This file is indexed.

/usr/share/doc/opencl-1.2-html-doc/clEnqueueReleaseD3D10ObjectsKHR.html is in opencl-1.2-html-doc 1.0~svn33624-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
<!-- saved from url=(0013)about:internet -->
<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" xmlns:xlink="http://www.w3.org/1999/xlink" pref:renderer="mathplayer-dl">
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
    <style xmlns="" type="text/css">
    /* This style sets a margin around the entire page */
        html, body {
            margin: 10px;
        }

        p {
            font: normal 16px verdana, sans-serif;
            margin: 0;
            padding-bottom:12px;
        }

        h1 {
            font: bold 25px verdana, sans-serif;
            margin-top: 0;
            margin-bottom: 3px;
            padding-top: 0;
            padding-bottom: 0;
        }

        h2 {
            font: bold 19px verdana, sans-serif;
            margin-top: 28px;
            margin-bottom: 3px;
            padding-top: 0; 
            padding-bottom: 0;
        }

        h3 {
            font: bold 19px verdana, sans-serif !important;
            margin-top: 28px;
            margin-bottom: 3px;
            padding-top: 0;
            padding-bottom: 0;
        }

        li {
            font: normal 16px verdana, sans-serif;
            margin-top: 0;
            margin-bottom: 18px;
            padding-top: 0;
            padding-bottom: 0;
        }

        .pdparam {
            font: italic 16px verdana, sans-serif;
        }
		
		.term {
			font: italic 16px verdana, sans-serif;
			font-weight: normal;
		}	
		
		.type {
			font: normal 16px verdana, sans-serif !important;
		}			
		
		.parameter { 
			font-style: italic; 
			}

        a:link, a:visited {
            color: blue;
            text-decoration: none;
            font: normal 16px;
        }

        a:hover {
            background-color: #FFFF99;
            font: normal 16px;
        }

        div.funcsynopsis {
            text-align: left;
            background-color: #e6e6e6;
            font: normal 16px verdana, sans-serif;
			padding-top: 10px;
			padding-bottom: 10px;
        }

        div.funcsynopsis table {
            border-collapse: separate;
            font: normal 16px verdana, sans-serif;
        }

        div.funcsynopsis td {
            background-color: #e6e6e6;
            border: 0 solid #000;
            padding: 1px;
            font: normal 16px verdana, sans-serif;
        }

        div.refsect1 {
            font-family: verdana, sans-serif;
            font-size: 16px;
        }

        code.constant {
            font: normal 16px courier new, monospace !important;
        }
		
		span.errorname {
            font: normal 16px verdana, sans-serif !important;
        }

        code.function {
            font: bold 16px verdana, sans-serif !important;
        }
		
        b.fsfunc {
            font: bold 16px verdana, sans-serif !important;
        }
		
        code.varname {
            font: italic 16px verdana, sans-serif;
        }

        code.replaceable {
            font: italic 16px courier new, monospace;
        }

        code.funcdef {
            font: normal 16px verdana, sans-serif !important;
        }

        .citerefentry {
            font: normal 16px verdana, sans-serif !important;
        }

        .parameter {
            font-style: italic;
        }

        code.fsfunc {
            font: normal 16px verdana, sans-serif !important;
        }

        /* PARAMETER: This style controls spacing between the terms in Parameter section */
        dt {
            margin-top: 15px;
        }

        /* TABLES: These styles apply to all tables OTHER than the Synopsis and Example tables */
        div.refsect1 table {
            width: 100%;
			margin-top: 10px;
            background-color: #FFF;
			border-collapse: collapse;
			border-color: #000;
            border-width: 1px;
			font: normal 16px verdana, sans-serif;
        }
		
        div.refsect1 th {
			border-collapse: collapse;
			border-color: #000;
            border-width: 1px;
            font: bold 16px verdana, sans-serif;
        }
		
        div.refsect1 td {
            background-color: #FFF;
            padding: 5px;
            vertical-align: text-top;
			border-collapse: collapse;
			border-color: #000;
            border-width: 1px;
            font: normal 16px verdana, sans-serif;
        }
		
		  div.refsect1 p{
            font: normal 16px verdana, sans-serif;
            margin-top: 8px;
            margin-bottom: 8px;
            padding-top: 0;
            padding-bottom: 0;
        }
		

        /* EXAMPLE: These styles apply only to the Example section */
        div.refsect2 {
            font: normal 16px courier new, monospace !important;
        }

        div.refsect2 table {
            margin-top: 0;
            background-color: #e6e6e6;
            width: 100%;
            border: 0 solid #000;
            padding: 2px;
            font: normal 16px courier new, monospace !important;
        }

        div.refsect2 td {
            background-color: #e6e6e6;
            font: normal 16px courier new, monospace !important;
			white-space:pre;
        }

