/usr/include/osgEarthDrivers/engine_byo/BYOTerrainEngineOptions is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ENGINE_BYO_OPTIONS
#define OSGEARTH_ENGINE_BYO_OPTIONS 1
#include <osgEarth/Common>
#include <osgEarth/ShaderUtils>
#include <osgEarth/TerrainOptions>
#include <osgEarth/URI>
namespace osgEarth { namespace Drivers
{
using namespace osgEarth;
/**
* Options for configuring the Bring Your Own Engine driver.
*/
class BYOTerrainEngineOptions : public TerrainOptions // NO EXPORT (header-only)
{
public:
BYOTerrainEngineOptions( const ConfigOptions& options =ConfigOptions() )
: TerrainOptions( options ),
_shaderPolicy ( SHADERPOLICY_GENERATE )
{
setDriver( "byo" );
fromConfig( _conf );
}
/** dtor */
virtual ~BYOTerrainEngineOptions() { }
public:
optional<URI>& url() { return _uri; }
const optional<URI>& url() const { return _uri; }
optional<ShaderPolicy>& shaderPolicy() { return _shaderPolicy; }
const optional<ShaderPolicy>& shaderPolicy() const { return _shaderPolicy; }
public: // non-serializable
void setNode(osg::Node* node);
osg::Node* getNode() { return _node.get(); }
protected:
virtual Config getConfig() const {
Config conf = TerrainOptions::getConfig();
conf.updateIfSet( "url", _uri );
conf.updateIfSet( "shader_policy", "disable", _shaderPolicy, SHADERPOLICY_DISABLE );
conf.updateIfSet( "shader_policy", "inherit", _shaderPolicy, SHADERPOLICY_INHERIT );
conf.updateIfSet( "shader_policy", "generate", _shaderPolicy, SHADERPOLICY_GENERATE );
conf.updateNonSerializable( "node", _node.get() );
return conf;
}
virtual void mergeConfig( const Config& conf ) {
TerrainOptions::mergeConfig( conf );
fromConfig( conf );
}
private:
void fromConfig( const Config& conf ) {
conf.getIfSet( "url", _uri );
conf.getIfSet( "shader_policy", "disable", _shaderPolicy, SHADERPOLICY_DISABLE );
conf.getIfSet( "shader_policy", "inherit", _shaderPolicy, SHADERPOLICY_INHERIT );
conf.getIfSet( "shader_policy", "generate", _shaderPolicy, SHADERPOLICY_GENERATE );
_node = conf.getNonSerializable<osg::Node>( "node" );
}
optional<URI> _uri;
optional<ShaderPolicy> _shaderPolicy;
osg::ref_ptr<osg::Node> _node;
};
} } // namespace osgEarth::Drivers
#endif // OSGEARTH_ENGINE_MP_OPTIONS
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