/usr/share/gocode/src/github.com/go-ini/ini/ini.go is in golang-github-go-ini-ini-dev 1.28.2-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// Licensed under the Apache License, Version 2.0 (the "License"): you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
// Package ini provides INI file read and write functionality in Go.
package ini
import (
"bytes"
"errors"
"fmt"
"io"
"io/ioutil"
"os"
"regexp"
"runtime"
"strings"
"sync"
)
const (
// Name for default section. You can use this constant or the string literal.
// In most of cases, an empty string is all you need to access the section.
DEFAULT_SECTION = "DEFAULT"
// Maximum allowed depth when recursively substituing variable names.
_DEPTH_VALUES = 99
_VERSION = "1.28.2"
)
// Version returns current package version literal.
func Version() string {
return _VERSION
}
var (
// Delimiter to determine or compose a new line.
// This variable will be changed to "\r\n" automatically on Windows
// at package init time.
LineBreak = "\n"
// Variable regexp pattern: %(variable)s
varPattern = regexp.MustCompile(`%\(([^\)]+)\)s`)
// Indicate whether to align "=" sign with spaces to produce pretty output
// or reduce all possible spaces for compact format.
PrettyFormat = true
// Explicitly write DEFAULT section header
DefaultHeader = false
// Indicate whether to put a line between sections
PrettySection = true
)
func init() {
if runtime.GOOS == "windows" {
LineBreak = "\r\n"
}
}
func inSlice(str string, s []string) bool {
for _, v := range s {
if str == v {
return true
}
}
return false
}
// dataSource is an interface that returns object which can be read and closed.
type dataSource interface {
ReadCloser() (io.ReadCloser, error)
}
// sourceFile represents an object that contains content on the local file system.
type sourceFile struct {
name string
}
func (s sourceFile) ReadCloser() (_ io.ReadCloser, err error) {
return os.Open(s.name)
}
type bytesReadCloser struct {
reader io.Reader
}
func (rc *bytesReadCloser) Read(p []byte) (n int, err error) {
return rc.reader.Read(p)
}
func (rc *bytesReadCloser) Close() error {
return nil
}
// sourceData represents an object that contains content in memory.
type sourceData struct {
data []byte
}
func (s *sourceData) ReadCloser() (io.ReadCloser, error) {
return ioutil.NopCloser(bytes.NewReader(s.data)), nil
}
// sourceReadCloser represents an input stream with Close method.
type sourceReadCloser struct {
reader io.ReadCloser
}
func (s *sourceReadCloser) ReadCloser() (io.ReadCloser, error) {
return s.reader, nil
}
// File represents a combination of a or more INI file(s) in memory.
type File struct {
// Should make things safe, but sometimes doesn't matter.
BlockMode bool
// Make sure data is safe in multiple goroutines.
lock sync.RWMutex
// Allow combination of multiple data sources.
dataSources []dataSource
// Actual data is stored here.
sections map[string]*Section
// To keep data in order.
sectionList []string
options LoadOptions
NameMapper
ValueMapper
}
// newFile initializes File object with given data sources.
func newFile(dataSources []dataSource, opts LoadOptions) *File {
return &File{
BlockMode: true,
dataSources: dataSources,
sections: make(map[string]*Section),
sectionList: make([]string, 0, 10),
options: opts,
}
}
func parseDataSource(source interface{}) (dataSource, error) {
switch s := source.(type) {
case string:
return sourceFile{s}, nil
case []byte:
return &sourceData{s}, nil
case io.ReadCloser:
return &sourceReadCloser{s}, nil
default:
return nil, fmt.Errorf("error parsing data source: unknown type '%s'", s)
}
}
type LoadOptions struct {
// Loose indicates whether the parser should ignore nonexistent files or return error.
Loose bool
// Insensitive indicates whether the parser forces all section and key names to lowercase.
Insensitive bool
// IgnoreContinuation indicates whether to ignore continuation lines while parsing.
IgnoreContinuation bool
// IgnoreInlineComment indicates whether to ignore comments at the end of value and treat it as part of value.
IgnoreInlineComment bool
// AllowBooleanKeys indicates whether to allow boolean type keys or treat as value is missing.
// This type of keys are mostly used in my.cnf.
AllowBooleanKeys bool
// AllowShadows indicates whether to keep track of keys with same name under same section.
AllowShadows bool
// Some INI formats allow group blocks that store a block of raw content that doesn't otherwise
// conform to key/value pairs. Specify the names of those blocks here.
