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* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2010-2011 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this
* software and its documentation for any purpose is hereby granted
* without fee, provided that the above copyright notice appear in
* all copies and that both that copyright notice and this permission
* notice appear in supporting documentation, and that the name of
* the copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
* THIS SOFTWARE.
*/
#ifndef WAYLAND_SERVER_PROTOCOL_H
#define WAYLAND_SERVER_PROTOCOL_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <stddef.h>
#include "wayland-util.h"
struct wl_client;
struct wl_resource;
struct wl_display;
struct wl_callback;
struct wl_compositor;
struct wl_shm_pool;
struct wl_shm;
struct wl_buffer;
struct wl_data_offer;
struct wl_data_source;
struct wl_data_device;
struct wl_data_device_manager;
struct wl_shell;
struct wl_shell_surface;
struct wl_surface;
struct wl_seat;
struct wl_pointer;
struct wl_keyboard;
struct wl_touch;
struct wl_output;
struct wl_region;
extern const struct wl_interface wl_display_interface;
extern const struct wl_interface wl_callback_interface;
extern const struct wl_interface wl_compositor_interface;
extern const struct wl_interface wl_shm_pool_interface;
extern const struct wl_interface wl_shm_interface;
extern const struct wl_interface wl_buffer_interface;
extern const struct wl_interface wl_data_offer_interface;
extern const struct wl_interface wl_data_source_interface;
extern const struct wl_interface wl_data_device_interface;
extern const struct wl_interface wl_data_device_manager_interface;
extern const struct wl_interface wl_shell_interface;
extern const struct wl_interface wl_shell_surface_interface;
extern const struct wl_interface wl_surface_interface;
extern const struct wl_interface wl_seat_interface;
extern const struct wl_interface wl_pointer_interface;
extern const struct wl_interface wl_keyboard_interface;
extern const struct wl_interface wl_touch_interface;
extern const struct wl_interface wl_output_interface;
extern const struct wl_interface wl_region_interface;
#ifndef WL_DISPLAY_ERROR_ENUM
#define WL_DISPLAY_ERROR_ENUM
/**
* wl_display_error - global error values
* @WL_DISPLAY_ERROR_INVALID_OBJECT: server couldn't find object
* @WL_DISPLAY_ERROR_INVALID_METHOD: method doesn't exist on the
* specified interface
* @WL_DISPLAY_ERROR_NO_MEMORY: server is out of memory
*
* These errors are global and can be emitted in response to any server
* request.
*/
enum wl_display_error {
WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
WL_DISPLAY_ERROR_INVALID_METHOD = 1,
WL_DISPLAY_ERROR_NO_MEMORY = 2,
};
#endif /* WL_DISPLAY_ERROR_ENUM */
/**
* wl_display - core global object
* @bind: bind an object to the display
* @sync: asynchronous roundtrip
*
* The core global object. This is a special singleton object. It is used
* for internal wayland protocol features.
*/
struct wl_display_interface {
/**
* bind - bind an object to the display
* @name: unique number id for object
* @interface: (none)
* @version: (none)
* @id: (none)
*
* Binds a new, client-created object to the server using @name
* as the identifier.
*/
void (*bind)(struct wl_client *client,
struct wl_resource *resource,
uint32_t name,
const char *interface,
uint32_t version,
uint32_t id);
/**
* sync - asynchronous roundtrip
* @callback: (none)
*
* The sync request asks the server to invoke the 'done' request
* on the provided wl_callback object. Since requests are handled
* in-order, this can be used as a barrier to ensure all previous
* requests have been handled.
*/
void (*sync)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
};
#define WL_DISPLAY_ERROR 0
#define WL_DISPLAY_GLOBAL 1
#define WL_DISPLAY_GLOBAL_REMOVE 2
#define WL_DISPLAY_DELETE_ID 3
#define WL_CALLBACK_DONE 0
static inline void
wl_callback_send_done(struct wl_resource *resource_, uint32_t serial)
{
wl_resource_post_event(resource_, WL_CALLBACK_DONE, serial);
}
/**
* wl_compositor - the compositor singleton
* @create_surface: create new surface
* @create_region: create new region
*
* A compositor. This object is a singleton global. The compositor is in
* charge of combining the contents of multiple surfaces into one
* displayable output.
*/
struct wl_compositor_interface {
/**
* create_surface - create new surface
* @id: (none)
*
* Ask the compositor to create a new surface.
*/
void (*create_surface)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
/**
* create_region - create new region
* @id: (none)
*
* Ask the compositor to create a new region.
