/usr/include/libnoise/module/terrace.h is in libnoise-dev 1.0.0+nmu1.
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//
// Copyright (C) 2003, 2004 Jason Bevins
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
// License (COPYING.txt) for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// The developer's email is jlbezigvins@gmzigail.com (for great email, take
// off every 'zig'.)
//
#ifndef NOISE_MODULE_TERRACE_H
#define NOISE_MODULE_TERRACE_H
#include "modulebase.h"
namespace noise
{
namespace module
{
/// @addtogroup libnoise
/// @{
/// @addtogroup modules
/// @{
/// @addtogroup modifiermodules
/// @{
/// Noise module that maps the output value from a source module onto a
/// terrace-forming curve.
///
/// @image html moduleterrace.png
///
/// This noise module maps the output value from the source module onto a
/// terrace-forming curve. The start of this curve has a slope of zero;
/// its slope then smoothly increases. This curve also contains
/// <i>control points</i> which resets the slope to zero at that point,
/// producing a "terracing" effect. Refer to the following illustration:
///
/// @image html terrace.png
///
/// To add a control point to this noise module, call the
/// AddControlPoint() method.
///
/// An application must add a minimum of two control points to the curve.
/// If this is not done, the GetValue() method fails. The control points
/// can have any value, although no two control points can have the same
/// value. There is no limit to the number of control points that can be
/// added to the curve.
///
/// This noise module clamps the output value from the source module if
/// that value is less than the value of the lowest control point or
/// greater than the value of the highest control point.
///
/// This noise module is often used to generate terrain features such as
/// your stereotypical desert canyon.
///
/// This noise module requires one source module.
class Terrace: public Module
{
public:
/// Constructor.
Terrace ();
/// Destructor.
~Terrace ();
/// Adds a control point to the terrace-forming curve.
///
/// @param value The value of the control point to add.
///
/// @pre No two control points have the same value.
///
/// @throw noise::ExceptionInvalidParam An invalid parameter was
/// specified; see the preconditions for more information.
///
/// Two or more control points define the terrace-forming curve. The
/// start of this curve has a slope of zero; its slope then smoothly
/// increases. At the control points, its slope resets to zero.
///
/// It does not matter which order these points are added.
void AddControlPoint (double value);
/// Deletes all the control points on the terrace-forming curve.
///
/// @post All control points on the terrace-forming curve are deleted.
void ClearAllControlPoints ();
/// Returns a pointer to the array of control points on the
/// terrace-forming curve.
///
/// @returns A pointer to the array of control points in this noise
/// module.
///
/// Two or more control points define the terrace-forming curve. The
/// start of this curve has a slope of zero; its slope then smoothly
/// increases. At the control points, its slope resets to zero.
///
/// Before calling this method, call GetControlPointCount() to
/// determine the number of control points in this array.
///
/// It is recommended that an application does not store this pointer
/// for later use since the pointer to the array may change if the
/// application calls another method of this object.
const double* GetControlPointArray () const
{
return m_pControlPoints;
}
/// Returns the number of control points on the terrace-forming curve.
///
/// @returns The number of control points on the terrace-forming
/// curve.
int GetControlPointCount () const
{
return m_controlPointCount;
}
virtual int GetSourceModuleCount () const
{
return 1;
}
/// Enables or disables the inversion of the terrace-forming curve
/// between the control points.
///
/// @param invert Specifies whether to invert the curve between the
/// control points.
void InvertTerraces (bool invert = true)
{
m_invertTerraces = invert;
}
/// Determines if the terrace-forming curve between the control
/// points is inverted.
///
/// @returns
/// - @a true if the curve between the control points is inverted.
/// - @a false if the curve between the control points is not
/// inverted.
bool IsTerracesInverted () const
{
return m_invertTerraces;
}
virtual double GetValue (double x, double y, double z) const;
/// Creates a number of equally-spaced control points that range from
/// -1 to +1.
///
/// @param controlPointCount The number of control points to generate.
///
/// @pre The number of control points must be greater than or equal to
/// 2.
///
/// @post The previous control points on the terrace-forming curve are
/// deleted.
///
/// @throw noise::ExceptionInvalidParam An invalid parameter was
/// specified; see the preconditions for more information.
///
/// Two or more control points define the terrace-forming curve. The
/// start of this curve has a slope of zero; its slope then smoothly
/// increases. At the control points, its slope resets to zero.
void MakeControlPoints (int controlPointCount);
protected:
/// Determines the array index in which to insert the control point
/// into the internal control point array.
///
/// @param value The value of the control point.
///
/// @returns The array index in which to insert the control point.
///
/// @pre No two control points have the same value.
///
/// @throw noise::ExceptionInvalidParam An invalid parameter was
/// specified; see the preconditions for more information.
///
/// By inserting the control point at the returned array index, this
/// class ensures that the control point array is sorted by value.
/// The code that maps a value onto the curve requires a sorted
/// control point array.
int FindInsertionPos (double value);
/// Inserts the control point at the specified position in the
/// internal control point array.
///
/// @param insertionPos The zero-based array position in which to
/// insert the control point.
/// @param value The value of the control point.
///
/// To make room for this new control point, this method reallocates
/// the control point array and shifts all control points occurring
/// after the insertion position up by one.
///
/// Because the curve mapping algorithm in this noise module requires
/// that all control points in the array be sorted by value, the new
/// control point should be inserted at the position in which the
/// order is still preserved.
void InsertAtPos (int insertionPos, double value);
/// Number of control points stored in this noise module.
int m_controlPointCount;
/// Determines if the terrace-forming curve between all control points
/// is inverted.
bool m_invertTerraces;
/// Array that stores the control points.
double* m_pControlPoints;
};
/// @}
/// @}
/// @}
}
}
#endif
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