This file is indexed.

/usr/share/doc/dpuser-doc/procedure_sbplnt.html is in dpuser-doc 3.3+p1+dfsg-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
<html>
<head>
   <meta name="Author" content="Thomas Ott">
   <title>DPUSER - The Next Generation: Procedure sbplnt</title>

 <style type="text/css" title="currentStyle">
  @import "dpuser.css";
 </style>
<link rel="shortcut icon" href="dpuser.ico" type="image/xicon">
</head>

<body>

<div id="header">DPUSER - The Next Generation</div>
<div id="menu">
<ul>
<li><a href="index.html">Introduction</a></li>
<li><a href="history.html">History</a></li>
<li><a href="syntax.html">Syntax</a></li>
<li><a href="operators.html">Operators</a></li>
<li><a href="ifandloop.html">Structural commands</a></li>
<li><a href="variables.html">Data types</a></li>
<li><a href="plotting.html">Graphics</a></li>
<li><a href="fitsfiles.html">Fits files</a></li>
<li><a href="category.html">Category index</a></li>
<li><a href="functions.html">Function index</a></li>
<li><a href="procedures.html">Procedure index</a></li>
<li><a href="pgplot.html">Pgplot index</a></li>
<li><a href="examples.html">Examples</a></li>
<hr>
<li><a href="qfitsview.html">QFitsView documentation</a></li>
<hr>
</ul>
<form method="GET" action="search.html">
<input type="text" size=15 name="keywords">
<input type="submit" value="Search">
</form>
</div>
<div id="content">
<h1 class="declaration">procedure sbplnt</h1>
<p>
This subroutine plots a diffusively-lit, semi-transparent, coloured plane; the use must ensure that all the verticies lie in a flat plane, and that the bounding polygon be convex (so that the angle at any vertex <= 180 degs). All (x,y,z) values are taken to be given in world coordinates. The z-component of the eye-poisition should be positive and that of the vertices should be negative; the viewing-screen is fixed at z=0.
<br><br><b><font size=+2>Syntax</font></b><br>
sbplnt EYE,NV,VERT,IC1,IC2,LIGHT,ITRANS
<br><br><b><font size=+2>Arguments</font></b><br>
<table CELLSPACING=0 CELLPADDING=0 WIDTH="100%">
<tr VALIGN=TOP><td nowrap>ARGUMENT &nbsp;&nbsp;</td>
<td> TYPE  I/O  DIMENSION  DESCRIPTION</td></tr>
<tr VALIGN=TOP><td nowrap>EYE:&nbsp;&nbsp;</td>
<td>      R*4    I       3      (x,y,z) coordinate of eye-position.</td></tr>
<tr VALIGN=TOP><td nowrap>NV:&nbsp;&nbsp;</td>
<td>       R*4    I       -      No. of verticies (>=3).</td></tr>
<tr VALIGN=TOP><td nowrap>VERT:&nbsp;&nbsp;</td>
<td>     R*4    I     3 x NV   (x,y,z) coordinate of verticies.</td></tr>
<tr VALIGN=TOP><td nowrap>IC1,IC2:&nbsp;&nbsp;</td>
<td>  I*4    I       -      Lowest & highest colour-index to be</td></tr>
<tr VALIGN=TOP><td nowrap> &nbsp;&nbsp;</td>
<td>                               used for the shading.</td></tr>
<tr VALIGN=TOP><td nowrap>LIGHT:&nbsp;&nbsp;</td>
<td>    R*4    I       3      (x,y,z) direction of flood-light.</td></tr>
<tr VALIGN=TOP><td nowrap>ITRANS:&nbsp;&nbsp;</td>
<td>   I*4    I       -      Level of transparency:</td></tr>
<tr VALIGN=TOP><td nowrap> &nbsp;&nbsp;</td>
<td>                                    1 = 25%; 2 = 50%; 3 = 75%.</td></tr>

</table>

</div>
<div id="copyright">
Copyright &copy; Thomas Ott ---- DPUSER - The Next Generation 3.3 (Rev. )
</div>
</body>
</html>