This file is indexed.

/usr/include/vtk-7.1/vtkRandomSequence.h is in libvtk7-dev 7.1.1+dfsg1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkRandomSequence.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
/**
 * @class   vtkRandomSequence
 * @brief   Sequence of random numbers.
 *
 * vtkRandomSequence defines the interface of any sequence of random numbers.
 *
 * At this level of abstraction, there is no assumption about the distribution
 * of the numbers or about the quality of the sequence of numbers to be
 * statistically independent. There is no assumption about the range of values.
 *
 * To the question about why a random "sequence" class instead of a random
 * "generator" class or to a random "number" class?,
 * see the OOSC book:
 * "Object-Oriented Software Construction", 2nd Edition, by Bertrand Meyer.
 * chapter 23, "Principles of class design", "Pseudo-random number generators:
 * a design exercise", page 754--755.
*/

#ifndef vtkRandomSequence_h
#define vtkRandomSequence_h

#include "vtkCommonCoreModule.h" // For export macro
#include "vtkObject.h"

class VTKCOMMONCORE_EXPORT vtkRandomSequence : public vtkObject
{
public:
  vtkTypeMacro(vtkRandomSequence,vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;

  /**
   * Current value
   */
  virtual double GetValue()=0;

  /**
   * Move to the next number in the random sequence.
   */
  virtual void Next()=0;

protected:
  vtkRandomSequence();
  ~vtkRandomSequence() VTK_OVERRIDE;
private:
  vtkRandomSequence(const vtkRandomSequence&) VTK_DELETE_FUNCTION;
  void operator=(const vtkRandomSequence&) VTK_DELETE_FUNCTION;
};

#endif // #ifndef vtkRandomSequence_h