        /* COPYRIGHT: This style formats the text of the copyright statement at the bottom of the page */
        div.refsect3 {
            font: normal 11px verdana, sans-serif;
            margin-top: 50px;
            margin-bottom: 20px;
            padding-top: 0;
            padding-bottom: 0;
        }
					
</style>
    <title>clEnqueueReleaseD3D10ObjectsKHR</title>
    <meta name="generator" content="DocBook XSL Stylesheets V1.79.1" />
    <meta name="keywords" content="clEnqueueReleaseD3D10ObjectsKHR" />
  </head>
  <body>
    <div class="refentry">
      <a id="idm1"></a>
      <div class="titlepage"></div>
      <div xmlns="" class="refnamediv">
        <a xmlns="http://www.w3.org/1999/xhtml" id="clEnqueueReleaseD3D10ObjectsKHR"></a>
        <h1>clEnqueueReleaseD3D10ObjectsKHR</h1>
        <p>Release OpenCL memory objects that have been created from Direct3D 10 resources.</p>
      </div>
      <div class="refsynopsisdiv">
        <h2></h2>
        <div class="funcsynopsis">
          <table xmlns="" border="0" summary="Function synopsis" cellspacing="0" cellpadding="0">
            <tr valign="bottom">
              <td>
                <code xmlns="http://www.w3.org/1999/xhtml" class="funcdef">
                <a class="link" href="abstractDataTypes.html" target="pagedisplay">cl_int</a>
                    <strong class="fsfunc">clEnqueueReleaseD3D10ObjectsKHR</strong>(</code>
                <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_command_queue</a>
                     <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">command_queue</var>, </td>
              </td>
            </tr>
            <tr valign="top">
              <td> </td>
              <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">cl_uint</a>
                     <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">num_objects</var>, </td>
            </tr>
            <tr valign="top">
              <td> </td>
              <td>const <a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_mem</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*mem_objects</var>, </td>
            </tr>
            <tr valign="top">
              <td> </td>
              <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="scalarDataTypes.html" target="pagedisplay">cl_uint</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">num_events_in_wait_list</var>, </td>
            </tr>
            <tr valign="top">
              <td> </td>
              <td>
                    const <a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_event</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*event_wait_list</var>
                , </td>
            </tr>
            <tr valign="top">
              <td> </td>
              <td><a xmlns="http://www.w3.org/1999/xhtml" class="link" href="abstractDataTypes.html" target="pagedisplay">cl_event</a> <var xmlns="http://www.w3.org/1999/xhtml" class="pdparam">*event</var><code>)</code></td>
            </tr>
          </table>
        </div>
      </div>
      <div class="refsect1">
        <a id="parameters"></a>
        <h2>Parameters</h2>
        <div class="variablelist">
          <dl class="variablelist">
            <dt>
              <span class="term">
                <code class="varname">num_objects</code>
              </span>
            </dt>
            <dd>
              <p>
                    The number of memory objects to be released in <code class="varname">mem_objects</code>.
                </p>
            </dd>
            <dt>
              <span class="term">
                <code class="varname">mem_objects</code>
              </span>
            </dt>
            <dd>
              <p>
                     A pointer to a list of OpenCL memory objects that were created from
                     Direct3D 10 resources.
                </p>
            </dd>
            <dt>
              <span class="term"><code class="varname">num_events_in_wait_list</code>, <code class="varname">event_wait_list</code></span>
            </dt>
            <dd>
              <p>
                  Specify events that need to complete before this particular
                  command can be executed.  If <code class="varname">event_wait_list</code>
                  is NULL, then this particular command does not wait on any
                  event to complete. If <code class="varname">event_wait_list</code> is
                  NULL, <code class="varname">num_events_in_wait_list</code> must be 0. If
                  <code class="varname">event_wait_list</code> is not NULL, the list of events
                  pointed to by <code class="varname">event_wait_list</code> must be valid and
                  <code class="varname">num_events_in_wait_list</code> must be greater than 0.
                  The events specified in <code class="varname">event</code> returns an event object
                  that identifies this particular command and can be used to query or queue a
                  wait for this particular command to complete. <code class="varname">event</code> can
                  be NULL in which case it will not be possible for the application to query
