/usr/include/gmsh/GmshDefines.h is in libgmsh-dev 2.8.3+dfsg-4ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 | // Gmsh - Copyright (C) 1997-2013 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to the public mailing list <gmsh@geuz.org>.
#ifndef _GMSH_DEFINES_H_
#define _GMSH_DEFINES_H_
// IO file formats (numbers should not be changed)
#define FORMAT_MSH 1
#define FORMAT_UNV 2
#define FORMAT_GREF 3
#define FORMAT_XPM 4
#define FORMAT_PS 5
#define FORMAT_BMP 6
#define FORMAT_GIF 7
#define FORMAT_GEO 8
#define FORMAT_JPEG 9
#define FORMAT_AUTO 10
#define FORMAT_PPM 11
#define FORMAT_YUV 12
#define FORMAT_DMG 13
#define FORMAT_SMS 14
#define FORMAT_OPT 15
#define FORMAT_VTK 16
#define FORMAT_MPEG 17
#define FORMAT_TEX 18
#define FORMAT_VRML 19
#define FORMAT_EPS 20
#define FORMAT_MAIL 21
#define FORMAT_PNG 22
#define FORMAT_TXT 23
#define FORMAT_PDF 24
#define FORMAT_RMED 25
#define FORMAT_POS 26
#define FORMAT_STL 27
#define FORMAT_P3D 28
#define FORMAT_SVG 29
#define FORMAT_MESH 30
#define FORMAT_BDF 31
#define FORMAT_CGNS 32
#define FORMAT_MED 33
#define FORMAT_DIFF 34
#define FORMAT_BREP 35
#define FORMAT_STEP 36
#define FORMAT_IGES 37
#define FORMAT_IR3 38
#define FORMAT_INP 39
#define FORMAT_PLY2 40
#define FORMAT_CELUM 41
#define FORMAT_SU2 42
#define FORMAT_MPEG_PREVIEW 43
// Element types
#define TYPE_PNT 1
#define TYPE_LIN 2
#define TYPE_TRI 3
#define TYPE_QUA 4
#define TYPE_TET 5
#define TYPE_PYR 6
#define TYPE_PRI 7
#define TYPE_HEX 8
#define TYPE_POLYG 9
#define TYPE_POLYH 10
#define TYPE_XFEM 11
// Element types in .msh file format (numbers should not be changed)
#define MSH_LIN_2 1
#define MSH_TRI_3 2
#define MSH_QUA_4 3
#define MSH_TET_4 4
#define MSH_HEX_8 5
#define MSH_PRI_6 6
#define MSH_PYR_5 7
#define MSH_LIN_3 8
#define MSH_TRI_6 9
#define MSH_QUA_9 10
#define MSH_TET_10 11
#define MSH_HEX_27 12
#define MSH_PRI_18 13
#define MSH_PYR_14 14
#define MSH_PNT 15
#define MSH_QUA_8 16
#define MSH_HEX_20 17
#define MSH_PRI_15 18
#define MSH_PYR_13 19
#define MSH_TRI_9 20
#define MSH_TRI_10 21
#define MSH_TRI_12 22
#define MSH_TRI_15 23
#define MSH_TRI_15I 24
#define MSH_TRI_21 25
#define MSH_LIN_4 26
#define MSH_LIN_5 27
#define MSH_LIN_6 28
#define MSH_TET_20 29
#define MSH_TET_35 30
#define MSH_TET_56 31
#define MSH_TET_22 32
#define MSH_TET_28 33
#define MSH_POLYG_ 34
#define MSH_POLYH_ 35
#define MSH_QUA_16 36
#define MSH_QUA_25 37
#define MSH_QUA_36 38
#define MSH_QUA_12 39
#define MSH_QUA_16I 40
#define MSH_QUA_20 41
#define MSH_TRI_28 42
#define MSH_TRI_36 43
#define MSH_TRI_45 44
#define MSH_TRI_55 45
#define MSH_TRI_66 46
#define MSH_QUA_49 47
#define MSH_QUA_64 48
#define MSH_QUA_81 49
#define MSH_QUA_100 50
#define MSH_QUA_121 51
#define MSH_TRI_18 52
#define MSH_TRI_21I 53
#define MSH_TRI_24 54
#define MSH_TRI_27 55
#define MSH_TRI_30 56
#define MSH_QUA_24 57
#define MSH_QUA_28 58
#define MSH_QUA_32 59
#define MSH_QUA_36I 60
#define MSH_QUA_40 61
#define MSH_LIN_7 62
#define MSH_LIN_8 63
#define MSH_LIN_9 64
