/usr/include/osgEarthDrivers/sky_gl/GLSkyOptions is in libosgearth-dev 2.7.0+dfsg-2+b3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2015 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_DRIVER_GL_SKY_OPTIONS
#define OSGEARTH_DRIVER_GL_SKY_OPTIONS 1
#include <osgEarthUtil/Sky>
namespace osgEarth { namespace Drivers { namespace GLSky
{
using namespace osgEarth;
using namespace osgEarth::Util;
/**
* Options for creating a sky with GL-like phong shading.
*/
class GLSkyOptions : public SkyOptions
{
public:
GLSkyOptions(const ConfigOptions& options =ConfigOptions()) :
SkyOptions(options)
{
setDriver( "gl" );
fromConfig( _conf );
}
virtual ~GLSkyOptions() { }
public: // properties
public:
Config getConfig() const {
Config conf = SkyOptions::getConfig();
// adds
return conf;
}
protected:
void mergeConfig( const Config& conf ) {
SkyOptions::mergeConfig( conf );
fromConfig(conf);
}
private:
void fromConfig( const Config& conf ) {
// gets
}
};
} } } // namespace osgEarth::Drivers::GLSky
#endif // OSGEARTH_DRIVER_GL_SKY_OPTIONS
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