/usr/include/vtk-7.1/vtkRandomSequence.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkRandomSequence.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkRandomSequence
* @brief Sequence of random numbers.
*
* vtkRandomSequence defines the interface of any sequence of random numbers.
*
* At this level of abstraction, there is no assumption about the distribution
* of the numbers or about the quality of the sequence of numbers to be
* statistically independent. There is no assumption about the range of values.
*
* To the question about why a random "sequence" class instead of a random
* "generator" class or to a random "number" class?,
* see the OOSC book:
* "Object-Oriented Software Construction", 2nd Edition, by Bertrand Meyer.
* chapter 23, "Principles of class design", "Pseudo-random number generators:
* a design exercise", page 754--755.
*/
#ifndef vtkRandomSequence_h
#define vtkRandomSequence_h
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkObject.h"
class VTKCOMMONCORE_EXPORT vtkRandomSequence : public vtkObject
{
public:
vtkTypeMacro(vtkRandomSequence,vtkObject);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
/**
* Current value
*/
virtual double GetValue()=0;
/**
* Move to the next number in the random sequence.
*/
virtual void Next()=0;
protected:
vtkRandomSequence();
~vtkRandomSequence() VTK_OVERRIDE;
private:
vtkRandomSequence(const vtkRandomSequence&) VTK_DELETE_FUNCTION;
void operator=(const vtkRandomSequence&) VTK_DELETE_FUNCTION;
};
#endif // #ifndef vtkRandomSequence_h
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