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      <div xmlns="" class="refnamediv">
        <a xmlns="http://www.w3.org/1999/xhtml" id="clCreateFromGLBuffer"></a>
        <h1>clCreateFromGLBuffer</h1>
        <p>
            Creates an OpenCL buffer object from an OpenGL buffer object.
        </p>
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      <div class="refsynopsisdiv">
        <h2></h2>
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                <code xmlns="http://www.w3.org/1999/xhtml" class="funcdef"><a class="link" href="abstractDataTypes.html" target="pagedisplay">cl_mem</a>
                     <strong class="fsfunc">
                        clCreateFromGLBuffer
                    </strong>
                (</code>
                <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_context</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">context</var>, </td>
              </td>
            </tr>
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              <td> </td>
              <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="enums.html#cl_mem_flags" target="pagedisplay">cl_mem_flags</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">flags</var>, </td>
            </tr>
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              <td> </td>
              <td>GLuint <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">bufobj</var>, </td>
            </tr>
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              <td> </td>
              <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">cl_int</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">* errcode_ret</var><code>)</code></td>
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        <h2>Parameters</h2>
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            <dt>
              <span class="term"> <code class="varname"> context </code> </span>
            </dt>
            <dd>
              <p> 
                        A valid OpenCL context created from an OpenGL context.
                    </p>
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            <dt>
              <span class="term"> <code class="varname"> flags </code> </span>
            </dt>
            <dd>
              <p>
                       A bit-field that is
                      used to specify usage information.  Refer to the table for
                      <a class="citerefentry" href="clCreateBuffer.html"><span class="citerefentry"><span class="refentrytitle">clCreateBuffer</span></span></a> for a description of <code class="varname">flags</code>. Only
                      <code class="constant">CL_MEM_READ_ONLY</code>, <code class="constant">CL_MEM_WRITE_ONLY</code>
                      and <code class="constant">CL_MEM_READ_WRITE</code> values specified in the table at
                      <a class="citerefentry" href="clCreateBuffer.html"><span class="citerefentry"><span class="refentrytitle">clCreateBuffer</span></span></a>
                       can be used.
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              <span class="term"> <code class="varname"> bufobj </code> </span>
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                       The name of a GL buffer object. The data
                      store of the GL buffer object must have have been previously created by
                      calling OpenGL function <code class="function">glBufferData</code>, although its
                      contents need not be initialized. The size of the data store will be used
                      to determine the size of the CL buffer object.
                    </p>
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            <dt>
              <span class="term"> <code class="varname"> errcode_ret </code> </span>
            </dt>
            <dd>
              <p>
                       Returns an appropriate error code as described
                      below. If <code class="varname">errcode_ret</code> is NULL, no error code is returned.
                    </p>
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      <div class="refsect1">
        <a id="description"></a>
        <h2>Description</h2>
        <p>
          The size of the GL buffer object data store at the time
          <code class="function">clCreateFromGLBuffer</code> is called will be used as the size of buffer
          object returned by <code class="function">clCreateFromGLBuffer</code>. If the state of a GL
          buffer object is modified through the GL API (e.g. <code class="function">glBufferData</code>)
          while there exists a corresponding CL buffer object, subsequent use of the CL buffer
          object will result in undefined behavior.
        </p>
        <p>
          The <a class="citerefentry" href="clRetainMemObject.html"><span class="citerefentry"><span class="refentrytitle">clRetainMemObject</span></span></a>
          and <a class="citerefentry" href="clReleaseMemObject.html"><span class="citerefentry"><span class="refentrytitle">clReleaseMemObject</span></span></a>
          functions can be used to retain and release the buffer object.
        </p>
        <p>
          The CL buffer object created using <code class="function">clCreateFromGLBuffer</code> can also
          be used to create a CL 1D image buffer object
        </p>
      </div>
      <div class="refsect1">
        <a id="errors"></a>
        <h2>Errors</h2>
        <p>
          Returns a valid non-zero OpenCL buffer object and <code class="varname">errcode_ret</code> is set
          to CL_SUCCESS if the buffer object is created successfully. Otherwise, it returns a NULL
          value with one of the following error values returned in <code class="varname">errcode_ret</code>:
        </p>
        <div class="itemizedlist">
          <ul class="itemizedlist" style="list-style-type: disc; ">
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_CONTEXT</span> if <code class="varname">context</code> is not
              a valid context or was not created from a GL context.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_VALUE</span> if values specified in
              <code class="varname">flags</code> are not valid.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_GL_OBJECT</span> if <code class="varname">bufobj</code> is not
              a GL buffer object or is a GL buffer object but does not have an existing data
              store e or the size of the buffer is 0. .
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_OUT_OF_RESOURCES</span> if there is a failure to allocate
              resources required by the OpenCL implementation on the device.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_OUT_OF_HOST_MEMORY</span> if there is a failure to allocate
              resources required by the OpenCL implementation on the host.
            </li>
          </ul>
        </div>
      </div>
      <div class="refsect1">
        <a id="specification"></a>
        <h2>Specification</h2>
        <p>
            <img src="pdficon_small1.gif" />

            <a href="http://www.khronos.org/registry/cl/specs/opencl-1.2-extensions.pdf#page=49" target="OpenCL Spec">OpenCL Specification</a>
        </p>
      </div>
      <div class="refsect1">
        <a id="seealso"></a>
        <h2>Also see</h2>
        <p>
            <a class="citerefentry" href="cl_khr_gl_sharing.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_gl_sharing</span></span></a>,
            <a class="citerefentry" href="clCreateBuffer.html"><span class="citerefentry"><span class="refentrytitle">clCreateBuffer</span></span></a>,
            <a class="citerefentry" href="clReleaseMemObject.html"><span class="citerefentry"><span class="refentrytitle">clReleaseMemObject</span></span></a>,
            <a class="citerefentry" href="clRetainMemObject.html"><span class="citerefentry"><span class="refentrytitle">clRetainMemObject</span></span></a>
        </p>
      </div>
      <div xmlns="" class="refsect3" lang="en" xml:lang="en"><a xmlns="http://www.w3.org/1999/xhtml" id="Copyright"></a><h4 xmlns="http://www.w3.org/1999/xhtml"></h4><img xmlns="http://www.w3.org/1999/xhtml" src="KhronosLogo.jpg" /><p xmlns="http://www.w3.org/1999/xhtml"></p>Copyright © 2007-2011 The Khronos Group Inc. 
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the condition that this copyright notice and permission notice shall be included
in all copies or substantial portions of the Materials. 
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