*/
void (*create_region)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
};
/**
* wl_shm_pool - a shared memory pool
* @create_buffer: create wl_buffer from pool
* @destroy: destroy the pool
* @resize: change the size of the pool mapping
*
* The wl_shm_pool object encapsulates a piece of memory shared between
* the compsitor and client. Through the wl_shm_pool object, the client can
* allocate shared memory wl_buffer objects. The objects will share the
* same underlying mapped memory. Reusing the mapped memory avoids the
* setup/teardown overhead and is useful when interactively resizing a
* surface or for many small buffers.
*/
struct wl_shm_pool_interface {
/**
* create_buffer - create wl_buffer from pool
* @id: (none)
* @offset: (none)
* @width: (none)
* @height: (none)
* @stride: (none)
* @format: (none)
*
* Create a wl_buffer from the pool. The buffer is created a
* offset bytes into the pool and has width and height as
* specified. The stride arguments specifies the number of bytes
* from beginning of one row to the beginning of the next. The
* format is the pixel format of the buffer and must be one of
* those advertised through the wl_shm.format event. A buffer will
* keep a reference to the pool it was created from so it is valid
* to destroy the pool immediatedly after creating a buffer from
* it.
*/
void (*create_buffer)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
int32_t offset,
int32_t width,
int32_t height,
int32_t stride,
uint32_t format);
/**
* destroy - destroy the pool
*
* Destroy the pool.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
/**
* resize - change the size of the pool mapping
* @size: (none)
*
* This request will cause the server to remap the backing memory
* for the pool from the fd passed when the pool was creating but
* using the new size.
*/
void (*resize)(struct wl_client *client,
struct wl_resource *resource,
int32_t size);
};
#ifndef WL_SHM_ERROR_ENUM
#define WL_SHM_ERROR_ENUM
enum wl_shm_error {
WL_SHM_ERROR_INVALID_FORMAT = 0,
WL_SHM_ERROR_INVALID_STRIDE = 1,
WL_SHM_ERROR_INVALID_FD = 2,
};
#endif /* WL_SHM_ERROR_ENUM */
#ifndef WL_SHM_FORMAT_ENUM
#define WL_SHM_FORMAT_ENUM
enum wl_shm_format {
WL_SHM_FORMAT_ARGB8888 = 0,
WL_SHM_FORMAT_XRGB8888 = 1,
};
#endif /* WL_SHM_FORMAT_ENUM */
/**
* wl_shm - shared memory support
* @create_pool: create a shm pool
*
* Support for shared memory buffers.
*/
struct wl_shm_interface {
/**
* create_pool - create a shm pool
* @id: (none)
* @fd: (none)
* @size: (none)
*
* This creates wl_shm_pool object, which can be used to create
* shared memory based wl_buffer objects. The server will mmap size
* bytes of the passed fd, to use as backing memory for then pool.
*/
void (*create_pool)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
int32_t fd,
int32_t size);
};
#define WL_SHM_FORMAT 0
static inline void
wl_shm_send_format(struct wl_resource *resource_, uint32_t format)
{
wl_resource_post_event(resource_, WL_SHM_FORMAT, format);
}
/**
* wl_buffer - content for a wl_surface
* @destroy: destroy a buffer
*
* A buffer provides the content for a wl_surface. Buffers are created
* through factory interfaces such as wl_drm, wl_shm or similar. It has a
* width and a height and can be attached to a wl_surface, but the
* mechanism by which a client provides and updates the contents is defined
* by the buffer factory interface
*/
struct wl_buffer_interface {
/**
* destroy - destroy a buffer
*
* Destroy a buffer. This will invalidate the object id.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
};
#define WL_BUFFER_RELEASE 0
static inline void
wl_buffer_send_release(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_BUFFER_RELEASE);
}
struct wl_data_offer_interface {
/**
* accept - accept one of the offered mime-types
* @serial: (none)
* @type: (none)
*
* Indicate that the client can accept the given mime-type, or
* NULL for not accepted. Use for feedback during drag and drop.
*/
void (*accept)(struct wl_client *client,
struct wl_resource *resource,
uint32_t serial,
const char *type);
/**
* receive - (none)
* @mime_type: (none)
* @fd: (none)
*/
void (*receive)(struct wl_client *client,
struct wl_resource *resource,
const char *mime_type,
int32_t fd);
/**
* destroy - (none)
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
};
#define WL_DATA_OFFER_OFFER 0
static inline void
wl_data_offer_send_offer(struct wl_resource *resource_, const char *type)
{
wl_resource_post_event(resource_, WL_DATA_OFFER_OFFER, type);
}
struct wl_data_source_interface {
/**
* offer - add an offered mime type
* @type: (none)
*
* This request adds a mime-type to the set of mime-types
* advertised to targets. Can be called several times to offer
* multiple types.
