/usr/lib/python2.7/dist-packages/DisplayCAL/wxaddons.py is in dispcalgui 3.5.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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from time import sleep
import os
import sys
import threading
import types
from colormath import specialpow
from wxfixes import wx
def AdjustMinMax(self, minvalue=0.0, maxvalue=1.0):
""" Adjust min/max """
buffer = self.GetDataBuffer()
for i, byte in enumerate(buffer):
buffer[i] = chr(min(int(round(minvalue * 255 + ord(byte) * (maxvalue - minvalue))), 255))
wx.Image.AdjustMinMax = AdjustMinMax
def Blend(self, bitmap, x, y):
""" Blend the given bitmap over the specified position in this bitmap. """
dc = wx.MemoryDC(self)
dc.DrawBitmap(bitmap, x, y)
wx.Bitmap.Blend = Blend
def Invert(self):
""" Invert image colors """
databuffer = self.GetDataBuffer()
for i, byte in enumerate(databuffer):
databuffer[i] = chr(255 - ord(byte))
wx.Image.Invert = Invert
def IsBW(self):
"""
Check if image is grayscale in the most effective way possible.
Note that this is a costly operation even though it returns as quickly as
possible for non-grayscale images (i.e. when it encounters the first
non-equal RGB triplet).
"""
for i, byte in enumerate(self.GetDataBuffer()):
if i % 3 == 2:
if byte != prev_byte:
return False
prev_byte = byte
return True
wx.Image.IsBW = IsBW
def GetRealClientArea(self):
""" Return the real (non-overlapping) client area of a display """
# need to fix overlapping ClientArea on some Linux multi-display setups
# the client area must be always smaller than the geometry
clientarea = list(self.ClientArea)
if self.Geometry[0] > clientarea[0]:
clientarea[0] = self.Geometry[0]
if self.Geometry[1] > clientarea[1]:
clientarea[1] = self.Geometry[1]
if self.Geometry[2] < clientarea[2]:
clientarea[2] = self.Geometry[2]
if self.Geometry[3] < clientarea[3]:
clientarea[3] = self.Geometry[3]
return wx.Rect(*clientarea)
wx.Display.GetRealClientArea = GetRealClientArea
def GetAllChildren(self, skip=None):
""" Get children of window and its subwindows """
if not isinstance(skip, (list, tuple)):
skip = [skip]
children = filter(lambda child: child not in skip, self.GetChildren())
allchildren = []
for child in children:
allchildren.append(child)
if hasattr(child, "GetAllChildren") and hasattr(child.GetAllChildren,
"__call__"):
allchildren += child.GetAllChildren(skip)
return allchildren
wx.Window.GetAllChildren = GetAllChildren
def GetDisplay(self):
""" Return the display the window is shown on """
display_no = wx.Display.GetFromWindow(self)
if display_no < 0: # window outside visible area
display_no = 0
return wx.Display(display_no)
wx.Window.GetDisplay = GetDisplay
def SetMaxFontSize(self, pointsize=11):
font = self.GetFont()
if font.GetPointSize() > pointsize:
font.SetPointSize(pointsize)
self.SetFont(font)
wx.Window.SetMaxFontSize = SetMaxFontSize
def RealCenterOnScreen(self, dir=wx.BOTH):
"""
Center the window on the screen it is on, unlike CenterOnScreen which
always centers on 1st screen.
"""
x, y = self.Position
left, top, w, h = self.GetDisplay().ClientArea
if dir & wx.HORIZONTAL:
x = left + w / 2 - self.Size[0] / 2
if dir & wx.VERTICAL:
y = top + h / 2 - self.Size[1] / 2
self.Position = x, y
wx.TopLevelWindow.RealCenterOnScreen = RealCenterOnScreen
def SetSaneGeometry(self, x=None, y=None, w=None, h=None):
"""
Set a 'sane' window position and/or size (within visible screen area).
"""
if not None in (x, y):
# First, move to coordinates given
self.SetPosition((x, y))
# Returns the first display's client area if the window
# is completely outside the client area of all displays
display_client_rect = self.GetDisplay().ClientArea
if sys.platform not in ("darwin", "win32"): # Linux
safety_margin = 40
else:
safety_margin = 20
if not None in (w, h):
# Set given size, but resize if needed to fit inside client area
min_w, min_h = self.MinSize
self.SetSize((max(min(display_client_rect[2], w), min_w),
max(min(display_client_rect[3] - safety_margin, h),
min_h)))
if not None in (x, y):
if not display_client_rect.ContainsXY(x, y) or \
not display_client_rect.ContainsRect((x, y, 100, 100)):
# If outside client area or near the borders,
# move to leftmost / topmost coordinates of client area
self.SetPosition(display_client_rect[0:2])
wx.Window.SetSaneGeometry = SetSaneGeometry
def GridGetSelectedRowsFromSelection(self):
"""
Return the number of fully selected rows.
