/usr/include/vtk-7.1/vtkPHardwareSelector.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkPHardwareSelector.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPHardwareSelector
* @brief vtkHardwareSelector useful for parallel
* rendering.
*
* vtkPHardwareSelector is a vtkHardwareSelector that is parallel aware. It
* relies on the fact that the application is going to use some other mechanism
* to ensure that renders are synchronized among windows on all processes. The
* synchronization happens from the root node. When the root node renders, all
* processes render. Only vtkPHardwareSelector instance on the root node
* triggers the renders. All other processes, simply listen to the StartEvent
* fired and beginning of the render to ensure that vtkHardwareSelector's
* CurrentPass is updated appropriately.
*/
#ifndef vtkPHardwareSelector_h
#define vtkPHardwareSelector_h
#include "vtkRenderingParallelModule.h" // For export macro
#include "vtkOpenGLHardwareSelector.h"
class VTKRENDERINGPARALLEL_EXPORT vtkPHardwareSelector : public vtkOpenGLHardwareSelector
{
public:
static vtkPHardwareSelector* New();
vtkTypeMacro(vtkPHardwareSelector, vtkOpenGLHardwareSelector);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Set/Get the is the root process. The root processes
* is the only processes which has the composited result and hence the only
* processes that capture buffers and builds selected list ids.
*/
vtkSetMacro(ProcessIsRoot, bool);
vtkGetMacro(ProcessIsRoot, bool);
vtkBooleanMacro(ProcessIsRoot, bool);
//@}
/**
* Overridden to only allow the superclass implementation on the root node. On
* all other processes, the updating the internal state of the
* vtkHardwareSelector as the capturing of buffers progresses is done as a
* slave to the master render.
*/
virtual bool CaptureBuffers();
protected:
vtkPHardwareSelector();
~vtkPHardwareSelector();
void StartRender();
void EndRender();
bool ProcessIsRoot;
private:
vtkPHardwareSelector(const vtkPHardwareSelector&) VTK_DELETE_FUNCTION;
void operator=(const vtkPHardwareSelector&) VTK_DELETE_FUNCTION;
class vtkObserver;
friend class vtkObserver;
vtkObserver* Observer;
};
#endif
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