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Title: SDL Documentation
Author: Sam Lantinga <slouken@libsdl.org>
Abstract: The SDL library is designed to make it easy to write games that
run on Linux, Win32 and BeOS using the various native high-performance media
interfaces, (for video, audio, etc) and presenting a single source-code level
API to your application. This is a fairly low level API, but using this,
completely portable applications can be written with a great deal of
flexibility.
Section: Programming
Format: HTML
Index: /usr/share/doc/libsdl1.2-dev/docs/index.html
Files: /usr/share/doc/libsdl1.2-dev/docs/html/*.html
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