/usr/include/osg/Matrix is in libopenscenegraph-3.4-dev 3.4.0+dfsg1-4+b3.
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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/
#ifndef OSG_MATRIX
#define OSG_MATRIX 1
#include <osg/Config>
#include <osg/Matrixd>
#include <osg/Matrixf>
namespace osg {
#ifdef OSG_USE_FLOAT_MATRIX
    typedef Matrixf Matrix;
    typedef RefMatrixf RefMatrix;
#else
    typedef Matrixd Matrix;
    typedef RefMatrixd RefMatrix;
#endif
} //namespace osg
#endif
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