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/usr/lib/pd/extra/lyonpotpourri/player~-help.pd is in pd-lyonpotpourri 2.0+git20121009-2.

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#N canvas 543 140 601 507 10;
#N canvas 0 22 450 300 (subpatch) 0;
#X array sf4player 155948 float 2;
#X coords 0 1 155948 -1 200 140 1;
#X restore 234 17 graph;
#X obj 38 277 player~ sf4player;
#X obj 38 345 dac~;
#N canvas 502 273 712 535 load-a-sound 0;
#X obj 49 170 soundfiler;
#X obj 49 119 openpanel;
#X obj 49 92 inlet;
#X msg 49 142 read -resize \$1 sf4player;
#X msg 339 115 read -resize examples/bell.aiff sf4player;
#X connect 1 0 3 0;
#X connect 2 0 1 0;
#X connect 3 0 0 0;
#X connect 4 0 0 0;
#X restore 145 391 pd load-a-sound;
#X obj 145 362 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X msg 33 427 \; pd dsp \$1;
#X obj 33 379 tgl 40 0 empty empty empty 0 -6 0 8 -261185 -1 -1 0 1
;
#X floatatom 302 187 5 0 0 0 - increment -;
#X obj 168 334 hsl 128 15 -2 2 0 0 increment empty increment -2 -6
0 8 -143299 -1 -1 10100 1;
#N canvas 144 217 774 527 triggers 0;
#X obj 93 107 samm~ 60 1;
#X msg 93 79 mute \$1;
#X obj 93 46 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#X obj 36 253 outlet~;
#X obj 208 138 impulse~;
#X msg 208 113 bang;
#X msg 205 72 tempo \$1;
#X floatatom 205 52 5 0 0 0 - - -;
#X obj 208 25 hsl 128 15 20 200 0 0 empty empty empty -2 -6 0 8 -262144
-1 -1 2900 1;
#X text 244 115 manual play;
#X text 111 48 stop metro;
#X obj 169 250 loadbang;
#X msg 169 274 1;
#X obj 169 296 s increment;
#X obj 353 344 outlet~;
#X obj 353 283 clickhold~;
#X obj 37 185 mask~ 1 0.7 0.5 0.3 0.1;
#X obj 353 228 mask~ 1 3 2 4;
#X connect 0 0 16 0;
#X connect 0 0 17 0;
#X connect 1 0 0 0;
#X connect 2 0 1 0;
#X connect 4 0 3 0;
#X connect 5 0 4 0;
#X connect 6 0 0 0;
#X connect 7 0 6 0;
#X connect 8 0 7 0;
#X connect 11 0 12 0;
#X connect 12 0 13 0;
#X connect 15 0 14 0;
#X connect 16 0 3 0;
#X connect 17 0 15 0;
#X restore 83 182 pd triggers;
#X msg 37 162 static_increment \$1;
#X obj 37 135 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
;
#N canvas 184 101 652 543 Learn-About-Me 0;
#X text 30 61 (up to 8 simultaneous plays) so that;
#X text 30 83 if you retrigger before the last play;
#X text 33 104 is done \, the tail of the sound does;
#X text 33 127 not get cut off abruptly.;
#X text 31 41 other players \, player~ allows overlap;
#X text 42 176 By default you have continuous control;
#X text 42 215 the right inlet.) This increment controls;
#X text 42 233 ALL currently active playbacks. If you;
#X text 43 255 want independent playback (say a drum;
#X text 42 277 machine with different increments on;
#X text 45 301 each note) then turn on "static_increment.";
#X text 46 328 Then you lose direct control over increment -;
#X text 45 372 is constant. But then you can have multiple notes;
#X text 45 398 playing at different increments.;
#X text 29 22 player~ plays sound from an array. Unlike;
#X text 40 194 over the sound increment (the input to;
#X text 44 437 player~ is sample-triggered \, which means it can;
#X text 46 461 be controlled with a sample-accurate metronome;
#X text 48 482 such as samm~. This can make for a much more steady
;
#X text 46 504 rhythm then using metro.;
#X text 44 351 whatever increment is set at the onset of each note
;
#X restore 142 424 pd Learn-About-Me;
#X text 183 370 do this before turning on DACs;
#X text 165 355 <- first load in a short sound (recommend 1-5 secs.)
;
#X floatatom 75 304 5 0 0 0 - - -;
#X obj 38 322 *~ 0.2;
#X obj 167 289 hsl 128 15 0 1 0 0 empty empty empty -2 -8 0 10 -260987
-1 -1 7900 1;
#X obj 37 92 loadbang;
#X obj 301 212 sig~;
#X obj 187 235 clean_selector~ 2;
#X obj 187 183 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
1;
#X msg 186 206 channel \$1;
#X msg 37 113 0;
#X connect 1 0 16 0;
#X connect 4 0 3 0;
#X connect 6 0 5 0;
#X connect 7 0 19 0;
#X connect 9 0 1 0;
#X connect 9 1 20 0;
#X connect 10 0 1 0;
#X connect 11 0 10 0;
#X connect 15 0 16 1;
#X connect 16 0 2 0;
#X connect 17 0 15 0;
#X connect 18 0 23 0;
#X connect 19 0 20 1;
#X connect 20 0 1 1;
#X connect 21 0 22 0;
#X connect 22 0 20 0;
#X connect 23 0 11 0;