/usr/include/InsightToolkit/Common/itkVectorContainer.txx is in libinsighttoolkit3-dev 3.20.1-1.
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Program: Insight Segmentation & Registration Toolkit
Module: itkVectorContainer.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkVectorContainer_txx
#define __itkVectorContainer_txx
#include "itkVectorContainer.h"
#include "itkNumericTraits.h"
namespace itk
{
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::Element&
VectorContainer< TElementIdentifier , TElement >
::ElementAt(ElementIdentifier id)
{
this->Modified();
return this->VectorType::operator[](id);
}
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
*/
template <typename TElementIdentifier, typename TElement>
const typename VectorContainer< TElementIdentifier , TElement >::Element&
VectorContainer< TElementIdentifier , TElement >
::ElementAt(ElementIdentifier id) const
{
return this->VectorType::operator[](id);
}
/**
* Get a reference to the element at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::Element&
VectorContainer< TElementIdentifier , TElement >
::CreateElementAt(ElementIdentifier id)
{
if(id >= this->VectorType::size())
{
this->CreateIndex(id);
}
this->Modified();
return this->VectorType::operator[](id);
}
/**
* Read the element from the given index.
* It is assumed that the index exists.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::Element
VectorContainer< TElementIdentifier , TElement >
::GetElement(ElementIdentifier id) const
{
return this->VectorType::operator[](id);
}
/**
* Set the element value at the given index.
* It is assumed that the index exists.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::SetElement(ElementIdentifier id, Element element)
{
this->VectorType::operator[](id) = element;
this->Modified();
}
/**
* Set the element value at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::InsertElement(ElementIdentifier id, Element element)
{
if(id >= static_cast<ElementIdentifier>(this->VectorType::size()))
{
this->CreateIndex(id);
}
this->VectorType::operator[](id) = element;
this->Modified();
}
/**
* Check if the index range of the STL vector is large enough to allow the
* given index without expansion.
*/
template <typename TElementIdentifier, typename TElement>
bool
VectorContainer< TElementIdentifier , TElement >
::IndexExists(ElementIdentifier identifier) const
{
return (NumericTraits<ElementIdentifier>::IsNonnegative(identifier)
&& (identifier < this->VectorType::size()));
}
/**
* Check if the given index is in range of the STL vector. If it is not,
* return false. Otherwise, set the element through the pointer (if it isn't
* NULL), and return true.
*/
template <typename TElementIdentifier, typename TElement>
bool
VectorContainer< TElementIdentifier , TElement >
::GetElementIfIndexExists(ElementIdentifier identifier, Element* element) const
{
if (NumericTraits<ElementIdentifier>::IsNonnegative(identifier)
&& (identifier < this->VectorType::size()))
{
if(element)
{
*element = this->VectorType::operator[](identifier);
}
return true;
}
return false;
}
/**
* Make sure that the index range of the STL vector is large enough to allow
* the given index, expanding it if necessary. The index will contain
* the default element regardless of whether expansion occured.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::CreateIndex(ElementIdentifier id)
{
if(id >= static_cast<ElementIdentifier>(this->VectorType::size()))
{
/**
* The vector must be expanded to fit the
* new id.
*/
this->VectorType::resize(id+1);
this->Modified();
}
else if(id > 0)
{
/**
* No expansion was necessary. Just overwrite the index's entry with
* the default element.
*/
this->VectorType::operator[](id) = Element();
this->Modified();
}
}
/**
* It doesn't make sense to delete a vector index.
* Instead, just overwrite the index with the default element.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::DeleteIndex(ElementIdentifier id)
{
this->VectorType::operator[](id) = Element();
this->Modified();
}
/**
* Get a begin const iterator for the vector.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::ConstIterator
VectorContainer< TElementIdentifier , TElement >
::Begin(void) const
{
return ConstIterator(0, this->VectorType::begin());
}
/**
* Get an end const iterator for the vector.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::ConstIterator
VectorContainer< TElementIdentifier , TElement >
::End(void) const
{
return ConstIterator(this->VectorType::size()-1, this->VectorType::end());
}
/**
* Get a begin iterator for the vector.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::Iterator
VectorContainer< TElementIdentifier , TElement >
::Begin(void)
{
return Iterator(0, this->VectorType::begin());
}
/**
* Get an end iterator for the vector.
*/
template <typename TElementIdentifier, typename TElement>
typename VectorContainer< TElementIdentifier , TElement >::Iterator
VectorContainer< TElementIdentifier , TElement >
::End(void)
{
return Iterator(this->VectorType::size()-1, this->VectorType::end());
}
/**
* Get the number of elements currently stored in the vector.
*/
template <typename TElementIdentifier, typename TElement>
unsigned long
VectorContainer< TElementIdentifier , TElement >
::Size(void) const
{
return static_cast<unsigned long>( this->VectorType::size() );
}
/**
* Clear the elements. The final size will be zero.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::Initialize(void)
{
this->VectorType::clear();
}
/**
* Allocate memory for at the requested number of elements.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::Reserve(ElementIdentifier sz)
{
this->CreateIndex(sz-1);
}
/**
* Try to compact the internal representation of the memory.
*/
template <typename TElementIdentifier, typename TElement>
void
VectorContainer< TElementIdentifier , TElement >
::Squeeze(void)
{
}
} // end namespace itk
#endif
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