/usr/include/vtk-7.1/vtkGeoImageNode.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkGeoImageNode.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkGeoImageNode
* @brief A node in a multi-resolution image tree.
*
*
* vtkGeoImageNode contains an image tile in a multi-resolution image tree,
* along with metadata about that image's extents.
*
* @sa
* vtkGeoTreeNode vtkGeoTerrainNode
*/
#ifndef vtkGeoImageNode_h
#define vtkGeoImageNode_h
#include "vtkGeovisCoreModule.h" // For export macro
#include "vtkGeoTreeNode.h"
#include "vtkSmartPointer.h" // for SP
#include "vtkImageData.h" // for SP
class vtkPolyData;
class vtkTexture;
class VTKGEOVISCORE_EXPORT vtkGeoImageNode : public vtkGeoTreeNode
{
public:
static vtkGeoImageNode *New();
vtkTypeMacro(vtkGeoImageNode, vtkGeoTreeNode);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Every subclass implements these methods returning the specific type.
* This is easier than templating.
*/
vtkGeoImageNode* GetChild(int idx);
vtkGeoImageNode* GetParent();
//@}
//@{
/**
* Get the image tile.
*/
vtkImageData* GetImage();
void SetImage(vtkImageData* image);
//@}
//@{
/**
* Get the image tile.
*/
vtkTexture* GetTexture();
void SetTexture(vtkTexture* texture);
//@}
/**
* This crops the image as small as possible while still covering the
* patch. The Longitude Latitude range may get bigger to reflect the
* actual size of the image.
* If prefix is specified, writes the tile to that location.
*/
void CropImageForTile(vtkImageData* image,double* imageLonLatExt,
const char* prefix = 0);
/**
* This loads the image from a tile database at the specified location.
*/
void LoadAnImage(const char* prefix);
//@{
/**
* Shallow and Deep copy.
*/
virtual void ShallowCopy(vtkGeoTreeNode *src);
virtual void DeepCopy(vtkGeoTreeNode *src);
//@}
// Returns whether this node has valid data associated
// with it, or if it is an "empty" node.
virtual bool HasData();
/**
* Deletes the data associated with the node to make this
* an "empty" node. This is performed when the node has
* been unused for a certain amount of time.
*/
virtual void DeleteData();
protected:
vtkGeoImageNode();
~vtkGeoImageNode();
int PowerOfTwo(int val);
vtkSmartPointer<vtkImageData> Image;
vtkSmartPointer<vtkTexture> Texture;
private:
vtkGeoImageNode(const vtkGeoImageNode&) VTK_DELETE_FUNCTION;
void operator=(const vtkGeoImageNode&) VTK_DELETE_FUNCTION;
};
#endif
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