This file is indexed.

/usr/include/osgEarth/Utils is in libosgearth-dev 2.7.0+dfsg-2+b3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_UTILS_H
#define OSGEARTH_UTILS_H 1

#include <osgEarth/Common>
#include <osgEarth/StringUtils>

#include <osg/Vec3f>
#include <osg/AutoTransform>
#include <osgGA/GUIEventHandler>
#include <osgViewer/View>
#include <osgUtil/CullVisitor>
#include <osgUtil/RenderBin>

#include <string>
#include <list>
#include <map>

namespace osg
{
    class EllipsoidModel;
}

namespace osgEarth
{    
    //------------------------------------------------------------------------

    struct Utils
    {
        /**
         * Clamps v to [vmin..vmax], then remaps its range to [r0..r1]. 
         */
        static double remap( double v, double vmin, double vmax, double r0, double r1 )
        {
            float vr = (osg::clampBetween(v, vmin, vmax)-vmin)/(vmax-vmin);
            return r0 + vr * (r1-r0);
        }
        

        // Polyfill
        static const osg::BoundingBox& getBoundingBox(const osg::Drawable* d) {
#if OSG_VERSION_GREATER_THAN(3,3,1)
            return d->getBoundingBox();
#else
            return d->getBound();
#endif
        }
    };

    /**
     * Removes the given event handler from the view.
     * This is the equivalent of osgViewer::View::removeEventHandler which is not available
     * in older versions of OSG
     */
    extern OSGEARTH_EXPORT void removeEventHandler(osgViewer::View* view, osgGA::GUIEventHandler* handler);

    // utility: functor for traversing a target node
    template<typename T> struct TraverseFunctor {
        T* _target;
        TraverseFunctor(T* target) : _target(target) { }
        void operator()(osg::NodeVisitor& nv) { _target->T::traverse(nv); }
    };

    // utility: node that traverses another node via a functor
    template<typename T>
    struct TraverseNode : public osg::Node {
        TraverseFunctor<T> _tf;
        TraverseNode(TraverseFunctor<T>& tf) : _tf(tf) { }
        TraverseNode(T* target) : _tf(TraverseFunctor<T>(target)) { }
        void traverse(osg::NodeVisitor& nv) { _tf(nv); }
        osg::BoundingSphere computeBound() const { return _tf._target->getBound(); }
    };

    // utility: cull callback that traverses another node
    struct TraverseNodeCallback : public osg::NodeCallback {
        osg::ref_ptr<osg::Node> _node;
        TraverseNodeCallback(osg::Node* node) : _node(node) { }
        void operator()(osg::Node* node, osg::NodeVisitor* nv) {
            _node->accept(*nv);
            traverse(node, nv);
        }
    };

    /**
     * A pixel-based AutoTransform variant.
     */
    class OSGEARTH_EXPORT PixelAutoTransform : public osg::AutoTransform
    {
    public:
        PixelAutoTransform();

        /** 
         * Sets the minimim width of the object, in pixels, when the scale
         * factor is 1.0.
         */
        void setMinPixelWidthAtScaleOne( double pixels ) { _minPixels = pixels; }

        /**
         * Sets the node to use to calculate the screen size. If this is NULL,
         * it will use the size of the first child node.
         */
        void setSizingNode( osg::Node* node ) { _sizingNode = node; dirty(); }

        /**
         * Forces a recalculation of the autoscale on the next traversal
         * (this usually doesn't happen unless the camera moves)
         */
        void dirty();

        /**
         * Set up the transform to orient the node based on a 2D screen-space
         * rotation.
         */
        void setRotateInScreenSpace(bool value) { _rotateInScreenSpace = value; }
        bool getRotateInScreenSpace() const { return _rotateInScreenSpace; }
        
        /**
         * If setRotateInScreenSpace is true, this is the value of the 2D rotation
         * in radians.
         */
        void setScreenSpaceRotation(double radians) { _screenSpaceRotationRadians = radians; }
        double getScreenSpaceRotation() const { return _screenSpaceRotationRadians; }

    public: // override
        virtual void accept( osg::NodeVisitor& nv );

    protected:
        double _minPixels;
        bool   _dirty;
        bool   _rotateInScreenSpace;
        double _screenSpaceRotationRadians;
        osg::observer_ptr<osg::Node> _sizingNode;
    };

    /**
     * Proxy class that registers a custom render bin's prototype with the
     * rendering system
     */
    template<class T>
    struct osgEarthRegisterRenderBinProxy
    {
        osgEarthRegisterRenderBinProxy(const std::string& name)
        {
            _prototype = new T();
            osgUtil::RenderBin::addRenderBinPrototype(name, _prototype.get());
        }

        ~osgEarthRegisterRenderBinProxy()
        {
            osgUtil::RenderBin::removeRenderBinPrototype(_prototype.get());
            _prototype = 0L;
        }

        osg::ref_ptr<T> _prototype;
    };

    /**
     * Shim to apply vertex cache optimizations to geometry when it's legal.
     * This is really only here to work around an OSG bug in the VertexAccessOrder
     * optimizer, which corrupts non-Triangle geometries.
     */
    struct OSGEARTH_EXPORT VertexCacheOptimizer : public osg::NodeVisitor
    {
        VertexCacheOptimizer();
        virtual ~VertexCacheOptimizer() { }
        void apply( osg::Geode& node );
    };

    /**
     * Sets the data variance on all discovered drawables.
     */
    struct OSGEARTH_EXPORT SetDataVarianceVisitor : public osg::NodeVisitor
    {
        SetDataVarianceVisitor(osg::Object::DataVariance value);
        virtual ~SetDataVarianceVisitor() { }
        void apply( osg::Geode& node );
        osg::Object::DataVariance _value;
    };

    /**
     * Scans geometry and validates that it's set up properly.
     */    
    struct OSGEARTH_EXPORT GeometryValidator : public osg::NodeVisitor
    {
        GeometryValidator();
        void apply(osg::Geode& geode);
        void apply(osg::Geometry& geom);
    };

    /**
     * Allocates and merges buffer objects for each Drawable in the scene graph.
     */
    class OSGEARTH_EXPORT AllocateAndMergeBufferObjectsVisitor : public osg::NodeVisitor
    {
    public:
        AllocateAndMergeBufferObjectsVisitor();
        virtual ~AllocateAndMergeBufferObjectsVisitor() { }
        void apply(osg::Geode& geode);
    };
}

#endif // OSGEARTH_UTILS_H