#define MSH_LIN_10 65
#define MSH_LIN_11 66
#define MSH_LIN_B 67
#define MSH_TRI_B 68
#define MSH_POLYG_B 69
#define MSH_LIN_C 70
// TETS COMPLETE (6->10)
#define MSH_TET_84 71
#define MSH_TET_120 72
#define MSH_TET_165 73
#define MSH_TET_220 74
#define MSH_TET_286 75
// TETS INCOMPLETE (6->10)
#define MSH_TET_34 79
#define MSH_TET_40 80
#define MSH_TET_46 81
#define MSH_TET_52 82
#define MSH_TET_58 83
//
#define MSH_LIN_1 84
#define MSH_TRI_1 85
#define MSH_QUA_1 86
#define MSH_TET_1 87
#define MSH_HEX_1 88
#define MSH_PRI_1 89
#define MSH_PRI_40 90
#define MSH_PRI_75 91
// HEXES COMPLETE (3->9)
#define MSH_HEX_64 92
#define MSH_HEX_125 93
#define MSH_HEX_216 94
#define MSH_HEX_343 95
#define MSH_HEX_512 96
#define MSH_HEX_729 97
#define MSH_HEX_1000 98
// HEXES INCOMPLETE (3->9)
#define MSH_HEX_32 99
#define MSH_HEX_44 100
#define MSH_HEX_56 101
#define MSH_HEX_68 102
#define MSH_HEX_80 103
#define MSH_HEX_92 104
#define MSH_HEX_104 105
// PRISMS COMPLETE (5->9)
#define MSH_PRI_126 106
#define MSH_PRI_196 107
#define MSH_PRI_288 108
#define MSH_PRI_405 109
#define MSH_PRI_550 110
// PRISMS INCOMPLETE (3->9)
#define MSH_PRI_24 111
#define MSH_PRI_33 112
#define MSH_PRI_42 113
#define MSH_PRI_51 114
#define MSH_PRI_60 115
#define MSH_PRI_69 116
#define MSH_PRI_78 117
// PYRAMIDS COMPLETE (3->9)
#define MSH_PYR_30 118
#define MSH_PYR_55 119
#define MSH_PYR_91 120
#define MSH_PYR_140 121
#define MSH_PYR_204 122
#define MSH_PYR_285 123
#define MSH_PYR_385 124
// PYRAMIDS INCOMPLETE (3->9)
#define MSH_PYR_21 125
#define MSH_PYR_29 126
#define MSH_PYR_37 127
#define MSH_PYR_45 128
#define MSH_PYR_53 129
#define MSH_PYR_61 130
#define MSH_PYR_69 131
// Additional types
#define MSH_PYR_1 132
#define MSH_PNT_SUB 133
#define MSH_LIN_SUB 134
#define MSH_TRI_SUB 135
#define MSH_TET_SUB 136
#define MSH_TET_16 137
#define MSH_NUM_TYPE 137
// Geometric entities
#define ENT_NONE 0
#define ENT_POINT (1<<0)
#define ENT_LINE (1<<1)
#define ENT_SURFACE (1<<2)
#define ENT_VOLUME (1<<3)
#define ENT_ALL (ENT_POINT | ENT_LINE | ENT_SURFACE | ENT_VOLUME)
// 2D meshing algorithms (numbers should not be changed)
#define ALGO_2D_MESHADAPT 1
#define ALGO_2D_AUTO 2
#define ALGO_2D_MESHADAPT_OLD 4
#define ALGO_2D_DELAUNAY 5
#define ALGO_2D_FRONTAL 6
#define ALGO_2D_BAMG 7
#define ALGO_2D_FRONTAL_QUAD 8
#define ALGO_2D_PACK_PRLGRMS 9
#define ALGO_2D_RUPPERT 10
// 3D meshing algorithms (numbers should not be changed)
#define ALGO_3D_DELAUNAY 1
#define ALGO_3D_FRONTAL 4
#define ALGO_3D_FRONTAL_DEL 5
#define ALGO_3D_FRONTAL_HEX 6
#define ALGO_3D_MMG3D 7
#define ALGO_3D_RTREE 9
// Meshing methods
#define MESH_NONE 0
#define MESH_TRANSFINITE 1
#define MESH_UNSTRUCTURED 2
// QuadTri options (structured/unstructured coupling with pyramids)
#define NO_QUADTRI 0
#define QUADTRI_ADDVERTS_1 1
#define QUADTRI_ADDVERTS_1_RECOMB 2
#define QUADTRI_NOVERTS_1 3
#define QUADTRI_NOVERTS_1_RECOMB 4
#define TRANSFINITE_QUADTRI_1 5
#endif
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