This file is indexed.

/usr/include/osgEarthAnnotation/HighlightDecoration is in libosgearth-dev 2.7.0+dfsg-2+b3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ANNOTATION_HIGHLIGHT_DECORATION_H
#define OSGEARTH_ANNOTATION_HIGHLIGHT_DECORATION_H 1

#include <osgEarthAnnotation/Decoration>
#include <osg/Uniform>

namespace osgEarth { namespace Annotation
{	
    using namespace osgEarth;

    /**
     * Decoration technique that highlights the geometry.
     */
    class OSGEARTHANNO_EXPORT HighlightDecoration : public Decoration
    {
    public:
        HighlightDecoration(const osg::Vec4f& color =osg::Vec4f(1,1,0,0.5));

        virtual ~HighlightDecoration() { }

        virtual Decoration* clone() const { return new HighlightDecoration(_color); }

        /** Hightlight color (mixes with alpha) */
        void setColor(const osg::Vec4f& color);
        const osg::Vec4f& getColor() const { return _color; }
        
    public: // Decoration interface

        virtual bool apply(class AnnotationNode& node, bool enable);

    private:
        bool                         _supported;
        osg::Vec4f                   _color;
        osg::ref_ptr<osg::Uniform>   _colorUniform;
    };

} } // namespace osgEarth::Annotation

#endif //OSGEARTH_ANNOTATION_HIGHLIGHT_DECORATION_H