/usr/include/OTB-6.4/otbComplexMomentPathFunction.txx is in libotb-dev 6.4.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
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* Copyright (C) 2005-2017 Centre National d'Etudes Spatiales (CNES)
*
* This file is part of Orfeo Toolbox
*
* https://www.orfeo-toolbox.org/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef otbComplexMomentPathFunction_txx
#define otbComplexMomentPathFunction_txx
#include "otbComplexMomentPathFunction.h"
#include "itkImageRegionIterator.h"
#include "itkConstNeighborhoodIterator.h"
#include "otbMacro.h"
#include <complex>
namespace otb
{
/**
* Constructor
*/
template <class TInputPath, class TOutput, class TPrecision>
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::ComplexMomentPathFunction()
{
m_P = 0;
m_Q = 0;
}
/**
*
*/
template <class TInputPath, class TOutput, class TPrecision>
void
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::PrintSelf(std::ostream& os, itk::Indent indent) const
{
this->Superclass::PrintSelf(os, indent);
os << indent << " p indice value : " << m_P << std::endl;
os << indent << " q indice value : " << m_Q << std::endl;
}
template <class TInputPath, class TOutput, class TPrecision>
typename ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>::ComplexPrecisionType
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::EvaluateComplexMomentAtIndex(VertexType index) const
{
ComplexPrecisionType ValP;
ComplexPrecisionType ValQ;
ComplexPrecisionType Result;
PrecisionType PixelValue(1.0);
ValP = ComplexPrecisionType(1.0, 0.0);
ValQ = ComplexPrecisionType(1.0, 0.0);
unsigned int p = m_P;
while (p > 0)
{
ValP *= ComplexPrecisionType(index[0], index[1]);
--p;
}
unsigned int q = m_Q;
while (q > 0)
{
ValQ *= ComplexPrecisionType(index[0], -index[1]);
--q;
}
Result = ValP * ValQ * ComplexPrecisionType(static_cast<PrecisionType>(PixelValue), 0.0);
return Result;
}
template <class TInputPath, class TOutput, class TPrecision>
typename ComplexMomentPathFunction<TInputPath,
TOutput, TPrecision>::OutputType
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::Evaluate(const PathType& path) const
{
// Retrieve the vertex list
VertexListPointer vertexList = path.GetVertexList();
// Get the number of vertices in the path
unsigned int pathSize = vertexList->Size();
// value will store the result
ComplexPrecisionType value = static_cast<ComplexPrecisionType>(0.0);
// Check if we there are enough vertices in the path to actually
// compute something
if (pathSize < 2)
{
return static_cast<OutputType>(value);
}
// First, we compute the centroid of the path so as to center the moment
typename VertexListType::ConstIterator it = vertexList->Begin();
VertexType centroid = it.Value();
++it;
// Cumulate points
while (it != vertexList->End())
{
centroid[0] += it.Value()[0];
centroid[1] += it.Value()[1];
++it;
}
// Normalize
centroid[0] /= static_cast<PrecisionType>(pathSize);
centroid[1] /= static_cast<PrecisionType>(pathSize);
// Second, we integrate along the edge
it = vertexList->Begin();
VertexType source = it.Value();
source[0] -= centroid[0];
source[1] -= centroid[1];
++it;
PrecisionType ds;
VertexType dest;
// This variable will be used to normalize the moment
PrecisionType norm = 0.;
while (it != vertexList->End())
{
dest = it.Value();
// Get source and destination coordinates
dest[0] -= centroid[0];
dest[1] -= centroid[1];
// Don't forget the ds part of the integration process
ds = vcl_sqrt(vcl_pow(dest[0] - source[0], 2.) + vcl_pow(dest[1] - source[1], 2.));
norm += ds;
value += ds * EvaluateComplexMomentAtIndex(source);
source = dest;
++it;
}
// Close the loop
dest = vertexList->Begin().Value();
dest[0] -= centroid[0];
dest[1] -= centroid[1];
ds = vcl_sqrt(vcl_pow(dest[0] - source[0], 2.) + vcl_pow(dest[1] - source[1], 2.));
norm += ds;
value += EvaluateComplexMomentAtIndex(source) * ds;
norm = vcl_pow(norm, ((PrecisionType) m_P + (PrecisionType) m_Q) / 2.);
// Normalize with edge perimeter
value /= norm;
return static_cast<OutputType>(value);
}
template <class TInputPath, class TOutput, class TPrecision>
typename ComplexMomentPathFunction<TInputPath,
TOutput, TPrecision>::OutputType
ComplexMomentPathFunction<TInputPath, TOutput, TPrecision>
::Evaluate() const
{
if (!this->GetInputPath())
{
otbMsgDevMacro(<< "Pb with GetInputPath");
return static_cast<OutputType>(ComplexPrecisionType(itk::NumericTraits<PrecisionType>::Zero,
itk::NumericTraits<PrecisionType>::Zero));
}
OutputType Result = Evaluate(*(this->GetInputPath()));
return Result;
}
} // namespace otb
#endif
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