This file is indexed.

/usr/include/thunderbird/gfx2DGlue.h is in thunderbird-dev 1:24.4.0+build1-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GFX_2D_GLUE_H
#define GFX_2D_GLUE_H


#include "gfxPlatform.h"
#include "gfxRect.h"
#include "gfxMatrix.h"
#include "gfx3DMatrix.h"
#include "gfxContext.h"
#include "mozilla/gfx/Matrix.h"
#include "mozilla/gfx/Rect.h"
#include "mozilla/gfx/2D.h"

namespace mozilla {
namespace gfx {
class DrawTarget;
class SourceSurface;
class ScaledFont;
}
}

namespace mozilla {
namespace gfx {

inline Rect ToRect(const gfxRect &aRect)
{
  return Rect(Float(aRect.x), Float(aRect.y),
              Float(aRect.width), Float(aRect.height));
}

inline Color ToColor(const gfxRGBA &aRGBA)
{
  return Color(Float(aRGBA.r), Float(aRGBA.g),
               Float(aRGBA.b), Float(aRGBA.a));
}

inline Matrix ToMatrix(const gfxMatrix &aMatrix)
{
  return Matrix(Float(aMatrix.xx), Float(aMatrix.yx), Float(aMatrix.xy),
                Float(aMatrix.yy), Float(aMatrix.x0), Float(aMatrix.y0));
}

inline Point ToPoint(const gfxPoint &aPoint)
{
  return Point(Float(aPoint.x), Float(aPoint.y));
}

inline Size ToSize(const gfxSize &aSize)
{
  return Size(Float(aSize.width), Float(aSize.height));
}

inline Filter ToFilter(gfxPattern::GraphicsFilter aFilter)
{
  switch (aFilter) {
  case gfxPattern::FILTER_NEAREST:
    return FILTER_POINT;
  default:
    return FILTER_LINEAR;
  }
}

inline gfxPattern::GraphicsFilter ThebesFilter(Filter aFilter)
{
  switch (aFilter) {
  case FILTER_POINT:
    return gfxPattern::FILTER_NEAREST;
  default:
    return gfxPattern::FILTER_BEST;
  }
}

inline ExtendMode ToExtendMode(gfxPattern::GraphicsExtend aExtend)
{
  switch (aExtend) {
  case gfxPattern::EXTEND_REPEAT:
    return EXTEND_REPEAT;
  case gfxPattern::EXTEND_REFLECT:
    return EXTEND_REFLECT;
  default:
    return EXTEND_CLAMP;
  }
}

inline gfxPattern::GraphicsExtend ThebesExtend(ExtendMode aExtend)
{
  switch (aExtend) {
  case EXTEND_REPEAT:
    return gfxPattern::EXTEND_REPEAT;
  case EXTEND_REFLECT:
    return gfxPattern::EXTEND_REFLECT;
  default:
    return gfxPattern::EXTEND_PAD;
  }
}

inline gfxPoint ThebesPoint(const Point &aPoint)
{
  return gfxPoint(aPoint.x, aPoint.y);
}

inline gfxSize ThebesSize(const Size &aSize)
{
  return gfxSize(aSize.width, aSize.height);
}

inline gfxIntSize ThebesIntSize(const IntSize &aSize)
{
  return gfxIntSize(aSize.width, aSize.height);
}

inline gfxRect ThebesRect(const Rect &aRect)
{
  return gfxRect(aRect.x, aRect.y, aRect.width, aRect.height);
}

inline gfxRGBA ThebesRGBA(const Color &aColor)
{
  return gfxRGBA(aColor.r, aColor.g, aColor.b, aColor.a);
}

inline gfxContext::GraphicsLineCap ThebesLineCap(CapStyle aStyle)
{
  switch (aStyle) {
  case CAP_BUTT:
    return gfxContext::LINE_CAP_BUTT;
  case CAP_ROUND:
    return gfxContext::LINE_CAP_ROUND;
  case CAP_SQUARE:
    return gfxContext::LINE_CAP_SQUARE;
  }
  MOZ_NOT_REACHED("Incomplete switch");
}

inline CapStyle ToCapStyle(gfxContext::GraphicsLineCap aStyle)
{
  switch (aStyle) {
  case gfxContext::LINE_CAP_BUTT:
    return CAP_BUTT;
  case gfxContext::LINE_CAP_ROUND:
    return CAP_ROUND;
  case gfxContext::LINE_CAP_SQUARE:
    return CAP_SQUARE;
  }
  MOZ_NOT_REACHED("Incomplete switch");
}