                  the status of this command or queue a wait for this command to complete.
                  If the <code class="varname">event_wait_list</code> and the <code class="varname">event</code>
                  arguments are not NULL, the <code class="varname">event</code> argument should not
                  refer to an element of the <code class="varname">event_wait_list</code> array.
                </p>
            </dd>
          </dl>
        </div>
      </div>
      <div class="refsect1">
        <a id="notes"></a>
        <h2>Notes</h2>
        <p>
          The Direct3D 10 objects are released by the OpenCL context associated with
          <code class="varname">command_queue</code>.
        </p>
        <p>
          OpenCL memory objects created from Direct3D 10 resources which have been acquired
          by OpenCL must be released by OpenCL before they may be accessed by Direct3D 10.
          Accessing a Direct3D 10 resource while its corresponding OpenCL memory object is
          acquired is in error and will result in undefined behavior, including but not limited
          to possible OpenCL errors, data corruption, and program termination.
        </p>
        <p>
          If <code class="constant">CL_CONTEXT_INTEROP_USER_SYNC</code> is not
          specified as <code class="constant">CL_TRUE</code> during context creation,
          <code class="function">clEnqueueReleaseD3D10ObjectsKHR</code> provides the
          synchronization guarantee that any calls to Direct3D 10 calls involving
          the interop device(s) used in the OpenCL context made after the call to
          <code class="function">clEnqueueReleaseD3D10ObjectsKHR</code> will not start executing until
          after all events in <code class="varname">event_wait_list</code> are complete and all work already
          submitted to <code class="varname">command_queue</code> completes execution. If the context was
          created with properties specifying <code class="constant">CL_CONTEXT_INTEROP_USER_SYNC</code>
          as <code class="constant">CL_TRUE</code>, the user is responsible for guaranteeing that any
          Direct3D 10 calls involving the interop device(s) used in the OpenCL context made
          after <code class="function">clEnqueueReleaseD3D10ObjectsKHR</code> will not start executing
          until after event returned by <code class="function">clEnqueueReleaseD3D10ObjectsKHR</code>
          reports completion.
        </p>
        <p>
      General information about sharing memory objects with Direct3D 10 follows.
    </p>
        <p>
       The goal of this extension is to provide
      interoperability between OpenCL and Direct3D 10. This is designed to function
      analogously to the OpenGL interoperability. If this extension is supported
      by an implementation, the string "cl_khr_d3d10_sharing" will be present in the
      <code class="constant">CL_PLATFORM_EXTENSIONS</code> or <code class="constant">CL_DEVICE_EXTENSIONS</code>
      string described in the table of allowed values for <code class="varname">param_name</code> for
      <a class="citerefentry" href="clGetDeviceInfo.html"><span class="citerefentry"><span class="refentrytitle">clGetDeviceInfo</span></span></a>.
    </p>
        <p>
       As currently proposed, the interfaces for this
      extension would be provided in cl_d3d10.h.
    </p>
        <p>
       This section discusses OpenCL functions that allow
      applications to use Direct3D 10 resources as OpenCL memory objects. This allows efficient
      sharing of data between OpenCL and Direct3D 10. The OpenCL API may be used to execute
      kernels that read and/or write memory objects that are also Direct3D 10 resources. An
      OpenCL image object may be created from a Direct3D 10 texture resource. An OpenCL buffer
      object may be created from a Direct3D 10 buffer resource. OpenCL memory objects may be
      created from Direct3D 10 objects if and only if the OpenCL context has been created from
      a Direct3D 10 device.
    </p>
        <h4><a id="idm97"></a>Lifetime of Shared Objects</h4>
        <p>
       An OpenCL memory object created from a Direct3D
      10 resource remains valid as long as the corresponding Direct3D 10 resource has not been
      deleted. If the Direct3D 10 resource is deleted through the Direct3D 10 API, subsequent
      use of the OpenCL memory object will result in undefined behavior, including but not
      limited to possible OpenCL errors, data corruption, and program termination.
    </p>
        <p>
       The successful creation of a
      cl_context against a Direct3D 10 device specified via the context create parameter
      <code class="constant">CL_CONTEXT_D3D10_DEVICE_KHR</code> will increment the internal Direct3D
      reference count on the specified Direct3D 10 device. The internal Direct3D reference
      count on that Direct3D 10 device will be decremented when the OpenCL reference count on
      the returned OpenCL context drops to zero.
    </p>
        <p>
       The OpenCL context and corresponding command-queues
      are dependent on the existence of the Direct3D 10 device from which the OpenCL context
