This file is indexed.

/usr/include/vtk-7.1/vtkOpenGLSphereMapper.h is in libvtk7-dev 7.1.1+dfsg1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
/*=========================================================================

  Program:   Visualization Toolkit

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkOpenGLSphereMapper
 * @brief   draw spheres using imposters
 *
 * An OpenGL mapper that uses imposters to draw spheres. Supports
 * transparency and picking as well.
*/

#ifndef vtkOpenGLSphereMapper_h
#define vtkOpenGLSphereMapper_h

#include "vtkRenderingOpenGL2Module.h" // For export macro
#include "vtkOpenGLPolyDataMapper.h"

class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLSphereMapper : public vtkOpenGLPolyDataMapper
{
public:
  static vtkOpenGLSphereMapper* New();
  vtkTypeMacro(vtkOpenGLSphereMapper, vtkOpenGLPolyDataMapper)
  void PrintSelf(ostream& os, vtkIndent indent);

  //@{
  /**
   * Convenience method to set the array to scale with.
   */
  vtkSetStringMacro(ScaleArray);
  //@}

  //@{
  /**
   * This value will be used for the radius is the scale
   * array is not provided.
   */
   vtkSetMacro(Radius, float);
   vtkGetMacro(Radius, float);

  /**
   * This calls RenderPiece (twice when transparent)
   */
  virtual void Render(vtkRenderer *ren, vtkActor *act);

protected:
  vtkOpenGLSphereMapper();
  ~vtkOpenGLSphereMapper();

  /**
   * Create the basic shaders before replacement
   */
  virtual void GetShaderTemplate(
    std::map<vtkShader::Type, vtkShader *> shaders,
    vtkRenderer *ren, vtkActor *act);

  /**
   * Perform string replacments on the shader templates
   */
  virtual void ReplaceShaderValues(
    std::map<vtkShader::Type, vtkShader *> shaders,
    vtkRenderer *ren, vtkActor *act);

  /**
   * Set the shader parameters related to the Camera
   */
  virtual void SetCameraShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act);

  /**
   * Set the shader parameters related to the actor/mapper
   */
  virtual void SetMapperShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act);

  const char *ScaleArray;

  /**
   * Does the VBO/IBO need to be rebuilt
   */
  virtual bool GetNeedToRebuildBufferObjects(vtkRenderer *ren, vtkActor *act);

  /**
   * Update the VBO to contain point based values
   */
  virtual void BuildBufferObjects(vtkRenderer *ren, vtkActor *act);

  virtual void RenderPieceDraw(vtkRenderer *ren, vtkActor *act);

  // used for transparency
  bool Invert;
  float Radius;

private:
  vtkOpenGLSphereMapper(const vtkOpenGLSphereMapper&) VTK_DELETE_FUNCTION;
  void operator=(const vtkOpenGLSphereMapper&) VTK_DELETE_FUNCTION;
};

#endif