inline gfxContext::GraphicsLineJoin ThebesLineJoin(JoinStyle aStyle)
{
  switch (aStyle) {
  case JOIN_MITER:
    return gfxContext::LINE_JOIN_MITER;
  case JOIN_BEVEL:
    return gfxContext::LINE_JOIN_BEVEL;
  case JOIN_ROUND:
    return gfxContext::LINE_JOIN_ROUND;
  default:
    return gfxContext::LINE_JOIN_MITER;
  }
}

inline JoinStyle ToJoinStyle(gfxContext::GraphicsLineJoin aStyle)
{
  switch (aStyle) {
  case gfxContext::LINE_JOIN_MITER:
    return JOIN_MITER;
  case gfxContext::LINE_JOIN_BEVEL:
    return JOIN_BEVEL;
  case gfxContext::LINE_JOIN_ROUND:
    return JOIN_ROUND;
  }
  MOZ_NOT_REACHED("Incomplete switch");
}

inline gfxMatrix ThebesMatrix(const Matrix &aMatrix)
{
  return gfxMatrix(aMatrix._11, aMatrix._12, aMatrix._21,
                   aMatrix._22, aMatrix._31, aMatrix._32);
}

inline gfxASurface::gfxImageFormat SurfaceFormatToImageFormat(SurfaceFormat aFormat)
{
  switch (aFormat) {
  case FORMAT_B8G8R8A8:
    return gfxASurface::ImageFormatARGB32;
  case FORMAT_B8G8R8X8:
    return gfxASurface::ImageFormatRGB24;
  case FORMAT_R5G6B5:
    return gfxASurface::ImageFormatRGB16_565;
  case FORMAT_A8:
    return gfxASurface::ImageFormatA8;
  default:
    return gfxASurface::ImageFormatUnknown;
  }
}

inline SurfaceFormat ImageFormatToSurfaceFormat(gfxASurface::gfxImageFormat aFormat)
{
  switch (aFormat) {
  case gfxASurface::ImageFormatARGB32:
    return FORMAT_B8G8R8A8;
  case gfxASurface::ImageFormatRGB24:
    return FORMAT_B8G8R8X8;
  case gfxASurface::ImageFormatRGB16_565:
    return FORMAT_R5G6B5;
  case gfxASurface::ImageFormatA8:
    return FORMAT_A8;
  default:
  case gfxASurface::ImageFormatUnknown:
    return FORMAT_B8G8R8A8;
  }
}

inline gfxASurface::gfxContentType ContentForFormat(const SurfaceFormat &aFormat)
{
  switch (aFormat) {
  case FORMAT_R5G6B5:
  case FORMAT_B8G8R8X8:
    return gfxASurface::CONTENT_COLOR;
  case FORMAT_A8:
    return gfxASurface::CONTENT_ALPHA;
  case FORMAT_B8G8R8A8:
  default:
    return gfxASurface::CONTENT_COLOR_ALPHA;
  }
}

inline CompositionOp CompositionOpForOp(gfxContext::GraphicsOperator aOp)
{
  switch (aOp) {
  case gfxContext::OPERATOR_ADD:
    return OP_ADD;
  case gfxContext::OPERATOR_ATOP:
    return OP_ATOP;
  case gfxContext::OPERATOR_IN:
    return OP_IN;
  case gfxContext::OPERATOR_OUT:
    return OP_OUT;
  case gfxContext::OPERATOR_SOURCE:
    return OP_SOURCE;
  case gfxContext::OPERATOR_DEST_IN:
    return OP_DEST_IN;
  case gfxContext::OPERATOR_DEST_OUT:
    return OP_DEST_OUT;
  case gfxContext::OPERATOR_DEST_ATOP:
    return OP_DEST_ATOP;
  case gfxContext::OPERATOR_XOR:
    return OP_XOR;
  case gfxContext::OPERATOR_MULTIPLY:
    return OP_MULTIPLY;
  case gfxContext::OPERATOR_SCREEN:
    return OP_SCREEN;
  case gfxContext::OPERATOR_OVERLAY:
    return OP_OVERLAY;
  case gfxContext::OPERATOR_DARKEN:
    return OP_DARKEN;
  case gfxContext::OPERATOR_LIGHTEN:
    return OP_LIGHTEN;
  case gfxContext::OPERATOR_COLOR_DODGE:
    return OP_COLOR_DODGE;
  case gfxContext::OPERATOR_COLOR_BURN:
    return OP_COLOR_BURN;
  case gfxContext::OPERATOR_HARD_LIGHT:
    return OP_HARD_LIGHT;
  case gfxContext::OPERATOR_SOFT_LIGHT:
    return OP_SOFT_LIGHT;
  case gfxContext::OPERATOR_DIFFERENCE:
    return OP_DIFFERENCE;
  case gfxContext::OPERATOR_EXCLUSION:
    return OP_EXCLUSION;
  case gfxContext::OPERATOR_HUE:
    return OP_HUE;
  case gfxContext::OPERATOR_SATURATION:
    return OP_SATURATION;
  case gfxContext::OPERATOR_COLOR:
    return OP_COLOR;
  case gfxContext::OPERATOR_LUMINOSITY:
    return OP_LUMINOSITY;
  default:
    return OP_OVER;
  }
}

