This file is indexed.

/usr/include/vtk-7.1/vtkCameraPass.h is in libvtk7-dev 7.1.1+dfsg1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkCameraPass.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkCameraPass
 * @brief   Implement the camera render pass.
 *
 * Render the camera.
 *
 * It setups the projection and modelview matrices and can clear the background
 * It calls its delegate once.
 * After its delegate returns, it restore the modelview matrix stack.
 *
 * Its delegate is usually set to a vtkSequencePass with a vtkLigthsPass and
 * a list of passes for the geometry.
 *
 * @sa
 * vtkRenderPass
*/

#ifndef vtkCameraPass_h
#define vtkCameraPass_h

#include "vtkRenderingOpenGL2Module.h" // For export macro
#include "vtkRenderPass.h"

class VTKRENDERINGOPENGL2_EXPORT vtkCameraPass : public vtkRenderPass
{
public:
  static vtkCameraPass *New();
  vtkTypeMacro(vtkCameraPass,vtkRenderPass);
  void PrintSelf(ostream& os, vtkIndent indent);

  /**
   * Perform rendering according to a render state \p s.
   * \pre s_exists: s!=0
   */
  virtual void Render(const vtkRenderState *s);

  /**
   * Release graphics resources and ask components to release their own
   * resources.
   * \pre w_exists: w!=0
   */
  void ReleaseGraphicsResources(vtkWindow *w);

  //@{
  /**
   * Delegate for rendering the geometry.
   * If it is NULL, nothing will be rendered and a warning will be emitted.
   * It is usually set to a vtkSequencePass with a vtkLigthsPass and
   * a list of passes for the geometry.
   * Initial value is a NULL pointer.
   */
  vtkGetObjectMacro(DelegatePass,vtkRenderPass);
  virtual void SetDelegatePass(vtkRenderPass *delegatePass);
  //@}

  //@{
  /**
   * Used to override the aspect ratio used when computing the projection
   * matrix. This is useful when rendering for tile-displays for example.
   */
  vtkSetMacro(AspectRatioOverride, double);
  vtkGetMacro(AspectRatioOverride, double);
 protected:
  //@}
  /**
   * Default constructor. DelegatePass is set to NULL.
   */
  vtkCameraPass();

  //@{
  /**
   * Destructor.
   */
  virtual ~vtkCameraPass();
  virtual void GetTiledSizeAndOrigin(
    const vtkRenderState* render_state,
    int* width, int* height, int *originX,
    int* originY);
  //@}

  vtkRenderPass *DelegatePass;

  double AspectRatioOverride;
 private:
  vtkCameraPass(const vtkCameraPass&) VTK_DELETE_FUNCTION;
  void operator=(const vtkCameraPass&) VTK_DELETE_FUNCTION;
};

#endif