/usr/include/vtk-7.1/vtkGeoView.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkGeoView.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkGeoView
* @brief A 3D geospatial view.
*
*
* vtkGeoView is a 3D globe view. The globe may contain a multi-resolution
* geometry source (vtkGeoTerrain), multiple multi-resolution image sources
* (vtkGeoAlignedImageRepresentation), as well as other representations such
* as vtkRenderedGraphRepresentation. At a minimum, the view must have a terrain
* and one image representation. The view uses vtkGeoInteractorStyle to orbit,
* zoom, and tilt the view, and contains a vtkCompassWidget for manipulating
* the camera.
*
* Each terrain or image representation contains a vtkGeoSource subclass which
* generates geometry or imagery at multiple resolutions. As the camera
* position changes, the terrain and/or image representations may ask its
* vtkGeoSource to refine the geometry. This refinement is performed on a
* separate thread, and the data is added to the view when it becomes available.
*
* @sa
* vtkGeoTerrain vtkGeoAlignedImageRepresentation vtkGeoSource
*/
#ifndef vtkGeoView_h
#define vtkGeoView_h
#include "vtkViewsGeovisModule.h" // For export macro
#include "vtkRenderView.h"
class vtkActor;
class vtkAssembly;
class vtkGeoAlignedImageRepresentation;
class vtkGeoInteractorStyle;
class vtkGeoTerrain;
class vtkGlobeSource;
class vtkImageData;
class vtkPolyDataMapper;
class vtkViewTheme;
class VTKVIEWSGEOVIS_EXPORT vtkGeoView : public vtkRenderView
{
public:
static vtkGeoView *New();
vtkTypeMacro(vtkGeoView, vtkRenderView);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* Adds an image representation with a simple terrain model using
* the image in the specified file as the globe terrain.
*/
vtkGeoAlignedImageRepresentation* AddDefaultImageRepresentation(vtkImageData* image);
/**
* Prepares the view for rendering.
*/
virtual void PrepareForRendering();
/**
* Rebuild low-res earth source; call after (re)setting origin.
*/
void BuildLowResEarth( double origin[3] );
//@{
/**
* Whether the view locks the heading when panning.
* Default is off.
*/
virtual void SetLockHeading(bool lock);
virtual bool GetLockHeading();
vtkBooleanMacro(LockHeading, bool);
//@}
/**
* Convenience method for obtaining the internal interactor style.
*/
vtkGeoInteractorStyle* GetGeoInteractorStyle();
/**
* Method to change the interactor style.
*/
virtual void SetGeoInteractorStyle(vtkGeoInteractorStyle* style);
//@{
/**
* The terrain (geometry) model for this earth view.
*/
virtual void SetTerrain(vtkGeoTerrain* terrain);
vtkGetObjectMacro(Terrain, vtkGeoTerrain);
//@}
/**
* Update and render the view.
*/
virtual void Render();
protected:
vtkGeoView();
~vtkGeoView();
vtkGlobeSource* LowResEarthSource;
vtkPolyDataMapper* LowResEarthMapper;
vtkActor* LowResEarthActor;
vtkAssembly* Assembly;
vtkGeoTerrain* Terrain;
int UsingMesaDrivers;
private:
vtkGeoView(const vtkGeoView&) VTK_DELETE_FUNCTION;
void operator=(const vtkGeoView&) VTK_DELETE_FUNCTION;
};
#endif
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