class that will be used to create the session.

  SessionType => "POE::Session::MultiDispatch",

C<SessionType> is optional.  The component will use "POE::Session" by
default.

=head4 SessionParams

C<SessionParams> specifies additional parameters that will be passed
to the C<SessionType> constructor at creation time.  It must be an
array reference.

  SessionParams => [ options => { debug => 1, trace => 1 } ],

Note: POE::Component::Client::TCP supplies its own POE::Session
constructor parameters.  Conflicts between them and C<SessionParams>
may cause the component to behave erratically.  To avoid such
problems, please limit SessionParams to the C<options> hash.  See
L<POE::Session> for an known options.

We may enable other options later.  Please let us know if you need
something.

=head4 Started

C<Started> sets an optional callback that will be invoked within the
client session has been started.  The callback's parameters are the
usual for the session's _start handler.

C<Args> may be used to pass additional parameters to C<Started>.  This
can be used to bypass issues introduced by closures.  The values from
C<Args> will be included in the @_[ARG0..$#_] parameters.

  sub handle_started {
    my @args = @_[ARG0..$#_];
    # ...
  }

=head3 POE::Wheel::SocketFactory Constructor Parameters

The constructor parameters in this section affect how the client's
POE::Wheel::SocketFactory object will be created.

=head4 BindAddress

C<BindAddress> specifies the local interface address to bind to before
starting to connect.  This allows the client to connect from a
specific address when multiple interfaces are available.

C<BindAddress> is optional.  If specified, its value will be passed
directly to POE::Wheel::SocketFactory's BindAddress constructor
parameter.

=head4 BindPort

C<BindPort> sets the local socket port that the client will be bound
to before starting to connect.  This allows the client to connect from
a specific port.

It's not usually necessary to bind to a particular port, so
C<BindPort> is optional and disabled by default.

If specified, the value in C<BindPort> is passed directly to
POE::Wheel::SocketFactory's own BindPort constructor parameter.

=head4 ConnectError

C<ConnectError> is an optional callback to handle errors from
POE::Wheel::SocketFactory.  These errors happen when a socket can't be
created or has trouble connecting to the remote host.

The following parameters will be passed to the callback along with the
usual POE event parameters:  $_[ARG0] will describe what was happening
at the time of failure.  $_[ARG1] and $_[ARG2] will contain the
numeric and string versions of $!, respectively.

Depending on the nature of the error and the type of client, it may be
useful to reconnect from the ConnectError callback.

  ConnectError => sub {
    my ($operation, $error_number, $error_string) = @_[ARG0..ARG2];
    warn "$operation error $error_number occurred: $error_string";
    if (error_is_recoverable($error_number)) {
      $_[KERNEL]->delay( reconnect => 60 );
    }
    else {
      $_[KERNEL]->yield("shutdown");
    }
  },

POE::Component::Client::TCP will shut down after ConnectError if a
reconnect isn't requested.

=head4 Connected

Connections are asynchronously set up and may take some time to
complete.  C<Connected> is an optional callback that notifies a
program when the connection has finally been made.

This is an advisory callback that occurs after a POE::Wheel::ReadWrite
object has already been created.  Programs should not need to create
their own.

C<Connected> is called in response to POE::Wheel::SocketFactory's
SuccessEvent.  In addition to the usual POE event parameters, it
includes a copy of the established socket handle in  $_[ARG0].
POE::Component::Client::TCP will manage the socket, so an application
should rarely need to save a copy of it.  $_[ARG1] and $_[ARG2]
contain the remote address and port as returned from getpeername().

  Connected => {
    my ($socket, $peer_addr, $peer_port) = @_[ARG0, ARG1, ARG2];
    # ...
  }

See L</PreConnect> to modify the socket before it's given to
POE::Wheel::ReadWrite.

=head4 ConnectTimeout

C<ConnectTimeout> is the maximum number of seconds to wait for a
connection to be established.  If it is omitted, Client::TCP relies on
the operating system to abort stalled connect() calls.

The application will be notified of a timeout via the ConnectError
callback.  In the case of a timeout, $_[ARG0] will contain "connect",
and $_[ARG1] and $_[ARG2] will contain the numeric and string
representations of the ETIMEDOUT error.

=head4 Domain

C<Domain> sets the address or protocol family within which to operate.
The C<Domain> may be any value that POE::Wheel::SocketFactory
supports.  AF_INET (Internet address space) is used by default.

Use AF_INET6 for IPv6 support.  This constant is exported by Socket.
Also be sure to have Socket::GetAddrInfo installed, which is required
by POE::Wheel::SocketFactory for IPv6 support.

=head4 RemoteAddress

C<RemoteAddress> contains the address of the server to connect to.  It
is required and may contain a host name ("poe.perl.org"), a dot- or
colon-separated numeric address (depending on the Domain), or a packed
socket address.  Pretty much anything POE::Wheel::SocketFactory's
RemoteAddress parameter does.

=head4 RemotePort

C<RemotePort> contains the port of the server to connect to.  It is
required and may be a service name ("echo") or number (7).


=head3 POE::Wheel::ReadWrite Constructor Parameters

Parameters in this section control configuration of the client's
POE::Wheel::ReadWrite object.

=head4 Disconnected

C<Disconnected> is an optional callback to notify a program that an
established socket has been disconnected.  It includes no special
parameters.

It may be useful to reconnect from the Disconnected callback, in the
case of MUD bots or long-running services.  For example:

  Disconnected => sub {
    $_[KERNEL]->delay( reconnect => 60 );
  },

The component will shut down if the connection ceases without being
reconnected.

=head4 Filter

C<Filter> specifies the type of POE::Filter object that will parse
input from and serialize output to a server.  It may either be a
scalar, an array reference, or a POE::Filter object.