      was created. If the Direct3D 10 device is deleted through the Direct3D 10 API, subsequent
      use of the OpenCL context will result in undefined behavior, including but not limited
      to possible OpenCL errors, data corruption, and program termination.
    </p>
      </div>
      <div class="refsect1">
        <a id="errors"></a>
        <h2>Errors</h2>
        <p>
          Returns <span class="errorname">CL_SUCCESS</span> returns <span class="errorname">CL_SUCCESS</span>
          if the function is executed successfully. If &lt;<code class="varname">num_objects</code>&gt;
          is 0 and &lt;<code class="varname">mem_objects</code>&gt; is NULL then the function does
          nothing and returns <span class="errorname">CL_SUCCESS</span>. Otherwise it returns one of
          the following errors:
        </p>
        <div class="itemizedlist">
          <ul class="itemizedlist" style="list-style-type: disc; ">
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_VALUE</span> if <code class="varname">num_objects</code>
              is zero and <code class="varname">mem_objects</code> is not a NULL value or if
              <code class="varname">num_objects</code> &gt; 0 and <code class="varname">mem_objects</code> is NULL.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_MEM_OBJECT</span> if memory objects in
              <code class="varname">mem_objects</code> are not valid OpenCL memory objects or if memory
              objects in <code class="varname">mem_objects</code> have not been created from Direct3D
              10 resources.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_COMMAND_QUEUE</span> if <code class="varname">command_queue</code>
              is not a valid command-queue.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_CONTEXT</span> if context associated with
              <code class="varname">command_queue</code> was not created from an Direct3D 10 context.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_D3D10_RESOURCE_NOT_ACQUIRED_KHR</span> if
              memory objects in mem_objects have not previously been acquired using
              <code class="function">clEnqueueAcquireD3D10ObjectsKHR</code>, or have been released using
              <code class="function">clEnqueueReleaseD3D10ObjectsKHR</code> since the last time that
              they were acquired.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_INVALID_EVENT_WAIT_LIST</span>
              if <code class="varname">event_wait_list</code> is NULL and
              <code class="varname">num_event_in_wait_list</code> &gt; 0,
              or <code class="varname">event_wait_list</code> is  not NULL and
              <code class="varname">num_event_in_wait_list</code> is 0, or if event objects in
              <code class="varname">event_wait_list</code> are not valid events.
            </li>
            <li class="listitem" style="list-style-type: disc"><span class="errorname">CL_OUT_OF_HOST_MEMORY</span> if there is a failure to allocate
              resources required by the OpenCL implementation on the host.
            </li>
          </ul>
        </div>
      </div>
      <div class="refsect1">
        <a id="specification"></a>
        <h2>Specification</h2>
        <p><img src="pdficon_small1.gif" />
            <a href="http://www.khronos.org/registry/cl/specs/opencl-1.2-extensions.pdf#page=79" target="OpenCL Spec">OpenCL Specification</a>
        </p>
      </div>
      <div class="refsect1">
        <a id="seealso"></a>
        <h2>Also see</h2>
        <p>
            <a class="citerefentry" href="cl_khr_d3d10_sharing.html"><span class="citerefentry"><span class="refentrytitle">cl_khr_d3d10_sharing</span></span></a>,
            <a class="citerefentry" href="clGetDeviceIDsFromD3D10KHR.html"><span class="citerefentry"><span class="refentrytitle">clGetDeviceIDsFromD3D10KHR</span></span></a>,
            <a class="citerefentry" href="clCreateFromD3D10BufferKHR.html"><span class="citerefentry"><span class="refentrytitle">clCreateFromD3D10BufferKHR</span></span></a>,
            <a class="citerefentry" href="clCreateFromD3D10Texture2DKHR.html"><span class="citerefentry"><span class="refentrytitle">clCreateFromD3D10Texture2DKHR</span></span></a>,
            <a class="citerefentry" href="clCreateFromD3D10Texture3DKHR.html"><span class="citerefentry"><span class="refentrytitle">clCreateFromD3D10Texture3DKHR</span></span></a>,
            <a class="citerefentry" href="clEnqueueAcquireD3D10ObjectsKHR.html"><span class="citerefentry"><span class="refentrytitle">clEnqueueAcquireD3D10ObjectsKHR</span></span></a>
        </p>
      </div>
      <div xmlns="" class="refsect3" lang="en" xml:lang="en"><a xmlns="http://www.w3.org/1999/xhtml" id="Copyright"></a><h4 xmlns="http://www.w3.org/1999/xhtml"></h4><img xmlns="http://www.w3.org/1999/xhtml" src="KhronosLogo.jpg" /><p xmlns="http://www.w3.org/1999/xhtml"></p>Copyright © 2007-2011 The Khronos Group Inc. 
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the condition that this copyright notice and permission notice shall be included
in all copies or substantial portions of the Materials. 
</div>
    </div>
  </body>
</html>