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**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
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#ifndef SPHEREMESH_H
#define SPHEREMESH_H
#include <Qt3DQuick/qquickmesh.h>
#include <Qt3D/qglscenenode.h>
#include <QtCore/qmap.h>
#include <QtCore/qscopedpointer.h>
QT_BEGIN_NAMESPACE
class SphereMeshPrivate;
class Q_QT3D_QUICK_EXPORT SphereMesh : public QQuickMesh
{
Q_OBJECT
Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged)
Q_PROPERTY(int levelOfDetail READ levelOfDetail WRITE setLevelOfDetail NOTIFY levelOfDetailChanged)
Q_PROPERTY(Qt::Axis axis READ axis WRITE setAxis NOTIFY axisChanged)
public:
SphereMesh(QObject *parent = 0);
~SphereMesh();
float radius() const;
void setRadius(float radius);
int levelOfDetail() const;
void setLevelOfDetail(int lod);
Qt::Axis axis() const;
void setAxis(Qt::Axis axis);
void draw(QGLPainter *painter, int branchId);
Q_SIGNALS:
void radiusChanged();
void levelOfDetailChanged();
void axisChanged();
private:
void createGeometry();
Q_DISABLE_COPY(SphereMesh)
Q_DECLARE_PRIVATE(SphereMesh)
SphereMeshPrivate *d;
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(SphereMesh)
#endif // SPHEREMESH_H
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