*/
void (*offer)(struct wl_client *client,
struct wl_resource *resource,
const char *type);
/**
* destroy - destroy the data source
*
* Destroy the data source.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
};
#define WL_DATA_SOURCE_TARGET 0
#define WL_DATA_SOURCE_SEND 1
#define WL_DATA_SOURCE_CANCELLED 2
static inline void
wl_data_source_send_target(struct wl_resource *resource_, const char *mime_type)
{
wl_resource_post_event(resource_, WL_DATA_SOURCE_TARGET, mime_type);
}
static inline void
wl_data_source_send_send(struct wl_resource *resource_, const char *mime_type, int32_t fd)
{
wl_resource_post_event(resource_, WL_DATA_SOURCE_SEND, mime_type, fd);
}
static inline void
wl_data_source_send_cancelled(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_DATA_SOURCE_CANCELLED);
}
struct wl_data_device_interface {
/**
* start_drag - start drag and drop operation
* @source: (none)
* @origin: (none)
* @icon: (none)
* @serial: (none)
*
* This request asks the compositor to start a drag and drop
* operation on behalf of the client. The source argument is the
* data source that provides the data for the eventual data
* transfer. If source is NULL, enter, leave and motion events are
* sent only to the client that initiated the drag and the client
* is expected to handle the data passing internally. The origin
* surface is the surface where the drag originates and the client
* must have an active implicit grab that matches the serial. The
* icon surface is an optional (can be nil) surface that provides
* an icon to be moved around with the cursor. Initially, the
* top-left corner of the icon surface is placed at the cursor
* hotspot, but subsequent surface.attach request can move the
* relative position.
*/
void (*start_drag)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *source,
struct wl_resource *origin,
struct wl_resource *icon,
uint32_t serial);
/**
* set_selection - (none)
* @source: (none)
* @serial: (none)
*/
void (*set_selection)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *source,
uint32_t serial);
};
#define WL_DATA_DEVICE_DATA_OFFER 0
#define WL_DATA_DEVICE_ENTER 1
#define WL_DATA_DEVICE_LEAVE 2
#define WL_DATA_DEVICE_MOTION 3
#define WL_DATA_DEVICE_DROP 4
#define WL_DATA_DEVICE_SELECTION 5
static inline void
wl_data_device_send_data_offer(struct wl_resource *resource_, struct wl_resource *id)
{
wl_resource_post_event(resource_, WL_DATA_DEVICE_DATA_OFFER, id);
}
static inline void
wl_data_device_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, wl_fixed_t x, wl_fixed_t y, struct wl_resource *id)
{
wl_resource_post_event(resource_, WL_DATA_DEVICE_ENTER, serial, surface, x, y, id);
}
static inline void
wl_data_device_send_leave(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_DATA_DEVICE_LEAVE);
}
static inline void
wl_data_device_send_motion(struct wl_resource *resource_, uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
wl_resource_post_event(resource_, WL_DATA_DEVICE_MOTION, time, x, y);
}
static inline void
wl_data_device_send_drop(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_DATA_DEVICE_DROP);
}
static inline void
wl_data_device_send_selection(struct wl_resource *resource_, struct wl_resource *id)
{
wl_resource_post_event(resource_, WL_DATA_DEVICE_SELECTION, id);
}
struct wl_data_device_manager_interface {
/**
* create_data_source - (none)
* @id: (none)
*/
void (*create_data_source)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
/**
* get_data_device - (none)
* @id: (none)
* @seat: (none)
*/
void (*get_data_device)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
struct wl_resource *seat);
};
struct wl_shell_interface {
/**
* get_shell_surface - (none)
* @id: (none)
* @surface: (none)
*/
void (*get_shell_surface)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
struct wl_resource *surface);
};
#ifndef WL_SHELL_SURFACE_RESIZE_ENUM
#define WL_SHELL_SURFACE_RESIZE_ENUM
enum wl_shell_surface_resize {
WL_SHELL_SURFACE_RESIZE_NONE = 0,
WL_SHELL_SURFACE_RESIZE_TOP = 1,
WL_SHELL_SURFACE_RESIZE_BOTTOM = 2,
WL_SHELL_SURFACE_RESIZE_LEFT = 4,
WL_SHELL_SURFACE_RESIZE_TOP_LEFT = 5,
WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT = 6,
WL_SHELL_SURFACE_RESIZE_RIGHT = 8,
WL_SHELL_SURFACE_RESIZE_TOP_RIGHT = 9,
WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT = 10,
};
#endif /* WL_SHELL_SURFACE_RESIZE_ENUM */
#ifndef WL_SHELL_SURFACE_TRANSIENT_ENUM
#define WL_SHELL_SURFACE_TRANSIENT_ENUM
enum wl_shell_surface_transient {
WL_SHELL_SURFACE_TRANSIENT_INACTIVE = 0x1,
};
#endif /* WL_SHELL_SURFACE_TRANSIENT_ENUM */
#ifndef WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM
#define WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM
/**
* wl_shell_surface_fullscreen_method - different method to set the
* surface fullscreen
* @WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT: (none)
* @WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE: (none)
* @WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER: (none)
* @WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL: (none)
*
* Hints to indicate compositor how to deal with a conflict between the
* dimensions for the surface and the dimensions of the output. As a hint
* the compositor is free to ignore this parameter. "default" The client
* has no preference on fullscreen behavior, policies are determined by
* compositor. "scale" The client prefers scaling by the compositor.
