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/usr/include/rheolef/tensor3.h is in librheolef-dev 6.7-6.

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The actual contents of the file can be viewed below.

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# ifndef _RHEOLEF_TENSOR3_H
# define _RHEOLEF_TENSOR3_H
///
/// This file is part of Rheolef.
///
/// Copyright (C) 2000-2009 Pierre Saramito <Pierre.Saramito@imag.fr>
///
/// Rheolef is free software; you can redistribute it and/or modify
/// it under the terms of the GNU General Public License as published by
/// the Free Software Foundation; either version 2 of the License, or
/// (at your option) any later version.
///
/// Rheolef is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with Rheolef; if not, write to the Free Software
/// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
/// 
/// =========================================================================

/*Class:tensor3
NAME: @code{tensor3} - a third order tensor
@cindex tensor3
@clindex tensor3
SYNOPSYS:
@noindent
The @code{tensor3} class defines a fourth tensor where
indices varie from zero to 2 (aka 3D physical space).
End:
*/

#include "rheolef/point.h"
#include "rheolef/tensor.h"
namespace rheolef {

//<tensor3:
template<class T>
class tensor3_basic {
public:

  typedef size_t size_type;
  typedef T      element_type;
  typedef T      float_type;

// allocators:

  tensor3_basic (const T& init_val = 0);
  tensor3_basic (const tensor3_basic<T>& a);

// affectation:

  tensor3_basic<T>& operator= (const tensor3_basic<T>& a);
  tensor3_basic<T>& operator= (const T& val);

// accessors:

  T&       operator()(size_type i, size_type j, size_type k);
  const T& operator()(size_type i, size_type j, size_type k) const;

// algebra
  tensor3_basic<T>& operator*= (const T& k);
  tensor3_basic<T>& operator/= (const T& k) { return operator*= (1./k); }
  tensor3_basic<T>  operator*  (const T& k) const;
  tensor3_basic<T>  operator/  (const T& k) const;
  tensor_basic<T>   operator*  (const point_basic<T>& v) const;
  tensor3_basic<T>  operator*  (const tensor_basic<T>& b) const;
  tensor3_basic<T>  operator+  (const tensor3_basic<T>& b) const;
  tensor3_basic<T>  operator-  (const tensor3_basic<T>& b) const;

// inputs/outputs:

  std::ostream& put (std::ostream& s, size_type d = 3) const;
  std::istream& get (std::istream&);

// data:
protected:
  T _x [3][3][3];
};
typedef tensor3_basic<Float> tensor3;

//>tensor3:
// -----------------------------------------------------------------------
// inlined
// -----------------------------------------------------------------------
template<class T> struct  float_traits<tensor3_basic<T> > { typedef typename float_traits<T>::type type; };
template<class T> struct scalar_traits<tensor3_basic<T> > { typedef T type; };

template<class T>
inline
tensor3_basic<T>::tensor3_basic (const T& init_val)
{ 
    operator= (init_val);
}
template<class T>
inline
tensor3_basic<T>::tensor3_basic (const tensor3_basic<T>& a)
{
    operator= (a);
}
template<class T>
inline
T&
tensor3_basic<T>::operator() (size_type i, size_type j, size_type k)  
{
    return _x[i%3][j%3][k%3];
}
template<class T>
inline
const T&
tensor3_basic<T>::operator() (size_type i, size_type j, size_type k) const
{
    return _x[i%3][j%3][k%3];
}
template <class T>
inline
tensor3_basic<T>
tensor3_basic<T>::operator* (const T& k) const
{
  tensor3_basic<T> b = *this;
  b *= k;
  return b;
}
template <class T, class U>
inline
typename
std::enable_if<
  details::is_rheolef_arithmetic<U>::value
 ,tensor3_basic<T>
>::type
operator* (const U& k, const tensor3_basic<T>& a)
{
  return a*k;
}
template <class T>
inline
tensor3_basic<T>
tensor3_basic<T>::operator/ (const T& k) const
{
  return operator* (1./k);
}
template <class U>
U dddot (const tensor3_basic<U>&, const tensor3_basic<U>&);

template <class T>
inline
T
norm2 (const tensor3_basic<T>& a)
{
  return dddot(a,a);
}
template <class T>
inline
T
dist2 (const tensor3_basic<T>& a, const tensor3_basic<T>& b)
{
  return norm2(a-b);
}
template <class U>
inline
U
norm  (const tensor3_basic<U>& a)
{
  return sqrt(norm2(a));
}
template <class U>
inline
U
dist (const tensor3_basic<U>& a, const tensor3_basic<U>& b)
{
  return norm(a-b);
}

// inputs/outputs:
template<class T>
inline
std::istream& operator>> (std::istream& in, tensor3_basic<T>& a)
{
    return a.get (in);
}
template<class T>
inline
std::ostream& operator<< (std::ostream& out, const tensor3_basic<T>& a)
{
    return a.put (out);
}

}// namespace rheolef
# endif /* _RHEOLEF_TENSOR3_H */