/usr/include/taglib/mp4properties.h is in libtag1-dev 1.11.1+dfsg.1-0.2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 | /**************************************************************************
copyright : (C) 2007 by Lukáš Lalinský
email : lalinsky@gmail.com
**************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
* 02110-1301 USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#ifndef TAGLIB_MP4PROPERTIES_H
#define TAGLIB_MP4PROPERTIES_H
#include "taglib_export.h"
#include "audioproperties.h"
namespace TagLib {
namespace MP4 {
class Atoms;
class File;
//! An implementation of MP4 audio properties
class TAGLIB_EXPORT Properties : public AudioProperties
{
public:
enum Codec {
Unknown = 0,
AAC,
ALAC
};
Properties(File *file, Atoms *atoms, ReadStyle style = Average);
virtual ~Properties();
/*!
* Returns the length of the file in seconds. The length is rounded down to
* the nearest whole second.
*
* \note This method is just an alias of lengthInSeconds().
*
* \deprecated
*/
virtual int length() const;
/*!
* Returns the length of the file in seconds. The length is rounded down to
* the nearest whole second.
*
* \see lengthInMilliseconds()
*/
// BIC: make virtual
int lengthInSeconds() const;
/*!
* Returns the length of the file in milliseconds.
*
* \see lengthInSeconds()
*/
// BIC: make virtual
int lengthInMilliseconds() const;
/*!
* Returns the average bit rate of the file in kb/s.
*/
virtual int bitrate() const;
/*!
* Returns the sample rate in Hz.
*/
virtual int sampleRate() const;
/*!
* Returns the number of audio channels.
*/
virtual int channels() const;
/*!
* Returns the number of bits per audio sample.
*/
virtual int bitsPerSample() const;
/*!
* Returns whether or not the file is encrypted.
*/
bool isEncrypted() const;
/*!
* Returns the codec used in the file.
*/
Codec codec() const;
private:
void read(File *file, Atoms *atoms);
class PropertiesPrivate;
PropertiesPrivate *d;
};
}
}
#endif
|