UnparseableSections []string
}
func LoadSources(opts LoadOptions, source interface{}, others ...interface{}) (_ *File, err error) {
sources := make([]dataSource, len(others)+1)
sources[0], err = parseDataSource(source)
if err != nil {
return nil, err
}
for i := range others {
sources[i+1], err = parseDataSource(others[i])
if err != nil {
return nil, err
}
}
f := newFile(sources, opts)
if err = f.Reload(); err != nil {
return nil, err
}
return f, nil
}
// Load loads and parses from INI data sources.
// Arguments can be mixed of file name with string type, or raw data in []byte.
// It will return error if list contains nonexistent files.
func Load(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{}, source, others...)
}
// LooseLoad has exactly same functionality as Load function
// except it ignores nonexistent files instead of returning error.
func LooseLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{Loose: true}, source, others...)
}
// InsensitiveLoad has exactly same functionality as Load function
// except it forces all section and key names to be lowercased.
func InsensitiveLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{Insensitive: true}, source, others...)
}
// InsensitiveLoad has exactly same functionality as Load function
// except it allows have shadow keys.
func ShadowLoad(source interface{}, others ...interface{}) (*File, error) {
return LoadSources(LoadOptions{AllowShadows: true}, source, others...)
}
// Empty returns an empty file object.
func Empty() *File {
// Ignore error here, we sure our data is good.
f, _ := Load([]byte(""))
return f
}
// NewSection creates a new section.
func (f *File) NewSection(name string) (*Section, error) {
if len(name) == 0 {
return nil, errors.New("error creating new section: empty section name")
} else if f.options.Insensitive && name != DEFAULT_SECTION {
name = strings.ToLower(name)
}
if f.BlockMode {
f.lock.Lock()
defer f.lock.Unlock()
}
if inSlice(name, f.sectionList) {
return f.sections[name], nil
}
f.sectionList = append(f.sectionList, name)
f.sections[name] = newSection(f, name)
return f.sections[name], nil
}
// NewRawSection creates a new section with an unparseable body.
func (f *File) NewRawSection(name, body string) (*Section, error) {
section, err := f.NewSection(name)
if err != nil {
return nil, err
}
section.isRawSection = true
section.rawBody = body
return section, nil
}
// NewSections creates a list of sections.
func (f *File) NewSections(names ...string) (err error) {
for _, name := range names {
if _, err = f.NewSection(name); err != nil {
return err
}
}
return nil
}
// GetSection returns section by given name.
func (f *File) GetSection(name string) (*Section, error) {
if len(name) == 0 {
name = DEFAULT_SECTION
} else if f.options.Insensitive {
name = strings.ToLower(name)
}
if f.BlockMode {
f.lock.RLock()
defer f.lock.RUnlock()
}
sec := f.sections[name]
if sec == nil {
return nil, fmt.Errorf("section '%s' does not exist", name)
}
return sec, nil
}
// Section assumes named section exists and returns a zero-value when not.
func (f *File) Section(name string) *Section {
sec, err := f.GetSection(name)
if err != nil {
// Note: It's OK here because the only possible error is empty section name,
// but if it's empty, this piece of code won't be executed.
sec, _ = f.NewSection(name)
return sec
}
return sec
}
// Section returns list of Section.
func (f *File) Sections() []*Section {
sections := make([]*Section, len(f.sectionList))
for i := range f.sectionList {
sections[i] = f.Section(f.sectionList[i])
}
return sections
}
// ChildSections returns a list of child sections of given section name.
func (f *File) ChildSections(name string) []*Section {
return f.Section(name).ChildSections()
}
// SectionStrings returns list of section names.
func (f *File) SectionStrings() []string {
list := make([]string, len(f.sectionList))
copy(list, f.sectionList)
return list
}
// DeleteSection deletes a section.
func (f *File) DeleteSection(name string) {
if f.BlockMode {
f.lock.Lock()
defer f.lock.Unlock()
}
if len(name) == 0 {
name = DEFAULT_SECTION
}
for i, s := range f.sectionList {
if s == name {
f.sectionList = append(f.sectionList[:i], f.sectionList[i+1:]...)
delete(f.sections, name)
return
}
}
}
func (f *File) reload(s dataSource) error {
r, err := s.ReadCloser()
if err != nil {
return err
}
defer r.Close()
return f.parse(r)
}
// Reload reloads and parses all data sources.
func (f *File) Reload() (err error) {
for _, s := range f.dataSources {
if err = f.reload(s); err != nil {
// In loose mode, we create an empty default section for nonexistent files.
if os.IsNotExist(err) && f.options.Loose {
f.parse(bytes.NewBuffer(nil))
continue
}
return err
}
}
return nil
}
// Append appends one or more data sources and reloads automatically.