* Scaling would always preserve surface's aspect ratio with surface
* centered on the output "driver" The client wants to switch video mode to
* the smallest mode that can fit the client buffer. If the sizes do not
* match the compositor must add black borders. "fill" The surface is
* centered on the output on the screen with no scaling. If the surface is
* of insufficient size the compositor must add black borders.
*/
enum wl_shell_surface_fullscreen_method {
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT = 0,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE = 1,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER = 2,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL = 3,
};
#endif /* WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM */
/**
* wl_shell_surface - desktop style meta data interface
* @pong: respond to a ping event
* @move: (none)
* @resize: (none)
* @set_toplevel: make the surface a top level surface
* @set_transient: make the surface a transient surface
* @set_fullscreen: make the surface a fullscreen surface
* @set_popup: make the surface a popup surface
* @set_maximized: make the surface a maximized surface
* @set_title: set surface title
* @set_class: set surface class
*
* An interface implemented by a wl_surface. On server side the object is
* automatically destroyed when the related wl_surface is destroyed. On
* client side, wl_shell_surface_destroy() must be called before destroying
* the wl_surface object.
*/
struct wl_shell_surface_interface {
/**
* pong - respond to a ping event
* @serial: (none)
*
* A client must respond to a ping event with a pong request or
* the client may be deemed unresponsive.
*/
void (*pong)(struct wl_client *client,
struct wl_resource *resource,
uint32_t serial);
/**
* move - (none)
* @seat: (none)
* @serial: (none)
*/
void (*move)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *seat,
uint32_t serial);
/**
* resize - (none)
* @seat: (none)
* @serial: (none)
* @edges: (none)
*/
void (*resize)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *seat,
uint32_t serial,
uint32_t edges);
/**
* set_toplevel - make the surface a top level surface
*
* Make the surface a toplevel window.
*/
void (*set_toplevel)(struct wl_client *client,
struct wl_resource *resource);
/**
* set_transient - make the surface a transient surface
* @parent: (none)
* @x: (none)
* @y: (none)
* @flags: (none)
*
* Map the surface relative to an existing surface. The x and y
* arguments specify the locations of the upper left corner of the
* surface relative to the upper left corner of the parent surface.
* The flags argument controls overflow/clipping behaviour when the
* surface would intersect a screen edge, panel or such. And
* possibly whether the offset only determines the initial position
* or if the surface is locked to that relative position during
* moves.
*/
void (*set_transient)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *parent,
int32_t x,
int32_t y,
uint32_t flags);
/**
* set_fullscreen - make the surface a fullscreen surface
* @method: (none)
* @framerate: (none)
* @output: (none)
*
* Map the surface as a fullscreen surface. If an output
* parameter is given then the surface will be made fullscreen on
* that output. If the client does not specify the output then the
* compositor will apply its policy - usually choosing the output
* on which the surface has the biggest surface area. The client
* may specify a method to resolve a size conflict between the
* output size and the surface size - this is provided through the
* fullscreen_method parameter. The framerate parameter is used
* only when the fullscreen_method is set to "driver", to indicate
* the preferred framerate. framerate=0 indicates that the app does
* not care about framerate. The framerate is specified in mHz,
* that is framerate of 60000 is 60Hz. The compositor must reply to
* this request with a configure event with the dimensions for the
* output on which the surface will be made fullscreen.
*/
void (*set_fullscreen)(struct wl_client *client,
struct wl_resource *resource,
uint32_t method,
uint32_t framerate,
struct wl_resource *output);
/**
* set_popup - make the surface a popup surface
* @seat: (none)
* @serial: (none)
* @parent: (none)
* @x: (none)
* @y: (none)
* @flags: (none)
*
* Popup surfaces. Will switch an implicit grab into owner-events
* mode, and grab will continue after the implicit grab ends
* (button released). Once the implicit grab is over, the popup
* grab continues until the window is destroyed or a mouse button
* is pressed in any other clients window. A click in any of the
* clients surfaces is reported as normal, however, clicks in other
* clients surfaces will be discarded and trigger the callback.
