/usr/include/vtk-7.1/vtkImageAppendComponents.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkImageAppendComponents.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageAppendComponents
* @brief Collects components from two inputs into
* one output.
*
* vtkImageAppendComponents takes the components from two inputs and merges
* them into one output. If Input1 has M components, and Input2 has N
* components, the output will have M+N components with input1
* components coming first.
*/
#ifndef vtkImageAppendComponents_h
#define vtkImageAppendComponents_h
#include "vtkImagingCoreModule.h" // For export macro
#include "vtkThreadedImageAlgorithm.h"
class VTKIMAGINGCORE_EXPORT vtkImageAppendComponents : public vtkThreadedImageAlgorithm
{
public:
static vtkImageAppendComponents *New();
vtkTypeMacro(vtkImageAppendComponents,vtkThreadedImageAlgorithm);
/**
* Replace one of the input connections with a new input. You can
* only replace input connections that you previously created with
* AddInputConnection() or, in the case of the first input,
* with SetInputConnection().
*/
virtual void ReplaceNthInputConnection(int idx, vtkAlgorithmOutput* input);
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use SetInputConnection() to
* setup a pipeline connection.
*/
void SetInputData(int num, vtkDataObject *input);
void SetInputData(vtkDataObject *input) { this->SetInputData(0, input); };
//@}
//@{
/**
* Get one input to this filter. This method is only for support of
* old-style pipeline connections. When writing new code you should
* use vtkAlgorithm::GetInputConnection(0, num).
*/
vtkDataObject *GetInput(int num);
vtkDataObject *GetInput() { return this->GetInput(0); };
//@}
/**
* Get the number of inputs to this filter. This method is only for
* support of old-style pipeline connections. When writing new code
* you should use vtkAlgorithm::GetNumberOfInputConnections(0).
*/
int GetNumberOfInputs() { return this->GetNumberOfInputConnections(0); };
protected:
vtkImageAppendComponents() {}
~vtkImageAppendComponents() {}
virtual int RequestInformation (vtkInformation *, vtkInformationVector **,
vtkInformationVector *) VTK_OVERRIDE;
void ThreadedRequestData (vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector,
vtkImageData ***inData, vtkImageData **outData,
int ext[6], int id) VTK_OVERRIDE;
// Implement methods required by vtkAlgorithm.
virtual int FillInputPortInformation(int, vtkInformation*) VTK_OVERRIDE;
private:
vtkImageAppendComponents(const vtkImageAppendComponents&) VTK_DELETE_FUNCTION;
void operator=(const vtkImageAppendComponents&) VTK_DELETE_FUNCTION;
};
#endif
// VTK-HeaderTest-Exclude: vtkImageAppendComponents.h
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