/usr/include/vtk-7.1/vtkProgressBarRepresentation.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkProgressBarRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkProgressBarRepresentation
* @brief represent a vtkProgressBarWidget
*
* This class is used to represent a vtkProgressBarWidget.
*
* @sa
* vtkProgressBarWidget
*/
#ifndef vtkProgressBarRepresentation_h
#define vtkProgressBarRepresentation_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkBorderRepresentation.h"
class vtkActor2D;
class vtkPoints;
class vtkPolyData;
class vtkProperty2D;
class vtkUnsignedCharArray;
class VTKINTERACTIONWIDGETS_EXPORT vtkProgressBarRepresentation : public vtkBorderRepresentation
{
public:
/**
* Instantiate this class.
*/
static vtkProgressBarRepresentation *New();
//@{
/**
* Standard VTK class methods.
*/
vtkTypeMacro(vtkProgressBarRepresentation, vtkBorderRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
//@}
//@{
/**
* By obtaining this property you can specify the properties of the
* representation.
*/
vtkGetObjectMacro(Property, vtkProperty2D);
//@}
//@{
/**
* Set/Get the progress rate of the progress bar, between 0 and 1
* default is 0
*/
vtkSetClampMacro(ProgressRate, double, 0, 1);
vtkGetMacro(ProgressRate, double);
//@}
//@{
/**
* Set/Get the progress bar color
* Default is pure green
*/
vtkSetVector3Macro(ProgressBarColor, double);
vtkGetVector3Macro(ProgressBarColor, double);
//@}
//@{
/**
* Set/Get the background color
* Default is white
*/
vtkSetVector3Macro(BackgroundColor, double);
vtkGetVector3Macro(BackgroundColor, double);
//@}
//@{
/**
* Set/Get background visibility
* Default is off
*/
vtkSetMacro(DrawBackground, bool);
vtkGetMacro(DrawBackground, bool);
vtkBooleanMacro(DrawBackground, bool);
//@}
//@{
/**
* Satisfy the superclasses' API.
*/
virtual void BuildRepresentation();
virtual void GetSize(double size[2]);
//@}
//@{
/**
* These methods are necessary to make this representation behave as
* a vtkProp.
*/
virtual void GetActors2D(vtkPropCollection*);
virtual void ReleaseGraphicsResources(vtkWindow*);
virtual int RenderOverlay(vtkViewport*);
virtual int RenderOpaqueGeometry(vtkViewport*);
virtual int RenderTranslucentPolygonalGeometry(vtkViewport*);
virtual int HasTranslucentPolygonalGeometry();
//@}
protected:
vtkProgressBarRepresentation();
~vtkProgressBarRepresentation();
double ProgressRate;
double ProgressBarColor[3];
double BackgroundColor[3];
bool DrawBackground;
vtkPoints *Points;
vtkUnsignedCharArray *BackgroundData;
vtkUnsignedCharArray *ProgressBarData;
vtkProperty2D *Property;
vtkActor2D *Actor;
vtkActor2D *BackgroundActor;
private:
vtkProgressBarRepresentation(const vtkProgressBarRepresentation&) VTK_DELETE_FUNCTION;
void operator=(const vtkProgressBarRepresentation&) VTK_DELETE_FUNCTION;
};
#endif
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