* TODO: Grab keyboard too, maybe just terminate on any click
* inside or outside the surface?
*/
void (*set_popup)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *seat,
uint32_t serial,
struct wl_resource *parent,
int32_t x,
int32_t y,
uint32_t flags);
/**
* set_maximized - make the surface a maximized surface
* @output: (none)
*
* A request from the client to notify the compositor the
* maximized operation. The compositor will reply with a configure
* event telling the expected new surface size. The operation is
* completed on the next buffer attach to this surface. A maximized
* client will fill the fullscreen of the output it is bound to,
* except the panel area. This is the main difference between a
* maximized shell surface and a fullscreen shell surface.
*/
void (*set_maximized)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *output);
/**
* set_title - set surface title
* @title: (none)
*
*
*/
void (*set_title)(struct wl_client *client,
struct wl_resource *resource,
const char *title);
/**
* set_class - set surface class
* @class_: (none)
*
* The surface class identifies the general class of applications
* to which the surface belongs. The class is the file name of the
* applications .desktop file (absolute path if non-standard
* location).
*/
void (*set_class)(struct wl_client *client,
struct wl_resource *resource,
const char *class_);
};
#define WL_SHELL_SURFACE_PING 0
#define WL_SHELL_SURFACE_CONFIGURE 1
#define WL_SHELL_SURFACE_POPUP_DONE 2
static inline void
wl_shell_surface_send_ping(struct wl_resource *resource_, uint32_t serial)
{
wl_resource_post_event(resource_, WL_SHELL_SURFACE_PING, serial);
}
static inline void
wl_shell_surface_send_configure(struct wl_resource *resource_, uint32_t edges, int32_t width, int32_t height)
{
wl_resource_post_event(resource_, WL_SHELL_SURFACE_CONFIGURE, edges, width, height);
}
static inline void
wl_shell_surface_send_popup_done(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_SHELL_SURFACE_POPUP_DONE);
}
/**
* wl_surface - an onscreen surface
* @destroy: delete surface
* @attach: set the surface contents
* @damage: mark part of the surface damaged
* @frame: request repaint feedback
* @set_opaque_region: set opaque region
* @set_input_region: set input region
*
* A surface. This is an image that is displayed on the screen. It has a
* location, size and pixel contents.
*/
struct wl_surface_interface {
/**
* destroy - delete surface
*
* Deletes the surface and invalidates its object id.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
/**
* attach - set the surface contents
* @buffer: (none)
* @x: (none)
* @y: (none)
*
* Copy the contents of a buffer into this surface. The x and y
* arguments specify the location of the new buffers upper left
* corner, relative to the old buffers upper left corner.
*/
void (*attach)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer,
int32_t x,
int32_t y);
/**
* damage - mark part of the surface damaged
* @x: (none)
* @y: (none)
* @width: (none)
* @height: (none)
*
* After attaching a new buffer, this request is used to describe
* the regions where the new buffer is different from the previous
* buffer and needs to be repainted. Coordinates are relative to
* the new buffer.
*/
void (*damage)(struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
int32_t width,
int32_t height);
/**
* frame - request repaint feedback
* @callback: (none)
*
* Request notification when the next frame is displayed. Useful
* for throttling redrawing operations, and driving animations. The
* notification will only be posted for one frame unless requested
* again.
*/
void (*frame)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
/**
* set_opaque_region - set opaque region
* @region: (none)
*
* This requests sets the region of the surface that contain
* opaque content. The opaque region is an optimization hint for
* the compositor that lets it optimize out redrawing of content
* behind opaque regions. Setting an opaque region is not required
* for correct behaviour, but marking transparent content as opaque
* will result in repaint artifacts. The region will be clipped to
* the extents of the current surface size. Setting the region has
* copy semantics, and the region object can be destroyed
* immediately after setting the opaque region. If a buffer of a
* different size is attached or if a nil region is set, the opaque
* region will revert back to default. The default opaque region is
* empty.
*/
void (*set_opaque_region)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region);
/**
* set_input_region - set input region
* @region: (none)
*
* This requests sets the region of the surface that can receive
* pointer and touch events. The region will be clipped to the
* extents of the current surface size. Setting the region has copy
* semantics, and the region object can be destroyed immediately
* after setting the input region. If a buffer of a different size
* is attached or if a nil region is passed, the input region will
* revert back to default. The default input region is the entire
* surface.
