This file is indexed.

/usr/include/vtk-7.1/vtkClientServerCompositePass.h is in libvtk7-dev 7.1.1+dfsg1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkClientServerCompositePass.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkClientServerCompositePass
 *
 * vtkClientServerCompositePass is a render-pass that can handle client-server
 * image delivery. This is designed to be used in configurations in
 * two-processes configurations.
*/

#ifndef vtkClientServerCompositePass_h
#define vtkClientServerCompositePass_h

#include "vtkRenderingParallelModule.h" // For export macro
#include "vtkRenderPass.h"

class vtkMultiProcessController;

class VTKRENDERINGPARALLEL_EXPORT vtkClientServerCompositePass : public vtkRenderPass
{
public:
  static vtkClientServerCompositePass* New();
  vtkTypeMacro(vtkClientServerCompositePass, vtkRenderPass);
  void PrintSelf(ostream& os, vtkIndent indent);

  /**
   * Perform rendering according to a render state \p s.
   * \pre s_exists: s!=0
   */
  virtual void Render(const vtkRenderState *s);

  /**
   * Release graphics resources and ask components to release their own
   * resources.
   * \pre w_exists: w!=0
   */
  void ReleaseGraphicsResources(vtkWindow *w);

  //@{
  /**
   * Controller
   * If it is NULL, nothing will be rendered and a warning will be emitted.
   * Initial value is a NULL pointer.
   * This must be set to the socket controller used for communicating between
   * the client and the server.
   */
  vtkGetObjectMacro(Controller,vtkMultiProcessController);
  virtual void SetController(vtkMultiProcessController *controller);
  //@}

  //@{
  /**
   * Get/Set the render pass used to do the actual rendering.
   * When ServerSideRendering is true, the rendering-pass is called only on the
   * server side.
   */
  void SetRenderPass(vtkRenderPass*);
  vtkGetObjectMacro(RenderPass, vtkRenderPass);
  //@}

  //@{
  /**
   * Set/Get the optional post-fetch render pass.
   * On the client-process this is called after the server-side image is fetched
   * (if ServerSideRendering is true). On server-process, this is called after the
   * image rendered by this->RenderPass is delivered to the client (if
   * ServerSideRendering is true). This is optional, so you can set this either on
   * one of the two processes or both or neither.
   */
  void SetPostProcessingRenderPass(vtkRenderPass*);
  vtkGetObjectMacro(PostProcessingRenderPass, vtkRenderPass);
  //@}

  //@{
  /**
   * Set the current process type. This is needed since when using the socket
   * communicator there's no easy way of determining which process is the server
   * and which one is the client.
   */
  vtkSetMacro(ProcessIsServer,bool);
  vtkBooleanMacro(ProcessIsServer, bool);
  vtkGetMacro(ProcessIsServer, bool);
  //@}

  //@{
  /**
   * Enable/Disable fetching of the image from the server side to the client. If
   * this flag is disabled, then this pass just acts as a "pass-through" pass.
   * This flag must be set to the same value on both the processes.
   */
  vtkSetMacro(ServerSideRendering, bool);
  vtkBooleanMacro(ServerSideRendering, bool);
  vtkGetMacro(ServerSideRendering, bool);
  //@}

protected:
  vtkClientServerCompositePass();
  ~vtkClientServerCompositePass();

  vtkRenderPass* RenderPass;
  vtkRenderPass* PostProcessingRenderPass;
  vtkMultiProcessController* Controller;

  bool ProcessIsServer;
  bool ServerSideRendering;
private:
  vtkClientServerCompositePass(const vtkClientServerCompositePass&) VTK_DELETE_FUNCTION;
  void operator=(const vtkClientServerCompositePass&) VTK_DELETE_FUNCTION;

};

#endif