inline gfxContext::GraphicsOperator ThebesOp(CompositionOp aOp)
{
  switch (aOp) {
  case OP_ADD:
    return gfxContext::OPERATOR_ADD;
  case OP_ATOP:
    return gfxContext::OPERATOR_ATOP;
  case OP_IN:
    return gfxContext::OPERATOR_IN;
  case OP_OUT:
    return gfxContext::OPERATOR_OUT;
  case OP_SOURCE:
    return gfxContext::OPERATOR_SOURCE;
  case OP_DEST_IN:
    return gfxContext::OPERATOR_DEST_IN;
  case OP_DEST_OUT:
    return gfxContext::OPERATOR_DEST_OUT;
  case OP_DEST_ATOP:
    return gfxContext::OPERATOR_DEST_ATOP;
  case OP_XOR:
    return gfxContext::OPERATOR_XOR;
  case OP_MULTIPLY:
    return gfxContext::OPERATOR_MULTIPLY;
  case OP_SCREEN:
    return gfxContext::OPERATOR_SCREEN;
  case OP_OVERLAY:
    return gfxContext::OPERATOR_OVERLAY;
  case OP_DARKEN:
    return gfxContext::OPERATOR_DARKEN;
  case OP_LIGHTEN:
    return gfxContext::OPERATOR_LIGHTEN;
  case OP_COLOR_DODGE:
    return gfxContext::OPERATOR_COLOR_DODGE;
  case OP_COLOR_BURN:
    return gfxContext::OPERATOR_COLOR_BURN;
  case OP_HARD_LIGHT:
    return gfxContext::OPERATOR_HARD_LIGHT;
  case OP_SOFT_LIGHT:
    return gfxContext::OPERATOR_SOFT_LIGHT;
  case OP_DIFFERENCE:
    return gfxContext::OPERATOR_DIFFERENCE;
  case OP_EXCLUSION:
    return gfxContext::OPERATOR_EXCLUSION;
  case OP_HUE:
    return gfxContext::OPERATOR_HUE;
  case OP_SATURATION:
    return gfxContext::OPERATOR_SATURATION;
  case OP_COLOR:
    return gfxContext::OPERATOR_COLOR;
  case OP_LUMINOSITY:
    return gfxContext::OPERATOR_LUMINOSITY;
  default:
    return gfxContext::OPERATOR_OVER;
  }
}

inline void
ToMatrix4x4(const gfx3DMatrix& aIn, Matrix4x4& aOut)
{
  aOut._11 = aIn._11;
  aOut._12 = aIn._12;
  aOut._13 = aIn._13;
  aOut._14 = aIn._14;
  aOut._21 = aIn._21;
  aOut._22 = aIn._22;
  aOut._23 = aIn._23;
  aOut._24 = aIn._24;
  aOut._31 = aIn._31;
  aOut._32 = aIn._32;
  aOut._33 = aIn._33;
  aOut._34 = aIn._34;
  aOut._41 = aIn._41;
  aOut._42 = aIn._42;
  aOut._43 = aIn._43;
  aOut._44 = aIn._44;
}

inline void
To3DMatrix(const Matrix4x4& aIn, gfx3DMatrix& aOut)
{
  aOut._11 = aIn._11;
  aOut._12 = aIn._12;
  aOut._13 = aIn._13;
  aOut._14 = aIn._14;
  aOut._21 = aIn._21;
  aOut._22 = aIn._22;
  aOut._23 = aIn._23;
  aOut._24 = aIn._24;
  aOut._31 = aIn._31;
  aOut._32 = aIn._32;
  aOut._33 = aIn._33;
  aOut._34 = aIn._34;
  aOut._41 = aIn._41;
  aOut._42 = aIn._42;
  aOut._43 = aIn._43;
  aOut._44 = aIn._44;
}

}
}

#endif