*/
void (*set_input_region)(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region);
};
#define WL_SURFACE_ENTER 0
#define WL_SURFACE_LEAVE 1
static inline void
wl_surface_send_enter(struct wl_resource *resource_, struct wl_resource *output)
{
wl_resource_post_event(resource_, WL_SURFACE_ENTER, output);
}
static inline void
wl_surface_send_leave(struct wl_resource *resource_, struct wl_resource *output)
{
wl_resource_post_event(resource_, WL_SURFACE_LEAVE, output);
}
#ifndef WL_SEAT_CAPABILITY_ENUM
#define WL_SEAT_CAPABILITY_ENUM
/**
* wl_seat_capability - seat capability bitmask
* @WL_SEAT_CAPABILITY_POINTER: wl_pointer
* @WL_SEAT_CAPABILITY_KEYBOARD: wl_keyboard
* @WL_SEAT_CAPABILITY_TOUCH: wl_touch
*
* This is a bitmask of capabilities this seat has; if a member is set,
* then it is present on the seat.
*/
enum wl_seat_capability {
WL_SEAT_CAPABILITY_POINTER = 1,
WL_SEAT_CAPABILITY_KEYBOARD = 2,
WL_SEAT_CAPABILITY_TOUCH = 4,
};
#endif /* WL_SEAT_CAPABILITY_ENUM */
/**
* wl_seat - seat
* @get_pointer: return pointer object
* @get_keyboard: return pointer object
* @get_touch: return pointer object
*
* A group of keyboards, pointer (mice, for example) and touch devices .
* This object is published as a global during start up, or when such a
* device is hot plugged. A seat typically has a pointer and maintains a
* keyboard_focus and a pointer_focus.
*/
struct wl_seat_interface {
/**
* get_pointer - return pointer object
* @id: (none)
*
* The ID provided will be initialized to the wl_pointer
* interface for this seat.
*/
void (*get_pointer)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
/**
* get_keyboard - return pointer object
* @id: (none)
*
* The ID provided will be initialized to the wl_keyboard
* interface for this seat.
*/
void (*get_keyboard)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
/**
* get_touch - return pointer object
* @id: (none)
*
* The ID provided will be initialized to the wl_touch interface
* for this seat.
*/
void (*get_touch)(struct wl_client *client,
struct wl_resource *resource,
uint32_t id);
};
#define WL_SEAT_CAPABILITIES 0
static inline void
wl_seat_send_capabilities(struct wl_resource *resource_, uint32_t capabilities)
{
wl_resource_post_event(resource_, WL_SEAT_CAPABILITIES, capabilities);
}
#ifndef WL_POINTER_BUTTON_STATE_ENUM
#define WL_POINTER_BUTTON_STATE_ENUM
/**
* wl_pointer_button_state - physical button state
* @WL_POINTER_BUTTON_STATE_RELEASED: button is not pressed
* @WL_POINTER_BUTTON_STATE_PRESSED: button is pressed
*
* Describes the physical state of a button which provoked the button
* event.
*/
enum wl_pointer_button_state {
WL_POINTER_BUTTON_STATE_RELEASED = 0,
WL_POINTER_BUTTON_STATE_PRESSED = 1,
};
#endif /* WL_POINTER_BUTTON_STATE_ENUM */
#ifndef WL_POINTER_AXIS_ENUM
#define WL_POINTER_AXIS_ENUM
/**
* wl_pointer_axis - axis types
* @WL_POINTER_AXIS_VERTICAL_SCROLL: (none)
* @WL_POINTER_AXIS_HORIZONTAL_SCROLL: (none)
*
*
*/
enum wl_pointer_axis {
WL_POINTER_AXIS_VERTICAL_SCROLL = 0,
WL_POINTER_AXIS_HORIZONTAL_SCROLL = 1,
};
#endif /* WL_POINTER_AXIS_ENUM */
struct wl_pointer_interface {
/**
* set_cursor - set the pointer surface
* @serial: (none)
* @surface: (none)
* @hotspot_x: (none)
* @hotspot_y: (none)
*
* Set the pointer surface, i.e., the surface that contains the
* pointer image. This request only takes effect if the pointer
* focus for this device is one of the requesting client surfaces
* or the surface parameter is the current pointer surface. If
* there was a previous surface set with this request it is
* replaced. If surface is NULL, the pointer image is hidden. The
* parameters hotspot_x and hotspot_y define the position of the
* pointer surface relative to the pointer location. Its top-left
* corner is always at (x, y) - (hotspot_x, hotspot_y), where (x,
* y) are the coordinates of the pointer location. On
* surface.attach requests to the pointer surface, hotspot_x and
* hotspot_y are decremented by the x and y parameters passed to
* the request. The hotspot can also be updated by passing the
* current set pointer surface to this request with new values for
* hotspot_x and/or hotspot_y.
