/usr/include/vtk-7.1/vtkDicer.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkDicer.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkDicer
* @brief abstract superclass to divide dataset into pieces
*
* Subclasses of vtkDicer divides the input dataset into separate
* pieces. These pieces can then be operated on by other filters
* (e.g., vtkThreshold). One application is to break very large
* polygonal models into pieces and performing viewing and occlusion
* culling on the pieces. Multiple pieces can also be streamed through
* the visualization pipeline.
*
* To use this filter, you must specify the execution mode of the
* filter; i.e., set the way that the piece size is controlled (do
* this by setting the DiceMode ivar). The filter does not change the
* geometry or topology of the input dataset, rather it generates
* integer numbers that indicate which piece a particular point
* belongs to (i.e., it modifies the point and cell attribute
* data). The integer number can be placed into the output scalar
* data, or the output field data.
*
* @warning
* The number of pieces generated may not equal the specified number
* of pieces. Use the method GetNumberOfActualPieces() after filter
* execution to get the actual number of pieces generated.
*
* @sa
* vtkOBBDicer vtkConnectedDicer vtkSpatialDicer
*/
#ifndef vtkDicer_h
#define vtkDicer_h
#include "vtkFiltersGeneralModule.h" // For export macro
#include "vtkDataSetAlgorithm.h"
#define VTK_DICE_MODE_NUMBER_OF_POINTS 0
#define VTK_DICE_MODE_SPECIFIED_NUMBER 1
#define VTK_DICE_MODE_MEMORY_LIMIT 2
class VTKFILTERSGENERAL_EXPORT vtkDicer : public vtkDataSetAlgorithm
{
public:
vtkTypeMacro(vtkDicer,vtkDataSetAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
//@{
/**
* Set/Get the flag which controls whether to generate point scalar
* data or point field data. If this flag is off, scalar data is
* generated. Otherwise, field data is generated. Note that the
* generated the data are integer numbers indicating which piece a
* particular point belongs to.
*/
vtkSetMacro(FieldData,int);
vtkGetMacro(FieldData,int);
vtkBooleanMacro(FieldData,int);
//@}
//@{
/**
* Specify the method to determine how many pieces the data should be
* broken into. By default, the number of points per piece is used.
*/
vtkSetClampMacro(DiceMode,int,VTK_DICE_MODE_NUMBER_OF_POINTS,VTK_DICE_MODE_MEMORY_LIMIT);
vtkGetMacro(DiceMode,int);
void SetDiceModeToNumberOfPointsPerPiece()
{this->SetDiceMode(VTK_DICE_MODE_NUMBER_OF_POINTS);};
void SetDiceModeToSpecifiedNumberOfPieces()
{this->SetDiceMode(VTK_DICE_MODE_SPECIFIED_NUMBER);};
void SetDiceModeToMemoryLimitPerPiece()
{this->SetDiceMode(VTK_DICE_MODE_MEMORY_LIMIT);};
//@}
//@{
/**
* Use the following method after the filter has updated to
* determine the actual number of pieces the data was separated
* into.
*/
vtkGetMacro(NumberOfActualPieces,int);
//@}
//@{
/**
* Control piece size based on the maximum number of points per piece.
* (This ivar has effect only when the DiceMode is set to
* SetDiceModeToNumberOfPoints().)
*/
vtkSetClampMacro(NumberOfPointsPerPiece,int,1000,VTK_INT_MAX);
vtkGetMacro(NumberOfPointsPerPiece,int);
//@}
//@{
/**
* Set/Get the number of pieces the object is to be separated into.
* (This ivar has effect only when the DiceMode is set to
* SetDiceModeToSpecifiedNumber()). Note that the ivar
* NumberOfPieces is a target - depending on the particulars of the
* data, more or less number of pieces than the target value may be
* created.
*/
vtkSetClampMacro(NumberOfPieces,int,1,VTK_INT_MAX);
vtkGetMacro(NumberOfPieces,int);
//@}
//@{
/**
* Control piece size based on a memory limit. (This ivar has
* effect only when the DiceMode is set to
* SetDiceModeToMemoryLimit()). The memory limit should be set in
* kibibytes (1024 bytes).
*/
vtkSetClampMacro(MemoryLimit,unsigned long,100,VTK_INT_MAX);
vtkGetMacro(MemoryLimit,unsigned long);
//@}
protected:
vtkDicer();
~vtkDicer() VTK_OVERRIDE {}
virtual void UpdatePieceMeasures(vtkDataSet *input);
int NumberOfPointsPerPiece;
int NumberOfPieces;
unsigned long MemoryLimit;
int NumberOfActualPieces;
int FieldData;
int DiceMode;
private:
vtkDicer(const vtkDicer&) VTK_DELETE_FUNCTION;
void operator=(const vtkDicer&) VTK_DELETE_FUNCTION;
};
#endif
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