Unlike GetSelectedRows, include rows that have been selected
by chosing individual cells.
"""
numcols = self.GetNumberCols()
rows = []
i = -1
for cell in self.GetSelection():
row, col = cell
if row > i:
i = row
rownumcols = 0
rownumcols += 1
if rownumcols == numcols:
rows.append(row)
return rows
wx.grid.Grid.GetSelectedRowsFromSelection = GridGetSelectedRowsFromSelection
def GridGetSelectionRows(self):
"""
Return the selected rows, even if not all cells in a row are selected.
"""
rows = []
i = -1
for row, col in self.GetSelection():
if row > i:
i = row
rows.append(row)
return rows
wx.grid.Grid.GetSelectionRows = GridGetSelectionRows
def IsSizer(self):
""" Check if the window is a sizer """
return isinstance(self, wx.Sizer)
wx.Window.IsSizer = IsSizer
def gamma_encode(R, G, B, alpha=wx.ALPHA_OPAQUE):
"""
(Re-)Encode R'G'B' colors with specific platform gamma.
R, G, B = color components in range 0..255
Note this only has effect under wxMac which assumes a decoding gamma of 1.8
"""
if sys.platform == "darwin":
# Adjust for wxMac assuming gamma 1.8 instead of sRGB
# Decode R'G'B' -> linear light using sRGB transfer function, then
# re-encode to gamma = 1.0 / 1.8 so that when decoded with gamma = 1.8
# we get the correct sRGB color
RGBa = [int(round(specialpow(v / 255., -2.4) ** (1.0 / 1.8) * 255))
for v in (R, G, B)]
RGBa.append(alpha)
return RGBa
else:
return [R, G, B, alpha]
def get_platform_window_decoration_size():
if sys.platform in ("darwin", "win32"):
# Size includes windows decoration
if sys.platform == "win32":
border = 8 # Windows 7
titlebar = 30 # Windows 7
else:
border = 0 # Mac OS X 10.7 Lion
titlebar = 22 # Mac OS X 10.7 Lion
else:
# Linux. Size does not include window decoration
border = 0
titlebar = 0
return border, titlebar
def draw_granger_rainbow(dc, x=0, y=0, width=1920, height=1080):
""" Draw a granger rainbow to a DC """
if not isinstance(dc, wx.GCDC):
raise NotImplementedError("%s lacks alpha transparency support" % dc.__class__)
# Widths
column_width = int(162.0 / 1920.0 * width)
rainbow_width = width - column_width * 2
strip_width = int(rainbow_width / 7.0)
rainbow_width = strip_width * 7
column_width = (width - rainbow_width) / 2
# Gray columns left/right
dc.GradientFillLinear(wx.Rect(x, y, width, height),
wx.Colour(0, 0, 0),
wx.Colour(255, 255, 255),
wx.UP)
# Granger rainbow
rainbow = [(255, 0, 255), (0, 0, 255), (0, 255, 255),
(0, 255, 0), (255, 255, 0), (255, 0, 0), (255, 0, 255)]
start = rainbow[-2]
for i, end in enumerate(rainbow):
dc.GradientFillLinear(wx.Rect(x + column_width + strip_width * i, y,
strip_width, height),
wx.Colour(*start),
wx.Colour(*end),
wx.RIGHT)
start = end
# White-to-black gradient with transparency for shading
# Top half - white to transparent
dc.GradientFillLinear(wx.Rect(x + column_width, y,
rainbow_width, height / 2),
wx.Colour(0, 0, 0, 0),
wx.Colour(255, 255, 255, 255),
wx.UP)
# Bottom half - transparent to black
dc.GradientFillLinear(wx.Rect(x + column_width, y + height / 2,
rainbow_width, height / 2),
wx.Colour(0, 0, 0, 255),
wx.Colour(255, 255, 255, 0),
wx.UP)
def create_granger_rainbow_bitmap(width=1920, height=1080, filename=None):
""" Create a granger rainbow bitmap """
# Main bitmap
bmp = wx.EmptyBitmap(width, height)
mdc = wx.MemoryDC(bmp)
dc = wx.GCDC(mdc)
draw_granger_rainbow(dc, 0, 0, width, height)
mdc.SelectObject(wx.NullBitmap)
if filename:
name, ext = os.path.splitext(filename)
ext = ext.lower()
bmp_type = {".bmp": wx.BITMAP_TYPE_BMP,
".jpe": wx.BITMAP_TYPE_JPEG,
".jpg": wx.BITMAP_TYPE_JPEG,
