/usr/include/kido/gui/Win3D.hpp is in libkido-gui-dev 0.1.0+dfsg-2build9.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 2011-2015, Georgia Tech Research Corporation
* All rights reserved.
*
* Author(s): Sumit Jain <sumit@cc.gatech.edu>
*
* Georgia Tech Graphics Lab and Humanoid Robotics Lab
*
* Directed by Prof. C. Karen Liu and Prof. Mike Stilman
* <karenliu@cc.gatech.edu> <mstilman@cc.gatech.edu>
*
* This file is provided under the following "BSD-style" License:
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef KIDO_GUI_WIN3D_HPP_
#define KIDO_GUI_WIN3D_HPP_
#include <Eigen/Eigen>
#include "kido/common/Deprecated.hpp"
#include "kido/gui/GlutWindow.hpp"
#include "kido/gui/Trackball.hpp"
namespace kido {
namespace gui {
class Win3D : public GlutWindow {
public:
Win3D();
virtual void initWindow(int _w, int _h, const char* _name);
virtual void resize(int _w, int _h);
virtual void render();
virtual void keyboard(unsigned char _key, int _x, int _y);
virtual void click(int _button, int _state, int _x, int _y);
virtual void drag(int _x, int _y);
DEPRECATED(5.0)
virtual void capturing();
virtual void initGL();
virtual void initLights();
virtual void draw()=0;
protected:
Trackball mTrackBall;
Eigen::Vector3d mTrans;
Eigen::Vector3d mEye;
Eigen::Vector3d mUp;
float mZoom;
float mPersp;
bool mRotate;
bool mTranslate;
bool mZooming;
};
} // namespace gui
} // namespace kido
#endif // KIDO_GUI_WIN3D_HPP_
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