/usr/include/GNUstep/AppKit/NSOpenGL.h is in libgnustep-gui-dev 0.22.0-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | /** -*-ObjC-*-
Copyright (C) 2002 Free Software Foundation, Inc.
Author: Frederic De Jaeger
Date: Nov 2002
This file is part of the GNU Objective C User interface library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; see the file COPYING.LIB.
If not, see <http://www.gnu.org/licenses/> or write to the
Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _NSOpenGL_h_INCLUDE
#define _NSOpenGL_h_INCLUDE
#import <GNUstepBase/GSVersionMacros.h>
#import <Foundation/NSObject.h>
@class NSView;
typedef enum {
NSOpenGLPFAAllRenderers = 1,
NSOpenGLPFADoubleBuffer = 5,
NSOpenGLPFAStereo = 6,
NSOpenGLPFAAuxBuffers = 7,
NSOpenGLPFAColorSize = 8,
NSOpenGLPFAAlphaSize = 11,
NSOpenGLPFADepthSize = 12,
NSOpenGLPFAStencilSize = 13,
NSOpenGLPFAAccumSize = 14,
NSOpenGLPFAMinimumPolicy = 51,
NSOpenGLPFAMaximumPolicy = 52,
NSOpenGLPFAOffScreen = 53,
NSOpenGLPFAFullScreen = 54,
NSOpenGLPFASampleBuffers = 55, // 10.2
NSOpenGLPFASamples = 56, // 10.2
NSOpenGLPFAAuxDepthStencil = 57, // 10.2
NSOpenGLPFAColorFloat = 58, // 10.4
NSOpenGLPFAMultisample = 59, // 10.4
NSOpenGLPFASupersample = 60, // 10.4
NSOpenGLPFASampleAlpha = 61, // 10.4
NSOpenGLPFARendererID = 70,
NSOpenGLPFASingleRenderer = 71,
NSOpenGLPFANoRecovery = 72,
NSOpenGLPFAAccelerated = 73,
NSOpenGLPFAClosestPolicy = 74,
NSOpenGLPFARobust = 75,
NSOpenGLPFABackingStore = 76,
NSOpenGLPFAMPSafe = 78,
NSOpenGLPFAWindow = 80,
NSOpenGLPFAMultiScreen = 81,
NSOpenGLPFACompliant = 83,
NSOpenGLPFAScreenMask = 84,
NSOpenGLPFAPixelBuffer = 90, // 10.3
NSOpenGLPFAAllowOfflineRenderers = 96,// 10.5
NSOpenGLPFAVirtualScreenCount = 128 // 10.2
} NSOpenGLPixelFormatAttribute;
typedef enum {
NSOpenGLCPSwapRectangle = 200,
NSOpenGLCPSwapRectangleEnable = 201,
NSOpenGLCPRasterizationEnable = 221,
NSOpenGLCPSwapInterval = 222,
NSOpenGLCPSurfaceOrder = 235,
NSOpenGLCPSurfaceOpacity = 236,
NSOpenGLCPStateValidation = 301
} NSOpenGLContextParameter;
typedef enum {
NSOpenGLGOFormatCacheSize = 501,
NSOpenGLGOClearFormatCache = 502,
NSOpenGLGORetainRenderers = 503,
NSOpenGLGOResetLibrary = 504
} NSOpenGLGlobalOption;
@interface NSOpenGLPixelFormat : NSObject
{
}
- (void)getValues:(long *)vals
forAttribute:(NSOpenGLPixelFormatAttribute)attrib
forVirtualScreen:(int)screen;
- (id)initWithAttributes:(NSOpenGLPixelFormatAttribute *)attribs;
- (int)numberOfVirtualScreens;
@end
@interface NSOpenGLContext : NSObject
{
}
+ (void)clearCurrentContext;
+ (NSOpenGLContext *)currentContext;
- (void)clearDrawable;
- (void)copyAttributesFromContext:(NSOpenGLContext *)context
withMask:(unsigned long)mask;
- (void)createTexture:(unsigned long)target
fromView:(NSView*)view
internalFormat:(unsigned long)format;
- (int)currentVirtualScreen;
- (void)flushBuffer;
- (void)getValues:(long *)vals
forParameter:(NSOpenGLContextParameter)param;
- (id)initWithFormat:(NSOpenGLPixelFormat *)format
shareContext:(NSOpenGLContext *)share;
- (void)makeCurrentContext;
- (void)setCurrentVirtualScreen:(int)screen;
- (void)setFullScreen;
- (void)setOffScreen:(void *)baseaddr
width:(long)width
height:(long)height
rowbytes:(long)rowbytes;
- (void)setValues:(const long *)vals
forParameter:(NSOpenGLContextParameter)param;
- (void)setView:(NSView *)view;
- (void)update;
- (NSView *)view;
@end
#endif
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