".jpeg": wx.BITMAP_TYPE_JPEG,
".jfif": wx.BITMAP_TYPE_JPEG,
".pcx": wx.BITMAP_TYPE_PCX,
".png": wx.BITMAP_TYPE_PNG,
".tga": wx.BITMAP_TYPE_TGA,
".tif": wx.BITMAP_TYPE_TIFF,
".tiff": wx.BITMAP_TYPE_TIFF,
".xpm": wx.BITMAP_TYPE_XPM}.get(ext, wx.BITMAP_TYPE_PNG)
bmp.SaveFile(filename, bmp_type)
else:
return bmp
def get_parent_frame(window):
""" Get parent frame (if any) """
parent = window.Parent
while parent:
if isinstance(parent, wx.Frame):
return parent
parent = parent.Parent
class CustomEvent(wx.PyEvent):
def __init__(self, typeId, object, window=None):
wx.PyEvent.__init__(self, object.GetId(), typeId)
self.EventObject = object
self.Window = window
def GetWindow(self):
return self.Window
_global_timer_lock = threading.Lock()
wxEVT_BETTERTIMER = wx.NewEventType()
EVT_BETTERTIMER = wx.PyEventBinder(wxEVT_BETTERTIMER, 1)
class BetterTimerEvent(wx.PyCommandEvent):
def __init__(self, id=wx.ID_ANY, ms=0):
wx.PyCommandEvent.__init__(self, wxEVT_BETTERTIMER, id)
self._ms = ms
def GetInterval(self):
return self._ms
Interval = property(GetInterval)
class BetterTimer(wx.Timer):
"""
A wx.Timer replacement.
Doing GUI updates using regular timers can be incredibly segfaulty under
wxPython Phoenix when several timers run concurrently.
This approach uses a global lock to work around the issue.
"""
def __init__(self, owner=None, timerid=wx.ID_ANY):
wx.Timer.__init__(self, None, timerid)
self._owner = owner
def Notify(self):
if self._owner and _global_timer_lock.acquire(False):
try:
wx.PostEvent(self._owner, BetterTimerEvent(self.Id,
self.Interval))
finally:
_global_timer_lock.release()
class BetterCallLater(wx.CallLater):
def __init__(self, millis, callableObj, *args, **kwargs):
wx.CallLater.__init__(self, millis, callableObj, *args, **kwargs)
def Notify(self):
if _global_timer_lock.acquire(True):
try:
wx.CallLater.Notify(self)
finally:
_global_timer_lock.release()
class ThreadedTimer(object):
""" A wx.Timer replacement that uses threads instead of actual timers
which are a limited resource """
def __init__(self, owner=None, timerid=wx.ID_ANY):
self._owner = owner
if timerid < 0:
timerid = wx.NewId()
self._id = timerid
self._ms = 0
self._oneshot = False
self._keep_running = False
self._thread = None
def _notify(self):
if _global_timer_lock.acquire(self._oneshot):
try:
self.Notify()
finally:
_global_timer_lock.release()
def _timer(self):
self._keep_running = True
while self._keep_running:
sleep(self._ms / 1000.0)
if self._keep_running:
wx.CallAfter(self._notify)
if self._oneshot:
self._keep_running = False
def Destroy(self):
pass
def GetId(self):
return self._id
def GetInterval(self):
return self._ms
def GetOwner(self):
return self._owner
def SetOwner(self, owner):
self._owner = owner
Id = property(GetId)
Interval = property(GetInterval)
Owner = property(GetOwner, SetOwner)
def IsOneShot(self):
return self._oneshot
def IsRunning(self):
return self._keep_running
def Notify(self):
if self._owner:
self._owner.ProcessEvent(BetterTimerEvent(self._id, self._ms))
def Start(self, milliseconds=-1, oneShot=False):
if self._thread and self._thread.isAlive():
self._keep_running = False
self._thread.join()
if milliseconds > -1:
self._ms = milliseconds
self._oneshot = oneShot
self._thread = threading.Thread(target=self._timer)
self._thread.start()
def Stop(self):
self._keep_running = False
class ThreadedCallLater(ThreadedTimer):
def __init__(self, millis, callableObj, *args, **kwargs):
ThreadedTimer.__init__(self)
self._oneshot = True
self._callable = callableObj
