/usr/include/osgEarthDrivers/engine_byo/BYOTerrainEngineNode is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ENGINE_BYO_ENGINE_NODE_H
#define OSGEARTH_ENGINE_BYO_ENGINE_NODE_H 1
#include <osgEarth/TerrainEngineNode>
#include "BYOTerrainEngineOptions"
using namespace osgEarth;
namespace osgEarth_engine_byo
{
class BYOTerrainEngineNode : public TerrainEngineNode
{
public:
BYOTerrainEngineNode();
META_Node(osgEarth, BYOTerrainEngineNode);
virtual ~BYOTerrainEngineNode();
public: // TerrainEngineNode
// for standalone tile creation outside of a terrain
osg::Node* createTile(const TileKey& key) { return 0L; }
public: // internal TerrainEngineNode
virtual void preInitialize( const Map* map, const TerrainOptions& options );
virtual const TerrainOptions& getTerrainOptions() const { return _terrainOptions; }
private:
osgEarth::Drivers::BYOTerrainEngineOptions _terrainOptions;
BYOTerrainEngineNode( const BYOTerrainEngineNode& rhs, const osg::CopyOp& op =osg::CopyOp::DEEP_COPY_ALL ) { }
};
} // namespace osgEarth_engine_byo
#endif // OSGEARTH_ENGINE_BYO_ENGINE_NODE_H
|