/usr/include/vtk-7.1/vtkInteractorStyleRubberBand2D.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkInteractorStyleRubberBand2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkInteractorStyleRubberBand2D
* @brief A rubber band interactor for a 2D view
*
*
* vtkInteractorStyleRubberBand2D manages interaction in a 2D view.
* Camera rotation is not allowed with this interactor style.
* Zooming affects the camera's parallel scale only, and assumes
* that the camera is in parallel projection mode.
* The style also allows draws a rubber band using the left button.
* All camera changes invoke StartInteractionEvent when the button
* is pressed, InteractionEvent when the mouse (or wheel) is moved,
* and EndInteractionEvent when the button is released. The bindings
* are as follows:
* Left mouse - Select (invokes a SelectionChangedEvent).
* Right mouse - Zoom.
* Middle mouse - Pan.
* Scroll wheel - Zoom.
*/
#ifndef vtkInteractorStyleRubberBand2D_h
#define vtkInteractorStyleRubberBand2D_h
#include "vtkInteractionStyleModule.h" // For export macro
#include "vtkInteractorStyle.h"
class vtkUnsignedCharArray;
class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleRubberBand2D : public vtkInteractorStyle
{
public:
static vtkInteractorStyleRubberBand2D *New();
vtkTypeMacro(vtkInteractorStyleRubberBand2D, vtkInteractorStyle);
void PrintSelf(ostream& os, vtkIndent indent);
virtual void OnLeftButtonDown();
virtual void OnLeftButtonUp();
virtual void OnMiddleButtonDown();
virtual void OnMiddleButtonUp();
virtual void OnRightButtonDown();
virtual void OnRightButtonUp();
virtual void OnMouseMove();
virtual void OnMouseWheelForward();
virtual void OnMouseWheelBackward();
//@{
/**
* Whether to invoke a render when the mouse moves.
*/
vtkSetMacro(RenderOnMouseMove, bool);
vtkGetMacro(RenderOnMouseMove, bool);
vtkBooleanMacro(RenderOnMouseMove, bool);
//@}
/**
* Selection types
*/
enum
{
SELECT_NORMAL = 0,
SELECT_UNION = 1
};
//@{
/**
* Current interaction state
*/
vtkGetMacro(Interaction, int);
//@}
enum
{
NONE,
PANNING,
ZOOMING,
SELECTING
};
//@{
/**
* Access to the start and end positions (display coordinates) of the rubber
* band pick area. This is a convenience method for the wrapped languages
* since the event callData is lost when using those wrappings.
*/
vtkGetVector2Macro(StartPosition,int);
vtkGetVector2Macro(EndPosition,int);
//@}
protected:
vtkInteractorStyleRubberBand2D();
~vtkInteractorStyleRubberBand2D();
// The interaction mode
int Interaction;
// Draws the selection rubber band
void RedrawRubberBand();
// The end position of the selection
int StartPosition[2];
// The start position of the selection
int EndPosition[2];
// The pixel array for the rubber band
vtkUnsignedCharArray* PixelArray;
// Whether to render when the mouse moves
bool RenderOnMouseMove;
private:
vtkInteractorStyleRubberBand2D(const vtkInteractorStyleRubberBand2D&) VTK_DELETE_FUNCTION;
void operator=(const vtkInteractorStyleRubberBand2D&) VTK_DELETE_FUNCTION;
};
#endif
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