func (f *File) Append(source interface{}, others ...interface{}) error {
ds, err := parseDataSource(source)
if err != nil {
return err
}
f.dataSources = append(f.dataSources, ds)
for _, s := range others {
ds, err = parseDataSource(s)
if err != nil {
return err
}
f.dataSources = append(f.dataSources, ds)
}
return f.Reload()
}
func (f *File) writeToBuffer(indent string) (*bytes.Buffer, error) {
equalSign := "="
if PrettyFormat {
equalSign = " = "
}
// Use buffer to make sure target is safe until finish encoding.
buf := bytes.NewBuffer(nil)
for i, sname := range f.sectionList {
sec := f.Section(sname)
if len(sec.Comment) > 0 {
if sec.Comment[0] != '#' && sec.Comment[0] != ';' {
sec.Comment = "; " + sec.Comment
}
if _, err := buf.WriteString(sec.Comment + LineBreak); err != nil {
return nil, err
}
}
if i > 0 || DefaultHeader {
if _, err := buf.WriteString("[" + sname + "]" + LineBreak); err != nil {
return nil, err
}
} else {
// Write nothing if default section is empty
if len(sec.keyList) == 0 {
continue
}
}
if sec.isRawSection {
if _, err := buf.WriteString(sec.rawBody); err != nil {
return nil, err
}
continue
}
// Count and generate alignment length and buffer spaces using the
// longest key. Keys may be modifed if they contain certain characters so
// we need to take that into account in our calculation.
alignLength := 0
if PrettyFormat {
for _, kname := range sec.keyList {
keyLength := len(kname)
// First case will surround key by ` and second by """
if strings.ContainsAny(kname, "\"=:") {
keyLength += 2
} else if strings.Contains(kname, "`") {
keyLength += 6
}
if keyLength > alignLength {
alignLength = keyLength
}
}
}
alignSpaces := bytes.Repeat([]byte(" "), alignLength)
KEY_LIST:
for _, kname := range sec.keyList {
key := sec.Key(kname)
if len(key.Comment) > 0 {
if len(indent) > 0 && sname != DEFAULT_SECTION {
buf.WriteString(indent)
}
if key.Comment[0] != '#' && key.Comment[0] != ';' {
key.Comment = "; " + key.Comment
}
if _, err := buf.WriteString(key.Comment + LineBreak); err != nil {
return nil, err
}
}
if len(indent) > 0 && sname != DEFAULT_SECTION {
buf.WriteString(indent)
}
switch {
case key.isAutoIncrement:
kname = "-"
case strings.ContainsAny(kname, "\"=:"):
kname = "`" + kname + "`"
case strings.Contains(kname, "`"):
kname = `"""` + kname + `"""`
}
for _, val := range key.ValueWithShadows() {
if _, err := buf.WriteString(kname); err != nil {
return nil, err
}
if key.isBooleanType {
if kname != sec.keyList[len(sec.keyList)-1] {
buf.WriteString(LineBreak)
}
continue KEY_LIST
}
// Write out alignment spaces before "=" sign
if PrettyFormat {
buf.Write(alignSpaces[:alignLength-len(kname)])
}
// In case key value contains "\n", "`", "\"", "#" or ";"
if strings.ContainsAny(val, "\n`") {
val = `"""` + val + `"""`
} else if !f.options.IgnoreInlineComment && strings.ContainsAny(val, "#;") {
val = "`" + val + "`"
}
if _, err := buf.WriteString(equalSign + val + LineBreak); err != nil {
return nil, err
}
}
}
if PrettySection {
// Put a line between sections
if _, err := buf.WriteString(LineBreak); err != nil {
return nil, err
}
}
}
return buf, nil
}
// WriteToIndent writes content into io.Writer with given indention.
// If PrettyFormat has been set to be true,
// it will align "=" sign with spaces under each section.
func (f *File) WriteToIndent(w io.Writer, indent string) (int64, error) {
buf, err := f.writeToBuffer(indent)
if err != nil {
return 0, err
}
return buf.WriteTo(w)
}
// WriteTo writes file content into io.Writer.
func (f *File) WriteTo(w io.Writer) (int64, error) {
return f.WriteToIndent(w, "")
}
// SaveToIndent writes content to file system with given value indention.
func (f *File) SaveToIndent(filename, indent string) error {
// Note: Because we are truncating with os.Create,
// so it's safer to save to a temporary file location and rename afte done.
buf, err := f.writeToBuffer(indent)
if err != nil {
return err
}
return ioutil.WriteFile(filename, buf.Bytes(), 0666)
}
// SaveTo writes content to file system.
func (f *File) SaveTo(filename string) error {
return f.SaveToIndent(filename, "")
}
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