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<a href="#libprelude-prelude-ident.synopsis" class="shortcut">Top</a>
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                <a href="#libprelude-prelude-ident.description" class="shortcut">Description</a>
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<a name="libprelude-prelude-ident"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="libprelude-prelude-ident.top_of_page"></a>prelude-ident</span></h2>
<p>prelude-ident</p>
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<td valign="top" align="right"></td>
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<div class="refsynopsisdiv" title="Synopsis">
<a name="libprelude-prelude-ident.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
typedef             <a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a>;
<a class="link" href="libprelude-prelude-inttypes.html#uint64-t" title="uint64_t">uint64_t</a>            <a class="link" href="libprelude-prelude-ident.html#prelude-ident-inc" title="prelude_ident_inc ()">prelude_ident_inc</a>                   (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> *ident);
int                 <a class="link" href="libprelude-prelude-ident.html#prelude-ident-generate" title="prelude_ident_generate ()">prelude_ident_generate</a>              (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> *ident,
                                                         <a class="link" href="libprelude-prelude-string.html#prelude-string-t" title="prelude_string_t">prelude_string_t</a> *out);
void                <a class="link" href="libprelude-prelude-ident.html#prelude-ident-destroy" title="prelude_ident_destroy ()">prelude_ident_destroy</a>               (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> *ident);
int                 <a class="link" href="libprelude-prelude-ident.html#prelude-ident-new" title="prelude_ident_new ()">prelude_ident_new</a>                   (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> **ret);
</pre>
</div>
<div class="refsect1" title="Description">
<a name="libprelude-prelude-ident.description"></a><h2>Description</h2>
<p>
</p>
</div>
<div class="refsect1" title="Details">
<a name="libprelude-prelude-ident.details"></a><h2>Details</h2>
<div class="refsect2" title="prelude_ident_t">
<a name="prelude-ident-t"></a><h3>prelude_ident_t</h3>
<pre class="programlisting">typedef struct prelude_ident prelude_ident_t;
</pre>
<p>
</p>
</div>
<hr>
<div class="refsect2" title="prelude_ident_inc ()">
<a name="prelude-ident-inc"></a><h3>prelude_ident_inc ()</h3>
<pre class="programlisting"><a class="link" href="libprelude-prelude-inttypes.html#uint64-t" title="uint64_t">uint64_t</a>            prelude_ident_inc                   (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> *ident);</pre>
<p>
Deprecated.</p>
<p>
</p>
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<td><p><span class="term"><em class="parameter"><code>ident</code></em> :</span></p></td>
<td> Pointer to a <a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t"><span class="type">prelude_ident_t</span></a> object.
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> A new ident.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="prelude_ident_generate ()">
<a name="prelude-ident-generate"></a><h3>prelude_ident_generate ()</h3>
<pre class="programlisting">int                 prelude_ident_generate              (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> *ident,
                                                         <a class="link" href="libprelude-prelude-string.html#prelude-string-t" title="prelude_string_t">prelude_string_t</a> *out);</pre>
<p>
Generate an UUID and store it in <em class="parameter"><code>out</code></em>.</p>
<p>
</p>
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<td><p><span class="term"><em class="parameter"><code>ident</code></em> :</span></p></td>
<td> Pointer to a <a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t"><span class="type">prelude_ident_t</span></a> object.
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>out</code></em> :</span></p></td>
<td> <a class="link" href="libprelude-prelude-string.html#prelude-string-t" title="prelude_string_t"><span class="type">prelude_string_t</span></a> where the ident will be generated.
</td>
</tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> A negative value if an error occur.
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="prelude_ident_destroy ()">
<a name="prelude-ident-destroy"></a><h3>prelude_ident_destroy ()</h3>
<pre class="programlisting">void                prelude_ident_destroy               (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> *ident);</pre>
<p>
Destroy a <a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t"><span class="type">prelude_ident_t</span></a> object.</p>
<p>
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
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<td><p><span class="term"><em class="parameter"><code>ident</code></em> :</span></p></td>
<td> Pointer to a <a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t"><span class="type">prelude_ident_t</span></a> object.
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2" title="prelude_ident_new ()">
<a name="prelude-ident-new"></a><h3>prelude_ident_new ()</h3>
<pre class="programlisting">int                 prelude_ident_new                   (<a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t">prelude_ident_t</a> **ret);</pre>
<p>
Create a new <a class="link" href="libprelude-prelude-ident.html#prelude-ident-t" title="prelude_ident_t"><span class="type">prelude_ident_t</span></a> object with an unique value.</p>
<p>
</p>
<div class="variablelist"><table border="0">
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<td><p><span class="term"><em class="parameter"><code>ret</code></em> :</span></p></td>
<td> Pointer where to store the created object.
</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td> 0 on success, or a negative value if an error occured.
</td>
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</tbody>
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