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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd"><!-- saved from url=(0013)about:internet -->
<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glGetBufferSubData - OpenGL 4 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.78.1" /></head><body><div class="refentry"><a id="glGetBufferSubData"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glGetBufferSubData — returns a subset of a buffer object's data store</p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" class="funcprototype-table" summary="Function synopsis" style="cellspacing: 0; cellpadding: 0;"><tr><td><code class="funcdef">void <strong class="fsfunc">glGetBufferSubData</strong>(</code></td><td>GLenum <var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLintptr <var class="pdparam">offset</var>, </td></tr><tr><td> </td><td>GLsizeiptr <var class="pdparam">size</var>, </td></tr><tr><td> </td><td>GLvoid * <var class="pdparam">data</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl class="variablelist"><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
                    Specifies the target buffer object.
                    The symbolic constant must be
                    <code class="constant">GL_ARRAY_BUFFER</code>,
                    <code class="constant">GL_ATOMIC_COUNTER_BUFFER</code>,
                    <code class="constant">GL_COPY_READ_BUFFER</code>,
                    <code class="constant">GL_COPY_WRITE_BUFFER</code>,
                    <code class="constant">GL_DRAW_INDIRECT_BUFFER</code>,
                    <code class="constant">GL_DISPATCH_INDIRECT_BUFFER</code>,
                    <code class="constant">GL_ELEMENT_ARRAY_BUFFER</code>,
                    <code class="constant">GL_PIXEL_PACK_BUFFER</code>,
                    <code class="constant">GL_PIXEL_UNPACK_BUFFER</code>,
                    <code class="constant">GL_QUERY_RESULT_BUFFER</code>,
                    <code class="constant">GL_TEXTURE_BUFFER</code>,
                    <code class="constant">GL_TRANSFORM_FEEDBACK_BUFFER</code>, or
                    <code class="constant">GL_UNIFORM_BUFFER</code>.
                </p></dd><dt><span class="term"><em class="parameter"><code>offset</code></em></span></dt><dd><p>
                    Specifies the offset into the buffer object's data store from which data will be returned,
                    measured in bytes.
                </p></dd><dt><span class="term"><em class="parameter"><code>size</code></em></span></dt><dd><p>
                    Specifies the size in bytes of the data store region being returned.
                </p></dd><dt><span class="term"><em class="parameter"><code>data</code></em></span></dt><dd><p>
                    Specifies a pointer to the location where buffer object data is returned.
                </p></dd></dl></div></div><div class="refsect1"><a id="description"></a><h2>Description</h2><p>
            <code class="function">glGetBufferSubData</code> returns some or all of the data from the buffer object currently 
            bound to <em class="parameter"><code>target</code></em>. Data starting at byte offset <em class="parameter"><code>offset</code></em> and
            extending for <em class="parameter"><code>size</code></em> bytes is copied from the data store to the memory pointed to by
            <em class="parameter"><code>data</code></em>. An error is thrown if the buffer object is currently mapped, or if
            <em class="parameter"><code>offset</code></em> and <em class="parameter"><code>size</code></em> together define a range beyond the bounds 
            of the buffer object's data store.
        </p></div><div class="refsect1"><a id="notes"></a><h2>Notes</h2><p>
            If an error is generated,
            no change is made to the contents of <em class="parameter"><code>data</code></em>.
        </p><p>
            The <code class="constant">GL_ATOMIC_COUNTER_BUFER</code> target is available only if the GL version is 4.2 or greater.
        </p><p>
            The <code class="constant">GL_DISPATCH_INDIRECT_BUFFER</code> target is available only if the GL version is 4.3 or greater.
        </p><p>
            The <code class="constant">GL_QUERY_RESULT_BUFFER</code> target is available only if the GL version is 4.4 or greater.
        </p></div><div class="refsect1"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not 
            <code class="constant">GL_ARRAY_BUFFER</code>, <code class="constant">GL_ELEMENT_ARRAY_BUFFER</code>, 
            <code class="constant">GL_PIXEL_PACK_BUFFER</code>, or <code class="constant">GL_PIXEL_UNPACK_BUFFER</code>.
        </p><p>
            <code class="constant">GL_INVALID_VALUE</code> is generated if <em class="parameter"><code>offset</code></em> or 
            <em class="parameter"><code>size</code></em> is negative, or if together they define a region of memory
            that extends beyond the buffer object's allocated data store.
        </p><p>
            <code class="constant">GL_INVALID_OPERATION</code> is generated if the reserved buffer object name 0 is bound to <em class="parameter"><code>target</code></em>.
        </p><p>
            <code class="constant">GL_INVALID_OPERATION</code> is generated if the buffer object being queried is mapped.
        </p></div><div class="refsect1"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="glBindBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindBuffer</span></span></a>,
            <a class="citerefentry" href="glBufferData.xml"><span class="citerefentry"><span class="refentrytitle">glBufferData</span></span></a>,
            <a class="citerefentry" href="glBufferSubData.xml"><span class="citerefentry"><span class="refentrytitle">glBufferSubData</span></span></a>,
            <a class="citerefentry" href="glMapBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glMapBuffer</span></span></a>,
            <a class="citerefentry" href="glUnmapBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glUnmapBuffer</span></span></a>
        </p></div><div class="refsect1"><a id="Copyright"></a><h2>Copyright</h2><p>
            Copyright <span class="trademark"></span>© 2005 Addison-Wesley. 
            Copyright <span class="trademark"></span>© 2011-2013 Khronos Group. 
            This material may be distributed subject to the terms and conditions set forth in 
            the Open Publication License, v 1.0, 8 June 1999.
            <a class="ulink" href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
        </p></div></div></body></html>