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/usr/share/gocode/src/gopkg.in/eapache/channels.v1/infinite_channel.go is in golang-gopkg-eapache-channels.v1-dev 1.1.0-1.

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package channels

import "github.com/eapache/queue"

// InfiniteChannel implements the Channel interface with an infinite buffer between the input and the output.
type InfiniteChannel struct {
	input, output chan interface{}
	length        chan int
	buffer        *queue.Queue
}

func NewInfiniteChannel() *InfiniteChannel {
	ch := &InfiniteChannel{
		input:  make(chan interface{}),
		output: make(chan interface{}),
		length: make(chan int),
		buffer: queue.New(),
	}
	go ch.infiniteBuffer()
	return ch
}

func (ch *InfiniteChannel) In() chan<- interface{} {
	return ch.input
}

func (ch *InfiniteChannel) Out() <-chan interface{} {
	return ch.output
}

func (ch *InfiniteChannel) Len() int {
	return <-ch.length
}

func (ch *InfiniteChannel) Cap() BufferCap {
	return Infinity
}

func (ch *InfiniteChannel) Close() {
	close(ch.input)
}

func (ch *InfiniteChannel) infiniteBuffer() {
	var input, output chan interface{}
	var next interface{}
	input = ch.input

	for input != nil || output != nil {
		select {
		case elem, open := <-input:
			if open {
				ch.buffer.Add(elem)
			} else {
				input = nil
			}
		case output <- next:
			ch.buffer.Remove()
		case ch.length <- ch.buffer.Length():
		}

		if ch.buffer.Length() > 0 {
			output = ch.output
			next = ch.buffer.Peek()
		} else {
			output = nil
			next = nil
		}
	}

	close(ch.output)
	close(ch.length)
}