If C<Filter> is a scalar, it will be expected to contain a POE::Filter
class name:

  Filter => "POE::Filter::Line",

C<Filter> is optional.  In most cases, the default "POE::Filter::Line"
is fine.

If C<Filter> is an array reference, the first item in the array will
be treated as a POE::Filter class name.  The remaining items will be
passed to the filter's constructor.  In this example, the vertical bar
will be used as POE::Filter::Line's record terminator:

  Filter => [ "POE::Filter::Line", Literal => "|" ],

If it is an object, it will be cloned every time the client connects:

  Filter => POE::Filter::Line->new(Literal => "|"),

Be sure to C<use> the appropriate POE::Filter subclass when specifying
a C<Filter> other than the default.

=head4 ServerError

C<ServerError> is an optional callback that will be invoked when an
established server connection has encountered some kind of error.  It
is triggered by POE::Wheel::ReadWrite's ErrorEvent.  By default, the
component will log any errors to STDERR.  This may be suppressed by
defining a quieter ServerError callback.

As with C<ConnectError>, it is invoked with the customary error
parameters:  $_[ARG0] will contain the name of the operation that
failed.  $_[ARG1] and $_[ARG2] will hold the numeric and string forms
of $!, respectively.

Components usually disconnect on error.  POE::Component::Client::TCP
will shut down if the socket disconnects without being reconnected.

=head4 ServerFlushed

C<ServerFlushed> is an optional callback to notify a program that
ReadWrite's output buffers have completely flushed.  It has no special
parameters.

The component will shut down after a server flush if $heap->{shutdown}
is set.

=head4 ServerInput

C<ServerInput> is a required callback.  It is called for each fully
parsed input record received by POE::Wheel::ReadWrite.  $_[ARG0]
contains the input record, the format of which is determined by the
C<Filter> constructor parameter.

C<SeverInput> will stop being called when $_[HEAP]{shutdown} is true.
The most reliable way to set the "shutdown" member is to call
$_[KERNEL]->yield("shutdown").

=head1 Public Events

POE::Component::Client::TCP handles a small number of public "command"
messages.  These may be posted into the client from an external
session, or yielded from within the client.

=head2 connect

The C<connect> event causes POE::Component::Client::TCP to begin
connecting to a server.  It optionally includes a new RemoteHost and
RemotePort, both of which will be used for subsequent reconnections.

  $_[KERNEL]->post(alias => connect => "127.0.0.1", 80);

If the client is already connected to a server, it will disconnect
immediately before beginning the new connection procedure.  Buffered
input and output will be lost.

=head2 reconnect

The C<reconnect> command causes POE::Component::Client::TCP to
immediately disconnect its current connection and begin reconnecting
to its most recently set RemoteHost and RemotePort.  Any buffered
input and output will be lost.

=head2 shutdown

The C<shutdown> command tells POE::Component::Client::TCP to flush its
buffers, disconnect, and begin DESTROY procedures.

All input will be discarded after receipt of "shutdown".  All pending
output will be written to the server socket before disconnecting and
destructing.

=head1 Reserved Heap Members

POE::Component::Client::TCP requires some heap space for its own
bookkeeping.  The following members are used and should be used as
directed, or with care.

This sample input handler is an example of most reserved heap members:

  sub handle_input {
    # Pending input from when we were connected.
    return unless $_[HEAP]{connected};

    # We've been shut down.
    return if $_[HEAP]{shutdown};

    my $input = $_[ARG0];
    $_[HEAP]{server}->put("you sent: $input");
  }

=head2 server

The read-only C<server> heap member contains the POE::Wheel object
used to connect to or talk with the server.  While the component is
connecting, C<server> will be a L<POE::Wheel::SocketFactory> object.  After
the connection has been made, C<server> is replaced with a
L<POE::Wheel::ReadWrite> object.

The most reliable way to avoid prematurely using C<server> is to first
check the C<connected> reserved heap member.  See the example above.

=head2 shutdown

C<shutdown> is a read-only flag that tells the component it's shutting
down.  It should only be by the C<shutdown> event, which does other
cleanup.

C<shutdown> may be checked to avoid starting new work during a
client's shutting-down procedure.  See the example above.

=head2 connected

C<connected> is a read-only flag that indicates whether the component
is currently connected.

=head2 shutdown_on_error

C<shutdown_on_error> is a read-only flag that governs the component's
shutdown-on-error behavior.  When true, POE::Component::Client::TCP
will automatically shutdown when it encounters an error.

=head1 SEE ALSO

The SEE ALSO section in L<POE> contains a table of contents covering
the entire POE distribution.

L<POE::Component::Server::TCP> is the server-side counterpart to this
module.

This component uses and exposes features from L<POE::Filter>,
L<POE::Wheel::SocketFactory>, and L<POE::Wheel::ReadWrite>.

See L<POE::Wheel::SocketFactory/SYNOPSIS> for a more efficient but
lower-level way to create clients and servers.

=head1 CAVEATS

This looks nothing like what Ann envisioned.

POE::Component::Client::TCP is a generic client.  As such, it's not
tuned for any particular task.  While it handles the common cases well
and with a minimum of code, it may not be suitable for everything.

=head1 AUTHORS & COPYRIGHTS

POE::Component::Client::TCP is Copyright 2001-2013 by Rocco Caputo.
All rights are reserved.  POE::Component::Client::TCP is free
software, and it may be redistributed and/or modified under the same
terms as Perl itself.

POE::Component::Client::TCP is based on code, used with permission,
from Ann Barcomb E<lt>kudra@domaintje.comE<gt>.

POE::Component::Client::TCP is based on code, used with permission,
from Jos Boumans E<lt>kane@cpan.orgE<gt>.

=cut

# rocco // vim: ts=2 sw=2 expandtab
# TODO - Edit.