self._has_run = False
self._result = None
self.SetArgs(*args, **kwargs)
self.Start(millis)
def GetResult(self):
return self._result
Result = property(GetResult)
def HasRun(self):
return self._has_run
def Notify(self):
self._result = self._callable(*self._args, **self._kwargs)
self._has_run = True
def SetArgs(self, *args, **kwargs):
self._args = args
self._kwargs = kwargs
def Start(self, millis=None, *args, **kwargs):
if args:
self._args = args
if kwargs:
self._kwargs = kwargs
ThreadedTimer.Start(self, millis, True)
Restart = Start
class BetterWindowDisabler(object):
""" Also disables child windows instead of only top level windows. This is
actually needed under Mac OS X where disabling a top level window will
not prevent interaction with its children. """
windows = set()
def __init__(self, skip=None):
self._windows = []
self.skip = skip
self.disable()
def __del__(self):
self.enable()
def disable(self):
self.enable(False)
def enable(self, enable=True):
if not enable:
skip = self.skip or []
if skip:
if not isinstance(skip, (list, tuple)):
skip = [skip]
toplevel = list(wx.GetTopLevelWindows())
for w in toplevel:
if (w and w not in skip and "Inspection" not in "%s" % w and
w not in BetterWindowDisabler.windows):
self._windows.append(w)
for child in w.GetAllChildren(skip + toplevel):
if (child and not isinstance(child, (wx.Panel,
wx.PyPanel)) and
child not in BetterWindowDisabler.windows):
# Don't disable panels, this can have weird side
# effects for contained controls
self._windows.append(child)
def Enable(w, enable=True):
w._BetterWindowDisabler_enabled = enable
def Disable(w):
w._BetterWindowDisabler_enabled = False
for w in reversed(self._windows):
BetterWindowDisabler.windows.add(w)
enabled = w.IsEnabled()
w.Disable()
w._BetterWindowDisabler_Disable = w.Disable
w.Disable = types.MethodType(Disable, w, type(w))
w._BetterWindowDisabler_Enable = w.Enable
w.Enable = types.MethodType(Enable, w, type(w))
w.Enable(enabled)
return
for w in self._windows:
BetterWindowDisabler.windows.remove(w)
if w:
if hasattr(w, "_BetterWindowDisabler_Disable"):
w.Disable = w._BetterWindowDisabler_Disable
if hasattr(w, "_BetterWindowDisabler_Enable"):
w.Enable = w._BetterWindowDisabler_Enable
if hasattr(w, "_BetterWindowDisabler_enabled"):
w.Enable(w._BetterWindowDisabler_enabled)
class CustomGridCellEvent(CustomEvent):
def __init__(self, typeId, object, row=-1, col=-1, window=None):
CustomEvent.__init__(self, typeId, object, window)
self.Row = row
self.Col = col
def GetRow(self):
return self.Row
def GetCol(self):
return self.Col
class FileDrop(wx.FileDropTarget):
def __init__(self, drophandlers=None):
wx.FileDropTarget.__init__(self)
if drophandlers is None:
drophandlers = {}
self.drophandlers = drophandlers
self.unsupported_handler = None
def OnDropFiles(self, x, y, filenames):
self._files = []
self._filenames = filenames
for filename in filenames:
name, ext = os.path.splitext(filename)
if ext.lower() in self.drophandlers:
self._files.append((ext.lower(), filename))
if self._files:
self._files.reverse()
wx.CallLater(1, wx.CallAfter, self.process)
elif self.unsupported_handler:
wx.CallLater(1, wx.CallAfter, self.unsupported_handler)
return False
def process(self):
ms = 1.0 / 60
while self._files:
if hasattr(self, "parent") and hasattr(self.parent, "worker"):
while self.parent.worker.is_working():
wx.Yield()
sleep(ms)
if self.parent.worker.thread_abort:
return
ext, filename = self._files.pop()
self.drophandlers[ext](filename)
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