*/
void (*set_cursor)(struct wl_client *client,
struct wl_resource *resource,
uint32_t serial,
struct wl_resource *surface,
int32_t hotspot_x,
int32_t hotspot_y);
};
#define WL_POINTER_ENTER 0
#define WL_POINTER_LEAVE 1
#define WL_POINTER_MOTION 2
#define WL_POINTER_BUTTON 3
#define WL_POINTER_AXIS 4
static inline void
wl_pointer_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, wl_fixed_t surface_x, wl_fixed_t surface_y)
{
wl_resource_post_event(resource_, WL_POINTER_ENTER, serial, surface, surface_x, surface_y);
}
static inline void
wl_pointer_send_leave(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface)
{
wl_resource_post_event(resource_, WL_POINTER_LEAVE, serial, surface);
}
static inline void
wl_pointer_send_motion(struct wl_resource *resource_, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y)
{
wl_resource_post_event(resource_, WL_POINTER_MOTION, time, surface_x, surface_y);
}
static inline void
wl_pointer_send_button(struct wl_resource *resource_, uint32_t serial, uint32_t time, uint32_t button, uint32_t state)
{
wl_resource_post_event(resource_, WL_POINTER_BUTTON, serial, time, button, state);
}
static inline void
wl_pointer_send_axis(struct wl_resource *resource_, uint32_t time, uint32_t axis, wl_fixed_t value)
{
wl_resource_post_event(resource_, WL_POINTER_AXIS, time, axis, value);
}
#ifndef WL_KEYBOARD_KEYMAP_FORMAT_ENUM
#define WL_KEYBOARD_KEYMAP_FORMAT_ENUM
/**
* wl_keyboard_keymap_format - keyboard mapping format
* @WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1: (none)
*
* This enum specifies the format of the keymap provided to the client
* with the wl_keyboard::keymap event.
*/
enum wl_keyboard_keymap_format {
WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1 = 1,
};
#endif /* WL_KEYBOARD_KEYMAP_FORMAT_ENUM */
#ifndef WL_KEYBOARD_KEY_STATE_ENUM
#define WL_KEYBOARD_KEY_STATE_ENUM
/**
* wl_keyboard_key_state - physical key state
* @WL_KEYBOARD_KEY_STATE_RELEASED: key is not pressed
* @WL_KEYBOARD_KEY_STATE_PRESSED: key is pressed
* @WL_KEYBOARD_KEY_STATE_REPEAT: key is pressed and repeating
*
* Describes the physical state of a key which provoked the key event.
* When a key repeats, the sequence is down -> repeat -> repeat -> up.
*/
enum wl_keyboard_key_state {
WL_KEYBOARD_KEY_STATE_RELEASED = 0,
WL_KEYBOARD_KEY_STATE_PRESSED = 1,
WL_KEYBOARD_KEY_STATE_REPEAT = 2,
};
#endif /* WL_KEYBOARD_KEY_STATE_ENUM */
#define WL_KEYBOARD_KEYMAP 0
#define WL_KEYBOARD_ENTER 1
#define WL_KEYBOARD_LEAVE 2
#define WL_KEYBOARD_KEY 3
#define WL_KEYBOARD_MODIFIERS 4
static inline void
wl_keyboard_send_keymap(struct wl_resource *resource_, uint32_t format, int32_t fd, uint32_t size)
{
wl_resource_post_event(resource_, WL_KEYBOARD_KEYMAP, format, fd, size);
}
static inline void
wl_keyboard_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, struct wl_array *keys)
{
wl_resource_post_event(resource_, WL_KEYBOARD_ENTER, serial, surface, keys);
}
static inline void
wl_keyboard_send_leave(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface)
{
wl_resource_post_event(resource_, WL_KEYBOARD_LEAVE, serial, surface);
}
static inline void
wl_keyboard_send_key(struct wl_resource *resource_, uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
{
wl_resource_post_event(resource_, WL_KEYBOARD_KEY, serial, time, key, state);
}
static inline void
wl_keyboard_send_modifiers(struct wl_resource *resource_, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group)
{
wl_resource_post_event(resource_, WL_KEYBOARD_MODIFIERS, serial, mods_depressed, mods_latched, mods_locked, group);
}
#define WL_TOUCH_DOWN 0
#define WL_TOUCH_UP 1
#define WL_TOUCH_MOTION 2
#define WL_TOUCH_FRAME 3
#define WL_TOUCH_CANCEL 4
static inline void
wl_touch_send_down(struct wl_resource *resource_, uint32_t serial, uint32_t time, struct wl_resource *surface, int32_t id, wl_fixed_t x, wl_fixed_t y)
{
wl_resource_post_event(resource_, WL_TOUCH_DOWN, serial, time, surface, id, x, y);
}
static inline void
wl_touch_send_up(struct wl_resource *resource_, uint32_t serial, uint32_t time, int32_t id)
