/usr/include/dolfin/refinement/BisectionRefinement1D.h is in libdolfin-dev 2017.2.0.post0-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | // Copyright (C) 2014 Chris Richardson
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// First added: 2011-02-07
// Last changed: 2011-02-09
#ifndef __BISECTION_REFINEMENT_1D_H
#define __BISECTION_REFINEMENT_1D_H
namespace dolfin
{
class Mesh;
template<typename T> class MeshFunction;
/// This class implements mesh refinement in 1D
class BisectionRefinement1D
{
public:
/// Refine mesh based on cell markers
/// @param refined_mesh (_Mesh_)
/// @param mesh (const _Mesh_)
/// @param cell_markers (const MeshFunction<bool>)
/// @param redistribute (bool)
static void refine(Mesh& refined_mesh,
const Mesh& mesh,
const MeshFunction<bool>& cell_markers,
bool redistribute=false);
/// Refine mesh uniformly
/// @param refined_mesh (_Mesh_)
/// @param mesh (const _Mesh_)
/// @param redistribute (bool)
static void refine(Mesh& refined_mesh,
const Mesh& mesh,
bool redistribute=false);
};
}
#endif
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