{
wl_resource_post_event(resource_, WL_TOUCH_UP, serial, time, id);
}
static inline void
wl_touch_send_motion(struct wl_resource *resource_, uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y)
{
wl_resource_post_event(resource_, WL_TOUCH_MOTION, time, id, x, y);
}
static inline void
wl_touch_send_frame(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_TOUCH_FRAME);
}
static inline void
wl_touch_send_cancel(struct wl_resource *resource_)
{
wl_resource_post_event(resource_, WL_TOUCH_CANCEL);
}
#ifndef WL_OUTPUT_SUBPIXEL_ENUM
#define WL_OUTPUT_SUBPIXEL_ENUM
enum wl_output_subpixel {
WL_OUTPUT_SUBPIXEL_UNKNOWN = 0,
WL_OUTPUT_SUBPIXEL_NONE = 1,
WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB = 2,
WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR = 3,
WL_OUTPUT_SUBPIXEL_VERTICAL_RGB = 4,
WL_OUTPUT_SUBPIXEL_VERTICAL_BGR = 5,
};
#endif /* WL_OUTPUT_SUBPIXEL_ENUM */
#ifndef WL_OUTPUT_TRANSFORM_ENUM
#define WL_OUTPUT_TRANSFORM_ENUM
/**
* wl_output_transform - transform from framebuffer to output
* @WL_OUTPUT_TRANSFORM_NORMAL: (none)
* @WL_OUTPUT_TRANSFORM_90: (none)
* @WL_OUTPUT_TRANSFORM_180: (none)
* @WL_OUTPUT_TRANSFORM_270: (none)
* @WL_OUTPUT_TRANSFORM_FLIPPED: (none)
* @WL_OUTPUT_TRANSFORM_FLIPPED_90: (none)
* @WL_OUTPUT_TRANSFORM_FLIPPED_180: (none)
* @WL_OUTPUT_TRANSFORM_FLIPPED_270: (none)
*
* This describes the transform that a compositor will apply to a surface
* to compensate for the rotation or mirroring of an output device. The
* flipped values correspond to an initial flip around a vertical axis
* followed by rotaion. The purpose is mainly to allow clients render
* accordingly and tell the compositor, so that for fullscreen surfaces,
* the compositor will still be able to scan out directly from client
* surfaces.
*/
enum wl_output_transform {
WL_OUTPUT_TRANSFORM_NORMAL = 0,
WL_OUTPUT_TRANSFORM_90 = 1,
WL_OUTPUT_TRANSFORM_180 = 2,
WL_OUTPUT_TRANSFORM_270 = 3,
WL_OUTPUT_TRANSFORM_FLIPPED = 4,
WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5,
WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6,
WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7,
};
#endif /* WL_OUTPUT_TRANSFORM_ENUM */
#ifndef WL_OUTPUT_MODE_ENUM
#define WL_OUTPUT_MODE_ENUM
/**
* wl_output_mode - values for the flags bitfield in the mode event
* @WL_OUTPUT_MODE_CURRENT: indicates this is the current mode
* @WL_OUTPUT_MODE_PREFERRED: indicates this is the preferred mode
*
*
*/
enum wl_output_mode {
WL_OUTPUT_MODE_CURRENT = 0x1,
WL_OUTPUT_MODE_PREFERRED = 0x2,
};
#endif /* WL_OUTPUT_MODE_ENUM */
#define WL_OUTPUT_GEOMETRY 0
#define WL_OUTPUT_MODE 1
static inline void
wl_output_send_geometry(struct wl_resource *resource_, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform)
{
wl_resource_post_event(resource_, WL_OUTPUT_GEOMETRY, x, y, physical_width, physical_height, subpixel, make, model, transform);
}
static inline void
wl_output_send_mode(struct wl_resource *resource_, uint32_t flags, int32_t width, int32_t height, int32_t refresh)
{
wl_resource_post_event(resource_, WL_OUTPUT_MODE, flags, width, height, refresh);
}
/**
* wl_region - region interface
* @destroy: destroy region
* @add: add rectangle to region
* @subtract: subtract rectangle from region
*
* Region.
*/
struct wl_region_interface {
/**
* destroy - destroy region
*
* Destroy the region. This will invalidate the object id.
*/
void (*destroy)(struct wl_client *client,
struct wl_resource *resource);
/**
* add - add rectangle to region
* @x: (none)
* @y: (none)
* @width: (none)
* @height: (none)
*
* Add the specified rectangle to the region
*/
void (*add)(struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
int32_t width,
int32_t height);
/**
* subtract - subtract rectangle from region
* @x: (none)
* @y: (none)
* @width: (none)
* @height: (none)
*
* Subtract the specified rectangle from the region
*/
void (*subtract)(struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
int32_t width,
int32_t height);
};
#ifdef __cplusplus
}
#endif
#endif
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